Pokemon Universe MMORPG

Creative Discussions => Roleplay Corner => Pokémon Roleplay => Topic started by: Darkstar64 on October 02, 2011, 06:14:56 pm

Title: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 06:14:56 pm
This is the OOCC page for Rising legends. The actual RP can be found here:
http://pokemon-universe.com/index.php/topic,3671.0.html

This page is for any OOCC about the RP. You can have fun discussions here, but I'd like to keep in on the topic of the RP.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 07:29:36 pm
This is much better, not in the IRC, I can just post my rp, right? If so, I'm in, I will make a profile, being a guild leader, I may be an organization leader.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 07:37:13 pm
Yes, it's a Forum RP. And you may be an organization leader.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 07:46:10 pm
Already made the profile.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 02, 2011, 08:14:23 pm
dude the one starting the RP is the one that made it, not you
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 08:15:28 pm
Yeah, Darkstar said around the 15th.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 08:35:23 pm
Yes, but you are only supposed to start after the RP creator has started, plus, you need to be within the Kanto and Johto regions. Read all the rules before you start, it gets rid of confusion.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 02, 2011, 08:36:20 pm
its still Darkstar who starts it, you cant just put a profile, and start right away... you have to wait for Darkstar to start it.
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 02, 2011, 08:46:25 pm
Damn. Sorry. Still why so moody?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 08:48:24 pm
Might be because if you read the rules carefully enough, you'd see that you can't post on the RP until it starts.

I don't want to be rude, but you need to wait until the RP is started before posting in it.

Edit: Just to clarify, I mean the Rules on the Roleplay corner page. The one that says "Read this before starting to RP", please read it.
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 02, 2011, 08:58:15 pm
Sorry. I have now read them and re-wrote my profile.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 08:59:32 pm
I just read it, and approved it!

Due to the overwhelming response to the RP, it is possible for the RP to begin today.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 09:00:01 pm
I told my friend about this, and he said someone should play as mewtwo, since it is the pokemon version of frieza.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 09:01:14 pm
That's actually a pretty good idea! I'll put that in the Profiles page.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 09:20:40 pm
Can I make skeleton profiles for anyone who wants to do this, but doesn't know what to be?
Edit: My friend is dropping more ideas
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 02, 2011, 09:23:51 pm
Ive got some great ideas for my part in they role-play. How to start my story off & stuff
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 09:29:40 pm
Can I make skeleton profiles for anyone who wants to do this, but doesn't know what to be?
Edit: My friend is dropping more ideas

So by that you mean making profiles for them? I guess that's okay.

Ive got some great ideas for my part in they role-play. How to start my story off & stuff

Well, the RP might start today if we can get enough people in on this. Until then, you're going to have to...

A) Remember it for when the RP starts or
B) Type it into a program like Microsoft Word and copy and paste it into the RP when it's started.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 02, 2011, 09:32:22 pm
Just subscribing to the topic, don't mind me :P
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 02, 2011, 09:35:11 pm


Ive got some great ideas for my part in they role-play. How to start my story off & stuff

Well, the RP might start today if we can get enough people in on this. Until then, you're going to have to...

A) Remember it for when the RP starts or
B) Type it into a program like Microsoft Word and copy and paste it into the RP when it's started.
[/quote]
Notepad FTW  ;D
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 09:37:52 pm
Lol. You do that.

So just to reitterate, the RP will start today if we can get one more Trainer. If we don't get another by today, The RP will start October 7th.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 02, 2011, 09:58:41 pm
My friend will be making a profile instead of me making one, so, remove my last post asking if I can make skeletons.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 02, 2011, 10:00:23 pm
It's OOCC, so there's no need to remove it.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 12:40:04 am
Rising Legends is now started! Feel free to start your story!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 01:13:06 am
I think you'll enjoy my bit, almost cinimatic. By the way, my current location is between viridian forest, and pewter city.
Edit; I was thinking, in my next post, if anyone would like to meet me on the way to my organization hall, they can be included.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 05:18:07 am
and me thinking this thread would be calm.... but its sounding very much like a horror film by what robbase posted... realy bizzare....
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 05:20:49 am
Yeah, but just role with it. Me ,him ,and meowth were collaboratting until you guys showed up, so you're in the middle of it now.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 05:22:51 am
Yeah, but just role with it. Me ,him ,and meowth were collaboratting until you guys showed up, so you're in the middle of it now.

just saying... i think its going to give me nightmares... realy... that was some scary thing to imagine...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 05:24:31 am
Same here. Try having the guy in the same room while he is typing this, he laughs when he does it. Yeah, he is my best friend, and we are both in the same school. And he is into horror.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 05:27:15 am
Same here. Try having the guy in the same room while he is typing this, he laughs when he does it. Yeah, he is my best friend, and we are both in the same school. And he is into horror.
i feel for you.... that a priest bless your corrupted soul...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 05:33:36 am
Mine or his. cause I'm scared. But put it this way, he has to face three legends and a knight, and he is almost burnt out. he wants to get away.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 05:34:27 am
Dude, that's some scary poop! Does he watch the Poltegeist every night before bed or something?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 05:36:25 am
yours cortex... and yes darkstar, that was some scary crap... im having nightmares for sure... damm me allways have to imagine the posts of a rp to make it more interesting...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 05:37:04 am
lol, nah thats not scary enough, I'm a japanese horror fan all the way
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 05:38:58 am
Hey, let rob come out of the hole before we post anything else, he is on a roll with more.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 05:39:05 am
Yay, I scared people  ;D
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 05:39:13 am
Oh, so you watch that one where the angel is always blowing that kid's head off with a spiked club, then revives him so she can do it again?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 05:41:38 am
pi pirupirupiru pipiru pi XDDD

Higurashi is my stuff right there
and elfin lied
best anime ever
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 05:44:33 am
Yay, I scared people  ;D

4 words... THATS NOT FREAKING FUNNY... because of you im having nightmares when i go to sleep...

Oh, so you watch that one where the angel is always blowing that kid's head off with a spiked club, then revives him so she can do it again?

i saw that one, it was realy funny
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 05:47:19 am
That show is so creepy. If you want to have nightmares tonight, watch this:

http://www.youtube.com/watch?v=xqswkv15VRw&feature=related

and this

http://www.youtube.com/watch?v=8OLs60b6kiA&feature=related

and this...

http://www.youtube.com/watch?v=J-mLn2R0o4A&feature=related
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 05:47:32 am
let rob reply to continue please.
Edit: He appears now.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 06:01:49 am
ok, now im scared to read everytime that guy Rob posts....
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 06:02:45 am
Dokuro chan is a comedy compared to higurashi, trust me

watch this
http://www.youtube.com/watch?v=8oRNgVvrUw0
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 06:02:54 am
So am i, but he said he would leave us alone and leave the base.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 06:23:55 am
ok i curse you rob for the nightmares you just gave me... that anime is freaking SICK


i ahve to sleep... i will post tomorow... if im still sane or alive from the nightmares i will ahve...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 06:26:06 am
ok i curse you rob for the nightmares you just gave me... that anime is freaking SICK

lol XD, well you gotta admit that is way scarier than Dokuro chan
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 06:26:36 am
Lol. Night Aqua!
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 06:28:39 am
Sweet dreams Aqua *cue evil laugh*
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 06:37:32 am
I'm going to bed too. Goodnight everyone!

Except for you, Rob. You can have a night filled with fluffy kittens, unicorns and double-rainbows.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 06:44:26 am
So, can anyone say this has been a very intense RP? Cause it did get scary there for a second.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 06:52:51 am
I'm going to bed too. Goodnight everyone!

Except for you, Rob. You can have a night filled with fluffy kittens, unicorns and double-rainbows.

double rainbow all the way across the sky! So intense
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 03, 2011, 07:27:59 am
Darsetae, if you're about to say what I think you are gonna say.....
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 07:29:11 am
He is going to say it. I know he is.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 07:30:28 am
Before everyone reads what I'm about to say, I want you to know that I put a lot of thought into how I'm going to say this without hurting anyone's feelings.

I'm not going to lie, this RP is getting way out of hand. This RP was supposed to be about trainers and their accent into masterful battlers. Team Rocket was supposed to play only a minor component in this story. But it seems like it's now a horror film, having everything to do with the evils of Team Rocket. As people say when they break up, "It's not you, it's me." Because I like the story you've developed so far, but I don't want this RP to be about that. I don't really know what to do, because you guys seem to be enjoying this, but to me it's not very fun. I started the RP to have a way to make up improv stories while having fun doing it. But i don't really want to do it now that we're at this point. Like I said, you guys seem to be enjoying this, and I don't really want to stop you there. So at this point, I'm at a standstill, and I have no idea what to do about this. I figure I'll just rename the RP, hand it over to one of you, and just start over.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 03, 2011, 07:33:30 am
Wait, here is a idea, for us that are enjoying it let it keep going, you make another RP and ask any of us that you would like to copy there profiles to the new one, I am sure they will.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 07:35:09 am
Really? Don't give up because because it wasn't what you expected, it may have became a horror fest, but you have to admit, it did make a great plot for a while.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 07:40:48 am
Wait, here is a idea, for us that are enjoying it let it keep going, you make another RP and ask any of us that you would like to copy there profiles to the new one, I am sure they will.

Yeah, but I won't be able to start another until next month.

Really? Don't give up because because it wasn't what you expected, it may have became a horror fest, but you have to admit, it did make a great plot for a while.

Sure, but I'm not into it. The reason I started an RP was to practice my writing skills. I can write brilliantly on a subject I'm interested in, but if I'm not into it, I get writer's block. I'm doing RP to try to develop those skills to where I won't have this problem anymore.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 03, 2011, 07:42:33 am
Okay so we are starting over? And if so, who gets to stay?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 07:44:59 am
Sure, but I'm not into it. The reason I started an RP was to practice my writing skills. I can write brilliantly on a subject I'm interested in, but if I'm not into it, I get writer's block. I'm doing RP to try to develop those skills to where I won't have this problem anymore.

I'm not into it either, but in life, you may have to write about things you're not interested in. It's actually better to do so, as it increases your ability, since it is more difficult to do.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 07:49:13 am
I enjoyed this story, as crazy as I made my character. That is the point of role playing. I did not intend for my intro to be the focus of the story, however people got into it and wanted to team up with my part in the story. that is great! creativity was really flowing tonight, even on your part. Sure "horror" may not be your nitch, but as long as your writing you are getting better.

Ive written everything from cutsy romance to chilling horror, its all about getting into the characters head and seeing what they would do
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 07:52:12 am
Pretty much what Rob said. Writers have the tough challenge of making a good story, and we have to touch all bases to become good. I used to write really dark things, and very happy things, but because I tried all genres I can, I can write under any circumstance. A little exploration in your work can help you write better.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 08:02:23 am
Okay so we are starting over? And if so, who gets to stay?

Well, that's the thing. I don't know if we're starting over. You guys are enjoying this, so you guys should keep it. I think I'll just rename it, hand it off to you, and message jerry to see if I can start a new one.

Sure, but I'm not into it. The reason I started an RP was to practice my writing skills. I can write brilliantly on a subject I'm interested in, but if I'm not into it, I get writer's block. I'm doing RP to try to develop those skills to where I won't have this problem anymore.

I'm not into it either, but in life, you may have to write about things you're not interested in. It's actually better to do so, as it increases your ability, since it is more difficult to do.

It's hard to argue against that.

Okay, at this point I've sat here for 5 minutes. I know what I want to say, but I don't know how to say it.

My point is, it's hard for me to write about something I'm not into. The RP was supposed to help with that, but instead it's making more problems for me than it is helping.

I enjoyed this story, as crazy as I made my character. That is the point of role playing. I did not intend for my intro to be the focus of the story, however people got into it and wanted to team up with my part in the story. that is great! creativity was really flowing tonight, even on your part. Sure "horror" may not be your nitch, but as long as your writing you are getting better.

Ive written everything from cutsy romance to chilling horror, its all about getting into the characters head and seeing what they would do
Pretty much what Rob said. Writers have the tough challenge of making a good story, and we have to touch all bases to become good. I used to write really dark things, and very happy things, but because I tried all genres I can, I can write under any circumstance. A little exploration in your work can help you write better.

Another 5 minutes go by, and still nothing comes...

What I'm trying to say is I'll do what I can, and branch off to what I can't do. It isn't any help if I just sit at my computer for 20 minutes, wondering what to write next.

It's not that I'm trying to get out of this, it's that I'm trying to make everyone happy, while also working on improving my writing. It's the main reason I stared to RP, and if I can't even do that, it's of no use to me.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 08:05:36 am
You may sit there for five minutes and don't know what to say, but that is the fun about writing, trial and error. Sometimes you sit for five minutes, sometimes you think about it for days. finding the perfect thing to write may take multiple tries (like this post), but you learn, and improve for later.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 08:13:35 am
You may sit there for five minutes and don't know what to say, but that is the fun about writing, trial and error. Sometimes you sit for five minutes, sometimes you think about it for days. finding the perfect thing to write may take multiple tries (like this post), but you learn, and improve for later.

I don't even know how to counter that. I can't think of a single thing that would shoot it down. I need to sleep, we can talk about this more tomorrow.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 03, 2011, 08:41:29 am
Just one question. Because I am a Lucario, am I able to use telepathy to talk to other people?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 08:43:53 am
Dude, hate to say it, but darkstar is locking the RP until further notice.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 03, 2011, 09:48:53 am
noticed that. :'(
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 09:54:27 am
and it was getting really interesting too.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 03, 2011, 10:09:00 am
noticed that. :'(

agreed on that, I am fresh into this site thanks to Cortex and just started to pick up steam. Trust me, I once did 30,000 words in one week on a pokemon fanfic
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 03, 2011, 01:01:37 pm
Also, Meowth, the username was used for the approval part. The way profiles are accepted are:
- Member sends profile to founder by PM.
- Founder posts the profile to show that it was accepted.
- If profile not accepted, the founder replies back to the member as to why the profile wasn't accepted.

Since it is the founder who posts in the profile page, the members won't necessarily know who is the member who have such and such profile.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 03, 2011, 01:31:15 pm
Just one question. Because I am a Lucario, am I able to use telepathy to talk to other people?

