Pokemon Universe MMORPG

Pokémon Universe => Balance Server Testing => Completed Reports => Topic started by: Level5Pidgey on July 14, 2011, 06:37:23 AM

Title: #055 - Golduck
Post by: Level5Pidgey on July 14, 2011, 06:37:23 AM
Name: Golduck
Number: 55
Type: Water

Abilities: Cloud Nine, Damp, Swift Swim

Base Stats:
85 / 85 / 83 / 100 / 85 / 100

Level Up Move Edits:
None

Move Tutor Move Edits:
Its current learnable Gen V TMs
Its current learnable Gen V Tutor Moves
+ Work Up
+ Taunt
+ Snatch

Egg Move Edits:
None

Example Set
Weather-Counter @ Life Orb / Leftovers
252 SpA / 252 Spe / 4 HP
Cloud Nine, Timid
- Protect / Encore
- Surf
- Ice Beam
- HP Grass

Explanation of Set
This guy is your one-stop weather counter. He stops Rain, Hail, Sand or Shine.
Protect scouts for Solarbeam / Thunder - or you can try Encoring the enemy's previous moves if they're not very effective.
Surf beats Fire, Ground, Rock found in Sun and Sand teams.
Ice Beam beats Ground, Grass found in Sand and Sun. It also is useful for simply countering those Dragons.
HP Grass beats down Waters, Grounds, Rocks found in Rain, and Sand.

This guy is so effective because he simply removes any advantage the enemy had. If they were a Swift Swimmer, now they're back to regular speed. This surprises most weather teams as they are centered around boosting slow Pokemon to great speeds. Now they're slow again.

Example Set
Work Up @ Life Orb
200 Atk / 252 Spe / 56 SpA
Cloud Nine, Naive / Hasty
- Work Up
- Ice Beam
- Cross Chop
- Aqua Jet

Explanation of Set
Manage to get a Work Up or two, then proceed to hurt everything in sight.
Ice Beam is for taking down any Grasses that try to switch in, as well as physically defensive Ground pokes.
Cross Chop is for basic wallbreaking. Steels, Normals, get them out of here.
Aqua Jet is your ace in the hole for Priority if you need to revenge or if something faster than you switches in.

Url of Discussion Topic: http://pokemon-universe.com/index.php/topic,3249.0.html