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Ideas & Suggestions / Support Skills
« on: February 06, 2010, 01:06:44 AM »
When I say support skills, I don't mean Defense Curl and such.
An example of what I'm thinking about:
Let's say you start the match with a Water type, and according to the number of Water types you have benched (in this case, we'll settle for 5), each will contribute a 1% damage increase to Water moves for the active Pokemon.
To be specific, we'll have Squirtle as our starter/active Pokemon, having 5 Water types benched, will give our Squirtle a 5% damage increase to his Water Gun, against a type that takes normal damage from Water based moves.
20 damage + 5% = 21 total damage. Not very overpowering, but with a move like Hydro Pump, it can be drastic depending on the opposing Pokemon's type.
Now with that said, it doesn't necessarily have to be increasing damage outputs. We can substitute the example with a team consisting of Fire types. Each Fire type benched can contribute a 2% chance of causing Burn with any Fire based moves for the active Pokemon.
I would have suggested individual support skills for each Pokemon, but with 493 Pokemon, it would probably be a hassle to come up with unique Supports for all of them.
I think I had more to say, but I lost my train of thought, so I'll just end this here and see what the good community members of PU have to say about this.
An example of what I'm thinking about:
Let's say you start the match with a Water type, and according to the number of Water types you have benched (in this case, we'll settle for 5), each will contribute a 1% damage increase to Water moves for the active Pokemon.
To be specific, we'll have Squirtle as our starter/active Pokemon, having 5 Water types benched, will give our Squirtle a 5% damage increase to his Water Gun, against a type that takes normal damage from Water based moves.
20 damage + 5% = 21 total damage. Not very overpowering, but with a move like Hydro Pump, it can be drastic depending on the opposing Pokemon's type.
Now with that said, it doesn't necessarily have to be increasing damage outputs. We can substitute the example with a team consisting of Fire types. Each Fire type benched can contribute a 2% chance of causing Burn with any Fire based moves for the active Pokemon.
I would have suggested individual support skills for each Pokemon, but with 493 Pokemon, it would probably be a hassle to come up with unique Supports for all of them.
I think I had more to say, but I lost my train of thought, so I'll just end this here and see what the good community members of PU have to say about this.