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Author Topic: [Game] Some 'unanimated' battle  (Read 45460 times)

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #150 on: April 20, 2010, 06:49:59 AM »
Honchkrow, use fly!

Last turn until everyone faints!

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #151 on: April 21, 2010, 04:08:27 PM »
Sceptile hits Ninetales which is projected in the air! Supper Effective!

~~~~
ChaosControl: Quilava (Full Health - Hit by Ominous wind of Spiritomb) [moves: Flame Wheel] {heard Bloody Scream}

Darkmage: Honchkrow (Full Health) [moves: Perish Song, Fly] {heard Bloody Scream}

Kuixta: Alakazam @ Dead

Jerry: Sceptile (Full Health) [moves: Sunny Day, Dig, Detect]{heard Bloody Scream}

Boyben10: Shedinja @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos, hit by Quilava's Flame Wheel) [moves: Hail] {heard Bloody Scream}

SpaceDuck420: Miltank (12% HP) [moves: Zen Headbutt] {heard Bloody Scream}

Duke: Ninetales (Full HP - Hit by Dig of Sceptile) [moves: Flamethrower]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #152 on: August 06, 2010, 05:31:46 AM »
[move]EXTREME DEATH!!!!!!![/move]

Everyone except Ninetails immediately faints.

Go Manectric!

Ability: Static

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #153 on: August 06, 2010, 03:51:29 PM »
Wow, it's good to see you. I thought I'll never see you again, lol.


Ok, I guess new set of pokemon then...

Come on, Hippowdon! Hippowdon's Sand Stream whipped up a sandstorm!
Use Curse!
Hippowdon's attack and defence raised and speed fell!

~~~~
Jerry: Hippowdon (Full Health) [moves: Curse]

Daystar: Manectric (Full Health)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #154 on: August 07, 2010, 06:03:02 AM »
Heh heh...It's good to be back!

Manectric, use Protect and Shock Wave!


New Move:
Shock Shield
Power:40
Accuracy:--
Details: The pokemon creates a shield composed of electricity. For the next 5 turns, any physical attacks do half the damage to Manectric and the opponent takes damage. When the shield goes down, Manectric must recharge.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #155 on: August 07, 2010, 10:25:04 AM »
Hang on and use Curse again!

~~~~
Jerry: Hippowdon (Full Health) [moves: Curse] (Atk +2, Def +2, Spd -2)

Daystar: Manectric (Full Health) [moves: Protect, Shock Wave] (Shock Shield: 4 turns left)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #156 on: August 07, 2010, 10:17:49 PM »
Show 'em who's boss!

FLAMETHROWER AND SWIFT!

New Move:
Blazing Stars
Power:75
Accuracy:95
Type:Fire
Details: The pokemon sends out a flurry of burning stars at all opponents. The opponent also gets a burn status, but it only lasts for 2 turns.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #157 on: August 08, 2010, 06:38:58 AM »
Hang on still, and use Earthquake with all your might, followed by Stone Edge while keeping your distance!

New Move:
Gaia's Wrath
Power: 140
Accuracy: 80
Type: Ground ~ Physical
Details: The ground shakes and stalagmites fall from the sky to hurt the opponent from both the ground and the sky.

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars) [moves: Curse] (Atk +2, Def +2, Spd -2) (Burned 1 turn left)

Daystar: Manectric (Full Health) [moves: Protect, Shock Wave, Flamethrower, Swift] (Shock Shield: 3 turns left)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #158 on: August 09, 2010, 04:25:24 AM »
Flamethrower and Protect, Hurry!

New Move:
Levitating Shield
Power:00
Accuracy:80
Type:Fire
Details:The pokemon levitates itself by blasting fire down at the ground, and places a barrier around itself, protecting itself from ground, rock and flying type attacks. Because the pokemon must split it's focus, the shield is weak and only protects itself from 50% of the attack's power.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #159 on: August 09, 2010, 06:39:55 PM »
I forgot to insert my new moves and the sandstorm damage  :-[

Now, use Flare Rock!

New move: Flare Rock
Power: 95
Type: Fire
Accuracy: 85
Type: Fire
Details: The pokemon spits out pointed stones blazing with fire at the foe at incredible speed.
~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +2, Def +2, Spd -2)

Daystar: Manectric (Hurt by Gaia's Wrath*25% + ? + 3 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift] (Shock Shield: 2 turns left)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #160 on: August 09, 2010, 07:09:55 PM »
Match it with Blazing Stars!

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #161 on: August 09, 2010, 07:12:40 PM »
Once more Gaia's Wrath!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +2, Def +2, Spd -2)

Daystar: Manectric (Hurt by Gaia's Wrath*25% + ? + 3 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift] (Shock Shield: 1 turns left)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #162 on: August 09, 2010, 07:15:11 PM »
Levitating shield again!

...Daystar?

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #163 on: August 09, 2010, 07:17:14 PM »
Sorry :-[ Must have messed up things...

Once more Flare Rock!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +2, Def +2, Spd -2)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + ? + 5 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #164 on: August 09, 2010, 07:23:45 PM »
Manectric...must...recharge...