Pokemon Universe MMORPG

Pokémon Universe => Ideas & Suggestions => Topic started by: stephenkill2 on February 16, 2010, 10:59:50 PM

Title: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 16, 2010, 10:59:50 PM
Say there is a forest, in that forest you can expect to catch anything ranging from bugs to small woodland creatures to the occasional wandering whatever, i think instead of set spawn points, randomized spawn points according to a pokemon's living habitat would be a welcome change over the habitual set spawn points of pokemon's predecessors.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Phosphorous on February 17, 2010, 01:46:17 AM
Say there is a forest, in that forest you can expect to catch anything ranging from bugs to small woodland creatures to the occasional wandering whatever, i think instead of set spawn points, randomized spawn points according to a pokemon's living habitat would be a welcome change over the habitual set spawn points of pokemon's predecessors.

I thought it was always "spawn points according to a pokemon's living habitat" ?
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: ChaoticXSinZ on February 21, 2010, 11:40:01 PM
Say there is a forest, in that forest you can expect to catch anything ranging from bugs to small woodland creatures to the occasional wandering whatever, i think instead of set spawn points, randomized spawn points according to a pokemon's living habitat would be a welcome change over the habitual set spawn points of pokemon's predecessors.
I thought it was always "spawn points according to a pokemon's living habitat" ?
Maybe he thought spawn points are hard-coded spots?
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 22, 2010, 12:55:50 AM
Slightly, but there is little discrepancies such as like Buizel chilling by a powerplant, or like other random pokemon in locations, and you couldn't find a scyther/pinsir in a forest like in the show, I just want a little more location realism feel if you get me.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Skilganon on February 22, 2010, 01:41:39 AM
I think i get where your comin from, and i agree, seeing as all pokemon from all series are going to be implemented maybe this has been looked at and will be done more indepth than the previous games like your saying, well hopefully =p but yea, it makes sense :)
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 23, 2010, 08:16:51 PM
Indeed, the details would have to be worked out, but I think it's plausible.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: PokeBlue358 on February 25, 2010, 02:48:12 AM
StephenKill2, i get where ur coming from, wanting realism in the game, especially since this will be a MMORPG.

but having to run around everywhere to catch a caterpie as if it was latios or latias in pokemon emerald?

we would just lose players due to stress of trying to catch their favorite pokemon.

see where im coming from?
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 28, 2010, 07:04:24 AM
StephenKill2, i get where ur coming from, wanting realism in the game, especially since this will be a MMORPG.

but having to run around everywhere to catch a caterpie as if it was latios or latias in pokemon emerald?

we would just lose players due to stress of trying to catch their favorite pokemon.

see where im coming from?

I do not see where your coming from, read the post, I said habitual randomization please try to understand my elaborations and read thoroughly before misinterpreting.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Phosphorous on February 28, 2010, 04:30:10 PM
I think I know where you're going with this, but I'm still not so sure.

Give me a couple of examples please :]

You're saying like

Powerplant: Pikachu, Voltorbs, Jolteons

Forrest: Sudowodo, treeco, pinico

???

Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Jerry on February 28, 2010, 04:40:33 PM
From the previous posts, I think that yes, it's like you get electric type pokemon in 'electric' areas, bug type pokemon in areas usually full of bugs, etc.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Phosphorous on February 28, 2010, 04:46:36 PM
oh. I feel like that's always been done either way.

Unless Stephenkill2 is trying to say; make it even more specific to where pokemon are put at. ?
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Alais on February 28, 2010, 05:20:45 PM
I don't understand this thread at all. Pokemon already appear where you would expect them to in the official games...
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Mr_Dark on February 28, 2010, 05:32:05 PM
I don't understand this thread at all. Pokemon already appear where you would expect them to in the official games...

QFT.. I read this thread a dozen times but still I have no idea what the OP means.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 28, 2010, 08:04:27 PM
Look, I'll elaborate. Like some of the locations where shinx was to be found were barren and contained no other electric types, or abra just chilling randomly outside of a city, which would never happen, he would most likely be in a forest because he sleeps under trees. The habitual locations overall of original pokemon games can be looked over and made to match habitual traits of pokemon , not to mention you would only find like (4 pokemon?) in one are except for a select few, ergo, I would like to see an expanded pokemon list a little better restricted to actual living patterns with a wider variety and selection.

Understandable?  :P
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Alais on February 28, 2010, 09:04:04 PM
I never found this to be particularly an issue. Pokemon are mostly where you expect them, and why not have a few colonies which have moved to unexpected locations? It happens in the real world after all. As for only finding a few species in one patch of grass (it is normally around 8-10, which isn't really that few), there are a few reasons for it: 1) It makes the trainer travel and makes working out where to find a particular pokemon more of a challenge, 2) species tend to stick together in groups and compete with other species, meaning that it makes sense only a few can tolerate being near each other, and 3) you don't find an even distribution of a ton of different species in every similar-looking habitat, there is differentiation.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 28, 2010, 10:49:33 PM
I never found this to be particularly an issue. Pokemon are mostly where you expect them, and why not have a few colonies which have moved to unexpected locations? It happens in the real world after all. As for only finding a few species in one patch of grass (it is normally around 8-10, which isn't really that few), there are a few reasons for it: 1) It makes the trainer travel and makes working out where to find a particular pokemon more of a challenge, 2) species tend to stick together in groups and compete with other species, meaning that it makes sense only a few can tolerate being near each other, and 3) you don't find an even distribution of a ton of different species in every similar-looking habitat, there is differentiation.