I'd have to say no on that one. I'm not sure Lucario really has telepathy.

and it was getting really interesting too.
I'm not into it either, but in life, you may have to write about things you're not interested in. It's actually better to do so, as it increases your ability, since it is more difficult to do.

You're 2 posts are conflicting.

The point I'm trying to make here is that I'm not getting better by sitting in front of my computer screen, waiting for nothing to come. I'm trying to build up to not doing that. It's like you don't do Calculus on your first day of school, you start out with easy stuff, and build your way up to it. That's what I'm trying to do. So my writing doesn't sound as crappy as it does right now.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 03, 2011, 01:53:15 pm
Also, I don't really agree that one "may have to write things" one's "not interested in". There is always the option to pick something more appealing. But if one does get into such a situation, I think that this one person chose the wrong job!
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 02:42:53 pm
Wait, here is a idea, for us that are enjoying it let it keep going, you make another RP and ask any of us that you would like to copy there profiles to the new one, I am sure they will.

Yeah, but I won't be able to start another until next month.

Darkstar, if you want, i can try to start a rp, with the same things as you had in the start, then hand it to you while i participate, that way you can decide what to do in it what you think?

just saying this because you said you couldnt start another rp until next month
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 03, 2011, 04:10:49 pm
Well, I guess I can't argue. I got a chance to be creative, and now I can finish that one quest I've been trying to finish. Darkstar, thanks for at least making the RP.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 03, 2011, 10:33:45 pm
Just one question. Because I am a Lucario, am I able to use telepathy to talk to other people?

I'd have to say no on that one. I'm not sure Lucario really has telepathy.
I was thinking of the Lucario in The Mystery of Mew.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 03, 2011, 10:34:28 pm
i think he can, since he can use Psychic
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 03, 2011, 11:54:34 pm
Wouldn't that mean every psychic type could?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 04, 2011, 12:01:01 am
i think i said it wrong, ussualy all the pokemon that are realy intelligent or realy strong, and can use Psychic, can use telephaty.

Examples: Shaymin, Darkrai, Arceus, Lucario, Mewtwo
Title: Re: [OOCC] Rising Legends
Post by: TheBloodEdge on October 04, 2011, 12:17:00 am
Haha! I didn't even get a chance to start and it's already locked. 

;D Buuuut, it's okay. Darkstar, just do whatever you wanna do.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 04, 2011, 02:15:17 am
Okay, I think I've decided what to do. I just read the rules of the RP section again, and I found something interesting. Apparently, I won't be able to start another RP until next month UNLESS I contact a moderator first. Jerry is also able to transfer the RP to another person. With this being the case, I'll just give the RP to one of you, and start a new one later.

I want to apologize to the people who seemed to enjoy this RP, because I couldn't get into it very well. We can start it back up again, and create a new one this weekend.

Jerry, please unlock the RP again. Unless you need me to post in the Unlocking topic. Then I'll do that.

Edit: One more thing I'd like to ask is for you guys to figure out who should own the RP. I also hope you can re-name the RP, because I hope to use Rising Legends as my RP's name.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 04, 2011, 02:22:45 am
sounds good, i will wait for the next rp then
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 04, 2011, 02:38:02 am
Okay, I think I've decided what to do. I just read the rules of the RP section again, and I found something interesting. Apparently, I won't be able to start another RP until next month UNLESS I contact a moderator first. Jerry is also able to transfer the RP to another person. With this being the case, I'll just give the RP to one of you, and start a new one later.

I want to apologize to the people who seemed to enjoy this RP, because I couldn't get into it very well. We can start it back up again, and create a new one this weekend.

Jerry, please unlock the RP again. Unless you need me to post in the Unlocking topic. Then I'll do that.

Edit: One more thing I'd like to ask is for you guys to figure out who should own the RP. I also hope you can re-name the RP, because I hope to use Rising Legends as my RP's name.

I have had a few ideas for a RP, but i can take this one over for you while i think of more ideas for mine.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 04, 2011, 04:38:36 am
No offense to the one who takes over, but count me out, unless you guys want to deal rob on your own. If you guys want me there, then say so, I am still deciding.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 04, 2011, 06:29:07 am
I have one question before we go through with this. If I were to give this RP to someone else to continue as it's going now and make a new one for myself, who would stay in this RP, who would join the new one, and who would do both?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 04, 2011, 06:41:58 am
i would join the new one and leave this one, i realy dont like creepy stuff...
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 04, 2011, 06:47:37 am
I have no Idea what is going on...  ???
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 04, 2011, 12:01:48 pm
What I can do, is split the RP thread into two parts. Thus, there's the first post detailing the backstory and where DarkStar can have a freshstart, and second, there will be the added part, with the horrors and whatnot. Before confirmation to do this though, I would have liked the one taking over the RP to post the new backstory (or similar, as long as there is one up) in this OOCC, or through PM, whatever.

I think the only issue might be that the introductory post won't be the first post, but in case I manage to do so, there will be no problem.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 04, 2011, 12:48:59 pm
What I can do, is split the RP thread into two parts. Thus, there's the first post detailing the backstory and where DarkStar can have a freshstart, and second, there will be the added part, with the horrors and whatnot. Before confirmation to do this though, I would have liked the one taking over the RP to post the new backstory (or similar, as long as there is one up) in this OOCC, or through PM, whatever.

I think the only issue might be that the introductory post won't be the first post, but in case I manage to do so, there will be no problem.

So it would be like we have our posts in the same forum, but they take place in different areas? I'd say that would work out nicely, but I don't know what you all think (as in everyone who has joined the RP so far).

I have no Idea what is going on...  ???

Basically, I closed the RP because I didn't like where it was going, and later planed to open up a new one, and give this one to someone else. Then I just wanted to know what everyone would do after the RP was split, whether they would stay in this one, join the new one, or do both of these.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 04, 2011, 12:52:30 pm
I might go with both. depends on what I feel like doing that day.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 04, 2011, 02:39:26 pm
I will prolly do both.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 04, 2011, 08:48:19 pm
Still deciding. I'm trying to prepare for the busiest day I'm going to have, which will be this whole choir concert.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 08, 2011, 11:38:03 pm
Well, it looks like people who have responded want to do both. In that case, someone is going to need to take over this RP. But if no one will, I'll just restart it. Anyone want to take over?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 08, 2011, 11:56:38 pm
Just restart it.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 09, 2011, 12:12:30 am
Yeah, didn't think so. ;D

Jerry, whenever you see this, restart the RP for me plox.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 09, 2011, 03:21:59 pm
Okay, all the posts were deleted, except the introductory post and the one starting the RP. DarkStar, edit the post(s) if need be.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 09, 2011, 04:36:09 pm
Alright, Thanks! I'll go change stuff accordingly, and I'll start the RP in about 10 minutes.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 09, 2011, 06:10:03 pm
can we post allready?
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 09, 2011, 06:14:45 pm
Woopsie, I thought you were all picking new characters :-[

I think you'll have to repost your character Aqua :(
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 09, 2011, 06:25:37 pm
We'll have to start over, but the profiles are still there.

Edit: Or not... Well, if you have the same character, go ahead and post, you can deal with the character later.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 09, 2011, 06:34:02 pm
well since im the same as i chosse first, can i post?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 09, 2011, 06:45:03 pm
Well, my character is going to be the same.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 09, 2011, 06:50:43 pm
well since im the same as i chosse first, can i post?

Well, my character is going to be the same.

Yes you may both post, since you're characters are the same. But remember, you MUST post your profiles eventually.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 09, 2011, 06:53:34 pm
I'll get started right away.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 09, 2011, 06:58:58 pm
bgeez.. u didnt had to erase my profile...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 09, 2011, 07:01:09 pm
Posted my profile, couldn't remember my backstory
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 09, 2011, 07:03:02 pm
made mine going to post
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 10, 2011, 09:07:56 pm
So, I have to post my profile again? -_- I cant remember the backstory. Can i post?
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 10, 2011, 09:12:02 pm
Or you can create another character.
Title: Re: [OOCC] Rising Legends
Post by: Dangerfield on October 10, 2011, 10:06:24 pm
Tooo late! ive re-wrote my original one!
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 10, 2011, 10:18:33 pm
Darkstar, do I need to re-post my profile before I post?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 10, 2011, 11:40:09 pm
If you're going to be the same character, you can start posting in the RP now. But remember, you will have to set up your profile eventually.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 10, 2011, 11:44:03 pm
I know, but i am trying to remember my back story..
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 11, 2011, 12:24:53 am
Just make a new backstory, it seems to be easiest.

EDIT: Anyone want to meet me in Viridian forest that hasn't started?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 11, 2011, 12:36:43 am
I was going to say that it might be a good place for Meowth to join in, but then I remembered it's more likely he would show up somewhere around Ilex Forest.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 12, 2011, 03:33:28 am
Aqua, I launched the grunts away too. Can you please fix your post?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 12, 2011, 03:43:31 am
sure
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 12, 2011, 03:46:03 am
its fixed i just changed some things still works with Lugia's post
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 04:41:28 am
Me and meowth would like someone to meet us if they can. be really interesting.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 12, 2011, 04:44:56 am
I hope to do that, but it probably won't happen with how it's going so far.

Actually, I do have one idea...That is if Lugia wants to take part in it.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 04:53:43 am
Isn't lugia battling you guys?

EDIT: Never mind, he would be too far away to actually reach us.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 12, 2011, 04:59:57 am
Lugia is only watching the battle,
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 05:01:19 am
yeah, i doubed checked, but i'm assuming we are far from eachother anyway, but you guys can correct me.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 12, 2011, 05:02:17 am
Yeah, you're on your way to MT. Moon, and we're still in Viridian Forest.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 05:04:04 am
Well, latias is fast in general, so they would get there in no time, but it would be kind of weird for all the legends to follow one trainer. and lugia might be able to get there in a flash if he had a vehicle. but those are ideas.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 12, 2011, 05:06:39 am
Well, I figured he would capture us, and head to a base past Mt. Moon, and see you carrying us on the way.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 05:08:49 am
that can work, i have it to where my guy is going kind of slow. remember, he uses extremespeed to get to places fast enough, but he has a passanger
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 12, 2011, 05:12:38 am
and Latias is weak right now, so she cant fly that fast yet
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 12, 2011, 05:15:00 am
yeah, true.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 12, 2011, 12:29:32 pm
okay i woke up by the song of crying and as i get closer to the sound i didnt see nothing there and then a latias pop in front of me.

then i ask if she okay, she told me a story about team rocket doing experiment on pokemon to created a super pokemon. she couldnt finised the sentence before she started to cry and saying that all the pokemon are still fighting team rocket and she benn looking for help.
i tolde her she doesnt had to cry no more because i her to help

And I removed it from the main RP
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 12, 2011, 03:00:10 pm
Oh, okay thanks. I forgot to ask if Zorocario had posted a profile BEFORE the RP restarted, so he might have.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 12, 2011, 03:11:55 pm
If he did, I haven't seen it.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 12, 2011, 06:11:24 pm
Um... hint; Chansey knows the move Sing ;)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 12:07:52 am
Ive been thinking about the vehicle thing, maby something like a jet or a van.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 12:57:08 am
Since I'm an organization leader, can I have people from my organization go to a place for me? And Lugia, a jet would be kind of cheap, but it's up to darkstar.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 01:02:42 am
Yeah, but it's just an idea, I think the van thing would be more reasonable. Mabye a hot air balloon... nah.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 01:03:23 am
Ive been thinking about the vehicle thing, maby something like a jet or a van.

Hmm...While cortex is right and a Jet is a little cheap, Latias is able to fly even faster than one, so maybe not. However, I would say yes to a Helicopter, simply for the fact that it wouldn't be as fast of a trip.

Since I'm an organization leader, can I have people from my organization go to a place for me?

Yes, you can! That's one of the perks of being an Organization leader! You may send your knights wherever you please. You can even have bases it other places, but I have to limit the number of smaller bases to 3.

Um... hint; Chansey knows the move Sing ;)

Yeah, but Sing would put everyone to sleep.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 01:07:15 am
Alright, cool
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 01:19:11 am
Helicopters sound epic. Why didnt I think of that?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 01:28:27 am
Lol, why not call if a rolfcopter?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 01:36:54 am
MY ROFLCOPTER GOES
ROFLROFLROFLROFLROFLROFLROFLROFLROFLROFL
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 01:42:53 am
YOUR ROFLCOPTER IS NO MATCH FOR MY WAFFLECOPTER!!!

(http://i575.photobucket.com/albums/ss198/bucket-o-bacon/wafflecopter.gif)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 01:45:05 am
Ok, back to the discussion about the RP. lol, now I want waffles. BAck on topic. Yeah, the knights in the Poke Center are inexperienced, but not pushovers, so beware. They will tend to follow the rules to the latter, so don't think they will be swayed easily, but it's not impossible to distract them.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 01:46:43 am
YOUR ROFLCOPTER IS NO MATCH FOR MY WAFFLECOPTER!!!

(http://i575.photobucket.com/albums/ss198/bucket-o-bacon/wafflecopter.gif)

I can haz yer Wafflecopter?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 01:52:43 am
NO!

And I know that, but Naoron has been a rocket since diaper years, so he's not a pushover either.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 01:55:45 am
ok, but good lucck, they're in the room, and are not allowed to let anyone near latias but serperior and the nurse.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:00:15 am
Well, Rockets can be sneaky like that, so be careful, I can steal Latias without anyone noticing... okay thats a lie, people are bound to notice that a gold latias is not on the table anymore.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:00:40 am
yeah, so good luck with that.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 13, 2011, 02:00:56 am
my post is in the last page, pleasse check it out
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:05:45 am
seen it, now a really fun totodile is in the room.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:06:25 am
Hey, Aqua, is it okay if your character knows me, after all both of us have been in the same base for a while now. I was thinking of you and Darkstar being the only ones that can see through my disquise, kinda like an instinct type of thing.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 13, 2011, 02:06:58 am
allright
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 02:09:40 am
Sounds good to me too. Also, I think you're godmodding when you say we notice you. The only time we noticed you was when Latias woke up and when I was pushing people.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:13:22 am
Beware Totodile's Happy Dance

(http://i1180.photobucket.com/albums/x418/Komi_Mamimi/totodile-dance_o_GIFSoupcom.gif)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:15:59 am
Ah, sorry Im trying to get out of the habbit, I've been able to godmod on another website, and I guess I got too used to it. After tomorrow I'll ahve alot more freetime since its a three day weekend this week.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:18:55 am
ok, so I'll wait for a post before I decide what to do.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:23:16 am
*Le POST* Catch me if you can >:3
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 02:25:59 am
Just did, Lol. ;D
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:28:12 am
and now serperior has knights going after him. they just don't protect pokemon, they protect people.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:33:18 am
Good thing too, would've wastest a good trumpt card.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 02:34:07 am
Well, hopefully, 'Totodile' will save the day. :P
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 02:34:40 am
before I post my profile up to what gen of pokemon are we allowed to go?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:36:00 am
all generations, darkstar is a serperior
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 02:41:49 am
trying not to godmod, I'm giving everyone plenty of time to react.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 02:42:37 am
Lugia, I was telling LATIAS to cover her ears. You aren't able to understand pokemon. Can I have you edit your post please?

