Pokémon Universe > Development

-better graphics

<< < (3/4) > >>

Raikt:

--- Quote from: Safur on July 23, 2011, 07:09:21 PM --- Some kind of quick Skype and MSN-like community that allows non-staffmembers like me to contact the team better (I have had a lot of misunderstandings at PU-mapeditor with the staff allready) would make the graphics a lot better and the work more fun.

--- End quote ---

Uh, that's why we have IRC. It even has it's own little box at the top of the website.

Ez:

--- Quote from: DarkknighT on July 23, 2011, 10:25:01 AM ---i think he want graphics like pokemon black/white.

--- End quote ---

oh please no. Black and White has some pixelated a** graphics i never finished the game because of how bad it looks and when he said better graphics i think he meant less pixelatedand smoother...maybe? idk but i'm fine with how it looks right now and it actually gives me a refreshed feeling when looking at them. Good job pu team.  :)

Frenchfry:
They're SUPPOSED to be pixellated. That's what sprites ARE. Pixel art.

Annafu:
I thought the game sprites for the pokemon were going to be vectors? x:
If not, what am i making all these vectors for?

Level5Pidgey:
Pokemon graphics are vectors, dw.
I think the person means environments and chars.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version