Pokemon Universe MMORPG

Pokémon Universe => Ideas & Suggestions => Topic started by: baralai15 on March 17, 2010, 01:00:46 PM

Title: Badge Ideas
Post by: baralai15 on March 17, 2010, 01:00:46 PM
I used the search and I have been looking around and I didnt find any topic about planning on what badges should be added.

Well obviously the gym badges will be there but should we get badges for quests completed? Maybe a badge for 50 pvp wins, 150 pvp wins, 300 pvp wins, 750 wins (bronze, silver, gold, crystal)

Or badges for the amount of pokemon you captured or if you capture all the grass types you get a badge.

There could be a lot of badge ideas which is why I posted this topic to hear from everyone else.
Title: Re: Badge Ideas
Post by: Mr_Dark on March 17, 2010, 01:46:26 PM
These are more like achievements, which will be implemented but only shown on the website (when we have stats on it).
Title: Re: Badge Ideas
Post by: baralai15 on March 17, 2010, 01:57:25 PM
Oh alright, but when we achieve it do we get a reward? Like for 50 pvp wins say we get like 5000 money, 150 is 15000 and so on.
Title: Re: Badge Ideas
Post by: kniveslove on March 18, 2010, 02:03:32 PM
What about suffix or prefix  for the achievement we got.

for example :
for someone who won 50 PvP would have their name change to : "Brawler character name "
for someone who capture all grass type will be " Gardener character name"
so on and so forth.

I think it is something could be done with admin command on the account info or the character info.
Title: Re: Badge Ideas
Post by: darion101 on March 22, 2010, 11:25:56 PM
I like the suffix or prefix idea, to go along with the achievements. So while you can see the achievement on the website, you can wear and change your tag ingame
Title: Re: Badge Ideas
Post by: Shiranui on March 23, 2010, 01:35:45 AM
I'll have to agree with Dark. The Suffix and Prefix idea is really cool. But I would like to address the Gardener one. I would actually like to suggest that it would be a certain number of Grass Type or Fire type, or poison type; or whatever type. Because if someone was gonna PVP with someone and they had.... idk (I'm making this up.) Fire Juggler Character's name all the enemy would have to do was load up on water or Rock type pokemon to totally own the other person.
Title: Re: Badge Ideas
Post by: darion101 on March 23, 2010, 01:44:35 AM
I'll have to agree with Dark. The Suffix and Prefix idea is really cool. But I would like to address the Gardener one. I would actually like to suggest that it would be a certain number of Grass Type or Fire type, or poison type; or whatever type. Because if someone was gonna PVP with someone and they had.... idk (I'm backing this up.) Fire Juggler Character's name all the enemy would have to do was load up on water or Rock type pokemon to totally own the other person.

I have to agree with your observation, but I agree it should be a certain number of whatever type of pokemon. On the other hand, just because they use the title "Gardener" doesnt mean when you fight them they will have those pokemon on them at the time. lets say you had to catch 10 or 15 different grass pokemon to get the "Gardener" title, well you could put it on and have water type pokemon instead and completely destroy fire types if the other person stacks them. So while I agree it should be based on a certain number of each type caught, I dont think the title would lead to problems in PvP
Title: Re: Badge Ideas
Post by: Shiranui on March 23, 2010, 01:51:03 AM
 
   I'll have to agree with Dark. The Suffix and Prefix idea is really cool. But I would like to address the Gardener one. I would actually like to suggest that it would be a certain number of Grass Type or Fire type, or poison type; or whatever type. Because if someone was gonna PVP with someone and they had.... idk (I'm backing this up.) Fire Juggler Character's name all the enemy would have to do was load up on water or Rock type pokemon to totally own the other person.