By the way, you haven't godmodded since last I mentioned it, so you're doing well.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 02:43:40 am
primape was attacked and thrown off balance, the knight with the harmonica is a special kind of knight if you read.
EDIT: I played off the whole pokemon being affected by the knights music.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 03:01:50 am
Just though I would let every one know my pokemon's move sets.
Luxray: Wild Charge, Superpower, Crunch, Thunder Wave

Zoroark: Night Daze, Hidden Power-Ice, Extrasensory, Grass Knot

Weavile: Fake Out, Ice Punch, Night Slash, Ice Shard

Lucario: Aura Sphere, Extreme Speed, Psychic, Close Combat

Crobat: U-Turn, Brave Bird, Cross Poison, Hypnosis.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:04:54 am
Your pokemon get 5 moves each.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 03:11:21 am
Sneasels only used metal claw, quick attack, and fury swipes.
Politoad used Hydro pump, bubble beam, Double slap.

Correct me if im wrong but I think they've only used 3 moves each, but im not sure.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 03:11:27 am
Cool.

Just though I would let every one know my pokemon's move sets.

Luxray: Wild Charge, Superpower, Crunch, Thunder Wave, Ice Fang

Zoroark: Night Daze, Hidden Power-Ice, Extrasensory, Grass Knot, Flamethrower

Weavile: Fake Out, Ice Punch, Night Slash, Ice Shard, X-Scissor

Lucario: Aura Sphere, Extreme Speed, Psychic, Close Combat, Dragon Pulse

Crobat: U-Turn, Brave Bird, Cross Poison, Hypnosis, Mean Look.

Edit: Aqua, my current mission is to recapture you, here I come!
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 03:27:04 am
There are thing I left out of the Bio about my character, It said to use a short Bio so I left some details out, should I upload them here?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 03:32:00 am
TheFox... we're in a Pokemon Center.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:32:28 am
Sure, that should be okay. Oh, and Fox, we're inside the pokemon center.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 03:34:47 am
Sure, that should be okay. Oh, and Fox, we're inside the pokemon center.

derp... let me edit...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 03:37:55 am
Bio extended: Naoron is a Ying Yang kind of guy that never knew his parents and hardly had a childhood, ever since he was 3 he was being trained to steal and to battle pokemon. His first catch was a Snivy, (the Serperior we all know and love.) and he was always beaten whenever he thought about pokemon's feeling and the motto was stabbed into hsi brain, "pokemon are tools, use them, then throw them away." He always dreamed of being a normal trainer, but he brushes it off, since he knows what they'll do to him.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:39:09 am
Wow, I suck at describing a situation.

So specifically, we're inside the pokemon center, In the hallway where the 'rooms' are. And Lugia is in a trainer disguise. Unless you knew specifically who he was, you wouldn't be able to tell it was him.

Sorry to make you edit again. :-[
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 03:39:33 am
yeah, you should edit
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 03:40:00 am
I just read that as soon as i posted... :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:41:00 am
Oh, and that attack was aimed at his pokemon, not him. I plan on making him suffer a little more... ;D
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:42:57 am
I just realized something. Since Cortex is able to dispatch knights anywhere he wants, he can metaphorically be everywhere at once.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 03:44:51 am
well, no, only near the main base, vistroy road is where the next base is, lavender is where the third is. Since pewter is by the main base, it's easy for knight to go there for training. and I'm guessing we can't see fox.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 03:49:50 am
Not yet. And you can have 4 bases total. Also, this RP also includes the Johto region, so you might want to have a base or two there as well.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 03:51:58 am
one base in johto, and its area is where the old rocket hideout was. and can we organize the battle a bit, it's getting confusing.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 03:58:00 am
well, no, only near the main base, vistroy road is where the next base is, lavender is where the third is. Since pewter is by the main base, it's easy for knight to go there for training. and I'm guessing we can't see fox.
My pokemon are pummeling the Seperior. And two of yours are asleep, they can wake up when ever you like them to.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 03:58:47 am
vital spirit on primape, and that is godmodding.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 04:07:58 am
 :( I am making dinner all by myself, I don't have the time to reread my posts sorry...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:08:25 am
lol, ok.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 04:09:06 am
I have to go to bed really soon, its like 10:09PM here.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:10:27 am
fox, you're godmodding the latias, and you dont notice the huge jet of water going towards your character?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 13, 2011, 04:10:49 am
lol its 3:10 am here and im not complaning^^
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 13, 2011, 04:11:56 am
*cough* Stop god modding lugia and fox. *cough*
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 04:11:59 am
Cortex, your attack went crit on lucario and fainted him.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:13:22 am
cool, oh and there is an ice beam coming towards you, and it's three beams.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 13, 2011, 04:14:37 am
"Lucario came out of his pokeball, and used Psychic on the overgrown monkey, meanwhile Wevile started hit the Seperior with a Ice Punch that went critical."
That was a god mod
and i think this"Then She appeard.

-Crobat, disengage and use Mean look on her!

Crobat turned and sent and evil look her way, it hit, now she couldn't escape"
was too.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:15:02 am
Geez, it takes forever to make a post that covers 3 characters.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:22:19 am
lets just finish it soon
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 04:27:32 am
I have decided to save my pokemon from any more damage, so I am leaving. but I will be back.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:27:58 am
ok
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:33:22 am
Dang. I didn't even let go yet and you're walking away?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:34:41 am
yeah, that's happening, lugia modify.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 04:38:38 am
Yeah, got the wrong idea, i fixed it. Sorry  :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:40:25 am
It's kinda my fault. My posts come in too late.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 04:44:34 am
FREEDOOOM!~~~~~
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:49:09 am
But remember...







SERPERIOR IS ALWAYS WATCHING!!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:49:49 am
and my knight made a statement.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:50:24 am
I know, I'm waiting for Aqua to say something.

Edit: Actually, something from any pokemon would be good.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:51:06 am
sounds good to me
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:52:30 am
By the way, is there anyone here who can't view youtube? I might include music with my posts that go along with the event.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 13, 2011, 04:53:21 am
Ooh ooh! me me!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 04:54:46 am
I can see youtube, do it.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 04:55:18 am
I'm in Pewter Pokemon Center. If you can somehow contact me and make sense of it, I'll give you a fresh batch of interwebs cookies.

Edit: Oops, wrong topic. Meowth, does that mean you can't or can?

Soopah Edit: By the way, sometimes it'll be VOCALOID. The music is just for dramatic effect. Ignore the lyrics unless stated otherwise.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 13, 2011, 05:04:32 am
Both? I can on my iPod not on the pc.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 05:04:54 am
i dont mind if its vocaloid, im a fan.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 13, 2011, 05:07:00 am
i dont mind if its vocaloid, im a fan.
Same here.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 12:34:34 pm
ok, my new ninjask's set.
X-Scissor, Swords Dance, Baton Pass, Aerial Ace, Protect.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 05:16:05 pm
Beware, my knights are smart, and are great at undercover work as well.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 09:13:42 pm
beware, Luxrays can see through solid steel. He can see through ditto's copies.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:03:26 pm
Lugia, every knows the knights in the story, so wouldn't everyone know that the knights main base is EMBEDDED into Mt. Moon? Also, shadow pokemon, really?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 13, 2011, 11:06:02 pm
he took the ideia from Pokemon DX from Gamecube
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:08:38 pm
I know, but that seems a bit excessive. I don't understand why, but I think he's trying to get his character swarmed. I'll play along if he still wants to, but like I said, it's an entire base, not 1 or 2. And it's the main base.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 11:20:07 pm
Well I fixed it anyway, that was a bit stupid of me to begin with. And I had a thought, since Team Rocket is reformed, what if eventualy we run into other organizations like team magma or team aqua, I think ti would make the RP a little bit more interesting, just a thought. And I'm not tryign to get swarmed, i just wanted a few more pokemon, but from now on i'll just catch them normally.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:21:36 pm
Sounds good to me. And have fun with the traveling knights, that should be interesting.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 13, 2011, 11:22:57 pm
Maybe a little sneak attack?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:25:10 pm
Oooh, that would be fun.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 11:29:38 pm
I wouldent get ahead of myself if I where you, Sneasel was trained for this kinda stuff.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:30:31 pm
Yeah, but the knights put up a good fight too. But the cave is dark, I'm guessing, so yeah, we would be at a disadvantage.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 11:32:37 pm
As of now Rex has no interest in attacking any one, so you are on your own lugia.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:33:47 pm
Hang on, sneasel shoudln't be able to detect a decoy, I can believe a Luxray could. Sneasel are more interested in stealing, if you read the pokedex data.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 11:35:09 pm
Ah, alright. I'll put something like "connection lost" in my next reply, we ARE in a cave, I'll fix that.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:36:11 pm
Ok. I wonder what fox is going to do with the whole luxray instinct thing. Come one fox, give us something.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 11:37:02 pm
You will find out when you try to move her. 8)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:42:42 pm
The knight that is leaving is the one who got his mouth busted up by sneasel, so, just saying.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 11:45:22 pm
oh...lol time to reedit my post...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:48:00 pm
your guy wasnt there to see that happen.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 13, 2011, 11:48:47 pm
Yeah, that brings up a advantage and disadvantage:

Advantage: The REAL Latias and Serperior are alot more secure with him since he's the strongest of the three.

Disadvantage: The other two are pretty much *EFF*ed.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 11:49:16 pm
I am still in the hotel room over looking the exit...

One question, is Aqua and darkstar still in the pokecenter?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:50:17 pm
They are not, they have been captured in pokeballs temporarily, and the knight, who looks like a normal civilian now, is on his way to the base, so can't really tell who he is.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 13, 2011, 11:54:21 pm
good, that byes me time to run and get some food. I am going to wait there all night for nothing. Please have it be morning soon.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 13, 2011, 11:55:24 pm
ok, we can do that.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 14, 2011, 12:08:43 am
could you all hold on a bit on the posts? just 20 minutes? im busy and i cant post now...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 12:10:20 am
Ok, we are just handling the rocket in the cave, though the knights have died there. And your char is in a pokeball, so you really cant do much till you're let free again.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 12:10:35 am
Sure, same here. It'll be 30 minutes for me.

Edit: Cortex, the rocks weren't that big. They're like fist-sized rocks.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 12:17:21 am
I'm gonna be gone for a few minutes too, I need some dinner. be back in about 20 mins or so.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 14, 2011, 12:24:03 am
okay, tks for the update cortex
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 14, 2011, 12:43:08 am
ok im not busy anymore
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 12:46:13 am
Im Baaaaaaaaaack~~~!  8)
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 12:48:21 am
as am I.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 12:54:28 am
ok, they're safe, and try to make it morning soon.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 12:58:07 am
Ok, sonce those two knights "gave" me their pokemon I now have 6.

Sneasel
Politoad
Liepard
Primape
Ditto
Ditto

These ditto will come in handy  ;D
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:00:25 am
Actually, they will not obey you at all, they may just run away, since they did love their trainers.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:01:37 am
Hmmm... true, I'll just turn them in to the team Rocket base and they'll find a use for them. *shrugs*
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:02:58 am
Wow, my pokemon. :( Man, evil. Oh well, they are in your control for now, but remember to be realistic.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:05:15 am
Well im SUPPOSED to be a bad guy, after all thats my job in this roleplay, speaking of which I had a thought, to make the RP a little more interesting, what if we encountered some evil- or good- organizations while roleplaying, its just a thought, and I think things might get a little more interesting that way.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:07:06 am
Well, we need someone to be an evil organization member for that to work, unless darkstart wants to make them appear, it's his RP, he can do it if he wants.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:08:25 am
True, true, like I said it's just a thought, I'm not telling anyone to do it.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:09:02 am
yeah. where is darkstart anyway? said he would be back soon.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:11:16 am
Well theres real life to be worried about too, there are lots of things he could be doing. He could be helping a sibiling, going to the food market, getting lunch, or taking a very very long poo.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:13:01 am
Yeah, true. right now, I'm just waiting to go to the store. Have to get a tuxedo shirt for my choir performance tomorrow. But my ride isn't here yet. lol, taking a long poo.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:15:35 am
Well i'll have alot of freetime for the Rp since  i'm just starting a three-day weekend, no school on friday! :D And no homework! This weekends gonna be epic!  8)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:18:04 am
same here, getting payed saturday, then I'm treating my buddies to some applebies. But back to duscussing the RP.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:27:54 am
You think its reasonable that if I give Team Rocket 4 pokemon they give me either one pokemon or some money? I wanted to make sure no one has a problem with that before I made another reply.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:29:28 am
Well, according to team rocket lore, they give money, but if geovanni doesn't like the pokemon, he sends it back, without any rehabilitation. But in this time period, the geovanni doesn't exist in team rocket, he is training alone, and will not return.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 01:31:33 am
pokemon are "rehabilitated" by extreme torture. They are forced to renounce their former trainers and accept new ones. and they won't give you money, only a slight raise in status. I am an Admin, I know.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:33:38 am
Yeah, and good luck finding a secret entrance in the cave, because there is none, the knights don't use secret paths, they have one entrance that is heavily guarded at all their bases, so only an idiot would attack a base like that. You are planning on finding an entrance aren't you.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 01:37:32 am
no, finding a weak spot where i can blow a hole into diglet cave and look for the pokeballs.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 01:43:25 am
I think I already found those, there were only 4 as far as I know.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:44:39 am
Yeah, they had three each. The last two pokemon are a couple of magikarps, far from evolving.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 01:45:08 am
Rex feels that grunts are stupid, he thinks you might have missed the one with Latias in it.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 01:55:39 am
Hey, lugia, the knights can be forgiving sometimes even through death. just keep that in mind.

