Pokémon Universe > Ideas & Suggestions

Professions

<< < (2/4) > >>

NaviGator:
I really like this idea it would throw a whole new dynamic into the game though I think it would probably be better to patch in later because it would need a little bit of attention to perfect.
I don't think that the need for a gathering skill is needed when there are literally hundreds of pokemon which could carry around different kinds of items I mean its not Farfetch'd to say a Bird pokemon could carry a leek  ;D . Leveling up of the skills and learning of recipes from NPC's or maybe even winning from tournament for unique recipes.
1. Potion Crafter (Good one Alias)
2. Pokeball Crafter (Another good one Alias and Osiris with the "Custom Ball" addition)
3. Furniture Maker (Probably will only be used if there become a lot of options)
4. Tailor (Great one Hopefully with lots of additons later on so you can customize yourself even more later)
5. Fishing Tackle (Make items for fishing like different level rods to up Max level of pokemon you catch and maybe lures to make certain kinds of pokemon more likely to catch)
6. Pokemon Personals (Make hold items i.e. item to up electric attacks, makes wild pokemon defeated 10% more likely to drop item or cuts stats by 25% and gain 150% EXP. Level requirements for pokemon could be added to these)
7. Berry Mixer (Make ?berry shake? that adds temporary effects to pokemon.)

MiMoon:

--- Quote from: NaviGator on January 27, 2010, 04:12:05 AM ---I really like this idea it would throw a whole new dynamic into the game though I think it would probably be better to patch in later because it would need a little bit of attention to perfect.
I don't think that the need for a gathering skill is needed when there are literally hundreds of pokemon which could carry around different kinds of items I mean its not Farfetch'd to say a Bird pokemon could carry a leek  ;D . Leveling up of the skills and learning of recipes from NPC's or maybe even winning from tournament for unique recipes.
1. Potion Crafter (Good one Alias)
2. Pokeball Crafter (Another good one Alias and Osiris with the "Custom Ball" addition)
3. Furniture Maker (Probably will only be used if there become a lot of options)
4. Tailor (Great one Hopefully with lots of additons later on so you can customize yourself even more later)
5. Fishing Tackle (Make items for fishing like different level rods to up Max level of pokemon you catch and maybe lures to make certain kinds of pokemon more likely to catch)
6. Pokemon Personals (Make hold items i.e. item to up electric attacks, makes wild pokemon defeated 10% more likely to drop item or cuts stats by 25% and gain 150% EXP. Level requirements for pokemon could be added to these)
7. Berry Mixer (Make ?berry shake? that adds temporary effects to pokemon.)

--- End quote ---
agreed. I also think it would be better to add in later patches because: a.) it takes a lot of adaptation, so better to see how it works on a plane lvl
b.)i cant w8 anymore for the game release XD * breaks a sweat*

genbor:
 I am sorry to bring this topic back to life, but I would add my humble opinions on the Professions, because I also think it could make the game more diverse and interacting.

 - First the Professions:
 I likes these ideas:
 
 +Potion Crafter -> Maybe it shouldn't be tied down to simply Potions, but have a more general role. So what I would propose for this, would be to have a profession that can create anything Consumable for Pokémons.
 
 +Pokéball Crafter -> I had no porblem with this one. Pokéballs could be made from berries or they could be created from new items introduced into the game. So a player that has a Pokéball Crafter profession could craft a plain old Pokéball out of materials.

 So what you would need for a standard Pokéball:

 - Digita - This forms the outer casing, giving a Pokéball its ability to alter sizes with a quick tap of the frontal command button.

 - Cryocite - The 'windows' that surround the inner portion of a Pokéball are made from a synthetic version of this Taragirite variant. Cryocite is the material responsible for keeping a Pokémon in stasis and its ring like set pattern deliberately mimics the circular patterns set by psychic Pokémon for the even distribution of Aura and data.
The Cryocite systems on older Pokéball models are known to malfunction in extreme low temperatures, restoring the consciousness of the Pokémon within.

 - Dejenium - The material responsible for reducing a Pokémon to its component parts for storage within the Pokéball. Said to simulate the effects of Incandium to some degree, Dejenium is situated in tiny dots between each Cryocite panel and works in a circuit which is activated by holding down the command button.

 - ID Tag Implementation Unit - To prevent the recapture of a previously caught Pokémon, the Pokéball scans for a trainer ID tag. If no ID tag is found, the Pokéball writes one to the captured Pokémon's data. This ID tag also is used by the PMI to keep track of how many Pokémon a trainer is carrying.

Source: http://pokemonrebirth.niftihalostudios.com/rebirpedia/technology/pokeball.htm

So there are plenty of things to do, and this is only a Standard Pokéball, we haven't even gone into Ultras and the rest. So it can be greatly explored as well.

 + Furniture Maker - Sure sounds nice, would go well along the Player/Guild housing.
 + Tailor - Definitely should be something that's included in the game, if Professions are ever implemented.

Well I can elaborate on this topic further, with some other possible Professions, and ideas on how it could work, but I just posted this for now since I want to know  if this could be a possibility in the game, or will be disregarded anyway.
                                                             Cheers, Genbor

Wire:
I dont know what the pu team are capable off and what not but i dont see this potion mixer or pokeball maker etc working sound abit too much for a game which is perfetly fine the way it is being made in my opinion.

genbor:
 I agree that it is perfectly fine without it, I just think it could be another possibility to explore. As long as there are ideas, the Team can sort through them and choose out the ones they think could work.
           Cheers, Genbor

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version