Pokémon Universe > Trainers Lounge
Magnitude
Sam:
Wow. I'm actually posting a serious topic... pretty cool huh?
Okay, so my question is: When using the move Magnitude, will it be like in the games themselves or just serve as a weaker Earthquake? Because in other games I've played, it's an Earth attack with like 50 or 60 Power. Which is lame, because it's meant to be a move that makes you go:
"Oooh, I hope it's Magnitude 10."
Mr Squiggles used Magnitude!
Magnitude 4!
"GODDAMNIT!"
8)
Kamaran:
Inflicts regular damage. Power is selected at random between 10 and 150, with an average of 64:
Magnitude Power Chance
4 10 5%
5 30 10%
6 50 20%
7 70 20%
8 90 20%
9 110 10%
10 150 5%
This move has double power against Pokémon currently underground due to Dig.
Sam:
--- Quote from: Kamaran on August 30, 2010, 06:30:47 PM ---Inflicts regular damage. Power is selected at random between 10 and 150, with an average of 64:
Magnitude Power Chance
4 10 5%
5 30 10%
6 50 20%
7 70 20%
8 90 20%
9 110 10%
10 150 5%
This move has double power against Pokémon currently underground due to Dig.
--- End quote ---
:D
Raikt:
Earthquake is always chosen for consistency. It's always going to have 100 BP (150 with STAB involved) while Magnitude's will vary.
Sam:
--- Quote from: Raikt on August 30, 2010, 11:04:00 PM ---Earthquake is always chosen for consistency. It's always going to have 100 BP (150 with STAB involved) while Magnitude's will vary.
--- End quote ---
Not "always", my good man. ;)
With my GOLEM I chose Magnitude instead of Magnitude simply because I like to take chances. I liked the satisfaction of seeing:
"Squiggles (Yes, my GOLEM's name is Squiggles) used Magnitude!"
"Magnitude 10!"
But, yeah... it often failed to get 10... but I still like the move more than Earthquake because of it's unreliability. :)
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