EDIT: Hang on fox, ninjask can't see her because the garden is indoor. and the knight was disguised. so explain that.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 02:03:42 am
True, but do you think Darkstar will allow it? He might say otherwise, but if he does, its his RP.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 02:05:41 am
He might, but it doesn't make sense to me. No one was supposed to recognize the knight, he had street clothes on.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 02:06:02 am
Hey, lugia, the knights can be forgiving sometimes even through death. just keep that in mind.

EDIT: Hang on fox, ninjask can't see her because the garden is indoor. and the knight was disguised. so explain that.
I was thinking there was some sort of sun roof. Just enough to let ninjask slip in and see her.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 02:07:06 am
Nope, artificial sun, the base is embedded in a mountain, so it makes it hard for sun to come in anyways.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 02:09:12 am
ok, let me edit then.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 02:09:51 am
cool
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 02:23:23 am
I think Darkstars online.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 02:37:45 am
Cool story, bro.

Edit: Do we need to do anything while it's still night, or should we change it to daytime now?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 02:50:56 am
I dont think we can really do anything but dream at night, unless you want to sneak around, but right now theres no reason for that so I think we should skip to daytime.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 02:52:16 am
I am going to smash my way into your base cortex! your in Mt. Moon right?

And for his set, as I plan on keeping him for a bit:
Rock Wrecker, Horn Drill, Hammer Arm, Earthquake, Smack Down.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 02:56:17 am
Yes, and have fun with a base full of knights, they don't like break ins. Hmm, how many should I send?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 02:57:37 am
I am a Team Rocket Admin! fear my power!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 02:58:55 am
I think 150 is a good number. How does 150 sound?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 02:59:57 am
my power is over 9000!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:00:26 am
no, too much, 20 with powerful pokemon, yeah, that should do it.

EDIT: Oh yeah, I'm there too, and I'm the strongest knight, who so happens to have security measres taken.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:05:57 am
Zoroark is using Illusion Army. Its like double team on steroids.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:08:22 am
Yeah, good luck with that, oh ,does someone want to be a temperary knight, remember, you're supposed to be strong, so full team, ok?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:09:54 am
My Zoroark is skilled at dodging attacks. Just try and hit him...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:11:54 am
Two extremespeeds, and a blizzard, plus being sealed in the room, you may want to give up. Seriously, anyone want to be a temporary knight?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:16:00 am
zoroark and crobat are out cold...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 03:16:18 am
Yeah, good luck with that, oh ,does someone want to be a temperary knight, remember, you're supposed to be strong, so full team, ok?

I'll do it! I love playing NPC's.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:18:19 am
It's over, fox ran. FEAR THE POWER OF THE KNIGHTS, TEAM ROCKET.

EDIT: Darkstar, it was already over, you may need to edit.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 03:21:17 am
Like I said, I'll play the Shadow knight whenever you deem it necessary. Now if you'll excuse me, I'm going to go make some bread.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:21:45 am
I just called for a full scale attack dude, its not over yet.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 03:22:54 am
DAMN! You're bringing in the CAVALRY! Don't start yet, I'll be back soon enough. Until then, minor stuff.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:24:12 am
is it okay if i just store you in pokeballs and get the heck out of there, dragonite's extremespeed would get you guys to johto, and fox, you can't notice it.

EDIT: Meowth isn't online, but I think he would understand
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:27:13 am
Still, you aren't getting out of that mountain alive cortex, you are surrounded 100%
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:28:17 am
Good luck with that.

edit: Besides, I think you should have waited to do that.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:30:14 am
do what? surely you have escape docks?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:31:14 am
yeah, I do, but give the others a chance.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:32:13 am
We are looking to the mountain, not the sky, you will get through. We don't have any flying types up to block any aerial escapes.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:32:50 am
Yeah, but the others need to post, or we can't continue. I'm not allowed to god mod.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:34:44 am
ok, i get it. I will order the attack when every one else has posted about the situation.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:35:26 am
ok, good, i threw what is like a master ball at them, so lets see their reaction.

Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:39:26 am
no more posting! woot! wait... :-\
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:40:01 am
yeah, you didnt think team rocket were the only ones with special pokeballs.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:43:58 am
Can you guys wait about 20 minutes, i have to go
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:44:29 am
you have twenty minutes to surrender any ways.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 03:48:49 am
Ok, now that's not fair. I have other things to do. Give me some time, and i'll post in the rp when I'm done. You cant give me a time limit like that.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 03:50:20 am
twenty RP minutes man. that means when ever you get back.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 14, 2011, 03:57:29 am
lol calm down cortex^^
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 04:24:20 am
Where did everybody go go go...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 04:48:24 am
I;m back, have atixedo shirt, about to get pizza, yay. Oh, and celebi is inside the pokeball, so you cant take him with you.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 04:49:03 am
We could take the pokeball.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 04:50:02 am
I'm already gone
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 05:39:42 am
We're off to see the wizard! The wonderful wizard of Pokemon Storage!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 05:53:56 am
OMG bill. YAY. Well, my char's ego is crushed, and so is his heart. Have fun with a collapsing base fox!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 10:37:44 am
Now you awakend a monster Cortex. I am going to get fired! You don't want to see Rex Angry...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 03:19:09 pm
Here is the traitor your majesty!(I'll change it if anyone has problems with it.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 04:32:26 pm
Ah, this RP finally picked up. We have our enemy, our heroes, and the surprise hero. Oh, and the knights are all over Kanto now, so team rocket members are not going to have fun, better not wear your uniforms around the knights.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 14, 2011, 04:35:33 pm
Only thing I found excessive and nobody pointed it out, is that with... how much already? 3000 grunts? No other authorities notice anything, nobody in the nearby towns saw anything, no patrols, no nothing...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 04:37:19 pm
Yeah, I thought that was excessive as well, and didn't see a way to counter, so we all just went with it. I didn't feel like designing a battle scene, so I had the escape planned. Seriously, if this is based after team rockets fall, wouldn't there be a lot less members of the organization?
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 14, 2011, 04:38:35 pm
Yea, was thinking about that too.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 14, 2011, 05:01:58 pm
It DOES seem a little unreasonable.

Off to school. See ya!
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 06:07:37 pm
Gonna grab some lunch, be back in a while. If Fox comes on and I'm not here, leave a message if anyone has problems with my recent post and I'll fix it as soon as i'm back online.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 06:34:59 pm
I'm back, just got back from eating some BBQ sandwiches.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 07:32:19 pm
So, no other char is supposed to know wher I am, correct? cause if someone does, then I call hax. Just kidding. Liking the way the story is branching out, especially on Lugia's part.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 08:35:28 pm
Uncontious and waitin to be saved, or arrested, by some knights. And thank you. But still if im going overboard, tell me, cuz sometimes I get a bit over my head.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 14, 2011, 08:40:04 pm
parashoot => parachute
torchered => tortured
literaly => literally
circut => circuit
Cerulian City => Cerulean City
uncontious => unconscious
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 14, 2011, 08:41:46 pm
lol thats a good grammar check, next time make him write the words 100 times so he doesnt frogets lol
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 08:45:58 pm
Lugia, you can have yourself be arrested by the knights. They're NPC's, just remember that they report to me on everything, and await orders. Knights run in squads of three, too.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 08:47:17 pm
Oh lord I dont normaly make that many mistakes, normaly its like 1 or 2, sorry bout that, least it's fixed now.

Got it, I'll keep that in mind Cortex.  ;)

Edit: Modified/Fixed.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 09:14:35 pm
It is time for an epic meeting between the traitor, and the strongest knight there is.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 09:16:10 pm
Well since I grabbed 4 pokemon before the base went kaboom, I should give an update on my current team.

Sneasel
Politoad
Shelgon
Castform
Pignite
Tentacruel

Dis is gonna be epic.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 09:26:59 pm
Please note my characters look, street clothes, no armor. And a bit tired looking. ( He has lost a bit of sleep)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 09:30:49 pm
Naoron is still recovering from the crash, and is payign little to no attention to his surroundings but he'll notice eventualy.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 09:36:08 pm
ok, sounds good to me.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 14, 2011, 09:43:02 pm
Well I'm interested in joining this R.P again, though I'm going to take a less...homicidal approach than I did last time. Besides the R.P has grown to a point where the rules are set and there are more limits to what a character can do, especially on their own. Not doing a horror character this time.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 10:04:37 pm
And it begins, the story grows, and my char looks like a hobo. Apparently, a clean hoodie and jeans shouts Hobo. lol
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 10:13:57 pm
Well he definitly looked alot more diffrent than ANY knight that Naoron has ever seen, and plus he looked like he stayed up all night, wich he pretty much did, so he looks like he's been traveling alot in my point of veiw.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 10:19:17 pm
true, and I posted something that may be surprise.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 14, 2011, 10:51:11 pm
And now we are entering the scene were Naoron shows he has a brain!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 14, 2011, 11:08:39 pm
damn I missed alot over a few hours gone...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 14, 2011, 11:57:23 pm
Lugia, everyone in kanto knows the knights, so you don't need to be disguised. It's johto where they don't have much influence, so they stay disguised there. Just saying.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 15, 2011, 12:00:42 am
Well yeah, but I figured we would stand out in a crowd if we were in armor, and plus Team Rocket is still at large so they could be spying on us outside of the Pokemon Center.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 12:03:34 am
Think of it this way, increased patrols means the knights are everywhere, which means they will check on someone acting suspicious, which means no chance for team rocket to spy, even in the sky. knights use the land, sea, and air. hence my chosen pokes.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 15, 2011, 12:09:22 am
Ok, guess I'll edit.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 01:16:32 am
So, is serperior going to freak out on his one enemy? I wonder how events will fall.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 15, 2011, 01:21:08 am
Yeah, but I figured by the time he gets there their bodies will still be switched, then he'll actualy be able to talk to me, i just thought it'd kinda make thing a little more interesting to see what happens when Serperior is in human form... or rather borrowing one.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 01:22:37 am
Yeah, I just can't wait to read how it goes down.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 15, 2011, 01:47:13 am
Ooooh, this is going to be fun...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 01:47:38 am
yes, very. Loving every bit of it so far.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 15, 2011, 02:15:44 am
Hey, Aqua. Would you be willing to let Serperior and Latias switch bodies sometime later in the story?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 15, 2011, 02:19:48 am
Body switching is fun!~
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 06:11:05 am
Somebodies gonna get a hurt real bad. The musician knight doesn't play the flute. He has a harmonica. Unless the guy in the pizza place is a fake, then I'm cool with it.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 15, 2011, 06:22:29 am
going to sleep now... pleasse someone leave me a short version of what happened when you all stop posting for today...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 06:23:27 am
ok, im done actually for today, just got back from my choir concert today, we rocked it out, in a choir sort of way.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 15, 2011, 06:26:34 am
I'm just about done too. 'Night Aqua!
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 15, 2011, 03:05:49 pm
morning, pleasse tell me when its my turn to post
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 15, 2011, 04:04:50 pm
Go ahead, we're kinda at a standstill.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 15, 2011, 04:21:43 pm
no, just asking because Latias is resting, and serperior and bill only did i dunno what
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 15, 2011, 04:23:23 pm
I fixed it, nows he's playing the harmonica. I thought he could play more than one instrument, I was wrong.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 15, 2011, 05:24:52 pm
Meowth, where is your character?
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 15, 2011, 07:05:18 pm
I removed the random poster's post, but I can't send in a warning...

Next time, you can still report the post. But try doing it only once, like... when you report the post, say it here so that others know you have already reported it and needs not be reported again :)
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 16, 2011, 02:08:11 am
have to go to sleep soon today, tomorow i have a airsoft game so i have to get up early, cya all tomorow
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 04:41:30 am
'Night Aqua!
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 05:22:21 am
As soon as you all awaken... you will see the most epic pokemon fight of the century of me vs the boss.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 16, 2011, 05:33:57 am
*bangs head on keyboard* you know now that there is pretty much no team rocket I have some ideas that took awhile to develop that are down the drain, and you jsyt made most other posts in the RP that were trying to get to the war part useless.....
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 05:40:39 am
Oh... I went overboard didnt I?  :-[

Well I'm going to let everyone else see it and put in a vot wether I should delete it or not, cuz that took alot of work to post. If most of us have a problem with it, I wont mind deleting or editing.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 16, 2011, 05:45:12 am
I am saying you need to delete it, I am saying you may want the boss to come back so the story can continue.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 05:48:30 am
First off, this entire post ruins a lot of ideas and plans that other people had. Second, I didn't even get to help with this at all, considering I was controlling 3 knights who were helping you. Third, you seemed to forget that 2 knights went with you, and then you battled ALONE. Finally, Tepig can't learn Thunder punch or Mach punch. You COULD however do Pignite.

Overall, I think you put a LOT of effort into this post, and I like that, but maybe you should section it off into parts, so that other people...

A. Get to use some of their ideas and
B. Get to help in this entire battle.

So maybe save some of the post, and put in parts as we go along.

Edit: Aren't we also forgetting that there is still another base?

On the other hand, it seems like with how this is going, we're finishing the point of this entire RP within the course of only a couple pages of posts. Maybe we should lose the battle?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 05:52:45 am
Alright, but give me a minute, my computers being a *EFF*er right now.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 05:57:23 am
Should the RP really end in Kanto? What if something happens in Jhoto that we may need to fix, like a new evil organization spreading there. And I edited, now theres plently of places pleople can help at, and it leaves some suspense of a "father and son" final battle, not the final battle in the RP, just the final battle between them.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 06:54:03 am
I know, but this RP (like the last one) has become more about Team Rocket. If we take them out right away, the point of this RP isn't here anymore. I was hoping to get more trainers to avoid this, so it would be more like an adventure, less of taking down Team Rocket. But I honestly think that what we have now is better than the first try at this RP...

Anyway, the point is I think we shouldn't 'solve the conflict' this soon.

