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X/Y game play changes and PU Pokemon

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Tickles:
While we're on this subject, two new status moves that are really interesting seem to have too few pokes capable odd using them

Parting shot- Lowers the targets attack and special attack, while simultaneously switching out.

Topsy-Turvey : reverses all stat changes on the target.

Each move belongs to a different dark type, but it's not seen anywhere else. Maybe increasing the amount of pokes that can use these moves would be nice. Maybe not pranksters, but either bulky status abusers or fast trap layers could benefit from these.


Edit: No more posting from my phone. Auto correct just hates me.

pabloabeytia:
Also Chatter (specifically chatot), Dynamic punch+no guard users.  Chatot is pretty decent all around and has flying/normal which is most of the time not the most covered typing speaking competitively.  If the speedy little turd gets to set up, he practically has the game with a nasty plot+chatter+boomburst set.  Also the fact that Chatter can ohko and make a pokemon confused if it does not is a scary concept.  what are your thoughts?

Roloc:
Fell stinger - This attack is almost useless. I've seen people use it and actually get the +2 then die next turn. Terrible move. Needs a change

Powder - I've been thinking about this move too, I've been thinking that the damage will be upped to 35 - 50% and when used, it lasts untill they use a fire attack. This way when powder is used, it almost makes them never to use a fire attack.

Zen headbutt - This is so true with many attacks. Rock slide, Air slash, etc.

Parting shot - I can see other pokemon getting this move. There are lots of gen 6 moves that old gen pokes didn't get yet.

Topsy-Turvey - This move is extremely powerful, it will NOT be seen on very many pokemon, and no way what so ever will is be on any prankster.

Roloc:

--- Quote from: Ursaring ---Rock slide makes since. Rock moves all have imperfect accuracy for the most part. Zeb headbutt just doesn't make since having imperfect accuracy.

Powder working till triggered would be pretty op. Maybe till the enemy switches like confuse ray.


On my phone sorry for silly mistakes


--- End quote ---

Well thats what I meant about powder. IT would stay active untill they switched or untill a fire move is used.

Rock slide doesn't make sense. It's 75 damage with flinch chance and 90% accuracy. There are far more powerful moves that have higher damage and greater effects but still have higher accuracy.


On another note

With the changes to crit chance in the pokemon games, there are three pokemon in PU that will be able to crit 100% of the time. Farfetch'd, Murkrow, and Absol. There are others but I didnt feel like listing them all.

Desbear:
I didn't notice that myself, Roloc. But that's actually pretty cool.

Question though, what's the new crit system? I know that Farfetch'd had, what, a 70%? Back before hand, but I didn't know the crit chance had changed.  Does Farfecth'd still need his stick? Or can he just use super luck? Because that would be a huge boost to normal types. Another question I have is, will we stick to the old crit chance, or the new one? Because that could either be very good or bad, you know? Sorry if I'm not really contributing, but kinda trying to stir up discussion and what not.

Also, I know a long time ago it was suggested that Rock slide have 100% accuracy, and a good amount of people agreed. DOn't remember if the flinch chance was removed, but I do remember that it never came to fruition due to lack of backing(I think?).

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