I have to agree with your observation, but I agree it should be a certain number of whatever type of pokemon. On the other hand, just because they use the title "Gardener" doesnt mean when you fight them they will have those pokemon on them at the time. lets say you had to catch 10 or 15 different grass pokemon to get the "Gardener" title, well you could put it on and have water type pokemon instead and completely destroy fire types if the other person stacks them. So while I agree it should be based on a certain number of each type caught, I dont think the title would lead to problems in PvP

Yes I know Darion, but if I am correct. Mr. Dark said that the title "Gardener" would be given to people who have caught all Grass Type Pokemon. It was simply an observation I made. I apologize if it was incorrect.
Title: Re: Badge Ideas
Post by: rarrl on March 23, 2010, 02:42:24 AM
The suffix and prefix things are called Titles in other games.
Maybe the Titles could give us boosts on ourselves or Pokemon stats. Example, running speed increased by 10 percent, for someone with a Traveler title.
Title: Re: Badge Ideas
Post by: baralai15 on March 23, 2010, 03:38:01 AM
Hmm titles with special abilities or improvements on characters. Sounds cool, Gardener title makes you be able to find berries more, the fire juggler thing allows you to run faster through volcanoes. Maybe even some of these titles could eventually allow you to go to secret places. A timed volcano room where you have to get to the other side of the volcano in say 15 seconds where normally the running speed would take you 20-25 seconds to get there but with the juggler and faster movement through volcanoes it allows you to make it in time and get to that 'secret' room.
Title: Re: Badge Ideas
Post by: Wrathes on March 23, 2010, 04:55:02 AM
secret rooms sounds nice although... it rather sounds unfair for the first start off. But I kind of do like the Titles of a team BASED of types though... Perhaps some bonuses little parts but I prefer not to.
Title: Re: Badge Ideas
Post by: baralai15 on March 23, 2010, 05:08:13 AM
Like if your a gardener, your grass pokemon gains and additional 10% to each stat, or the juggler, your fire pokemon gain 10% and so on. It would be pretty interesting but then again there could be no point if everyone has the bonus lol. Opinions please!
Title: Re: Badge Ideas
Post by: Shiranui on March 23, 2010, 07:45:17 PM
Ehh, I wouldn't say 10% in each stat. Maybe 10% more experience after a battle, but not in stats. Because if someone was determined enough, If Titles are included I'm sure there would be farther titles than just one. Like for example And this is only an example I'm not suggesting. One person has to catch, oh I don't know 75 grass pokemon to gain the Herbalist Title. If that Title gave a boost to your stats by the way you're going it would be 30% more to each stat. Somebody would be able to eventually create the ultimate Grass Type Pokemon. But only if someone was just that determined.

Though I would have to say, the traveling at faster speeds one I like. But my guess it would be like the same thing as the running shoes.
Title: Re: Badge Ideas
Post by: baralai15 on March 23, 2010, 08:46:29 PM
yea true I guess and i only used 10% as an example which i guess i forgot to state lol. My bad and I still like my idea about having a gardener title and running faster through a special garden and you gotta make it quick before time runs out to the other side so you can access a special room for a treasure of who knows lol.
Title: Re: Badge Ideas
Post by: kniveslove on March 24, 2010, 02:02:08 PM
Before we get carry further away. I would like to point out that. The Title was just something I throw out after Mr_Dark said the achievement only viewable on the website. None of the PU member have any response about this yet, thus I haven't give any more input into this post. However it turn out there are quite a number of player who would like to have such a system in the game the PU team might seriously reconsider this topic.

When giving title. we are not bound  to only one title per category. We could have multiple tiers and the higher the rank the more bonus one would get.

Caught 20 Grass Pokemon - Gardener - More chance to catch a grass type, 5% of Grass bonus
Caught 40 Grass Pokemon - Harvester -  Same as above - 10 % of Grass Bonus
Caught 60 Grass Pokemon - Agriculturalist  - Same as above - 15 % of Grass Bonus
ETC ...

Now the Type bonus could be different so that it will give player more variety to choose and to make their team stronger.