Edit: Let's leave the story as it is for Today/tonight, so that other people get a chance to have their input.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 07:45:13 am
We can get rid of team rocket now, and then go to the adventuring part. Something else could pop up, like lugia said, and you could decide what it is Darkstar. Think of it this way, Latias would be safe, and Serperior can finally show her the world. I'm planning on having Altair retire from the knights to do some solo training after the conflict, maybe help the knights get noticed in Johto. I'm sure it will all flow from there. Lugia, try not to end the conflict so soon so I can do what I'm trying to do as well. Don't forget that me and meowth are also trying to do something as well.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 16, 2011, 08:15:36 am
Yeah, I had something epic for celebi to do.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 03:40:33 pm
Actualy, to tell the truth I dont plan on winning at all, i'm thinking of something like he loses because of the boss showing his true power. Then mabye I can try retiring from the knights and starting over as a normal trainer in Jhoto to try and find his true power.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 16, 2011, 03:43:36 pm
Even if Rocket dies Rex won't stop till he has your heart on a platter Cortex. 8)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 06:13:33 pm
And I won't stop until I have your neck in a noose.

...metaphorically.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 06:53:37 pm
And I blew up a rocket base, like a boss. Tell me if that was ok.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 06:56:35 pm
Sounds fine to me if Lugia plans on losing the fight somehow. But that might be a little more difficult now that Latias and I are here.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 06:57:19 pm
Yeah, I seen that. But my guy doesn't plan on losing.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 07:07:14 pm
Plans change, I think we'll win now... Looks like the rules *takes out sunglasses* just got screw- *shot in head*

Mokuba:Nice shot big bro, how many did we get now?

Kaiba:*Smiles, +1 dead puppies* Somewere around 1000 noobs who copy my punchlines.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 07:08:14 pm
Lol, I love yugioh abrigdged. And now I'm there, thanks to extremespeed dragonite. BTW, he can't use that move anymore, out of PP
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 16, 2011, 07:53:23 pm
me writing this post to be stoped by the caught of Lugia....


Post:
((i hope tm moves count as well, she could have been taught these moves, Moveset: Flash, Double Team, Mist Ball, Outrage and Heal Pulse))

Latias looks at them then at Lugia, she noticed she was using Bide, Latias calmed to and started concentrating, she didnt had a choise, she had to use that move again, her eyes suddently shine brightly, using Flash, flashing Lugia's eyes, she then used Double Team and separated in multiple copys, then lunges to Lugia getting ready to use Outrage as she lets out a big howl as Latias and the Copys lunged at Lugia at Jet speed



im going out for now, pleasse dont mod Latias...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 07:56:27 pm
BTW Cortex, how'd you animate your new icon? It looks epic.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 07:58:42 pm
just look for anything with the letters gif at the end, and paste it inot the area that says URL, deleting the IMG code if any. And we won, now to celebrate and begin a new chapter in the RP. Though I don't think shadow pokemon were the point here either, I think it was for the legends to arrive.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 08:11:54 pm
Well yeah, but the Lugia was tortured ever since it was born, so of course it turned into a shadow pokemon. The boss just happened to have a snag machine because he wanted something cool to steal pokemon with, he wasent the brightest tool in the shed.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 16, 2011, 08:19:41 pm
*** tortured

>.<

torch is a wooden stick wrapped at the top with some cloth soaked in petrol or oil to light the path of people in the middle-age, and torchered... I leave you the meaning to guess.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 08:21:54 pm
This is why spelling is my worst subject in school.  :P
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 16, 2011, 08:37:41 pm
Spelling is not a subject... It's part of english.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 09:02:18 pm
*facepalm* Sorry, english is my worst subject. I'm being an airhead now...
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 16, 2011, 09:50:46 pm
back
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 16, 2011, 10:19:30 pm
I find it Ironic that it's a pokemon RP, yet we have NO trainers.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 10:22:23 pm
Going to become one, watch, or read.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 10:24:25 pm
Well what abou- wait no he's a knight...
...
Oh i know! What ab- wait, wait, no... I was a grunt now I'm a knight....
.........
OH! What about whe- No wait.... he's not even in this RP....
..........................................................................

I've got nothing.

But I will also be a trainer as well!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 10:40:18 pm
Read up, you may, or may not be surprised.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 16, 2011, 11:47:22 pm
Brb, gonna get some dinner.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 16, 2011, 11:47:57 pm
Lugia, that is a lot, no way your guy moves that fast or he would be able to go and help me if he wanted.

EDIT: Beware Altair's Poke-Fu
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 17, 2011, 12:22:41 am
true, I'll save that ruins of alph thing for later, I'll edit my post.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 17, 2011, 03:18:56 am
Psssst. Go to Goldenrod...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 17, 2011, 03:21:42 am
We already decided on ecruteak, cause it's the main area of the legends. But you guys can meet us there is you want, shouldn't take you long.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 17, 2011, 07:20:57 pm
jerry dont ignore my post, Volcarona came out of the room that she was being treated in to go see Jerry, now its in front of him
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 17, 2011, 07:35:12 pm
Oops, I was at work when I read that.... and when I'm at work, I try not to get too distrated by PU :-[

Thanks for reminding me, though it's the wrong thread XD
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 17, 2011, 07:43:11 pm
oh right.. lol sorry^^
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 02:19:13 am
It's on Cortex. Rex just suffered a psychotic break, and he is going to go all horror movie on you...

P.S. You can't find Luxray's grave. No one can, its in a secret spot that only I know about.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 02:30:19 am
Rephraseing that, ok, cool bro.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 18, 2011, 03:35:27 am
Okay, I'm too lazy to read that much, so can someone summarize what's happened so far?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 03:37:01 am
Lugia caught two pokemon, fox is looking for me, me and meowth are in ecruteak, and my char is disguised as a poke freak. the end pretty much summarizes it from there. you and aqua can try to meet up with us at tin tower, becuase my guy won by forfeit (read to see why)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 18, 2011, 03:58:57 am
Gotta go soon, I've got exams tomorrow, wish me luck!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 04:02:49 am
ok, good luck, we can continue this battle scene later.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 18, 2011, 04:04:49 am
Thanks, gotta go, bye!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 04:06:52 am
ok, and you won thanks to meowths post
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 18, 2011, 04:10:33 am
Celebi be ticked off.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 04:14:53 am
Going to get some food, will be on later.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 18, 2011, 04:17:50 am
K then, I'll try to build off, now that we've been on the train for a while.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 18, 2011, 04:19:29 am
Celebi right now = confused.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 04:48:46 am
Cortex, when you mention my murder, feel free to introduce it any way you like, the way you know its me is I spelled "Knight" in his blood.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 04:51:43 am
Fox, 1-the johto knights are hidden, 2- they don;t know what altair is up to, only that he retired. 3- you need to edit to compensate for that info. Also, darkstar had this RP restarted because it became dark the first time, I don't want to have to restart again, though if it does, I will be a legend instead.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 18, 2011, 05:00:01 am
Just so you guys know, you CAN stitch characters. Kinda...

The way it works is you have to find a way for your character to leave the story in a logical way, that fits into the story. So you can't just fall off a cliff or something. Like for Rex or Cortex, it could be one of them kills the other.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 05:07:21 am
Ouch man, you want my guy to die?

edit: so you and aqua know, my char's ID fell out near you guys.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 18, 2011, 05:34:10 am
I meant to say switch, but whatever. Anyway, it doesn't require death, it could be something as simple as you decide to leave to go train in a different region. Like saying you're going to Hoenn or something.But there has to be some sort of reason for this.

Edit: I never said I wanted him to die...out loud...

Edit again: I didn't know you were wearing a mask.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 05:38:17 am
well, he is trying to lay low since someone is trying to go manhunter on him.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 12:18:40 pm
Fox, 1-the johto knights are hidden, 2- they don;t know what altair is up to, only that he retired. 3- you need to edit to compensate for that info. Also, darkstar had this RP restarted because it became dark the first time, I don't want to have to restart again, though if it does, I will be a legend instead.
Remember the shop keeper? I did some asking around and found that you had headed into Johto like I was. Figured I would give you a reminder I was still alive and very angry.

Edit: Can you tell me something Rex can hit that will hurt you personally? I don't want to Gmod.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 08:08:36 pm
The shopkeeper was also in Johto. -_- I left soon after meeting Naoron after our fight, the time span shifted forward a lot. The only way you could do all that was if you tracked the radio before I destroyed it. I put that in so you can run with that, the last known location was in Ecruteak. Then you can run the whole shopkeeper seeing me, but how could he remember a random face, my guy didn't show a knight ID card, he feels it's pointless. Plus, if it was the hidden knight base shopkeeper, that was an old woman, and she isn't a knight, or wasn't, because technically, you killed an old woman. And in anyone's eyes, killing a defenseless elderly person is the biggest No-no ever.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 09:27:50 pm
Ok, sounds good to me. I do have a Crobat to fly me from place to place, just so you know. ;D

And Rex is insane with grief. He doesn't care who dies as long as he gets to you.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 10:07:35 pm
Ok, just don't go overboard, because my guy can pull a good manhunter as well, and he can recognize your aura. the last battle made it easy to for him to identify it. And if meowth decides that celebi learns o tie travel after the shrine, my guy may need to use it to stop you, since he would know where the murders take place.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 10:43:43 pm
That gives me an idea Cotex. If mewoth agrees you can use him to go back and stop Luxray's death...
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 18, 2011, 10:50:10 pm
That could be awhile, celebi will not remember how to time travel after this one time.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 18, 2011, 10:54:36 pm
That gives me time to have some fun here!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 18, 2011, 10:57:25 pm
Yeah, but I'm waiting for a post so we can time travel.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 19, 2011, 12:30:23 am
Back, the exams were MURDER, everyone in my class failed, it was terrible.  :'(
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 19, 2011, 01:52:15 am
Back, the exams were MURDER, everyone in my class failed, it was terrible.  :'(

EVERYONE?! Dang.

Aqua, you want to start off?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 19, 2011, 01:55:29 am
I left a surprise for all of you. 8)

[spoiler]Your seat might be getting a little hot... Its a smoke bomb. Post as you see fit.[/spoiler]
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 19, 2011, 02:12:19 am
Yeah, I studied my arse off for nothing. The grading scale is alot more strict than my old school, what would normaly be a B is now a D. Back to Rp subject, is it okay if my trainer spoke pokemon because of the power of the Unown, in the movie they granted wishes. I'm not gonna be a noob and go overboard with it.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 19, 2011, 02:15:45 am
Don't know, ask darkstar, oh and cortex....TIME TRAVEL!

Note:When i said celebi and altair where in a cave, i wasn't really god modding because cortex and i were talking and decided to do it this way.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 19, 2011, 02:17:03 am
Sure, but make it like a 1 time thing. If you somehow find more Unown, then you can do it again.

And Meowth, he WAS asking me. :P
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 02:21:40 am
Oh yeah, time travel, a showdown with giovanni is so happening, and I get to break the news that team rocket is destroyed once and for all.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 07:47:42 pm
Double post for a reason, Jerry, the last post of the RP needs to be removed. Seen it after mine was posted. It's by Zorocario in case someone in the RP posts after I post this.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 19, 2011, 08:24:22 pm
then Weavile named zoro saw the celebi and thought he should follow it because he was one of the trap pokemon in team rockets hideout and also thougth he might needed help or a fried to talk to

Removed

Reason: Profile not yet approved.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 09:18:57 pm
For anyone starting new in Kanto, here are places that have been destroyed for the most part: Mt. Moon, Diglett tunnel, a building in Viridian, Celedon, and Violet. Also, team rocket has been destroyed, and you guys should be seeing a bunch of knights walking around. That is what you need to be updated.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 19, 2011, 09:27:37 pm
oh ok and what building in viridian is destroyed? its not any important building is it?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 09:33:31 pm
No, just a random rocket base, all the buildings destroyed were bases.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 19, 2011, 09:41:24 pm
uhm is broke with ash or is he the gym leader of pewter still?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 09:43:10 pm
Brock is the gym leader of pewter, and Giovanni is not the gym leader anymore, if you read the time travel post, I kicked his butt in the past, the new leader would be Blue (or gary).
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 19, 2011, 09:49:14 pm
i know that about giovanni but my character dont :P
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 09:51:41 pm
Ah, ok, that would make sense.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 19, 2011, 11:30:05 pm
Hey cortex, I have a question. What am I allowed to uncover about your char?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 19, 2011, 11:33:51 pm
You've uncovered all you could. Here is a little tidbit. He has no family, he was an orphan. First pokemon was hounour, but it was killed by an unknown organization. That is all there is, only that he learned all he can about pokemon, and fighting.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 19, 2011, 11:37:39 pm
ok thanks. didn't want to repeat my most common mistake. ;D
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 01:35:41 am
Yeeeesh, this weeks been rough, but now it's the weekend and I have plenty of freetime.

I had to do like three exams yesterday, I'm not sure if I passed or not, but they havent told us yet.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 22, 2011, 02:53:04 am
um... Lugia... why did you in only 2 posts got 2 badges and teleported from one town to another?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 02:58:31 am
yeah bro, take it slow, i mean, these gym leaders are supposed to be tough. You can request that someone plays the gym leader to make the battle interesting, i played the HG/SS versions, and the events you put are way later that what really happened, next thing you know, team rocket will attempt to take over the radio tower, when it is already done and over with, so most of the HG/SS events will be done with. Me and Meowth only used the Celebi event because Celebi can time travel, and that can be anything.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 02:58:56 am
Hmmm... you have a point I'll try to fix that.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 22, 2011, 03:03:30 am
Plus, I think the battle with Bugsy was WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too short.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:05:23 am
Agree, Bugsy needs a bit of recognition.

EDIT: Also, if this is after the johto events, the gym leaders should be a lot stronger, so bugsy may have three fully evolved pokemon, one of which can be scizor
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 03:06:32 am
True, that was kinda lame, when I battle him I'll make it alot longer. BTW, anyone interested in controlling Gold? Or whatever you call him.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:07:52 am
Manga Gold, he is awesome. But in this RP, he would be stronger. Maybe give him some gen 5 pokes that suit him well....

EDIT:darkstar, want to be Gold, his current pokemon are

Ambipom, Politoad, Typhlosion, Sunflora, Sudowudo, Togekiss, but you can swap out if you like.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 03:14:07 am
Well yeah, I'm probably gonna lose, but my character dosent know that. And thats true I havent thought about that. Lets see pokemon that suit him...

