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Quests & Plots / Quest Idea I
« on: April 24, 2011, 06:17:00 PM »
This one is my idea! Probably lame though...ah well
Ok, so you are in a village when a man screams his daughter is missing. The village elder comes out and says that this is troubling news. He (it could be a girl but I will refer to the elder as a male) insists that she was last seen around a cave. (I'm thinking the cave's name should be Whisper Cave, because the wind sounds like whispering around it, but I'm not on the team.) He thinks that you should go investigate. Then he gives you a charm that allows you to understand Pokemon (only in general senses, of course.) In the cave, you find a scared little Jigglypuff. You get the fact that its Trainer, Lyssa (again, changeable name), was taken away by a Salamence. It will then ask to go with you. If you don't have room, you can't go on. It should say, "Is it fair to leave that poor Jigglypuff alone?" It refuses to battle for you though, so basically it's just taking up space in your party (but this detail can be thought about though.) Halfway into the cave, you find a note. It says, "If you find this, be warned, person. The Salamence is really tough!" It's signed by Lyssa. At the end of the cave, you find Lyssa forced into a corner by Salamence. You battle it, and you can capture it or not. This quest can end 3 different ways, I think:
Option 1: You capture Salamence and help Lyssa. You give her back Jigglypuff. She says, "Oh, thank you, Trainer! Your name is...<trainername>? Ok then! I was exploring this cave when I was attacked by that Salamence. Apparently I disturbed its home. I should be more careful. Here, take these!" Reward: One of each evolutionary stone (Thunder, Water, Leaf, Fire, Moon, Dawn, Shiny, Dusk) "I can't thank you enough for helping me!" she says. Later, in the village, you find out Lyssa is the elder's grand-daughter. The elder lets you keep the charm, which allows you to communicate with your Pokemon. Like, your Pokemon might say, "<Trainername>, I'm really hungry. Let's stop and rest soon."
Option 2: Same as 1, except instead of capturing the Salamence (you defeat it instead), you get the message, "Salamence is very tired now...it doesn't look like it has strength to go on." Then it faints and collapses on the ground. Everything else is identical to 1. (You get the stones and keep the charm.)
Option 3: All your Pokemon fainted while battling Salamence. But, unlike other defeats, you don't lose money and return to the Pokemon Center. Lyssa recovers from her fright, battles the Salamence, and manages to capture it. She turns to you, and you give her back her Jigglypuff. "Thank you Trainer. Your name is...<trainername>? Ok! I accidentally disturbed this Salamence's nest, and I couldn't capture it because I couldn't get my Pokemon out. Thank you for helping me!" Then she gives you five evolutionary stones (Water, Fire, Thunder, Leaf, Moon). The elder still lets you keep the charm.
That's my quest. I'm sorry if you think it's bad. But this is my idea! Please no negative comments, I already know it's not that good. Suggestions are ok though...in fact, I'd like to make this better...
Ok, so you are in a village when a man screams his daughter is missing. The village elder comes out and says that this is troubling news. He (it could be a girl but I will refer to the elder as a male) insists that she was last seen around a cave. (I'm thinking the cave's name should be Whisper Cave, because the wind sounds like whispering around it, but I'm not on the team.) He thinks that you should go investigate. Then he gives you a charm that allows you to understand Pokemon (only in general senses, of course.) In the cave, you find a scared little Jigglypuff. You get the fact that its Trainer, Lyssa (again, changeable name), was taken away by a Salamence. It will then ask to go with you. If you don't have room, you can't go on. It should say, "Is it fair to leave that poor Jigglypuff alone?" It refuses to battle for you though, so basically it's just taking up space in your party (but this detail can be thought about though.) Halfway into the cave, you find a note. It says, "If you find this, be warned, person. The Salamence is really tough!" It's signed by Lyssa. At the end of the cave, you find Lyssa forced into a corner by Salamence. You battle it, and you can capture it or not. This quest can end 3 different ways, I think:
Option 1: You capture Salamence and help Lyssa. You give her back Jigglypuff. She says, "Oh, thank you, Trainer! Your name is...<trainername>? Ok then! I was exploring this cave when I was attacked by that Salamence. Apparently I disturbed its home. I should be more careful. Here, take these!" Reward: One of each evolutionary stone (Thunder, Water, Leaf, Fire, Moon, Dawn, Shiny, Dusk) "I can't thank you enough for helping me!" she says. Later, in the village, you find out Lyssa is the elder's grand-daughter. The elder lets you keep the charm, which allows you to communicate with your Pokemon. Like, your Pokemon might say, "<Trainername>, I'm really hungry. Let's stop and rest soon."
Option 2: Same as 1, except instead of capturing the Salamence (you defeat it instead), you get the message, "Salamence is very tired now...it doesn't look like it has strength to go on." Then it faints and collapses on the ground. Everything else is identical to 1. (You get the stones and keep the charm.)
Option 3: All your Pokemon fainted while battling Salamence. But, unlike other defeats, you don't lose money and return to the Pokemon Center. Lyssa recovers from her fright, battles the Salamence, and manages to capture it. She turns to you, and you give her back her Jigglypuff. "Thank you Trainer. Your name is...<trainername>? Ok! I accidentally disturbed this Salamence's nest, and I couldn't capture it because I couldn't get my Pokemon out. Thank you for helping me!" Then she gives you five evolutionary stones (Water, Fire, Thunder, Leaf, Moon). The elder still lets you keep the charm.
That's my quest. I'm sorry if you think it's bad. But this is my idea! Please no negative comments, I already know it's not that good. Suggestions are ok though...in fact, I'd like to make this better...