Pokémon Universe > Ideas & Suggestions
Leveling
Safur:
I think Nintendo does fail at 1 point: leveling.
If you beat your rival (I know they won't be in the game) the first time at level 5 your starter will grow to level 6.
But if you fight him later, you will have to beat around 10-15 pokemon of the same level to go level up.
Could PU make this a bit more normal, I mean like starting with 3 beaten pokemon to level up and ending with 10 or so.
That would be a lot better and harder at the beginning and less boring at the end of the game.
Also when you capture your team you will have smaller level differences.
I hope somebody understands me and wants to react
Jerry:
No, using fictitious numbers, you'll have to beat 10 pokemon at first then 100 pokemon later on.
Wire:
Well sometimes when i play the game my health would be almost gone and then the AI end up using leer when they could of defeated me so sometimes it's the AI.
Viper:
As a pokemon levels the required exp to level again goes up. This system is the same for Pokemon, MMOs and generally any RPG in the entire world that uses a level system. Even Reach has this. Nothing should be changed about it. This system rewards dedicated players and distinguishes those who play alot from those who dont. Plus it makes lvl 100 pokemon more rare and more valuable.
Declan_23:
If the mechanics are as I remember, it's actually harder to level up in PU than in the original games :)
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