Pokémon Universe > Ideas & Suggestions
Leveling
ghostman50:
--- Quote from: StarLite on May 13, 2011, 10:16:52 PM ---An example:
In an RPG I once played, Exp gain was determined by this.
Exp needed for Level up: 1000 (This never changes)
Exp gain from victory:
Above your level (200-300)
At your level (100-200)
Below your level (1-100, usually around 1-25.)
Is this similar to PU, Mr_Dark?
--- End quote ---
This is how every Pokemon game that has ever been released, has ever been. So it's safe to assume that's how Exp will be distributed.
LeoReborn:
--- Quote from: ghostman50 on May 14, 2011, 06:40:33 AM ---
--- Quote from: StarLite on May 13, 2011, 10:16:52 PM ---An example:
In an RPG I once played, Exp gain was determined by this.
Exp needed for Level up: 1000 (This never changes)
Exp gain from victory:
Above your level (200-300)
At your level (100-200)
Below your level (1-100, usually around 1-25.)
Is this similar to PU, Mr_Dark?
--- End quote ---
This is how every Pokemon game that has ever been released, has ever been. So it's safe to assume that's how Exp will be distributed.
--- End quote ---
From Level 1-100, The Exp needed is ALWAYS 1000, and the gain is usually like that.
Declan_23:
--- Quote from: StarLite on May 14, 2011, 05:17:29 PM ---
--- Quote from: ghostman50 on May 14, 2011, 06:40:33 AM ---
--- Quote from: StarLite on May 13, 2011, 10:16:52 PM ---An example:
In an RPG I once played, Exp gain was determined by this.
Exp needed for Level up: 1000 (This never changes)
Exp gain from victory:
Above your level (200-300)
At your level (100-200)
Below your level (1-100, usually around 1-25.)
Is this similar to PU, Mr_Dark?
--- End quote ---
This is how every Pokemon game that has ever been released, has ever been. So it's safe to assume that's how Exp will be distributed.
--- End quote ---
From Level 1-100, The Exp needed is ALWAYS 1000, and the gain is usually like that.
--- End quote ---
That's not true. And also, we'd rather not release the exact details of experience mechanics.
Roloc:
--- Quote from: StarLite on May 14, 2011, 04:37:35 AM ---
--- Quote from: StarLite on May 13, 2011, 10:16:52 PM ---An example:
In an RPG I once played, Exp gain was determined by this.
Exp needed for Level up: 1000 (This never changes)
Exp gain from victory:
Above your level (200-300)
At your level (100-200)
Below your level (1-100, usually around 1-25.)
Is this similar to PU, Mr_Dark?
--- End quote ---
Back on topic, with this quote...
--- End quote ---
FF8 worked like that. Till you get to the island closest to heaven and hell then you get like 800 exp per fight and lvl up stupidly fast.
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