Grass = Increase exp rate (growing)
Fire = Increase attack (damage)
Water = Bonus HP from potion and berries (healing)
Rock/Ground = Increase defense (fortified)
Steel = increase special defense
Ghost = increase special attack
Electric = Increase change of paralyzed from any given attack (this would uber-kill everything else I just love Electric type. sorry I m very Bias lol. )
Flying = increase speed
Normal = increase in game movement speed ( idk what to give normal but able to walk faster always nice)
Poison = increase change and duration of effects i.e. poison, sleep, confused, paralyzed, etc.  on Pokemon
Bug = ????
Dark = increase money from NPC (selling and defeating trainer)
Ice = ?????
Dragon = ????
Fighting = ????

the ???? is something that i could not come up with in the time i write this post. maybe other could fill them in. Also if i left anything out please and please feel free to put them in.


 
Title: Re: Badge Ideas
Post by: schindle on March 25, 2010, 02:11:34 PM
i wouldnt like to see the number of catched pokemon to increase the attack or something like that. Instead, it should increase the EXp gained by leveling this pokemon type, e.x catching 100 grass pokemon gives you an increase of 10% EXP for all grass types.

the idea to increase damage done by a special type could be solved that way:
when using 1/6 grass pokemon: 100% grassdamage
using 2/6 grass pokemon: 102% grassdamage
using 3/6 pokemon : 105% grassdamage
using 4/6 grass pokemon: 110% grassdamage
using 5/6 grass pokemon: 120% grassdamage
using only grasspokemon: 135% grassdamage

just to let grass-specialists be competetive. :)
it shouldnt increase damage just because you have captured pokemon, but when USING them infight!
Title: Re: Badge Ideas
Post by: stephenkill2 on March 25, 2010, 02:35:28 PM
Trainers will get more experienced allowing specialization in certain areas, hence there is no need for specialization of badges.
Title: Re: Badge Ideas
Post by: Shiranui on March 25, 2010, 08:29:48 PM
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
Title: Re: Badge Ideas
Post by: rarrl on March 25, 2010, 09:54:25 PM
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
No, we must have titles! :P
Title: Re: Badge Ideas
Post by: Wrathes on March 26, 2010, 12:11:05 AM
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.
No, we must have titles! :P
Well... if you do want to, I prefer how Titles is effected of a type of team you have rather than bonus boosts.
Back to subject, looks like we have to change the subject about Titles of Team if there are no other posts irrelevant to the Badge Ideas. =/
Title: Re: Badge Ideas
Post by: kniveslove on March 26, 2010, 12:30:25 AM
Hmmm Stephen is correct. If Titles are allowed there would really make Badges irrelevant if I am reading his post correctly. So to make Badges relevant again, we can either add a Title with the Badge, or get rid of Titles all together.

The title does not making the badges irrelevant. The gym badges is used as one main quest in the game to help the player keep track of their progress. While the title only show what someone enjoy to do or collect. A player could only a have Boulder Badge and have title of that indicate he or she have caught 50 Grass type Pokemon. Vice versa, someone could have gotten all the badge and event beat the Elite four without having any title at all.

The bonus is not set to stone. This is just ideas and brainstorming.

And so far Stephen is the only PU team member who response in this thread so we still don't know the future of title system. There might not be one all together.
Title: Re: Badge Ideas
Post by: kiel223 on March 26, 2010, 08:20:54 AM
Some cool ideas here. Here's some of my thoughts:

Gym Badges:
My understanding is that Gym badges will be awarded to those who beat the various Gym Leaders, and just like in the handheld Pokemon games these badges will grant a certain level of Pokemon obedience. For example, if you have a Stone Badge, Pokemon up to level 30 will always obey you. That's how the Gym badges will be relevant.

