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Paperdoll Competition Voting
genbor:
Well even though it's female, it's still very well done. I think the contest was with Male because that's pretty basic, don't really need skirts etc. Anyways I don't think it matters too much. Everyone did a great job, so well done all.
Pokemaster MAC:
Yes, I agree Genbor. If it was supposed to be male, and the artist was able to transform it into female, i say good job. Gender manipulation in art usually is hard to do across genders.
(But for the sake of arguing, it's not necesssarily female, just a VERY successful drag queen fan of Lightning(?) from FF13 ;3)
Bryan:
There will be a female sprite as well. I'm just focusing on getting the terrain tiles complete so Kam can begin the level design of Miryus. The front and back views are complete, just need to get the time to get the side views done. Probably next week or this weekend. I've only been working 40 hours a week at work now, instead of 65; so I have a lot of spare time.
Jerry:
Yo all! I was a little fed up with tax and law and decided to do some animation to set those static puppets into motion where possible. genbor's is too... blurry to do anything worth it, though I did do a clearer one. I guess it lost its resolution when he shrunk the picture :( I have two of them in my p1cture.it gallery, though I doubt they were the final that genbor submitted here.
Otherwise, all frames are 175ms, all 'movement' frames are one pixel lower than the 'static' frame except the backsprite, where it's one pixel higher. (I did no edit whatsoever. So if you spot a mistake, it's in the original sprite :P). The sequence is static, second, static, third.
This also allows you to get a better judgement of the sprites :P
Cheers!
Pokemaster MAC:
In Meowth's paperdolls, the movement of the one facing left, the hat/hair on it is a bit...buggy(?)
Anyways it looks like it jumps around or something
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