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[Closed] Poisoned Utopia| Time: Evening| Weather: Cloudy

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Mr. Fox:
 I watched the crowd quickly dissipate as only a few people were left standing. I felt weird standing alone with out a place to hide. "Uallgarg here! Uallgarg do what every needs be done."

Tickles:
Once all the recruits were ready, Wrench pulled out the results form the training session from the day before. Though he had very little data, the things the spy flies recorded allowed him to select pending missions that required special skills.

@Meowth

Solomon, and Leeta. The two of you will be heading to the Northern mountain ridge. There is a large piece of utopian trash blocking the roadway there. Solomon, the trash is mostly metal, and has no traces of lead, so you can simply use your powers to remove it. The trash is lodged into the road though, and any disturbance may cause a rockslide. Leeta, it is your job to make sure Solomon does not get crushed. Your increased agility will make it easier for you to redirect the rocks out of his way. It will take you a day to reach the target, so make haste.

@Ayara and WTP
Shock, Ayara, you two are to go and investigate some strange disappearances in East City. The city is known as the Raider capital of the underlands, so you'll need to blend in. That's where you come in Ayara. Shock, you will need to look like a captive. Due to Ayara's limited powers, you will need to gain a clever disguise. Grab one of our broken control collars and put it on. Keep your Yo-yo hidden. This mission will require stealth more than strength. Once you find the source of the disappearances, break out and alert the team posted nearby. They will rush in to clear it up. You may provide aid as well.

@Nexalas

As for you, I had a team head out to deliver some supplies for Monster City. They seemed to have been ambushed along the way, and taken refuge within. The monsters there are peaceful, and rather not fight, so just let them know who you are. Take a med kit and head there to heal up the victims. I'll send you with three rebel soldiers for safety, the perpetrators may still be out there. They have been given orders to subdue with any means necessary.

@Fox

wrench speaks in the imp language
Uallagarg, I need you to take Salreth to a nearby Imp colony located south of here. You have more knowledge of the outside world than she does. Protect her, and help her gain the trust of the chief there. He has great fighting skill, along with his warriors, so you might be able to learn a thing or two. They will trust the two of you more, since you are the same species. Archie will handle babysitting the twins while you two are gone.

@all

These missions are of grave importance, and I trust that will complete them to the best of your abilities. I will be keeping a close eye through the spy flies. Grab a communicator from the supply closet, and I can provide info when needed, but be warned, there are some cases where I will not be able to contact you. Dismissed.

Wrench and Archie walk off to discuss some things.

(Ko Post)

Ko wakes up, feeling the presence of someone. The room was empty, well, except for him. He decided to look at the monitor and found the note Axyl left on it.

That...

He sounds the alarm.

We have an escapee. Find her, but keep her alive. I repeat, keep her alive. Put an all points bulletin out for Utopia, and have the lifts separate until she is captured. She does not get away.

Ko grabbed his sword and looked around. He noticed the air duct.

If I plan on going in there, I need to leave my sword.

He got a clever idea and turned on the heat.

She'll have to look for the nearest opening if she plans on escaping. All I have to do is wait.

He walks out into the hall and begins a patrol, keeping his radio on for any sign of her appearance. The lifts of Utopia, descend to the underlands and shut down. No one can get in or out without the proper clearance.

NexosYourGayBestFriend96:
Wrench thought for a moment, then started assighning missions to everyone.

As for you, I had a team head out to deliver some supplies for Monster City. They seemed to have been ambushed along the way, and taken refuge within. The monsters there are peaceful, and rather not fight, so just let them know who you are. Take a med kit and head there to heal up the victims. I'll send you with three rebel soldiers for safety, the perpetrators may still be out there. They have been given orders to subdue with any means necessary.

Monster City? Strange, I've never heard of it before, but I'll do my best.

These missions are of grave importance, and I trust that will complete them to the best of your abilities. I will be keeping a close eye through the spy flies. Grab a communicator from the supply closet, and I can provide info when needed, but be warned, there are some cases where I will not be able to contact you. Dismissed.

I nodded. My first real mission, but It's important, so I better not mess up. Three rebels walked to me, one with a shot gun, one with a machine gun, and one with two pistols and a knife.

1- We will acompany you to the sight of the attack. Oh, and you'll need these.

He hands me a med kit, and a comunicator, I take them.

Alright, let's go.

We start walking twards the exit door, and I wave at the others.

Good luck on your missions!

---

We went outside, and there was a vehicle parked at the front of the base. We get in and drive off twards Monster City.

(If there's something wrong with my post, tell me, and I'll edit.)

Aquashin:
She keeps going in the ducts for a while, as she knows the ducts like the palm of her hand, then suddently she starts feeling the heat rising and thinks for herself

"Sore loser arent ya? you are too late sweety"

she smiles as she continues to reach a grid that showed the town. She takes off the grid and puts it away, seeying the outside to town, she holds on to the ledge and falls down, making a wall jump to a roof of a house, she quickly slides down the roof to a alley and looks arround

"No one, so one last place to go, im sure the elevators are closer by now"

she thinks for a bit then gets an ideia, she left the communicator at her old shop, she starts running quickly in the shadows to reach the plaza which was close, then gets to her old shop, picks the lock and gets in, closing the door after her

"I shouldnt stay here long..."

she sighs just resting a bit from the running

((if anything wrong, say in OOC please))

Tickles:
Sir, we lost sight of her.

Well, she couldn't have gotten far. Sweep every house.

We can't do that without the proper warrants, and even those will take time to fill out.

Useless, all of you, useless!

Ko ran out of the Paladin HQ and hopped on a hover disk. He was high in the sky keeping a close eye on any suspicious movement. Other paladins could be seen flying around, and patrolling the ground. The citizens knew that someone escaped the prison, and took refuge inside their homes.

Come on Axyl, time to play.

Just then, another flash hit him. childhood memories were flooding through him. He couldn't help but feel joy. Then another memory, a shop in the city. Blacksmith. He knew the exact location.

Check the blacksmith shop, immediately.

Yes sir.

Ko was in no condition to get into another fight. His head was pounding from the memory flash, and they seemed to become more intense. If he died now, then his chance to take down the rebel base will be gone forever. The paladins honed in on the shop, at least 5 of them.

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