Mabye his team could be:

Scolipede
Krookodile
Zoroark
Feraligatr
Scizor
Charizard

Any other suggestions?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:15:53 am
Check the previous post, I completely forgot that Darkstar's profile pic is Gold, and he would probably be the best bet to battle you. And his lineup is decent.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 03:18:00 am
Wait, your talking about Silver I think, or did I mix them up again?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:21:49 am
You mixed them up, Silver has red hair, Gold is the trainer you play in HG/SS. Silver has a different lineup if you want to follow the manga, since each game can be different.

Current Lineup: Weavile, Feraligatr, Honchkrow, Kingdra, Gyrados (Able to control other gyrados), Rypherior

I can be silver
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 03:23:19 am
Lol, sorry. I keep getting them mixed up for some reason. And alright, you be silver.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:25:37 am
Cool, wait for someone to post, then we can begin, oh, and use bulbapedia if you get confused too, it has a lot of references, but this RP is about legends, which my guy is focusing on.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 22, 2011, 03:31:32 am
maybe silver could be after strong pokemon still? she could go after Serperior and Latias
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:33:05 am
Silver is a guy. -_- Plus, he is already past that for this RP, he became strong on his own.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 22, 2011, 03:33:37 am
Silver is a guy. -_-
Thats what i was about to say.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 22, 2011, 03:39:36 am
yeah my mistake sorry, i know he is a guy

just saying, he could be looking a bit more
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:41:51 am
Nah, the RP is based further in the future, so he would be strong as he is.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 22, 2011, 03:51:02 am
Hey uh lugia, i think that sneasel wouldn't be able to shrug off a brick brake that is as strong as that and is super effective.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 22, 2011, 03:52:54 am
True, edit powers ACTIVATE
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 22, 2011, 03:53:35 am
Yeah man, you can't be stronger than this guy now, he is supposed to be extremely tough to beat. I'm rolling with that, but consider his ability as well.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 22, 2011, 12:59:38 pm
Cortex, just so you know, I am not planing any thing too big. I am going to lure you to Luxray's grave and ambush you soon though.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 22, 2011, 05:19:49 pm
Okay then, cortex we need to get into a fair amount of battles toget Celebi up to big level for what we had planned when we finnapy battle fox.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 22, 2011, 10:26:03 pm
lol, you fear me that much? GOOD!
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 22, 2011, 10:35:33 pm
Nope, but i want celebi to be able to use better moves to kick you're butt with.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 12:03:00 am
Have fun with that fox, just so you know, there is another player here, giovanni, played by Rob.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 12:28:22 am
Anyone wanna control the Cainwood gym leader? If not, I'll control him myself.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 12:31:01 am
I already am
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 06:27:20 am
Double post for a reason. I'm done too, you really can't do anything without someone going OP. Sorry, but the next post is my last.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 23, 2011, 06:30:53 am
What?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 06:32:43 am
did you read fox's post, he completely bypassed rob in the ruins somehow, and left with all the god legend orbs. OP, I'm done. I could take one person doing it, but two is just ridiculous. Darksar, it was fun, and thanks.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 23, 2011, 06:34:22 am
Ok then, I guess I will be out with the next post too then .
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 02:55:06 pm
Aw, just great, everyones leaving. Well I guess I'm just gonna leave too, It was fun Darkstar.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 03:32:38 pm
Well, obviously it's caused by one member only, and I don't think that it's worth leaving an RP because of one single player.

Things that can be done:
- Convince that member to edit.
- Boot the member from the RP.
- Or other solution proposed by founder.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 03:35:05 pm
Well yeah but, who caused this?  ???
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 03:36:09 pm
Should I know? I'm not participating in that RP :P

But I know, and I am not the one who should be telling you who that is.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 03:38:23 pm
Well In think the guy that trigered this is Fox, but I may have also caused this.  :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 05:59:08 pm
Leave the RP alone for a day, and everyone starts quitting. Damnit...

So everyone's leaving because someone did what again?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 06:03:33 pm
There's been too much OCing going around in the RP, apparently. I think The Fox triggered it because he snuck into the ruins of alph completly ignoring the existence of Rob's character.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 06:08:02 pm
Okay, so it's ignoring characters? I can understand the thing about the ruins of alph, and that should have been edited. But I want to know why no one said anything, and everyone just rolled with it. Like has been said, there are multiple things someone can do to fix it.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 06:10:20 pm
Well Fox is offline, so he probably just logged out right after posting, he might not know whats going on right now.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 06:13:09 pm
Still, if someone left a post here telling him to edit his post, he would do it when he next logged on. Opping happens, you just have to spot it out when it does.

Edit: If Jerry were in the RP, this wouldn't happen...
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 07:11:15 pm
so if this rp is over is someone starting another i wasnt very far but was enjoying my self and new character
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 08:29:23 pm
Allow me to explain a little more. When lugia was doing OP things, we corrected him, and he changed it. Now, I can understand that, one person is ok. When fox started doing his OP thing, and copying some of the things Rob had his character do when this RP started was getting too much. It's hard to run something when too many people start doing the same thing over and over again, and correcting it all the time gets annoying. I'm not saying this wasn't fun, it was, I enjoyed myself, and was able to get creative, but the bottom line is, godmodding was not the problem here, it was just people making themselves OP, ignoring other characters (I'll admit, I was guilty of that), or jumping into a place where someone is trying to get some character development done, they don't want to jump right into the action yet. One thing that got me annoyed though, which may seem pointless, is that I made some NPC's, and some of them had specific characteristics, and people just ignored those characteristics and made them seem ridiculous, i.e. Darkstar a lugia's rendition of the Musician Knight, who went from respected trainer to clown. In order for something like this to work, there needs to be more guidelines, and more discussion in the OOCC so everyone can know what is going on. Me and meowth have been using steam's chat to collaborate for a bit, but maybe we should have been using this to do that so everyone could know what was going on. Whether or not fox does edit, I'm still done here. Thanks again Darkstar, you had a good idea for this RP.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 08:36:18 pm
Well OP IS a included in gmodding (god modding), acting as 'god' in modding the self RPer's character :)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 08:44:05 pm
So thats what OP means. I knew it had soemthing to do with god-modding. Well now I'm a bit more experienced and know alot more on what to do and what not to do in future RP's. This was fun though, and very creative. Too bad we didnt get to finish the story though.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 08:52:08 pm
OP literally means OverPowered
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 08:59:27 pm
So this RP lived for how long? 2 weeks? Geez...

And I thought I had it planned out really well, giving people the option to play as a wide variety of characters. Looks like OPing wins again...
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 09:18:51 pm
Nuh huh. It hasn't won until the RP is closed. You can still act.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:22:11 pm
never give up!!!!!!!!!!!!!!!!!!!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:26:27 pm
What to do...What to do...

At this point, there are 4 options.

1) Restart AGAIN.

2) Restart, and change the premise and/or rules of the RP.

3) Continue as we are.

4) Close the RP.

I'm going to put a poll up, I want ANYONE AND EVERYONE who has taken part in this RP (that includes Cortex, Meowth, Rob, and Jerry too!) to vote on it.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:27:35 pm
restart get all the members to join at once instead of joining later
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 23, 2011, 09:28:05 pm
I'm voting for 3 as the poll is not up yet and I've got to go now. But of course, further action need to be taken for that to work.

Night everyone o/
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 09:29:56 pm
Restart and change the premise, make it more solid, and be strict on the Gmodding. That should do it.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 23, 2011, 09:31:10 pm
I am going to vote for 3, BUT we will have to A. kick fox out, or B. make him edit the post.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:31:25 pm
The poll is up, now please vote.

'Night, Jerry!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 09:31:58 pm
I change my vote to continue, as long as fox is kicked.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:33:57 pm
Just so you know, I expect to see 10-12 votes, one from everyone.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:34:17 pm
ok ppl fox made a mistake but he is my friend so be cool
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 09:35:40 pm
It is not the first time he did it.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:37:36 pm
lol i can believe it... ;D
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:38:50 pm
Yes, but like we said, it happens. We just need to spot it out when it does, and move on. Fox ends up editing a lot f his posts because of OPing, but let's face it, we've all done it. Especially when we were new to RPing. I know I did it a TON.

Edit: 6 more people.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 23, 2011, 09:43:31 pm
Fox isn't new.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 23, 2011, 09:44:35 pm
just so i know, what is OPing?
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:50:29 pm
lol good question.... :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:51:27 pm
Fox isn't new.

I never said he was, I'm saying EVERYONE did it when they were new.

just so i know, what is OPing?

Not recognizing when you're in the same area as another character. It's supposedly a form of godmodding.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 23, 2011, 09:55:16 pm
ok tks, i vote for continuing
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 09:57:10 pm
well i would like to start over cuz i dont know where anyone is thats y at the begginging of my rp post i put my location so ppl know where i am no one does that tho
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 09:59:14 pm
To tell you the truth, restarting sounds like a good option. But still, I want to wait until the voting is over.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 23, 2011, 10:01:30 pm
I am thinking restart, will all of us get to keep our profiles if we want?
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 23, 2011, 10:02:43 pm
ppl should also post where they are first b4 they post anything else...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 10:14:49 pm
I am thinking restart, will all of us get to keep our profiles if we want?

Sure, but you should copy your profile post, because I'll probably have the profiles page restarted again.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 23, 2011, 10:54:26 pm
starting over for the third time... pleasse warn before you do... not that i like the ideia...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 10:57:06 pm
looks like most of us want to continue where we left off and try not to let it happen again.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 11:06:26 pm
Yeah, but we're waiting on 4 people.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 11:15:11 pm
Rob said to just restart it, his computer doesn't work so he told me that was what his vote is.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 11:18:14 pm
Wait if his computers not working, then how did you get a message from him?  ???
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 11:19:47 pm
We're best friends, and we hang out a lot. It's college, duh.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 11:22:47 pm
Wow, I never knew! Ya learn soemthing every day.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 11:24:22 pm
yep, you sure do. Darkstar, who are you waiting on?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 23, 2011, 11:30:48 pm
Wait, restart and keep the way it is, or restart and change some stuffs?

Edit: Waiting on Augustus, Fox, and possibly Jerry and Dangerfield.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 23, 2011, 11:44:35 pm
I don't think dangerfield put anything into this RP. and he said restart and change some stuff, have it focus on the legends so we don't do that whole team rocket thing.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 23, 2011, 11:48:41 pm
im putting the same intro
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 23, 2011, 11:59:14 pm
Well if we DO restart, I'll either change my character to a very very evil dude, or just be a normal trainer. I wont be both if we restart though.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 12:36:08 am
I think if we change some stuff and restart, we're going to need more trainers. So I think I'll become a trainer too.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 24, 2011, 12:48:33 am
Well thats only IF we restart, there are still two more people that havent voted.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 24, 2011, 12:55:37 am
i will stay pokemon, i can go along with someone but without catching
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 12:55:48 am
I think IF WE CHANGE SOME STUFF and restart, we're going to need more trainers. So I think I'll become a trainer too.

Hmm...I never thought of that... :P
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 24, 2011, 01:08:05 am
Because of too much god modding (mostly my fault  :-[) and OCing, which is the same as godmodding.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 24, 2011, 01:30:20 am
I may be Darkrai, only because he is awesome, and being a legend seems easier than running an organization.

EDIT: Hey darkstar, if you restart, how about having people PM their profiles, so you can post them if you accept them.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 24, 2011, 01:45:51 am
Question, if we do restart, should we all be in the same region? I personaly think we should start in Jhoto and then go to Kanto, but that's just me.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 02:38:28 am
I may be Darkrai, only because he is awesome, and being a legend seems easier than running an organization.

EDIT: Hey darkstar, if you restart, how about having people PM their profiles, so you can post them if you accept them.

Well, the reason I don't do that is because it then makes it easier to see when RPers are online, so I know who will be able to post after I make my posts. Posts that don't have anything to do with the profiles page should be removed, but the last ones weren't.

Question, if we do restart, should we all be in the same region? I personaly think we should start in Jhoto and then go to Kanto, but that's just me.

This'll be discussed later, after we figure out what we're going to do next. 2 more people.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 24, 2011, 08:44:19 am
Well, obviously it's caused by one member only, and I don't think that it's worth leaving an RP because of one single player.

Things that can be done:
- Convince that member to edit.
- Boot the member from the RP.
- Or other solution proposed by founder.

I've been having a few mixed feelings about this R.P for a while, this was a last straw for me though. I agree kicking O.P'ers like Fox would be a start, but I don't want to invest time in an R.P that isn't going to last. One single player can ruin an R.P though. Being informed by my friend that I HAD to R.P RIGHT then because someone was being a jerk and walking all over my character when I wasn't looking was enough to turn me off to the R.P entirely.

As far as I'm concerned, if Fox stays, I'm gone

(Props to Lugiafan, always love it when people own their errors and learn from them, it shows they are mature and respectable)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 24, 2011, 01:15:56 pm
Well, it looks like even if one more person voted it woulden't make a difference now. Looks like we need to reset the RP.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 04:09:12 pm
Alright, I'll change the rules. Since there's no chance of another option winning, I'll put up my new poll.

Edit: Check the Front page of the RP soon. I won't be able to do a lot right now, but I will after school.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 24, 2011, 04:20:53 pm
Sinnoh for me
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 04:27:58 pm
I thought Orre might be a cool change of pace.

So I've looked through the RP page and the Profiles page, and the only thing I could think to do was add a rule about OPing.

Well, obviously it's caused by one member only, and I don't think that it's worth leaving an RP because of one single player.

Things that can be done:
- Convince that member to edit.
- Boot the member from the RP.
- Or other solution proposed by founder.

I've been having a few mixed feelings about this R.P for a while, this was a last straw for me though. I agree kicking O.P'ers like Fox would be a start, but I don't want to invest time in an R.P that isn't going to last. One single player can ruin an R.P though. Being informed by my friend that I HAD to R.P RIGHT then because someone was being a jerk and walking all over my character when I wasn't looking was enough to turn me off to the R.P entirely.

As far as I'm concerned, if Fox stays, I'm gone

(Props to Lugiafan, always love it when people own their errors and learn from them, it shows they are mature and respectable)

I understand where you're coming from, and I don't blame you. I don't really want to see you leave, but I don't really want to kick out Fox either. Hard decision to make...

