Pokémon Discussion > General Chat
Anyone willing to help a fellow trainer with moveset help for my team?
Raikt:
In effort to balance your team, I will suggest the movesets I feel will benefit you best; take note that this is not "end all" and that everything is up for change. Moves aren't a problem either, as I'll probably be breeding for you. :p
Since you technically don't have a lead, it would be best to lead with Infernape. I figured you'd enjoy this, and he doesn't lose any of his attacking power.
Infernape @ Focus Sash
EV's: 64 Attack / 252 Special Attack / 192 Speed
- Stealth Rock
- Close Combat
- Fire Blast
- Fake Out
This set is really fun; I've tested it extensively. Fake Out is used to break other leads Focus Sash's, so that you can OHKO them with Close Combat or Fire Blast. Of course, you should always try to set up Stealth Rock first. Trust me when I say it makes a huge difference.
Lucario @ Life Orb
EV's: 252 Attack / 252 Speed / 4 Defense
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
This set epitomizes simplicity. Switch it in on a move that will deal no damage, and on a Pokemon that can't threaten it, or switch it in once another one faints. Swords Dance once, and prepare to decimate their team. Close Combat is for STAB, Extreme Speed is for Priority on fast targets, and Crunch is for Ghosts that resist both your other moves.
Lanturn @ Leftovers
EV's: 40 HP / 76 Defense / 140 Special Attack / 252 Special Defense
- Surf
- Thunderbolt
- Ice Beam
- Thunder Wave / Toxic
Honestly, the choice of status is up to you. Do you want to cut their speed in half, or break other walls that switch in? Thunder Wave is generally more crippling, and I would recommend it. You have a pretty good wall breaker if Infernape survives, so it's not as necessary.
Leafeon @
EV's: 252 HP / 20 Defense / 236 Speed
- Leaf Blade
- Wish
- Yawn
- Protect
Leafeon has a pretty awesome defensive stat, so you should capitalize on that. That's what this set aims to do. Wish is something that all the eeveelutions do well, so it is included of course. Yawn is another great support move, crippling a least one Pokemon on the enemy team. Protect allows you to gain in a turn of wish for free, which can also be used to heal your teammates, and put an enemy to sleep. Leaf Blade is its most powerful attacking option.
Gardevoir @ Light Clay
EV's: 252 HP / 120 Special Defense / 136 Speed
- Will-o-Wisp
- Reflect
- Light Screen
- Psychic
Generally having more than one status effect not on the same Pokemon is a bad idea; but it works here as the Pokemon that switch into Gardevoir are usually always Physical Attackers. The Dual Screens, Light Screen and Reflect, are for amazing support. With Light Clay, they last for 8 turns, cutting all damage you receive by 50%.
Fearow @ Choice Band
EV's: 252 Attack / 252 Speed / 4 HP
- Return
- Drill Peck
- Assurance
- Quick Attack
Fearow won't be doing much, but he is fun to use. Return and Drill Peck are for STAB and are powerful moves. Assurance is for Ghost and Psychic types switching in. Quick Attack is for revenge killing weakened, but faster, Pokemon.
babyHERO:
--- Quote from: Jerry on May 09, 2010, 06:53:29 PM ---
--- Quote from: babyHERO on May 09, 2010, 05:38:44 PM ---I'll just give you ideas for ...
Fearow - Pluck \ Mirror Move \ Assurance \ Toxic {Hint Hint* Toxic + Assurance} I'll Leave you with that thought ;D
...
--- End quote ---
Are you sure about the Toxic/Assurance combo? I never tried it, but isn't the damage due to Toxic after all the moves were played? Hence, no doubling of power of Assurance. ???
--- End quote ---
Hm.. Well I haven't thought abt that however, I just read up on both moves and it seems possible that this combo can still be used because - Assurance inflicts damage and will deal double damage if the foe has already received damage on the turn it is used. That being said, Toxic if i remember damages the target everyturn for six turn each time increasing the poison damage.. But As i imagine for this to work the user in which is using this combo must have a higher speed in order to attack first. Let me give you a example..
