Pokemon Universe MMORPG

Pokémon Universe => Ideas & Suggestions => Topic started by: Chad29 on August 02, 2010, 11:48:20 PM

Title: Hidden Power
Post by: Chad29 on August 02, 2010, 11:48:20 PM
Can we change hidden power so it's easier to get the one we want. Back when I played Shoddy Battle sometimes we'd use Hidden Power to give a pokemon an attack type that they otherwise couldn't use. Even though it's not quite as useful to physical attackers, and has a base power of 70 (I think), it's still useful.

However it depends on IVs, and getting exactly what you want is very difficult in a game where you can't readily alter your pokemon's IVs. so can we change it to something easier, perhaps?
Title: Re: Hidden Power
Post by: Zyrow on August 05, 2010, 08:31:37 AM
I believe the base power of the hidden power depends on the IVs too. So, Its not always 70.

What would you suggest for determining the type?
Title: Re: Hidden Power
Post by: Jerry on August 05, 2010, 11:39:58 AM
I believe the base power of the hidden power depends on the IVs too. So, Its not always 70.

QFT
Title: Re: Hidden Power
Post by: Kamaran on August 05, 2010, 11:50:04 AM
Power is given by x * 40 / 63 + 30. x is obtained by arranging bit 1 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 1 is 1 if the IV is of the form 4n + 2 or 4n + 3. x is then 64 * Special Defense IV bit 1, plus 32 * Special Attack IV bit 1, etc.)

Power is always between 30 and 70, inclusive. Average power is 49.5.

Type is given by y * 15 / 63, where y is similar to x above, except constructed from bit 0. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table.

Value   Type
0   fighting
1   flying
2   poison
3   ground
4   rock
5   bug
6   ghost
7   steel
8   fire
9   water
10   grass
11   electric
12   psychic
13   ice
14   dragon
15   dark
Title: Re: Hidden Power
Post by: Chad29 on August 05, 2010, 05:40:24 PM
I'm not sure what would be a better way to determine what the move is, but I'd just like it to be easier.
Title: Re: Hidden Power
Post by: Zyrow on August 06, 2010, 05:53:01 AM
Would you rather have EVs decide the type and power. At least then you could control what it would be.
Title: Re: Hidden Power
Post by: Raikt on August 06, 2010, 08:48:00 AM
Would you rather have EVs decide the type and power. At least then you could control what it would be.

There will be no EV's in PU.
Title: Re: Hidden Power
Post by: Zyrow on August 06, 2010, 11:09:48 AM
Is there something to replace them?
If there isn't, people might as well leave a pokemon in the daycare center and ride a bike for hours. Assuming there is a daycare center and a bike.
Title: Re: Hidden Power
Post by: Chad29 on August 06, 2010, 02:57:17 PM
I read that they were replacing EVs with something. There had better be a daycare and a bike.

I hope the replacement for EVs is simpler than having to look up which pokemon gives what EVs online.
Title: Re: Hidden Power
Post by: Jerry on August 06, 2010, 03:58:52 PM
They are adding something they called talent trees. You can check the balancing forum for more details.
Title: Re: Hidden Power
Post by: Zyrow on August 07, 2010, 06:06:12 AM
Maybe we could use these talent trees to control hidden power.
If not, I'm not sure how else it would be possible to make hidden power easier to manipulate.