Creative Discussions > Other Roleplay
['RP'] Digital Alchemy
Jerry:
Joseph - Okay... thanks for helping me, but I have no idea where we are...
Flynt:
joseph-who r u and how do u know me?
genbor:
Joseph - Wait a sec. *grabs fallen handcuffs and puts them in the inventory* Okay let's go.
Level5Pidgey:
You resist Leah's pull.
"Wait a second..." you start.
You grab the handcuffs, adding them to your Inventory.
"Okay, let's go"
Leah walks through the door, and you follow.
"Okay, the exit should be right through he-" Leah stops mid-sentence, surprised.
"Ummm."
"Ummm?"
"We weren't supposed to end up here..."
"Well if we went through that door and it leads to this room how is that unex-"
"Look, we'll save this for another time. Just give me a second!" Leah snaps.
You fall silent in an instant.
Leah frantically reaches into her pocket and pulls out a map.
"Okay, it's okay" she sighs. "A slight detour, but, we're on the other side of the complex - so, it will take the guards at least 5 minutes to find us and get here. So we have some time to sort ourselves out, and re-evaluate our escape."
"Uhh... look... I'm sorry I snapped at you. This must be a headache for you. Especially combined with that concussion."
"No worries, I'm feeling fine." you lie.
You don't feel okay. Physically - hurt, mentally - dazed and confused. But, both falter in comparison to simply how pathetic you feel. You don't know anything about what is happening, who 'Leah' is, or even who you are. You feel like a sitting duck.
"Okay. You said we have a little time right?"
"Yes."
"Could I please have some more information as to what is going on?" you plead.
"Of course, you're going to need it for the path ahead anyway, it looks like. Shoot away."
"Okay, so, who are you, and how do you know me?"
"Can I start off by saying, it is a little hilarious seeing you in such a state..." Leah starts, "You're usually the most informed person I know. It's a little surreal, as if you've just woken up."
"Not helping." you moan.
"Okay, I'm Leah, a computing expert from DC - we met about 6 months ago when we were both hired to do a very important job. Capture a dangerous man who is altering reality to his own ends..."
"Altering reality?"
"In a way, yes. You know of the Digitisation Era, yes?"
"Of course - the world replacing its resources with nanotechnology that acts as other materials."
"Yes! There's hope for you yet! Anyway, the men that lead this revolution failed to overlook a number of flaws in the system - security flaws."
"Hackers?"
"Pretty much. By manipulating the nano-atoms that make up our world, you can do all kinds of things, like, throwing a Guard against a wall, and making doors disappear."
"Okay, well, the magic act was my next question. So, that's that."
"So, this mission. I'm assuming it didn't go as planned, seeing I ended up in... jail?"
"Not jail, you are being held in a facility owned by the man that we have been trying to stop."
"Are more people from... our group I guess, in this facility too?"
"Not this one no, I know of a few other members that we'll need to save ... but... most of us died."
"Oh."
You didn't want to leave the conversation as a downer-ending like that, but you couldn't think of much more to say.
"Well, we should really consider leaving. We have about 3 minutes before confrontation. We need to get through this door ahead." Leah says, reading her map.
"Okay." you say, as you go to check the door.
It won't budge. It must be locked.
"It's locked..."
"That makes sense. It leads to the server room."
"What now?"
"Well, it looks like it's time for your first lesson in the consequences of Digitisation!" Leah beams. "Well, 'first'."
"Every Digital item is assigned an ID that tells its nano-atoms how to compose themselves and function. And, to ensure that small damages don't completely upset the system, nano-atoms are build to adapt to damage to a certain threshold, after which they deactivate completely."
"So...?"
"So, there are certain ways you can manipulate the systems within the items, and use the damage adaption to merge them - creating a stable, completely new, item!"
"Ah. So we need to make an item to break the door down?"
"For lack of a better plan, yes. You tell me which items in this room to merge, and we'll give them a shot!"
Inventory:
* 1x Plastic ID.
* 2x 10-Sided Die
* 1x Steel Handcuffs
genbor:
Joseph - Merge the spring, the boat, and the beach ball together.
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