Pokémon Universe > Trainers Lounge
Cheap Pokemon
genbor:
--- Quote from: Ridiculous_Notion on November 14, 2011, 07:59:32 AM ---WARNING: following post includes request pertaining to the creation of Pokemon Universe!
Here's something frustrating (sometimes, at others it's a game winner) to point out: the "super effective" mechanic, that doubles damage no matter how strong or weak a Pokemon is. This feels cheap when my Scizor receives a flare blitz from the opposing Vocarona.
While I was collecting the Pokemon cards, I noticed that the "super effective" damage modifier varied. If it was a weak Pokemon, the penalty was less than normal. Powerful Pokemon had harsher treatment to a "super effective" attack. This makes sense when you think about balance.
Imagine a Krookodile versus a Wormadam (plant cloak version). The two are obviously not a even mach in overall power, so normally the Krookodile would wipe the floor with its under powered opponent. BUT!.... if Krookodile took "super effective" hits at 2.5 times the norm, while Wormadam's "super effective" multiplier stood at 1.5, the bag worm Pokemon just might stand a chance... (or not, especially if the croc has already gone on a moxie boost spree)
What I am trying to say, is that the game could get a lot more balanced if how much damage a "super effective" hit dishes out would depend on the Pokemon receiving it. Is it too late to include something like this in Pokemon Universe?
--- End quote ---
I believe this to be worthy of a new topic, let's not start discussing it here. So please make a new thread about it. (Don't want to start an off-topic discussion)
Hmm Cheap Pokémon... would like to say Pikachu with the "RED BUTTON" but: Ghost Pokémon.
John Flame:
Cheap Pokémon..
All Leads
All Stallers
All Supporters
There you go ;D
deadae:
speed boost blaziken
Ice Warrior Astral:
Noah, I feel that way with volcarona aswell.But with Firey Dance.
Miserybiz:
Anything faster then my Pokemon that has spore.
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