Titles:
Titles would definitely be cool. There seems to be a few different suggestions in this thread as to how people would like to see them be implemented, which is awesome. Personally, I would like the ability to change my title whenever I wish (outside of battle of course), but choose from a list of titles that are available to my character (depending on my actions in the gameworld).
1. Various achievements could unlock new titles to choose from (such as catching 20 Grass Pokemon grants me 'Gardener' as a title choice, etc etc). This would probably be where the majority of title choices would come from. An example of where I've seen this before is the Warhammer Online MMO.
2. Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party. Let's call it your 'Trainer-Type' title. So for example, if your current party consists of 4 fire Pokemon and 2 lightning Pokemon, your trainer-type may be something like "Flameshocker" (But obviously something much less lame). There are obviously thousands of different combinations however, so that would be difficult for the PU Team to implement at full depth I imagine. An example of where I've seen this before is Titan's Quest.

Buffs/bonuses:
I certainly wouldn't be opposed to the idea of your title giving you a cool little bonus. With an achievements system in which players unlock new titles to choose from however, there may be thousands of potential titles-- That's a lot of titles for the PU Team to come up with ideas, names and bonuses for. Could be a bit much to expect a bonus from your title. But having a list of titles to choose from, with each title choice being something you've personally earned and achieved is cool enough in itself right? :)
Title: Re: Badge Ideas
Post by: Declan_23 on March 26, 2010, 06:09:50 PM
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.
Title: Re: Badge Ideas
Post by: Shiranui on March 26, 2010, 06:21:14 PM
Heh, Sorry Kiel, but I'll have to agree with Declan on this one.
Title: Re: Badge Ideas
Post by: Jerry on March 26, 2010, 06:43:41 PM
Hmm, or making the player only unlock the possibility of taking a certain title seems to me a better idea (only suggestion).

After say catching 20 grass pokemon (like so many of you gave as example), you will have the ability to wield the title of 'Gardener' or whatever. You will therefore be able to choose which title you prefer.
Title: Re: Badge Ideas
Post by: Wrathes on March 26, 2010, 11:38:14 PM
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.
Heh, Sorry Kiel, but I'll have to agree with Declan on this one.

Actually... you're kind of right and wrong.
Right: The reason you're right is the advantages of types you have.
Wrong: You maybe right of types but that didn't include Move types. A pokemon does not need to have STAB moves even if their type is that. There are many pokemons that does not have good Movepools and are still able to function with or without their STAB moves. That does also include moves that doesn't focus the pokemon's type as their strategy. I've seen this happen much along the games and interaction of Pokemon Netbattles.
So as you can see... your statement is rather a wrong in guesses.
Title: Re: Badge Ideas
Post by: Duke on March 27, 2010, 05:05:17 AM
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.
Title: Re: Badge Ideas
Post by: kiel223 on March 29, 2010, 03:02:36 AM
Quote
Everyone could have a default title in their list that constantly changes depending on the Pokemon types in their current party
Sorry, but I seriously disagree with this. It would tell everybody your weakenesses and strengths before they even battled you. It could stop people battling if they see that you have a type advantage over them. It should be left to be a suprise.

That is a good point. I didn't think of that :)
Title: Re: Badge Ideas
Post by: TheChosenOne on March 29, 2010, 03:28:58 AM
Hmm, or making the player only unlock the possibility of taking a certain title seems to me a better idea (only suggestion).

After say catching 20 grass pokemon (like so many of you gave as example), you will have the ability to wield the title of 'Gardener' or whatever. You will therefore be able to choose which title you prefer.

I like this idea the most. No bonuses, just the titles to choose from.
Title: Re: Badge Ideas
Post by: NostawDNA on March 29, 2010, 04:05:53 AM
I think most of these ideas are pretty rough to be honest. I hope the developers have some great ideas.
Title: Re: Badge Ideas
Post by: darion101 on March 29, 2010, 05:23:20 AM
I think most of these ideas are pretty rough to be honest. I hope the developers have some great ideas.

