Pokémon Universe > Mapping

The new Pokeditor

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Zatir:
I'm bumping myself again for another update about the event system. I didn't have that much time because of school stuff, so it won't be a really big update.

The following picture shows how the event system looks like right now:

(Click to enlarge, because I think you all don't have that great eyes)

Events can be drag dropped to the field as before. Only one adjustable event block is possible right now. That block-list will expand soon for quest related stuff. The part what took the most time was making this whole area of information getting stored in the database, so everything is stored at one place. No more need for sending npc-scripts by yourself one by one, this will go automatically from now on!

The current event block is also very easy to use, it can be enlarged when needed (up to 5 answers right now) and you can delete answers till just one answer when they are not needed anymore. Also the static actions on the left can be used, like opening a shop or end the conversation.

That was the update from the last few weeks. The NPC-editor can't be used yet, I need to create a few more blocks first.

Cheers,

Zatir

Tickles:
Pretty awesome. I can see many possibilities now.

Zatir:
Yeah Cortex. Looking back to the first page of this topic:


--- Quote from: Mr_Dark on March 08, 2012, 09:59:25 PM ---
--- Quote from: Cortex J. on March 08, 2012, 07:45:45 PM ---I see, instead of having to write out full scripts for the NPC's, we can just edit them and integrate them with this tool you're designing. Correct me if I'm wrong.

--- End quote ---

You'd still need to write the code for the NPCs, but the tool allows you to make the actual NPC which will be shown in-game.

--- End quote ---

You actually don't need to write the code right now, because you only have to create the NPC in a more graphical environment.

Tickles:
Yeah. But for some of the NPC's, there are special actions that may need to be coded by hand. I think I'll have to show you which ones when I get a new laptop, and can use the IRC a little better.

Zatir:
You probably mean when writing quests. Then there are If/else statements. I can just make a panel where you can choose different if-statements with their parameter(s). That will be my next panel I'm going to create. Correct me if im wrong, tips are always welcome.

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