Pokémon Universe > Trainers Lounge

Evolution stones.

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Mr Pokemon:
For example, a certain stone is an ingredient for the evolution stones, but you must find something, like a lightning orb. You must then combine them at a certain place.

Ver-go-a-go-go:
I'd always get really aggrevated in Sapphire/Ruby because there were barely any stones to be found there. I remember starting a new game on Sapphire, and trading a Pichu and Igglybuff from FireRed there to act as "starters" or sorts you could say. Luckily, I think there's ONE Moonstone and ONE Thunderstone (Ievolvedmypikachuthistimelol) to be found in the entire game. But I have absolutely no memory of a Sunstone or Waterstone, unless you traded them for shards (which I could mysteriously never find...)

I liked it a lot more in gen 1 when you could just buy the majority of the stones. Moonstone was the only one you couldn't buy, so it didn't aggrevate the mess out of me and discourage me from using one Pokemon the needed a Stone to evolve. So, I think the stones that are used more to evolve (Thunder,Water,Fire) are better off being bought, while others, like Dusk which have only a couple of evolutions to be gained from them, should be more like quest rewards.

Jerry:
I think a Sunstone could be obtained in the Safari Zone of RSE... I'm not quite sure though.

For FRLG though, I'm sure of where it is; in the Sevault Canyon.

DanyTbb:
Ill just train them

Chad29:
I would like it if there were NPCs for every pokemon that could be evolved through trade. Such as a person who wanted to trade a Machoke for something, and another to trade a Scyther holding a metal coat for something. That way you don't have trust issues.

Or at least have a way to get your pokemon back if something goes wrong, but that could be more complicated than the first. I do not want to raise a Geodude from level 10 to 50 then have it stolen by someone.

Or here's a thought. Have pokemon that usually evolve through trade just evolve by level. Would that be hard?

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