If they don't already have an idea for this, I'm sure they will soon regarding this thread. :)
Title: Re: Badge Ideas
Post by: Pika on March 30, 2010, 09:21:50 PM
I have ideas for titles for different achievements and abilities that come with them:
It will be organized as follows:
Achievement-title-ability

-Win 10 pvp single battles -Competitor
-20-Fighter
-50-Brawler
-100-Champion
-150-Master
-250-Destroyer
-500-Almighty
-1000-T3h 1337 M3g4 M45t3r

Win 10 pvp double battles-Competitor
-20-Smart
-50-Strategist
-100-Doubles master
-150-Doubles hero
-250-Doubles destroyer
-500-Doubles Pwn3r
-1000-Godlike Skillz

-Catch 10 grass type-Grass stained-2% increase in grass pokemon damage vs. WILD pokemon only
25-Gardener-5% bonus
50-Cultivator-10% bonus
All-Grass Master-20% bonus

The same bases from grass applies to all types, I'm just going to name the titles:

Fire
10-Burning
25-Blazing
50-Pyro
All-Fire Master

Water
10-Droplet
25-Doused
50-Drenched
All-Water Master

You guys can come up with the rest...
I know some weren't that good, but you may change them, in fact, please change the bad ones! ;)

Title: Re: Badge Ideas
Post by: Nando on March 30, 2010, 10:10:50 PM
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.

I'm with Duke on this one you guys. Titles should be for cosmetic purposes only, in my opinion.  :-\
Title: Re: Badge Ideas
Post by: baralai15 on March 30, 2010, 11:12:44 PM
Yea i guess I can agree with this. Would cause less trouble lol, be more of a bragging right than anything.
Title: Re: Badge Ideas
Post by: Shiranui on March 30, 2010, 11:30:17 PM
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.

I'm with Duke on this one you guys. Titles should be for cosmetic purposes only, in my opinion.  :-\

Yeah, now that I think about it. I'm sure having a buff with a title is a little bit too much. I agree with Duke as well. Titles should be for show, and show only. No need to have them do something. As well, titles can tell weaker trainers to stay away from a certain guy because he will destroy you if you fight him.
Title: Re: Badge Ideas
Post by: Wrathes on March 31, 2010, 12:20:05 AM
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.

I'm with Duke on this one you guys. Titles should be for cosmetic purposes only, in my opinion.  :-\

Yeah, now that I think about it. I'm sure having a buff with a title is a little bit too much. I agree with Duke as well. Titles should be for show, and show only. No need to have them do something. As well, titles can tell weaker trainers to stay away from a certain guy because he will destroy you if you fight him.
Well... I do like this as what you're saying. Titles should be shown; not for bonuses. Nothing else to it.
Title: Re: Badge Ideas
Post by: Mr Pokemon on March 31, 2010, 11:42:05 AM
Honestly I don't think titles should affect or be affected by anything.  You've got the title and you can use it to make your character look more badass or cute or cool or something like that.  We allready get buffed from getting trainer experience, there should be something that says "Hey! Grats! Here's your title that tells everybody that you've achieved something great!"  I like the rewards idea though. 

I also have some possible idea for badges.  (These are just some random ideas, not to go with sometype).

1. Scythe Badge
2. Knockout Badge
3. Raging Badge
4. Legend Badge (this'd be a high-up badge)
5. Aerial Badge
6. Awaken Badge
7. Mountain Badge
8. Blasting Badge
9. Breath Badge
10. Command Badge

I can probably think up a few more, if you like the badge ideas I'll cook up some more.

I'm with Duke on this one you guys. Titles should be for cosmetic purposes only, in my opinion.  :-\

Yeah, now that I think about it. I'm sure having a buff with a title is a little bit too much. I agree with Duke as well. Titles should be for show, and show only. No need to have them do something. As well, titles can tell weaker trainers to stay away from a certain guy because he will destroy you if you fight him.
Well... I do like this as what you're saying. Titles should be shown; not for bonuses. Nothing else to it.
I, too, agree on this. It would be informative and give bragging rights. I also believe we should stop quoting this, because it is getting so long :)
Title: Re: Badge Ideas
Post by: WakLan on March 31, 2010, 02:14:02 PM
I'll have to agree with Tittles  should not come with any buff as newbies in the game will refrain or avoid particular players whom has a "godly" Tittle. This kill the interaction and friendlysness to interact in the game. Let's not make PU just for the sake of gaming. It should promote communication and make friends make it be form different countries from different background.

