Creative Discussions > Art Work
Winter Island Updated
Sazaraki:
If it is for the MMO then I agree with Xetroc. Though it is nice, having that much stuff going on can be taxing.
Zocan:
I like to Explore and i know lots of you do too. so when i map i Love to place hidden things everywhere. Explore caves, go through the rivers, follow the trail, and i could also plan for Flyers to satisfy their curiosity.
BTW these maps are unused, i'm making them using POL.
But i downloaded Tiled today and I made a small 2 player required Puzzle.
https://jyrmuq.dm2302.livefilestore.com/y2puk04ysMXzByK5k-dq-y74p4-neFwnJ0VDMntAVl11kjQsT4eHhy1FQrlqeQUMZ26y7AGW__31P1HYnO2OLGDlOmHJnU5zVuYaeQJblvmJDM/Puzzle2p.png?psid=1
^The 3 rooms on the left are the ones you enter, the maps on the right are When the switch(computer) are activated.
bottom room is just a random hall. not allot of efforts but still fun to do.
Tickles:
That looks good. I like that one a lot. Makes teamwork required to solve it.
Zocan:
To really make these puzzle fun, they should require /party to group up with people. have puzzle acording to group size.
For example:
you need a group of 5 to Reach Starreach cave'd depths.
this way in game (clan) or group of some kind can reach hidden territories Hidden deep, Hiding the rare Natural Habitats of Metagros
Humen:
you can find a wild metagross?
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