Pokémon Discussion > General Chat
hire a breeder
Level5Pidgey:
IVs are in.
EVs will be in statistically - as in, you will be able to get those 127 stat points that you would in the games.
We just haven't sorted out how.
I think a stat upping system when you level will be the easiest way... but... we're open to more ideas.
We just don't want that "KILL X FOR Y EV" system that's in now.
deadae:
all that aside i only have three hours a day to play and im personally raising one of every flying type myself i dont have time to raise my balanced team or my other five pokemon so i would feel better establishing a breeder and a price now and i want to get to know the person who will be raising my pokemon i personally think its never to late to hire someone who does nothing but play internet games all day to assisst raising pokemon... plus i may not be ablle to play the game for afew months after it comes out so i''ll have a late start on raising anything if u think this isn't needed then dont post i personally think it will make my situation easier i just need ateam im not so dedicated to becaus i have to rais one of every flying type for my guild and im doing that myself
Wrathes:
While we are talking about Ev's atm or so, wouldn't it be better as you progress through battling and quests, you gain "EV" points which can be distributed and redistributed and having the max of EV points at (w/e the amount you can have in total)?
So take like.. battle, the EV point gained is given to pokemons that has been taken out battle
quest: select the pokemon you wish to give EV points to.
(if you think this can be a seperate topic itself within this post, feel free to make do it)
Jerry:
--- Quote from: deadae on July 09, 2011, 02:34:09 AM ---all that aside i only have three hours a day to play and im personally raising one of every flying type myself i dont have time to raise my balanced team or my other five pokemon so i would feel better establishing a breeder and a price now and i want to get to know the person who will be raising my pokemon i personally think its never to late to hire someone who does nothing but play internet games all day to assisst raising pokemon... plus i may not be ablle to play the game for afew months after it comes out so i''ll have a late start on raising anything if u think this isn't needed then dont post i personally think it will make my situation easier i just need ateam im not so dedicated to becaus i have to rais one of every flying type for my guild and im doing that myself
--- End quote ---
Then what you really need is a battle simulator and not a game.
--- Quote from: Wrathes on July 09, 2011, 06:31:42 AM ---While we are talking about Ev's atm or so, wouldn't it be better as you progress through battling and quests, you gain "EV" points which can be distributed and redistributed and having the max of EV points at (w/e the amount you can have in total)?
So take like.. battle, the EV point gained is given to pokemons that has been taken out battle
quest: select the pokemon you wish to give EV points to.
(if you think this can be a seperate topic itself within this post, feel free to make do it)
--- End quote ---
Or perhaps some feature which enables someone to re-distribute EVs? It might be too easy on another side, I know though, and maybe to remedy to this, make it less accessible? (while still keeping the current system of how EVs are alocated to pokemon)
genbor:
--- Quote from: Wrathes on July 09, 2011, 06:31:42 AM ---While we are talking about Ev's atm or so, wouldn't it be better as you progress through battling and quests, you gain "EV" points which can be distributed and redistributed and having the max of EV points at (w/e the amount you can have in total)?
So take like.. battle, the EV point gained is given to pokemons that has been taken out battle
quest: select the pokemon you wish to give EV points to.
(if you think this can be a seperate topic itself within this post, feel free to make do it)
--- End quote ---
I think that gaining distributable EVs is a pretty good idea. It would be just like in any other MMOs. No need to complicate it with gaining the max EV from a battle and using those.
I was also thinking maybe we could try the Dungeons and Dragons type of leveling, where Stat changes (in our case EVs) only occur in a pattern of levels.
Ex: Level 1: You gain a few EVs to spend on your Pokémon.
Level 2: Normal leveling. (The most you could gain at this level is a new move.)
Level 3: Normal leveling.
Level 4: You gain a few EVs to spend on your Pokémon.
Another option could be how the EVs are connected to the Trainer's level. Each level the Trainer gains enough experience in raising Pokémon, that he can distribute some EVs to each of his Pokémon. At the highest Trainer level, he could distribute the highest amount of EVs to his Pokémon.
While this might make lower level Pokémon in that Trainer's possession. Overpowering to other lower level Pokémon of a beginner Trainer, it would show some results for all the experience the high level Trainer has in raising Pokémon. Well I'm just brainstorming...
Hmm this is getting off topic...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version