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Author Topic: [GAME] Count to 500.  (Read 288962 times)

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #570 on: May 30, 2010, 06:33:17 PM »
101000 (if you say so ;))
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Declan_23

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Re: [GAME] Count to 500.
« Reply #571 on: May 30, 2010, 06:34:19 PM »
101001 yes, yes I do :P

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #572 on: May 30, 2010, 06:37:33 PM »
101010 (Lol :D)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline ChibiVampire

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Re: [GAME] Count to 500.
« Reply #573 on: May 30, 2010, 08:17:13 PM »
((I dont speak binary... =3=... 2! :o! Powers of 2..? XD? Only up ti a certain number... :3))
Could you click my links daily?

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #574 on: May 31, 2010, 04:02:56 PM »
101010 = 42

So, 43 now. :)

Hint: Binary works with powers of two :D
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Declan_23

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Re: [GAME] Count to 500.
« Reply #575 on: May 31, 2010, 04:32:00 PM »
44 or 101100
fourty four / vierundvierzig / vierenveetig

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #576 on: May 31, 2010, 04:44:14 PM »
45 / 101101
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Mr Pokemon

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Re: [GAME] Count to 500.
« Reply #577 on: May 31, 2010, 04:46:56 PM »
01010111 01100101 00100000 01100001 01110010 01100101 00100000 01101110 01101111 01110111 00100000 01100001 01110100 00100000 00110100 00110101
We are now at 45 in binary.
Don't worry Chibi, you're not alone, I used a binary translator

01010100 01101000 01100101 00100000 01110000 01100001 01110011 01110011 01110111 01101111 01110010 01100100 00100000 01101001 01110011 00100000 00110001 00110010 00110011 00110100 00111001 00111000 00110111 00110110 00101110 00100000 01010100 01100101 01101100 01101100 00100000 01101101 01100101 00100000 01110100 01101000 01100001 01110100 00100000 01110100 01101111 00100000 01100111 01100101 01110100 00100000 01100001 01101110 00100000 01101001 01101110 01110100 01100101 01110010 01101110 01100101 01110100 00100000 01100011 01100001 01101011 01100101 00100001

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #578 on: May 31, 2010, 04:51:23 PM »
What is that... thing?

46 / 101111
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline ChibiVampire

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Re: [GAME] Count to 500.
« Reply #579 on: May 31, 2010, 07:33:03 PM »
Binary... Translator..? =3=..?
._. 47..?...
Could you click my links daily?

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #580 on: May 31, 2010, 07:45:19 PM »
Lol, no worries, I think the binary translator is too powerful :P

48!
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Declan_23

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Re: [GAME] Count to 500.
« Reply #581 on: May 31, 2010, 08:53:14 PM »
49 XD
ah btw the password is 12349876.
Now where's my cake?

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #582 on: May 31, 2010, 09:06:19 PM »
50

Nah, it's 789456132 :P
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline ChibiVampire

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Re: [GAME] Count to 500.
« Reply #583 on: June 01, 2010, 12:11:02 AM »
51
Cake..? 0.0..?
Could you click my links daily?

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #584 on: June 01, 2010, 06:09:29 PM »
52

Not fair, I didn't get any! :'(
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...