Creative Discussions > Roleplay Corner

[OOCC] - Disgaea: Presence of Favoritism

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Frenchfry:
Stop initiating fights every two steps, please. We haven't even entered the forest, and we've already had two encounters in the area.
Kay?

Sora:
Wow, guys you're REALLY creative. Right after someone gets a grumpy talking hat, you HAVE to magically get something that talks as well.
And no poop, just after that special hat mentioned that it's weird how many people want Lloyd dead, the next post HAD to be about a spy in out group...
I think I'll make my hair talk =D /sarcasm

Frenchfry:
Oh gawd... It's like Sora was reading the chat logs from last night or something.
But she's right.
*pets hat*

TrainerX:
I hate when that happens in an RP. The story isn't as good when people do that. I didn't really mind the battle, because I could level up Shadow a little bit, since he was too far behind.

Sora:
Agreed, I don't mind charecters having diffrent unique traits or items, that is as long at they stay unique. Hey, let's all become pyromans now! :P 

I'm going to have my helaer get PERFECTLY rid of that amulet spirit once we settle somewhere and stop traveling ok? I'm not saying Silver's char didn't do perfectly fine, but that spirit magically survived it. Would that be fine, or should I leave it?


Why do I have the feeling Isaac's going to throw it in water (or something like that) if you say it's better off destroyed?

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