Pokémon Universe > Ideas & Suggestions

Evs, time for change.

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Bing:
In the handheld games Ev training is a real pain.  Having to fight certain pokemon and all.

My Idea is that when a pokemon grows a level it gains a certain amount of Evs  (there are 100 levels and 510 Evs so it would gain 5 Evs each time it levels up and 6 on certain levels.  When a pokemon is bred it would be give 5 Evs to start)  When a pokemon levels up it's stats would increase as normal but the player would be able to choose where the EVs go.  Kinda like in fallout with stat points. 

Ex: Charmander lvl 5

It levels up to lvl 6

Charmander gains it's normal stat increase from growing the level and also it gains 5 Evs

The player then chooses which stats to put the Evs into, max 252 in each. 

Overall I feel this would make pokemon more accessible to a new player who may not know what Evs are, and it would remove one of the most annoying parts of raising a competitive team.

I know some people are going to say that it makes it too easy, but I feel it would make pokemon better.

St. Jimmy:
Sorry Bing, but.... Use search. It has already been confirmed that Evs won't be in PU. Atleast that's what I last read.

Bing:
Oh really.  My bad, I just searched for my suggestion so I prolly missed it.

Mods, If this is true feel free to lock/delete this thread.

baralai15:
no ev's in PU? or will they be added later? well if so then i also have an idea that ties into ev's so i wont start a whole new topic or anything. how about something that tracks ev's. It would be very useful, creatable using a skill or even sold at marts.

Wrathes:
if it means not added, it's not implanted.

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