But also, like I said FOR THE 3RD TIME, OPing happens, you just have to spot it out when it does. Just because it happens doesn't mean the story is ruined, you just have to fix it.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 24, 2011, 04:32:28 pm
Seems you're able to take it on your own? I'll just have a peek now and then. I'm getting myself involved in a huge huge RP :o
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 24, 2011, 04:46:38 pm
i never played Pokemon DX, thats why im not confortable with it...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 24, 2011, 05:09:58 pm
Seems you're able to take it on your own? I'll just have a peek now and then. I'm getting myself involved in a huge huge RP :o

What Huge Huge RP?

i never played Pokemon DX, thats why im not confortable with it...

That's fine. If it does get chosen, I'll post a map up for it.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 24, 2011, 05:11:39 pm
It's on deviant art, I'm late and missed some events, but better late than never for me XD

I just hope my vectors will be enough lol.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 24, 2011, 05:14:38 pm
I thought Orre might be a cool change of pace.

So I've looked through the RP page and the Profiles page, and the only thing I could think to do was add a rule about OPing.

Well, obviously it's caused by one member only, and I don't think that it's worth leaving an RP because of one single player.

Things that can be done:
- Convince that member to edit.
- Boot the member from the RP.
- Or other solution proposed by founder.

I've been having a few mixed feelings about this R.P for a while, this was a last straw for me though. I agree kicking O.P'ers like Fox would be a start, but I don't want to invest time in an R.P that isn't going to last. One single player can ruin an R.P though. Being informed by my friend that I HAD to R.P RIGHT then because someone was being a jerk and walking all over my character when I wasn't looking was enough to turn me off to the R.P entirely.

As far as I'm concerned, if Fox stays, I'm gone

(Props to Lugiafan, always love it when people own their errors and learn from them, it shows they are mature and respectable)

I understand where you're coming from, and I don't blame you. I don't really want to see you leave, but I don't really want to kick out Fox either. Hard decision to make...

But also, like I said FOR THE 3RD TIME, OPing happens, you just have to spot it out when it does. Just because it happens doesn't mean the story is ruined, you just have to fix it.

There is a drastic difference than a new player who doesn't know the rules (I'll role with it there, let them get used to it) and a seasoned poster like Fox who just disregards the rules for the heck of it. You cannot tell me a guy with four or five stars DOESN'T know that OPing is wrong. I agree, it needs to be fixed, but pruning the weed only does so much, you need to take it out by the root. Its not only me pointing out Fox as well, its obvious what needs to happen.

there is a saying "Do the same thing, get the same result" and the second one "Crazy is doing something over and over and expecting a different result"

You can restart the R.P, let everyone who was here including fox in, and have the same end result because nothing was really fixed in the first place.

Look your a nice guy, and I like your R.P's for the most part, but there needs to be more of a filter on who is allowed in, and people who are NOT going to change should be included in that.

Really look at the situation, heck I could even see ME who is the problem to the R.P, given it died shortly after I joined twice now, what ever your conclusion act upon it so that the other R.P'ers can have a good time. You know my stance about fox, I wont be mad at you or anything if you let him in, I just wont join.

Title: Re: [OOCC] Rising Legends
Post by: deadae on October 24, 2011, 06:27:32 pm
fox is my friend but rules are rules ...so if hes gotta go hes gotta go maybe that should be the next pole kick fox or keep fox lol sry fox but no one wants u here man...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 24, 2011, 06:53:41 pm
I like the Orre Region, it has a lot of exploring capabilities, though there are no known gyms in either of the games it was used in. Though if this region is used, I think some people might try to have shadow pokemon in the RP, and though they are cool, having to research those moves and effects can be a little annoying, especiall since XD (yes, its XD) has more shadow moves in the game, like a weather one. So if we do Orre, can we just leave the shadow pokemon out. Remember, in that region, it's mostly a dessert, and you have to travel via hover vehicle to get from one place to the next, there are only 3 places where you can catch wild pokemon, and 3 tournament areas. But Orre is still awesome.
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 24, 2011, 07:05:13 pm
wtf is orre
never seen sinnoh or unova
Title: Re: [OOCC] Rising Legends
Post by: zorocario on October 24, 2011, 07:11:18 pm
Unova is the black and white religon right guys
and what is Orre religon never heard of it
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 24, 2011, 07:25:46 pm
Look up pokemon Colosseum or pokemon XD gale of darkness on Bulbapedia. It's the one region that doesn't have a pokemon league, and the point of the story was to stop shadow pokemon.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 24, 2011, 07:41:31 pm
wtf is orre
never seen sinnoh or unova

Unova is featured in the 14th season of pokemon as well as the games Pokemon Black and White. It was designed after new york city and is located away from the other regions like Kanto, Jhoto, Hoenn and Sinnoah. It is where those Daoist dragons are (There are three dragons in all, Reshiram representing Yin Or Law, Zeckrom representing yang or Ideals, and Kyurem representing the far less known sign Wuji (absense of yin and yang, the void who is beleived to be the body of the original dragon). It has many cities, a pokemon league, gyms to battle in, and where the 5th generation pokemon are

Orre is the sight of the game Pokemon Colosseum and is a giant desert wasteland, not a whole lot of wandering pokemon and rather bland as far as a site for an RP geographically speaking
Title: Re: [OOCC] Rising Legends
Post by: Jerry on October 24, 2011, 07:54:51 pm
Well, I'm acquainted to Oblivia and Almia when it comes to off-spins, but that's it :P

Oh, not to forget the PMD worlds ^-^
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 25, 2011, 01:19:00 am
*facepalm* ORRE! I knew I heard that SOMEWHERE! If only i knew it was the region in pokemon XD and collosium, I wouldve picked that. Too late now, I picked Hoenn.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 01:21:36 am
I'll note that, don't worry.

I'm sort of at a loss at what to do. I want to have Hoenn and Orre, but I don't know which I should vote for...Well, you know what they say. When it doubt, pick Hoenn!
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 25, 2011, 01:23:33 am
Thanks dude!  :)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 01:25:56 am
Well, I'm acquainted to Oblivia and Almia when it comes to off-spins, but that's it :P

Oh, not to forget the PMD worlds ^-^

I didn't include those because there wasn't enough in those regions to justify choosing them. I think...

I know one of them has literally 4 towns. I just didn't think there was enough in the actual regions. But then again, Almia did have quite a few varied areas in it...

Edit: Just so everyone knows...


THIS IS THE SECOND AND LAST TIME THIS RP WILL BE RESTARTED!!
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 25, 2011, 02:11:41 am
Wait a minute, second time? You mean this happened before?  ???
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 02:24:00 am
Yup. I won't go into it, it's not relevent.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 25, 2011, 03:20:26 am
Lugia, if oyu want me to tell you what happened in the first time, pm me, i will tell you

i just hope this time it will work...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 03:29:28 am
Wait a minute, second time? You mean this happened before?  ???

Yeah, THAT one only lasted a few hours...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 04:15:38 am
Yup, pretty much...

Anyway, I hope to avoid that this time, which is why I'm trying to get this much info from you all.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 25, 2011, 04:21:26 am
Well, if we do restart, I'm going to be a pokemon, that organization thing is a little much. I don't think a player should be the leader of an organization. A member of a current organization is enough in my opinion, but you shouldn't be able to call an army. That was ridiculous.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 05:21:39 am
Of the two, I enjoyed being an evil pokemon more than Giovanni but I might try to be a different pokemon this time

 like an evil Pachirisu


(http://i532.photobucket.com/albums/ee323/Doggielove7/evil%20pokemon/untitled-3.jpg)

or an Sneasel

(http://i1129.photobucket.com/albums/m509/2ne1dunsparce/Pokemon/Sneasel.jpg)


or maybe...the return of Darchu


(http://i532.photobucket.com/albums/ee323/Doggielove7/evil%20pokemon/kgfgf.jpg)
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 25, 2011, 05:25:10 am
Evil Pachirisu NO, Pachirisu its the cutest pokemon ever.... he isnt evil, and no more Darkchu.... enough with the nightmares... u can be a sneasel....
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 05:37:13 am
Evil Pachirisu NO, Pachirisu its the cutest pokemon ever.... he isnt evil, and no more Darkchu.... enough with the nightmares... u can be a sneasel....

awwz, but I liked the idea of an evil Pachirisu lol

And no more Darchu! but he wasn't all that bad
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 05:52:11 am
I'm going to have to agree with shin on the Darchu, but I would allow an evil Pachirisu.

>_> Don't look at me, it was Team Rocket.

And let's face it. No matter how evil you try to make that pokemon, you still want to hug it.

Well, if we do restart, I'm going to be a pokemon, that organization thing is a little much. I don't think a player should be the leader of an organization. A member of a current organization is enough in my opinion, but you shouldn't be able to call an army. That was ridiculous.

I think that's my fault. I didn't give good instructions on how to run it. I think that role can only be played by someone who's good at keeping track of all of the characters.

(Hint Hint)

By the way, NOW I will be accepting profiles again, that includes profile changes. I'm thinking I'll allow Profile Changing Periods once every month, but with specific restrictions. What do you think? Think it'll get too complicated?

Edit: With 9 votes, it looks like the most favorable regions are Kanto and Orre! I'll plan the RP accordingly.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 25, 2011, 06:19:59 am
my profile is staying the same so dont erase it...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 25, 2011, 08:33:39 am
Ok, when the profiles page is cleared, I will post my new profile. Or can we post now. And on your hint hint darkstar, did you mean me, or you?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 25, 2011, 04:14:33 pm
I meant me, but I'm not sure if I'll do it or not. I kinda want to be a trainer.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 06:54:49 pm
will players acting as pokemon have 6 moves again? I love how Darchu was too scary to let back in the R.P lololol, he must of really made an impression on you all (well legendary pokemon did faint from terror and flee from it, and even the Knights wouldn't mess with my darchu X3)

Could I have a similar backstory for Pachirisu or whatever I choose (geneticly altered) or will I have to come up with something else
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 25, 2011, 07:01:39 pm
Darchu was awesome.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 07:34:16 pm
Oh, got an idea, could I use an anthropomorphic character? that would an interesting twist on the genetically altered bit.

Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 25, 2011, 07:41:10 pm
how about just normal pokemon and normal people?... geez...
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 25, 2011, 07:50:26 pm
if were doing special pokemon then im being druggie his ability is offer -he offers ur pokemon weed and all pokemon accept (depending on thier nature) and cant stop laughing.... :P j/k
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 25, 2011, 07:53:55 pm
Not new pokemon, just evil versions of them deadae.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 09:03:53 pm
I didn't loose anyone on the Anthropomorphic character, Right? it wouldn't be a "new" kind of pokemon persay, but like a person whose genes were spliced with a pokemon.

 (http://i459.photobucket.com/albums/qq318/Kittypoptart/Pokemon/Scyther.jpg)(http://i284.photobucket.com/albums/ll13/9Tomma3/Pokemon%20Human/4711.jpg)

There would be the whole question of "is this person a person anymore? does he/she have rights of a human or could he be captured by a pokeball and be used by another trainer, is it reversible, does he or she want to reverse it?

(http://i785.photobucket.com/albums/yy140/Lilith_Corvinus93/Pokemon/HoundoomBoy.jpg)
If I have all that conflict for the character I wouldn't even have to play him off as "evil", rather just trying to stay free and alive. He/she wouldn't be much different than a "talking pokemon" and I could play off of that pretty well

(http://i284.photobucket.com/albums/ll13/9Tomma3/Pokemon%20Human/3761.jpg)(http://i836.photobucket.com/albums/zz289/sayurichii/human%20pokemon/MightyenaBoy.jpg)

Again its just an idea, but I like playing complicated characters

(http://i4.photobucket.com/albums/y113/SZubuza/Human%20Pokemon/065.jpg)(http://i4.photobucket.com/albums/y113/SZubuza/Human%20Pokemon/197.jpg)
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 25, 2011, 09:08:35 pm
this is what i mean... pleasse only normal pokemon and normal peopple....
Title: Re: [OOCC] Rising Legends
Post by: deadae on October 25, 2011, 09:09:02 pm
BEING A POKEMON MIGHT BE COOL BUT IM AHUMAN FIRST ALWA...omg with these damn caps i keep hitting capslock when i type grrr.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 25, 2011, 09:43:26 pm
Yeah rob, if you want to do that, check out lugia's RP, it has similar things you're looking for. It's called X-fusion.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 25, 2011, 10:01:26 pm
Yeah rob, if you want to do that, check out lugia's RP, it has similar things you're looking for. It's called X-fusion.

huh,, okeydokey, i'll check that one out since I like that idea, but i'll figure out another idea for this one...the point is I want a unique character, its how I've always played
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 25, 2011, 10:03:27 pm
Yeah, I'd happily accept your profile if you join! The more the merrier!  ;D
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 26, 2011, 02:12:04 am
Yeah, I'd happily accept your profile if you join! The more the merrier!  ;D

I checked it out and posted a few questions if your interested

As for this R.P, it appears Athromorphs are out of the question unless Darkstar doesn't see a problem with it

hmmm....Well I guess legend is always an option (though I don't know of any emotionally disturbed ones), or a seasoned super well trained pokemon who lost its trainer and is out for revenge... I'll think of something
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 26, 2011, 06:38:42 am
Anthropomorphic pokemon...Can't ever be normal huh? I guess I'll allow it. But only cuz you're a friend.

BUT YOU CAN'T BE AN UMBRE-MON!!

Plus, we've heard of people becoming pokemon before. Anyone remember that guy who lived behind the Lake of Rage? If you talk to him in the original Gold and Silver, he says he's becoming a pokemon.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 26, 2011, 06:44:09 am
Anthropomorphic pokemon...Can't ever be normal huh? I guess I'll allow it. But only cuz you're a friend.

BUT YOU CAN'T BE AN UMBRE-MON!!

Plus, we've heard of people becoming pokemon before. Anyone remember that guy who lived behind the Lake of Rage? If you talk to him in the original Gold and Silver, he says he's becoming a pokemon.

Cooooool, I was wondering how you would take that, if thats the case I want to post another profile along with Mew and Mewtwo. To answer the question in the Profiles, Yes I do plan on being both characters, since they are going to be together all the time there can be good banter between them
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 26, 2011, 06:55:13 am
Hey, can we start this RP around next monday, meowth won't be on until then
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 26, 2011, 07:01:46 am
That's fine, I'll probably be busy until then.

