Pokémon Universe > Trainers Lounge
question about the pokemon ingame
Level5Pidgey:
In normal Pokemon, there are 3 basic contributions to stats:
Base Stats: Stats unique to each species of Pokemon (example Infernape != Blastoise)
IVs: Randomised on capture/hatch (0-31 range)
EVs: Gained as you battle (0-63 stat range)
We changed them as such
Base Stats: We have manually altered these for most Pokemon to make each of them good in battle, so Delibird, Sudowoodo, and Blastoise will all be useful.
IVs: Instead of being Random from 0-31 range, they are random in 15-31 Range. This means you're less likely to need to breed/capture hundreds of Pokemon for good stats (/have pokemon ruined by bad stats) - but if you do want to put in the effort, that will still help.
EVs: They will contribute the same amount, but rather than being gained by beating certain types of Pokemon, you will be able to distribute them as you wish as you level (somehow, still working it out).
This means you can train Pokemon competitively as you play, rather than having to reset them at Max level (because you couldn't control what you were battling) and respec.
That should be about it ^_^
Mr. Fox:
that explains a lot. Thanks L5P.
Bing:
--- Quote from: Level5Pidgey on November 11, 2011, 11:44:10 PM ---In normal Pokemon, there are 3 basic contributions to stats:
Base Stats: Stats unique to each species of Pokemon (example Infernape != Blastoise)
IVs: Randomised on capture/hatch (0-31 range)
EVs: Gained as you battle (0-63 stat range)
We changed them as such
Base Stats: We have manually altered these for most Pokemon to make each of them good in battle, so Delibird, Sudowoodo, and Blastoise will all be useful.
IVs: Instead of being Random from 0-31 range, they are random in 15-31 Range. This means you're less likely to need to breed/capture hundreds of Pokemon for good stats (/have pokemon ruined by bad stats) - but if you do want to put in the effort, that will still help.
EVs: They will contribute the same amount, but rather than being gained by beating certain types of Pokemon, you will be able to distribute them as you wish as you level (somehow, still working it out).
This means you can train Pokemon competitively as you play, rather than having to reset them at Max level (because you couldn't control what you were battling) and respec.
That should be about it ^_^
--- End quote ---
Thanks, and huzzah! We can distribute (If it works out) the EV's. It's something I think I touched on in another post/topic somewhere. But, I think that's a huge step in the right direction.
genbor:
I was thinking of something along these lines.
It's just an example, ignore the numbers. You have your EVs to distribute, Click on the respective Arrows to add them to the Stats.
Shadowfred:
Yeah, that's the general gist of it.
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