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Messages - Jerry

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8191
Ideas & Suggestions / Re: New items
« on: January 16, 2010, 08:34:08 PM »
Seals have been introduced from the Sinnoh series. You can find them in the anime when Dawn gets to participate in her first contest.

In brief, seals are decorations on pokeballs. You need a seal case to be able to have pokeseals. From DPPt, you customise your pokeballs from your PC, once you get some pokeseals. You select the seal you want, put it on the pokeball using the stylus and you preview it. Some make puffs of smoke appear when the pokeball opens, others make hearts, etc all animated.

I hope you got it at least basically.

8192
Game Features / Re: Photographs in the game?
« on: January 16, 2010, 07:50:50 PM »
Thanks ChaosControl.

In fact, you can take some pictures in HG and SS at some specific points in the game. There's a photographer, usually witht he sprite of an old man, partly bald. When the photo is taken, you have your pokemon behind and besides you and you can check the photo any time through your PC.

8193
Game Features / Re: Photographs in the game?
« on: January 16, 2010, 07:22:13 PM »
Oh, thanks! :)

8194
Game Features / Re: Photographs in the game?
« on: January 16, 2010, 07:09:10 PM »
Well anyone can have his/her views. I was thinking along the lines of; the higher your level, the bigger house, more money, can afford to buy more frames, etc...

8195
Ideas & Suggestions / Re: Game mechanics like in Pokemon RPG?
« on: January 16, 2010, 06:44:18 PM »
Ok, it'll be more of 'hunting' for the right one then. Thanks Urmel for answering me! :)

8196
Game Features / Photographs in the game?
« on: January 16, 2010, 05:31:03 PM »
My last thread about the save system lead to legendaries, which then made me ask myself.

Why not introduce photographs like in HGSS, or enable your character to take pictures (with poses, etc)? Then, you can hang some nice  pictures in your house, or 'guild' (which has not been confirmed yet).

Some pictures with the legendaries that you saw while doing quests will be inscribed in your memory.

Perhaps that will also go with the level of the trainer. The higher, the more photos (s)he can produce.

8197
What about... a legendary decides to join your team, or you get one as a reward for a quest?

That's however, going a little like in Mystery Dungeon...

It's not that I like to use legendaries in battles, but more like some sort of 'trophy' :D

8198
Ideas & Suggestions / Re: Game mechanics like in Pokemon RPG?
« on: January 16, 2010, 05:06:17 PM »
I guessed my post made it quite clear that I wanted clarifications on the game...

Anyway, that therefore means that IVs and EVs are part of the game. Thanks Kamaran! That answer would really have deserved a +ve Karma :)

8199
Is it really finalised that we won't get any legendaries then?

That's why I was asking if there was an auto save function. Trading issues would be very annoying for people trying to abuse of it. Plus, if there is that 'punishment' when battling someone, the game needs to auto save, and when the player comes back, the auto saved file will be the one to be retrieved by the system. Without auto save, the 'punishment' has no use at all!

8200
General Chat / Re: what was the first pokemon game you ever played?
« on: January 16, 2010, 04:59:07 PM »
Okay, gonna be quite long...

- Red
- Blue
- Yellow
- (Green, perhaps was a fake...)
- Silver
- Gold
- (Pikachuland... complete copy of Marioland with new sprites)
- Crystal
- Emerald
- Ruby
- Sapphire
- Leaf Green
- Fire Red
- Naranja (too many glitches)
- Mystery Dungeon Blue Rescue Team
- Mystery Dungeon Red Rescue Team
- Pearl
- Platinum
- Diamond
- Mystery Dungeon Explorers of Sky
- Soul Silver

EDIT: Those at the top are the first ones, and going down are the most recent ones.

8201
In-Forum Games / Re: [GAME] name that pokemon!
« on: January 16, 2010, 04:11:47 PM »
Rayquaza.

1. Starts with an M
2. Is blue
3. Receives no damage from electric type moves
4. Was one of Brock's pokemon
5. Likes to play in mud.

8202
Anime & Movies / Re: funny facts about the anime
« on: January 16, 2010, 04:08:47 PM »
Yup, tattlefox. It's in one of the episodes in Kanto, somewhere near when Ash gets his rainbow badge I think.

8203
Ideas & Suggestions / Game mechanics like in Pokemon RPG?
« on: January 16, 2010, 03:31:13 PM »
Ok, another of my questions.

I saw somewhere (in the Daycare thread), Mr_Dark posted something and mentioned about IVs and EVs. So, I'm guessing that PU will be including these 'background stats'?

Meaning, looking for the pokemon with the best IVs, taking a lot of time and patience.

8204
Ideas & Suggestions / Saving like in the traditional RPG Pokemon Games?
« on: January 16, 2010, 03:17:35 PM »
One of the questions I have for the moment is: Will saving be the same as in the Pokemon Games?

Case example:
I enter a gym, save before battling (I know that may sound stupid). If I forget to save after battling, will that take me to the point I saved, or will there be a sort of 'auto-save' in the game?

Most of the time we use the soft reset facility is before encountering a legendary in the Pokemon Games. If you decide to make them 'catchable', will saving help to catch them, in case they faint during the battle?

Thanks!

8205
Ideas & Suggestions / Re: Customizing your Character
« on: January 16, 2010, 03:09:34 PM »
Check the thread which went on some time ago!

http://pokemon-universe.com/index.php/topic,94.0.html

:)

Apparently we'll be having a 'paperdoll' system.

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