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Messages - Level5Pidgey

Pages: 1 2 [3] 4 5 ... 32
31
Completed Reports / #080 - Slowbro
« on: October 31, 2011, 09:53:41 PM »
Name: Slowbro
Number: 80
Type: Water / Psychic

Abilities: Oblivious, Own Tempo, Regenerator

Base Stats:
95 / 75 / 110 / 100 / 80 / 30

Level Up Move Edits:
None

Move Tutor Move Edits:
Its current learnable Gen V TMs
Its current learnable Gen V Tutor Moves

Egg Move Edits:
None

Example Set
Physical Wall @ Leftovers
252 HP / 252 Def / 4 SpD
Regenerator, Bold
- Surf / Scald
- Ice Beam
- Slack Off
- Calm Mind / Toxic

Explanation of Set
The set you love, still here!
With this set, you can sit in the field, taking physical hits - and if you get banged up so bad that a Slack Off won't help - switch out to regenerate!
Increase your SpD with Calm Mind - or Toxic the enemy's team!

32
News & Announcements / Re: Balance Testing Going Public!
« on: October 31, 2011, 09:15:21 PM »
You guiz are PATHETIC!The game is still not ready wath on erth is taking so long??? Well yes... you are working 1 day an the rest of the weak just relaxing right? wel i tought so... the game will never be relesed or maybe in 4-5 years at least ... beter giv up making it if you don't wana work on it!

Give me a good reason for why I shouldn't ban you now - preventing the you from playing the game when it releases next month?

33
General Chat / Re: Stupid ass Weavile crap.
« on: October 26, 2011, 10:53:42 AM »
How?

You're getting a warning for this post.
General chat is not for spamming.

34
Trainers Lounge / Re: help with your team
« on: October 24, 2011, 06:48:08 AM »
Closed for spam.

When you make a thread, please provide more content than just a single line asking for other people to post.

35
News & Announcements / Re: Balance Testing Going Public!
« on: October 20, 2011, 08:27:35 PM »
We will provide you with the database required to patch your PO client to use our server.

If you are a previous balance tester, you will get 2 databases, one for the private server, one for the public server.

36
News & Announcements / Balance Testing Going Public!
« on: October 20, 2011, 12:08:06 PM »
Do you love to Battle?

Are you keen to find out what the Balance Team has been doing to all of your favourite Pokes?

Are you excited to see a new metagame - where even Pidgeot and Raticate can be threatening?

Well, your chance is here!


The PU team is proud to announce that we will be opening a public PU balance testing server shortly -with all of our currently changed pokes in it.
As we balance more Pokemon, the server will be updated with new stats and movepools.

Our goal is to do 3 things:
- Build up a strong community ready for the release of the game
- Help you all to know the balance changes for the release of the game (so you already have an idea of what teams will be fun to use!)
- Test the Pokemon as much as possible, to see who's fun to play against, who's too powerful, and who still needs a bit of a buff.

If you look along the forums, you will see some new ones:
Balance Server Testing: This is where, when the server has been released, we will try to get all of your feedback and put it to good use.
Completed Reports: This is where we will post reports on the Pokemon we have balanced - this is your one stop forum for ideas on who to pick and why you should pick them. As we balance more Pokes, we'll report more Pokes.
Balance Testing Team Only: This is the special forum for all the people who have been helping us test for months! They'll be testing Pokemon before they even enter the public server - to make sure that you guys don't have your experiences ruined by changes that should have never seen the light of day!

So!

Get ready for server details and server rules and such to drop very soon!
Until then, please don't post in the Testing forum!

Thanks!
The PU Dev Team

37
Trainers Lounge / Re: Poke-Economy
« on: October 19, 2011, 10:52:17 AM »
We should be able to rob stores using an evil pokemon like lovedisk :) j\k  y wouldnt we just shop at regular stores? Will breeders breed beter pokemon than the  ingame breeders?

Just saying, if you can't spell Luvdisc then you can't make Luvdisc jokes.

38
Trainers Lounge / Re: will we just be battling?
« on: October 17, 2011, 12:55:17 PM »
We're going to have a minigame where you can read the forums all day and sigh at every topic you don't like.

There will be quests that do not require battling - but this being Pokemon, the game will tend to focus on battling.

39
Ideas & Suggestions / Re: Legendary Pokemon idea
« on: October 14, 2011, 03:22:37 PM »
Congrats OP. You are blind.
Legendary discussion is all over this goddamn stupid forum.

Believe me, if it was up to me I'd be giving you a warning right now.

/Locked.

40
General Chat / Re: if you had to make a new pokemon
« on: October 12, 2011, 12:49:24 PM »
For the record I have NO idea on how I actually worked out the Lefties thing.
Like, just... what?

