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Development Update

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PkMn Trainer Black:

--- Quote from: Darkstar64 on June 16, 2012, 07:20:10 PM ---Pokemon Crater, Pokemon Indigo, there are SO many carbon-copies of that same game, it's ridiculous. The only real difference between the games are the GUI, if you could call it that; and the different areas, which only varied slightly it seemed.

--- End quote ---

the only thing i see messed up with unova RPG (pokemon indigo) is the moves and lag.

pokemi:

--- Quote from: Cortex J. on June 16, 2012, 07:40:15 PM ---
--- Quote from: pokemi on June 16, 2012, 03:13:45 PM --- i noticed the PU team only has 3-4 people making the main contribution, no ofence to the rest of the crew.

--- End quote ---

Well, everyone that is on the team is making a large part of the contribution. There are some things you guys can't see.

Mr. Dark and Urmel have been working hard on the program, Zatir is doing a side project to help Kamaran, declan and I have been working on NPC's, and concepts for the game, Yuki and Bryan are hard at work on pixeling, and the entire balance team is balancing the pokemon and moves, Overall, that is pretty much everyone doing their part to make this game. we can't show you everything though, but I assure you, we're all working hard, just not as hard as some would like (mostly because we have our own lives to get to as well).

--- End quote ---

I know the PU team is doing their best but can u show us a screen shot or something of the game? the last SC was like 2 or so years ago, maybe somthing like a pokemon using a move like surf or something? Just asking. :)

Also, last year for my year 9 2nd semester it project, we were meant to make a game, from the options of overhead, sidescroller etc. and i chose the overhead,i worked for like every second i could on it i c made up to 10 levels, with a title screen, good character animation, mob animation, i didnt want to add a weapon because it was a stratagy game, i did find this glitch that even though you stay still the character is walking in place, lol. and me and my friends were working on a side project on making a pokemon game we were making new 150 pokemon, we managed to make  the fire(first form is lion with flame mane) and grass(bird with leaf like feathers, and berry on the head) starters and work on the water(bowling pin). as well as a few others, but the project was scraped. :'(

Tickles:
So, you want a screenshot of the game when this thread says clearly that we need art for the maps and npc's, which is vital for a screenshot to happen. If you can't trust us when we say this is what we need, how about helping us out by finding a pixel artist, or submitting art if you know how to pixel, instead of telling us to show a screenshot.

That is very insulting, and if you can't be patient like the active members here, then I suggest you go play a pokemon mmo that is "completed," which most likely, uses art from the games and every other person has a legendary.

All of us said this, we need art. No art, no game, no screenshots. That is kind of how it works. I apologize for sounding like a jerk, but seriously, think before you post.

genbor:
 I agree with Cortex, and also, there was a demand for screenshots a few months back as well:



 "you get one and you feel happy yes"? This is the same screenshot as the one posted in the other thread. You can turn your energy of asking for a screenshot into the energy of searching for a screenshot, and you might find a cake! Aside from that please be patient and look forward to the release of the game like the rest of us. :)

Mr_Dark:
Note that above image is not a real screenshot but a mock-up for our battle interface. :) Although, in the end it will probably be like this in-game.

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