Pokémon Discussion > General Chat
The Team Rating Thread
zylonnick:
now I can see the reason for using those moves and it is well-thought. I never saw a pokémon who abused the SpA-drop from overheat etc. This guy is a genious at that point. But it is the point to make up your own teams and post them here, not to copy someone elses team.
I actually want to give a mono-rock team a try. I have made this team, but I haven't tested it out yet. If you guys know anything to change, you can tell me here. I might switch crustle out for someone else.
Tyranitar @ Air Balloon
Move 1: Dragon Dance
Move 2: Earthquake
Move 3: Crunch
Move 4: Fire Punch
Ability: Sand Stream
Nature: Jolly
EVs: 4 HP / 252 Atk / 252 Spe
Crustle @ expert belt
Ability: Sturdy
Nature: Jolly
EVs: 252 Atk, 252 Spd, 4 HP
Move 1: Shell Smash
Move 2: Aerial Ace
Move 3: Stone Edge
Move 4: X-scissor/Earthquake
Cradily @ Leftovers
move 1: Energy Ball
move 2: Toxic
move 3: Recover
move 4: Earthquake
nature: Relaxed
ability: Storm Drain
evs: 252 HP / 252 Def / 4 SpD
Aerodactyl @ Life Orb
Move 1: Fire Fang
Move 2: Earthquake
Move 3: Aerial Ace
Move 4: Rock Slide
Ability: Unnerve Nature: Jolly
EVs: 252 Atk / 252 Spd / 4 HP
Rhyperior @ Leftovers
Nature: Adamant
Ability: Hard Rock
EVs: 196 HP / 200 Atk / 112 SDef
-Ice punch
-Earthquake
-Stone Edge
-Megahorn
Omastar @ Life Orb/Focus Sash
Nature: Timid
Trait: Swift Swim
EVs: 252 SpA/252 Spe/4 HP
Move 1: Hydro Pump/Surf
move 2: Ice Beam
move 3: Ancient Power
Move 4: Shell Smash
TrainerX:
The reason I was using someone else's team was that I was still getting the hang of making teams. Now I'm working on making my own, not that I understand the process better. I just posted it here to see what everyone thought, since it's such a good team. I'll probably have the first version of my own team up in a couple of days.
zylonnick:
--- Quote from: TrainerX on May 28, 2011, 05:12:40 PM --- The reason I was using someone else's team was that I was still getting the hang of making teams. Now I'm working on making my own, not that I understand the process better. I just posted it here to see what everyone thought, since it's such a good team. I'll probably have the first version of my own team up in a couple of days.
--- End quote ---
Ah ok, that explains alot.
Roloc:
Durant (M) @ Wide Lens
Trait: Hustle
EVs: 8 HP / 252 Atk / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Thunder Wave
- X-Scissor
- Iron Head
- Crunch/Stone Edge
Heracross (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Megahorn
- Stone Edge
- Night Slash
Yanmega (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Protect
- Giga Drain
Armaldo (M) @ Leftovers
Trait: Battle Armor
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rock Blast
- Seismic Toss
- Rapid Spin
- Stealth Rock
Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Hidden Power [Ice]
Scizor (M) @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
I have two pokemon with a 4x weakness to fire. Durant/Scizor
Heracross/Armaldo/(Durant if I give it SE over Crunch) can take out fire types.
Two with a 4x weakness to rock. Yanmega/Volcarona
Heracross/Durant/Scizor can take out rock types.
One with a 4x weakness to flying. Heracross
Heracross/Volcarona/Armaldo/(Durant if I give it SE over Crunch) can take out flying types.
In PU I will be replacing Armaldo with this Shuckle:
(When I no longer have to worry about stealth rock.)
Shuckle (M) @ Binding Band
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Toxic
- Wrap
- Power Split
- Rest
I appreciate all help.
zylonnick:
--- Quote from: Roloc on May 28, 2011, 07:02:01 PM ---Durant (M) @ Wide Lens
Trait: Hustle
EVs: 8 HP / 252 Atk / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Thunder Wave
- X-Scissor
- Iron Head
- Crunch/Stone Edge
Heracross (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Megahorn
- Stone Edge
- Night Slash
Yanmega (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Protect
- Giga Drain
Armaldo (M) @ Leftovers
Trait: Battle Armor
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rock Blast
- Seismic Toss
- Rapid Spin
- Stealth Rock
Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Hidden Power [Ice]
Scizor (M) @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
I have two pokemon with a 4x weakness to fire. Durant/Scizor
Heracross/Armaldo/(Durant if I give it SE over Crunch) can take out fire types.
Two with a 4x weakness to rock. Yanmega/Volcarona
Heracross/Durant/Scizor can take out rock types.
One with a 4x weakness to flying. Heracross
Heracross/Volcarona/Armaldo/(Durant if I give it SE over Crunch) can take out flying types.
In PU I will be replacing Armaldo with this Shuckle:
(When I no longer have to worry about stealth rock.)
Shuckle (M) @ Binding Band
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Toxic
- Wrap
- Power Split
- Rest
I appreciate all help.
--- End quote ---
Your team looks complete. I would maybe suggest a crustle instead of shuckle in PU (With shell smash it's basicly a better version of armaldo, in my opinion).
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version