41
General Chat / Re: if you had to make a new pokemon
« on: October 12, 2011, 12:44:52 PM »
I did a small edit to the spreadsheet for whoever wants to see:

https://docs.google.com/spreadsheet/ccc?key=0Am9GG-rwdOL1dFBUNFlyY3VnaFNta09peHVzbjdnamc&hl=en_GB

This way, you can also have 1HKOs and instances when the damage is so minimal that it's pointless if the other pokemon has leftovers.

Nice work Jerry ^_^

42
Fan Fiction & Writing / Re: Hyper Zombie Timecops!
« on: October 11, 2011, 10:25:26 PM »
Don't worry, not even close to finished yet!
The story still doesn't have any time cops!

43
General Chat / Re: if you had to make a new pokemon
« on: October 11, 2011, 01:41:07 PM »
Make the Weakness Multiplier < 1,
Like,

2x Resist = 0.5,
4x Resist = 0.25

Just as 2x SE = 2,
4x SE = 4.

44
Fan Fiction & Writing / Re: Hyper Zombie Timecops!
« on: October 11, 2011, 01:33:32 PM »
John slowly walked the store, peering up and down the isles - Pan in hand in wrist socket.
He expected to hear any zombies first however, as surely they'd have heard the door slam.

As he walked, he looked for exits to both barricade - and escape from. It seems the corner shop had no entrances or exits aside from the front - so John had to ensure that it was never breached.
It would also make escape difficult, as if zombies were outside, John wouldn't be able to go anywhere.
What John did however notice is that the store had a second story. Hypothetically the owner lived upstairs.

With no sight or sound of ghouls around, John started gathering food supplies.
He decided to make Fairy Bread - a perfect combination of bread to fill you up, and sugar to keep up the energy.
Plus it's delicious.

After eating, John investigated the upstairs section of the shop, finding a fairly ordinary, if not small kitchen and living area.
It seemed the owner had already fled the shop.

Lying down on a bare couch, he relaxed for the first time since he woke - wishing that the day's adventure was just a game... but it wasn't.
He perhaps relaxed too much however, as despite his original intentions - he got tired and slept.

---

John woke - furious.
Violently writhing to untangle himself from his stupid blankets, he could swear that there was something on top of him resisting his escapade.
Flailing in a no-less-violent fashion, John's fist struck the perched ghoul square in the jaw - knocking it to the floor.

John proceeded to the door of his room, treading on an old toy from when he was much younger.
Growling from frustration - crushing the toy under his foot.

Stumbling down the hall, he heard a moaning in the bathroom.
Stepping back, he kicked the door near-off its hinges.

After much flushing, and a short scuffle in the kitchen, John sat down to eat breakfast.
Blood dripped from his forehead to his corn flakes... if this were anyone else, there would be serious worry over possible disease from drinking bad blood - but John simply doesn't have time for this crap.

John revealed the trait "Blood Simple"! John is immune to complex injury!

Thanks for that.
At any rate, John needed to go outside, to turn off those damn ominous lights.

---

John woke, curious.
There was a slight ringing in his ears, and it wasn't the tequila.

Sitting up, he examined the festival around him - people were lying on the grass as he was, having picnics and being generally pleasant.
But still... this ringing... attempting to pop his ears to no resolve, John had to investigate where it was coming from.

He rose to a stand and started walking in the direction where he believed the ringing was coming from. If someone had left their alarm on after waking, there would be hell to pay. It simply wasn't proper.

John followed the sound, its drone louder as he trailed to a particular festival stall.
It was small, with Day of the Dead posters all over it - they seemed to be graffiti'd with hot sauce.
Similarly unproper.

Sticking his head into the stall - he found the source.
With no-one present, John climbed over the counter.
Opening the small cabinet - John reached inside, yawming loudly as he awoke - stretching like a cat.
It was just a normal day of a normal week for him, absolutely nothing out of the ordinary.

---

John's health: 79/100.

John gained the trait 'Blood Simple'!
John revealed the trait 'Blood Simple'!
John is immune to complex injury!
   - John is not poisoned by the blood of the dead.


John gained +1 Pretty Mad Alterego!
John gained +25 exp!
John levelled up! 110/100
John is now Level 2!

John still Has:
   - Kitchen Knife
   - Brain-Splattered Frying Pan (+1 Int)
   - TV Remote
   - Bright Raincoat
   - Hilarious Shirt
   - Denim Jeans (+1 Bite Resist)
   - Self-Referential Video Game

John is Content! 170/250.

45
General Chat / Re: if you had to make a new pokemon
« on: October 11, 2011, 01:30:54 PM »
destroy the formulas? and thanks again.

People have a habit of corrupting everything that I release to the public XP
I'm expecting someone will mess up and accidentally save over some important cells at some point.

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