Say I have Fearow and you have Snorlax {Im sure you know which one is faster} So we begin the battle ..I attack first with (Toxic) then you attack with (body slam) so then after you attack you are then afflicted with the toxic affect so its my go to attack and i use Assurance and i can do so for the nxt 5 turns ..and this is the damage Poison the enemy, then using Assurance to deal great amount of damage (Assurance gets boosted up to 100 BP thanks to Toxic, and boosts up to 150 'cause of STAB). ...Now i can be completely wrong about this ...So Im not sure because Iv never tried to do it just thought about it. :-\
Amphi:
--- Quote from: Raikt on May 09, 2010, 07:14:17 PM ---In effort to balance your team, I will suggest the movesets I feel will benefit you best; take note that this is not "end all" and that everything is up for change. Moves aren't a problem either, as I'll probably be breeding for you. :p
Since you technically don't have a lead, it would be best to lead with Infernape. I figured you'd enjoy this, and he doesn't lose any of his attacking power.
Infernape @ Focus Sash
EV's: 64 Attack / 252 Special Attack / 192 Speed
- Stealth Rock
- Close Combat
- Fire Blast
- Fake Out
This set is really fun; I've tested it extensively. Fake Out is used to break other leads Focus Sash's, so that you can OHKO them with Close Combat or Fire Blast. Of course, you should always try to set up Stealth Rock first. Trust me when I say it makes a huge difference.
Lucario @ Life Orb
EV's: 252 Attack / 252 Speed / 4 Defense
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
This set epitomizes simplicity. Switch it in on a move that will deal no damage, and on a Pokemon that can't threaten it, or switch it in once another one faints. Swords Dance once, and prepare to decimate their team. Close Combat is for STAB, Extreme Speed is for Priority on fast targets, and Crunch is for Ghosts that resist both your other moves.
Lanturn @ Leftovers
EV's: 40 HP / 76 Defense / 140 Special Attack / 252 Special Defense
- Surf
- Thunderbolt
- Ice Beam
- Thunder Wave / Toxic
Honestly, the choice of status is up to you. Do you want to cut their speed in half, or break other walls that switch in? Thunder Wave is generally more crippling, and I would recommend it. You have a pretty good wall breaker if Infernape survives, so it's not as necessary.
Leafeon @
EV's: 252 HP / 20 Defense / 236 Speed
- Leaf Blade
- Wish
- Yawn
- Protect
Leafeon has a pretty awesome defensive stat, so you should capitalize on that. That's what this set aims to do. Wish is something that all the eeveelutions do well, so it is included of course. Yawn is another great support move, crippling a least one Pokemon on the enemy team. Protect allows you to gain in a turn of wish for free, which can also be used to heal your teammates, and put an enemy to sleep. Leaf Blade is its most powerful attacking option.
Gardevoir @ Light Clay
EV's: 252 HP / 120 Special Defense / 136 Speed
- Will-o-Wisp
- Reflect
- Light Screen
- Psychic
Generally having more than one status effect not on the same Pokemon is a bad idea; but it works here as the Pokemon that switch into Gardevoir are usually always Physical Attackers. The Dual Screens, Light Screen and Reflect, are for amazing support. With Light Clay, they last for 8 turns, cutting all damage you receive by 50%.
Fearow @ Choice Band
EV's: 252 Attack / 252 Speed / 4 HP
- Return
- Drill Peck
- Assurance
- Quick Attack
Fearow won't be doing much, but he is fun to use. Return and Drill Peck are for STAB and are powerful moves. Assurance is for Ghost and Psychic types switching in. Quick Attack is for revenge killing weakened, but faster, Pokemon.
--- End quote ---
oh wow thank you for all that work ^ ^ ive never really been good at moveset stuff
Raikt:
Also, note: Toxic will not double Assurance's Base Power. It is an end of turn effect, meaning it happens after everything else, and thus the move will be executed before Toxic is applied. Stealth Rock and Spikes, however, will activate Assurance. So, as long as Stealth Rock is up, then it's Base Power will double.
Assurance is also a Dark type move, so Fearow will NOT get STAB on it.
babyHERO:
Aaah ..I know it as gonna be sum downfall ..As for Fearow yeah yur right I was actually thinkinq about Umbreon XD
I see you have a good eye for puttinq together a pokemon's moveset ..So i would like to ask what do you think is a good moveset for Gengar ..i have other members in my team downpack but Gengar has me thinkinq hard...what would be best according to you?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version