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Pokémon Universe => Balance Server Testing => Completed Reports => Topic started by: Level5Pidgey on July 14, 2011, 05:27:35 AM

Title: #089 - Muk
Post by: Level5Pidgey on July 14, 2011, 05:27:35 AM
Name: Muk
Number: 89
Type: Poison

Abilities: Iron Fist, Water Absorb, Poison Touch

Base Stats:
105 / 105 / 75 / 65 / 100 / 50

Level Up Move Edits:
None

Move Tutor Move Edits:
Its current learnable Gen V TMs
Its current learnable Gen V Tutor Moves
Scald
Recover
ThunderPunch

Egg Move Edits:
None

Example Set
Anti-Water @ Black Sludge
252 HP / 252 SpD / 4 Atk
Water Absorb, Careful
- Toxic
- Recover
- ThunderPunch
- Focus Punch

Explanation of Set
Muk functions amazingly as a counter to your standard Water-walls, like Milotic, Slowbro, Blastoise and Vaporeon. They tend to all carry the same moves - STAB Water move, Toxic to beat other Bulky Waters, Recovery and Support moves, and sometimes Hidden Power Grass/Electric, or Ice Beam.
Muk can switch into any Water move to heal, is unaffected by Toxic, and, with its huge Special Defence and Recover, doesn't care about non-STAB Hidden Powers and Ice Beams.
So, switch in, and Toxic if you think they'll stay in, Recover if you need health, ThunderPunch if you just want to hurt them, if, if you're feeling particularly devious, predict their switch to a counter, or predict their support move (like Vaporeon's Wish) - and hit them with Focus Punch.
This guy can also beat Choices Waters like Azumarill and uncommon Gyarados.

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