I apologize if a similar or the same topic has been made already, but I seem to have an intense war going on with the Search function.
A few ideas/suggestions:
1.) In many games what I searched for but never found, was an option to "tutor" other players. This would mean that if I was particularly good at something, I could help him gain experience by showing him how to do it.
This could be accomplished by allowing other players to see your battles you have with your Pokémon; which would give them a slight bonus in experience gain.
To give an example: A higher level trainer's fight could be watch by other people, whoever watches the fight could gain the slight experience gain from watching it. The higher the trainer level, the higher the experience gain. (This, of course, would only give the Trainer experience and not his Pokémon)
To back this up, even in game sometimes there are scenes where others show you how to catch a Pokémon. This increases your knowledge of how to catch one properly and therefore your trainer should get a slight bonus.
Another argument would be that if you have the same Pokémon as the higher level trainer fighting, you could learn a few tricks from how he uses his Pokémon.
To exploit this idea further, in a 2v2 battle, the trainer's (along with the Pokémon) could "learn" from each other - since each person has different techniques - and therefore enhance their overall experience they gain. I would very originally call it a Party boost. (if there is a Join Party/Group action)
To go back to how to view a fight, there could be some kind of object pinned to the ground indicating a fight. (a flag, sword stuck in the ground, etc) This object would have a Watch Fight, option, with which you would do just that.
This would also make Competitions fun for others - and not just wait for announcements to know what happened - and be there participating in the fight as a Spectator.
This might cause some lag issues but it sounds fun for me.
2.) Another idea I have is regarding the HMs and TMs.
It would still be nice to have them around, but since the TM is a use-once-only move, it could have a little twist in it.
To elaborate on the "twist", here's an example:
You learn an HM or TM move. The TM move naturally disappears with the use, but after a number of times used, (would have to be a pretty high number to make this worth it) the trainer would learn the move itself. So now he wouldn't need to have that TM/HM in his bag anymore to teach a Pokémon. Since he used it so many times he now knows exactly how to teach the Pokémon the move. So he could teach moves to his, or other trainers' Pokémon without having the HM, TM moves in his inventory. (This could also be classified as an achievement?)
Anyways, these are just my thoughts. They don't seem to blown-out-of-proportion ideas, so it might be worth to think about it. So tell me what you guys think.
Cheers, Genbor
PS: Since I wanna contribute something to the game, and since I realized I am horrible at programming, pixel art, or anything else; I came to the conclusion of trying to "contribute" with ideas and suggestions. That might include Quests if that's still open for people to write and suggest.
PSS: "Contributing" ideas
change "Contributing to "Annoying"
And you have "Annoying" ideas
- So tell me when I should stop bugging you with them -