As for badges, i'd say, it's best to stick to the Gym Badge idea form the original format of the game BUT more badges could be add/earned from tournaments organised dufing event. Example: An annual PU New Year Countdown Tournament/Event/Special Mission, winner earns a PU Countdown Badged which could be easily recognise that the particular player has won such an Event. That way the badge is deemed to be unique asl it can only be earned by only 1 trainer at the end of every year.
Title: Re: Badge Ideas
Post by: Mr Pokemon on March 31, 2010, 03:23:54 PM
I think that there should be, like all pokemon games, 8 gyms from which you obtain badges, and then the Elite 4. But then, after that, add on more gyms, so you may obtain more badges.

I'll have to agree with Tittles  should not come with any buff as newbies in the game will refrain or avoid particular players whom has a "godly" Tittle. This kill the interaction and friendlysness to interact in the game. Let's not make PU just for the sake of gaming. It should promote communication and make friends make it be form different countries from different background.

As for badges, i'd say, it's best to stick to the Gym Badge idea form the original format of the game BUT more badges could be add/earned from tournaments organised dufing event. Example: An annual PU New Year Countdown Tournament/Event/Special Mission, winner earns a PU Countdown Badged which could be easily recognise that the particular player has won such an Event. That way the badge is deemed to be unique asl it can only be earned by only 1 trainer at the end of every year.
I also agree with WakLan's idea with the events/tournament badges. These players would be recognized as good players, but not ignored
Title: Re: Badge Ideas
Post by: WakLan on March 31, 2010, 03:39:58 PM
Glad to have someone who thinks in the same boat as me. Achievements of badges should be for recognition and not for buffs. This make the game a fair platform for all. If badges are meant for buff, every player would be targetting on the best badges and ignore the rest.
Title: Re: Badge Ideas
Post by: Declan_23 on March 31, 2010, 06:33:52 PM
I think that there should be, like all pokemon games, 8 gyms from which you obtain badges, and then the Elite 4. But then, after that, add on more gyms, so you may obtain more badges.

...

I also agree with WakLan's idea with the events/tournament badges. These players would be recognized as good players, but not ignored
There are 17 gyms and no Elite 4. Brutal 5 are a (kind of) replacement. The pokemon league will be as in the anime (A large competition between many trainers)
Title: Re: Badge Ideas
Post by: Mr Pokemon on March 31, 2010, 06:50:38 PM
I think that there should be, like all pokemon games, 8 gyms from which you obtain badges, and then the Elite 4. But then, after that, add on more gyms, so you may obtain more badges.

...

I also agree with WakLan's idea with the events/tournament badges. These players would be recognized as good players, but not ignored
There are 17 gyms and no Elite 4. Brutal 5 are a (kind of) replacement. The pokemon league will be as in the anime (A large competition between many trainers)
Sounds like it will be fun! Do you have names for the badges yet?
Title: Re: Badge Ideas
Post by: Wrathes on March 31, 2010, 11:51:52 PM
I think that there should be, like all pokemon games, 8 gyms from which you obtain badges, and then the Elite 4. But then, after that, add on more gyms, so you may obtain more badges.

...