Ok , so, it would be nice if a few colonies moved around, but they're always in the same boring location, I would like to see randomization in a swarm type manner in which pokemon of various sorts travel, and are more frequently flocked together habitually.

1) I agree with the travel, but that's not really the main focus of this, it's the habitual spawning tendencies. Travel was never an issue, as in my idea it just changes tendencies and eliminates set spawn points, ergo, it would in fact increase travel.

2)I believe this is true as well, but in a forest would you not expect to find a plethora of bug and plant pokemon and perhaps even a few miscellaneous ones? I'm just throwing out an opt for a little realism. In reality, there would be around 50 different species roaming a few habitats, although I guess what you're saying is that would alter travel and a few other things. I see where you're right, but I also see a slight potential in this as well, which is why I am trying my best to defend it.  ::)

3) I would like you to elaborate on this in a little more detail if possible please.

Overall, it seems like not too many people understand, nor even accept the main concept of this idea, so I'm actually starting to lose interest myself.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Alais on February 28, 2010, 11:40:25 PM
I don't think it was obvious what you meant to begin with. I think I see now and you have a point. Pokemon should have a set of places where they can appear, but they shouldn't always be there. Like if there were 10 different places a particular pokemon might be, they might only be in 3 of them at any one time. This would mean there might be 15-20 different species that sometimes appear in a patch of grass, but only 1/3 of them would be there at a time.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on February 28, 2010, 11:54:58 PM
YESSS  ;D Thank you for being the one  to understand, I mean there can be multiple spawn locations with a random chance to get one of the spawn sets. I mean it would be easy to implement three different spawn sets or so that could be used for one area through variable chance, that's what I am mainly going for. Just a little randomization to make the player feel more immersed in a real type of world  :D
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: striker2524 on March 01, 2010, 05:17:36 AM
an idea like that is what i hopeing the real pokemon company would do but now thats there is this thats just another thing to make it better
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Interested Listener on March 01, 2010, 05:37:52 AM
I know this would prolong development and possibly create problems but what if the original Pokemon that is being placed in a different environment were to change. I am not talking like total evolution but maybe a different stat change or altered moves.

Maybe............. :)
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on March 01, 2010, 07:10:18 AM
I know this would prolong development and possibly create problems but what if the original Pokemon that is being placed in a different environment were to change. I am not talking like total evolution but maybe a different stat change or altered moves.

Maybe............. :)

lol that has nothing to do with this topic, do a search and then please post on the correct topic  :D Plus, I doubt that will happen on a majority of implemented content.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Dvys on March 01, 2010, 10:17:31 AM
Uh,, I don't see any reason why he posted it in the wrong topic? =]
Please explain  ???

This topic is about finding Pokemon in a certain area (i.e. Powerplant: Pikachu, Voltorbs, Jolteons,..).
Interested Listener brought in the idea that if a Pokemon is found in certain circumstances, it would have other stats than the same Pokemon who is living in other circumstances  :)
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Jerry on March 01, 2010, 01:32:29 PM
I don't think it was obvious what you meant to begin with. I think I see now and you have a point. Pokemon should have a set of places where they can appear, but they shouldn't always be there. Like if there were 10 different places a particular pokemon might be, they might only be in 3 of them at any one time. This would mean there might be 15-20 different species that sometimes appear in a patch of grass, but only 1/3 of them would be there at a time.

Was it that hard to explain it like that stephenkill?

Now, that is clearer. Yes, it would be good idea to make it like that.

And yes, I agree with Dvys, Interested Listener is not off topic at all. His idea is good also.

Like say there are 10 areas to find a pikachu (the famous one), one of them being in the mountains. When the colony of pikachu will go in the mountains (which is actually frequently struck by lightning, for example), the wild pikachus there will have a higher chance of having a better than average special attack (and perhaps also increase the chance that another stat is lower than normal). This can vary from region to region of encounter.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on March 01, 2010, 08:00:45 PM
Oh yes, explained like that I concur, it actually sounds plausible and I would like to see some type of system like that implemented as well.
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Interested Listener on March 01, 2010, 11:47:54 PM
Thanks, sorry stephekill I should have explained it thoroughly. :)
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: stephenkill2 on March 02, 2010, 12:11:04 AM
Lol it's alright, it's my bad for not thinking about your question thoroughly. It's an awesome idea, like in caves they have rocksmash, and grass pokemon with sunny day and such  ;D I could actually really get into an idea like that, you should make a thread where we can all build on the idea! ;)
Title: Re: Hmm.. perhaps randomized spawn points.
Post by: Interested Listener on March 02, 2010, 12:50:48 AM
Oh really alright I will look into that thanks for the idea.