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[OOCC] Dark Arts

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Jerry:
Okay, I was looking through the classes and other traits quickly and... why does the half breed have a net -1 in stat? I would suggest:

From

Strength - Agility - Intelligence - Accuracy - Evasion - Health
   +2           -1             -2             +/-0           -1         +2

to:

Strength - Agility - Intelligence - Accuracy - Evasion - Health
   +2           +1             -2             +/-0         +/-0        -1

Because animals are generally considered more agile and stronger, yes?

I saw ranger and thought about an actual ranger; scouting the area and such and then I see the description of an archer? Do you think that one Ranger class (different from the current one) can be introduced and the current Ranger class be changed to 'Archer'?

Well, you're already seeing what would be choosing, Mr. Pokemon :P

Bing:
I like the idea of a new "Ranger" class.  Though it's not up to me.

Frenchfry:
Ranger is a common term for Archers in MMOs, but okay.

Hank:
Erhm, French has three traits. I thought we could only have two? Oh and..how are we going to play this?

Jerry:

--- Quote from: Frenchfry on August 30, 2011, 11:42:04 PM ---Ranger is a common term for Archers in MMOs, but okay.

--- End quote ---

Hmm didn't know that one. But yea, I probably haven't played as much games as you have...

EDIT: Okay, one question now:
Strength < 10 : What happens?

Damage = Strength*0.1
So, if dice damage = 10, damage dealt becomes 9 if strength = 9
Right? And same for agility for archers, right?

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