I also agree with WakLan's idea with the events/tournament badges. These players would be recognized as good players, but not ignored
There are 17 gyms and no Elite 4. Brutal 5 are a (kind of) replacement. The pokemon league will be as in the anime (A large competition between many trainers)
Sounds like it will be fun! Do you have names for the badges yet?
None of the info has been leaked. Only given from PU's team.
Title: Re: Badge Ideas
Post by: Mr Pokemon on April 01, 2010, 11:35:28 AM
Okay, thanks :)
Title: Re: Badge Ideas
Post by: tater160 on April 03, 2010, 01:50:45 AM
I dont really get the prefix idea. Wouldn't another option be items for certain achievements? Like say I caught every flying type in the game I got a cape that looked like wings or if I caught every water type I'd get a scuba tank. They would just be a nice reward for doing something.
Title: Re: Badge Ideas
Post by: NostawDNA on April 03, 2010, 04:22:31 AM
I dont really get the prefix idea. Wouldn't another option be items for certain achievements? Like say I caught every flying type in the game I got a cape that looked like wings or if I caught every water type I'd get a scuba tank. They would just be a nice reward for doing something.
That's not a bad idea but maybe items that increase moves of that type i.e. charcoal to fire types etc
Title: Re: Badge Ideas
Post by: Duke on April 03, 2010, 06:51:21 AM
I dont really get the prefix idea. Wouldn't another option be items for certain achievements? Like say I caught every flying type in the game I got a cape that looked like wings or if I caught every water type I'd get a scuba tank. They would just be a nice reward for doing something.
This is a good idea however this'd take up loads of data due to the ammount of sprites that'd have to be made.
Title: Re: Badge Ideas
Post by: Wrathes on April 03, 2010, 07:15:51 AM
That is true Duke. Although... (@NostawDNA) there are already items that does dmg increase percentage. =/ But it isn't a bad idea of uniqueness though.
Title: Re: Badge Ideas
Post by: tater160 on April 03, 2010, 07:46:41 AM
It would be a bit more sprites but it wouldn't be an impossible amount
Title: Re: Badge Ideas
Post by: Gammal on April 03, 2010, 07:05:09 PM
Adding achievements is fine by me, but adding ones that will effect battling in general...No.
We are not taking such features into account while balancing PU.
Any ideas that effect battling will probably be shot down, just so you know.

//Gammal
Title: Re: Badge Ideas
Post by: Jerry on April 03, 2010, 07:11:48 PM
Adding achievements is fine by me, but adding ones that will effect battling in general...No.
We are not taking such features into account while balancing PU.
Any ideas that effect battling will probably be shot down, just so you know.

//Gammal

QFT
Title: Re: Badge Ideas
Post by: tater160 on April 04, 2010, 04:51:38 PM
Here's a possible list of achievement rewards.

• Enter the League Competition*: Wearable Official Pokemon league hat
• Beat all of the brutal five*: A cape (similar to Lance's)
• Catch all Poison types: A chemestry set for your house
• Catch all Flying types: Wearable wings
• Catch all Phsycic types: A crystal ball for your house
• Catch all Water types: A wearable scuba tank
• Catch all Ghost types: A sheet costume that looks like a ghost
• Catch all Fire types: A fire place for your house
• Catch all Grass types: A cool looking plant for your house
• Catch all Bug types: A tank with a weedle in it that you can keep in your house
• Catch all Dark types: An evil looking goatee
• Catch all Dragon types: A sword you can hang in your house
• Catch all Iron types: A wearable knight helmet
• Catch all Normal types: A giant moonstone for your house
• Catch all Fighting types: A punching bag for your house
• Catch all Rock types: A bolder for your house
• Catch all Ground types: A carpet that looks like a tremor for your house

Edit:
• Winning a League Tournament*: A wearable crown
Title: Re: Badge Ideas
Post by: Jerry on April 04, 2010, 04:53:26 PM
fatal five? They're brutal five.

Pokemon league? If you mean the league competition...

EDIT: By league competition, i was assuming you were saying like in the amine, that is the league is a competition between the trainers.
Title: Re: Badge Ideas
Post by: tater160 on April 04, 2010, 05:16:38 PM
Sorry still pretty new

Edit: I fixed it
Title: Re: Badge Ideas
Post by: lord4571 on April 05, 2010, 01:27:16 AM
you sould have all of the old ones + the new and more
Title: Re: Badge Ideas
Post by: Meduso on April 18, 2010, 07:39:24 PM
the achievement rewards could also be linked in with HMs/out of battle moves. For example with the scuba tank award idea perhaps that could be an item used to allow the trainer to Dive without the HM, electric types equivalent of flash (ie. a flash light), fighting rock smash, etc.