Playing Kirby's Return to Dreamland and whatnot...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 26, 2011, 07:03:38 am
ok, cool.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 27, 2011, 04:58:03 am
(Awkward silence...)

So I was wondering.

Should we have an evil organization in the game? If so, which one? I think that we should, but keep it's activity low. I didn't do a very good job of limiting Team Rocket's activity, mostly because my character was out to seek revenge, and because we had two members who were in Team Rocket. But after I change my profile, I can manage it better.

I was also wondering what happened to Fox, because I know he's still active, but he hasn't posted anything here for a while. I'm thinking he probably just left already like Rob wanted...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 27, 2011, 05:53:32 am
How about we don't touch team rocket and have a new evil organization, because we can safely assume that all the other organizations are long gone. Team rocket doesn't make an appearance in Orre at all, there is Cypher, but cypher doesn't appear in Kanto. So there should be a new organization that is based in both, one that can be fun to play as, just no being able to call armies, or abtain anything special unless the one who runs it allows it, after being allowed by you darkstar. How I see it working, one person designs the organization, someone playing as a member asks them for something, the "leader" asks darkstar if it's ok to grant the request, but only for requests that are ridiculously huge, like that whole army thing, or a powerful new weapon. Since it is your RP Darkstar, you should be able to say what can and can't be allowed.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 27, 2011, 05:56:48 am
(Awkward silence...)

So I was wondering.

Should we have an evil organization in the game? If so, which one? I think that we should, but keep it's activity low. I didn't do a very good job of limiting Team Rocket's activity, mostly because my character was out to seek revenge, and because we had two members who were in Team Rocket. But after I change my profile, I can manage it better

I think in moderation an evil organization can be an interesting addition to the R.P. If you want an R.P focused on Defeating them, make the organization vary powerful, enough that you would have to flee from it and position yourself strategically to win. If the focus is the evil organization people should be able to join.

 If they are just there for color and spice, then only you should control them and be able to regulate when they act, if a player is a member it will inevitably become the focus since people will want to respond to that persons action.

What ever element you add too the world will be interacted with by the players. In the last two renditions of the R.P the vary first thing introduced to it was Team Rocket. Because of that, people responded to the only active part of the world, their was no real variety they could choose from. Most people want to be where the action is.

My suggestion is starting with a Pokemon League. This way Trainers who are experienced can put in their profile that they are in the League and when the R.P starts they can introduce their Pokemon in a traditional battle with one another and move up the ranks. People who want to be starter trainers or others can be in the stands or on a TV watching the fights.
 
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 27, 2011, 06:20:12 am
I actually have a good idea of how I want to run things like Gyms in Orre. It'll be like my own version of the pokemon league.

And I think it might be time for another poll...

1) Only Darkstar controls evil organization, no other E.O.'s

2) Same as above, have smaller E.O.'s as well

3)E.O.'s that people can join

4) No E.O.'s at all

(E.O.'s=Evil Organizations)

I'm thinking that either I control one main Evil organization that no one can join, I control the evil organization and people CAN join, we have SMALL EVIL ORGANIZATIONS that people can make and join, but cannot become big like any of the evil Team (Blank), or we have none at all. Let me know if there should be any other options.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 27, 2011, 06:35:37 am
I actually have a good idea of how I want to run things like Gyms in Orre. It'll be like my own version of the pokemon league.

And I think it might be time for another poll...

1) Only Darkstar controls evil organization, no other E.O.'s

2) Same as above, have smaller E.O.'s as well

3)E.O.'s that people can join

4) No E.O.'s at all

(E.O.'s=Evil Organizations)

I'm thinking that either I control one main Evil organization that no one can join, I control the evil organization and people CAN join, we have SMALL EVIL ORGANIZATIONS that people can make and join, but cannot become big like any of the evil Team (Blank), or we have none at all. Let me know if there should be any other options.


Judging from the last two R.P's, we want the main powerful organization (if there are any) to be controlled and regulated by you (talking to Darkstar here), if a player joins that organization you would have the power to demote or promote them for obedience, and kick them out and/or execute the character for going against the E.O's plans

if you want it focused on evil organizations, then allow the minor E.O's in, but once again make sure that your story allows for the human element regardless

Title: Re: [OOCC] Rising Legends
Post by: deadae on October 27, 2011, 03:11:52 pm
hmm maybe this time i'll play my character as darkstars left hand man who wants t6o be his right hand man really bad...mmm maybe idk yet
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 27, 2011, 07:23:04 pm
hmm maybe this time i'll play my character as darkstars left hand man who wants t6o be his right hand man really bad...mmm maybe idk yet

What would a right hand man do to make a left handed man jealous? Aren't they both Darkstar's hands in the end?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 27, 2011, 09:44:36 pm
Yes, but sometimes my left hand becomes jealous of my right hand because I don't use the former as much. I am Right-handed after all. =P

In all seriousness, what would happen is I would play as my own character, while also controlling the evil organizations actions. I won't personally play as the evil organization, I'll just control it. What do you think, think it'll work out well?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 27, 2011, 10:17:36 pm
Yes, but sometimes my left hand becomes jealous of my right hand because I don't use the former as much. I am Right-handed after all. =P

In all seriousness, what would happen is I would play as my own character, while also controlling the evil organizations actions. I won't personally play as the evil organization, I'll just control it. What do you think, think it'll work out well?

If that is the case then I wouldn't start the R.P with the evil organization, but the Competition or League or something along those lines, the E.O woould only be for color and flavor to the R.P and not the focal point
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 27, 2011, 10:55:58 pm
That should work out well, that way no one can do something over the top. And I agree with rob, the organization should come later, after everyone is settled somewhere. Just make sure the organization becomes known in both regions.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 28, 2011, 06:20:05 am
I think what I'll do is I'll take out the part about the organization leaders. I think it's good, but...

(Has Idea)

I'll be right back...

 8)

Edit: Forget it, back to the original plan...

So I'll get rid of the organizations and leaders. It's good, but it doesn't work with the RP I'm looking for. Maybe in a future RP... Might be up Rob's alley...

Anyway, I think I'm almost ready to start the RP again, just have a couple more things I want to fix, and then we'll be ready.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 28, 2011, 07:42:18 am
Yay, I'm looking forward to using my version of the Mew and Mewtwo relationship
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 28, 2011, 03:29:15 pm
Can we wait till mondayish to start? i am on a hotel pc and can't find any pictures for a new profile right now.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 28, 2011, 04:32:16 pm
Sure, that's fine. It'll probably take me that long to get it set up anyway.

So Rob, you're not going with the Anthropomorphic poke-man?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 28, 2011, 06:15:01 pm
Sure, that's fine. It'll probably take me that long to get it set up anyway.

So Rob, you're not going with the Anthropomorphic poke-man?

Nah, I was looking for something unique to roll play with, Mew and Mewtwo together is enough to handle, also the Anthromorph I wanted is already in another R.P, X-Fusion

(http://quizilla.teennick.com/user_images/S/SE/SEC/SECERTGURL1223/1252877603_7433_full.gif)

Title: Re: [OOCC] Rising Legends
Post by: deadae on October 28, 2011, 06:19:38 pm
so where will the settings be kantoh and?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 28, 2011, 06:27:50 pm
Orre.

I changed the backstory on the RP page. Check it out and tell me what you think.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 28, 2011, 07:38:54 pm
good to me
Title: Re: [OOCC] Rising Legends
Post by: zorocario on October 28, 2011, 08:15:37 pm
ME too
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 28, 2011, 10:22:00 pm
Me three!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 28, 2011, 10:47:14 pm
I like it, can we make suggestions for what the organization can be called? And what the league is in Orre?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 28, 2011, 11:32:25 pm
Well, I already know what the league is going to be, but I need to borrow my friend's Pokemon XD first so I can make sure that it works out. It'll be a surprise though.

As for the organization name, I have no ideas, so post your ideas, and we'll pick one or have a poll.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 29, 2011, 12:08:47 am
Well, I already know what the league is going to be, but I need to borrow my friend's Pokemon XD first so I can make sure that it works out. It'll be a surprise though.

As for the organization name, I have no ideas, so post your ideas, and we'll pick one or have a poll.

Don't try to hard to make the name sound cool, cause those names end up becoming a bundle of fail

The scariest thing is something you don't fully understand, something you can't name, something that seems disturbingly off

in other words This organization doesn't need to name itself, just that its there, working behind the shadows and our characters slowly become aware of them

They should have a front organization though, one that is respectable in society and no one in there right mind would assume would be bad, like an orphanage, a hospital, a charity, a church, anything that typically stands for good and just

Giovanni ran a pokemon gym, those buildings are seen as symbols of the city/town they are in and bring in a lot of commerce and tourists/trainers (as an example)

Leave clues, make it a mystery who these people are, so people who like to solve puzzles or characters with that inquisitive bent have something to work with

all just suggestions of course, but thats how I'd do it
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on October 31, 2011, 03:28:33 pm
Alright...Now we might have an issue, Rob.

Fox just PM'ed me an apology and a new profile. I want to Accept, because it'll add an interesting twist to the RP, but I know you don't want to stay if he does. I think I'll have to do the thing we talked about, and I'll just put up a poll. I really don't want to kick anyone out, or have someone leave because of another person. We're done with the region poll, so I'll put it up now.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on October 31, 2011, 05:15:15 pm
i dont care if he is in it again... as long as he doesnt do it again... if he does, i will move for a imediate ban from the rp
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on October 31, 2011, 05:15:40 pm
Alright...Now we might have an issue, Rob.

Fox just PM'ed me an apology and a new profile. I want to Accept, because it'll add an interesting twist to the RP, but I know you don't want to stay if he does. I think I'll have to do the thing we talked about, and I'll just put up a poll. I really don't want to kick anyone out, or have someone leave because of another person. We're done with the region poll, so I'll put it up now.

hrgrghrieerherhrehg..... mkay, I'll cast my vote n'all, as long as he isn't going to randomly tell other peoples characters what to do or some of the other stuff he pulled I think I could live with it, but I swear to Arceus if he does get back in and tries that again DROP HIM LIKE A BAG OF ROCKS...he already joined another R.p I'm in so we'll see how that goes
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 31, 2011, 09:40:13 pm
Just so you guys know I don't care what you decide. Make up your mind as to what will make the RP more fun and enjoyable to you guys. I realize that I am not good at RPing and should stick with battling. Sorry for wasting your time. :-[
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 31, 2011, 09:51:46 pm
I say let him join. Only because Fox does add some interesting bits here and there. We have to be more active in the OOCC so we can let each other know what is going on. Fox, I'm sure most of us have forgiven you.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 31, 2011, 09:53:47 pm
looking at the poll tells me I am not welcome Cortex. Unless by some divine intervention I am not getting in. ;)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on October 31, 2011, 09:56:14 pm
From the looks of it, 4 people actually want you to stay from what I read. Whoever voted must not be part of the RP. Polls are always unreliable because anyone can vote. the votes should be posted here or PM'd to Darkstar, so they can be accurate.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 31, 2011, 10:01:32 pm
meh, like I said I don't care. Either way I win. If I get in I get to have some fun, if I don't well... I can take it as a lesson and improve.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 31, 2011, 10:10:09 pm
I say...
Alright...Now we might have an issue, Rob.

Fox just PM'ed me an apology and a new profile. I want to Accept, because it'll add an interesting twist to the RP, but I know you don't want to stay if he does. I think I'll have to do the thing we talked about, and I'll just put up a poll. I really don't want to kick anyone out, or have someone leave because of another person. We're done with the region poll, so I'll put it up now.

hrgrghrieerherhrehg..... mkay, I'll cast my vote n'all, as long as he isn't going to randomly tell other peoples characters what to do or some of the other stuff he pulled I think I could live with it, but I swear to Arceus if he does get back in and tries that again DROP HIM LIKE A BAG OF ROCKS...he already joined another R.p I'm in so we'll see how that goes
I agree with rob
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 31, 2011, 10:51:58 pm
It's not that I hate you fox... it's just I want this Rp to work this time, your a good roleplayer and a cool guy, but I just want the Rp to work and not disban a third time. Besides Darkstar might get a brain trauma from constantly making up new stories where everyone will be happy.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on October 31, 2011, 10:54:04 pm
I doubt that anyone on this site "hates" me. Writing isn't my strongest point so I don't really know why I keep trying to RP... Kinda funny huh? 8)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on October 31, 2011, 10:58:21 pm
Me neither, but I'm working on it.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on October 31, 2011, 11:20:25 pm
We ever gonna restart this?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 12:35:18 am
So I think we're missing someone. I think Augustus?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 01, 2011, 01:07:00 am
just start it allready, most of people allready voted...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 01:09:02 am
Alright, well, sorry fox, I guess I have to deny your profile. Jerry, please remove all of the posts, and I'll begin soon.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 01, 2011, 01:10:46 am
Whoa, the comments say other wise, the poll is unreliable.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 01, 2011, 01:13:15 am
Whoa, the comments say other wise, the poll is unreliable.
What he said! we shouldn't use polls, we should use the comments because polls are not reliable!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 01:19:52 am
K, 1 sec.

(Reads posts)

You're right. Post-wise, it's 5-1 about. Fox, you can stay, but like people have said, if it happens again, I'm going to have to drop the hammer.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 01, 2011, 02:27:34 am
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 06:56:52 am
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?

To correctly set up something like that, you have to go through the boss (controlled by me and ONLY me), and get his approval. He will tell you how many members come. It will NOT be ANYWHERE over 100, unless for something on a larger scale under my approval.

Hello

Why hello there, sir. ;D

The RP will start HOPEFULLY TOMORROW!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 07:53:53 am
Rrrrrrrrrrrrrandom Poll time!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 01, 2011, 08:48:41 am
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?

To correctly set up something like that, you have to go through the boss (controlled by me and ONLY me), and get his approval. He will tell you how many members come. It will NOT be ANYWHERE over 100, unless for something on a larger scale under my approval.

...
I am a bounty hunter you contact me. we will go from there.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 01, 2011, 08:49:48 am
A bounty hunter, pretty cool. Seems to me like this RP will actually be awesome.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 08:52:43 am
Yup. I think it'll be cool to have it to where maybe he has to hunt down one of our pokemon.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 01, 2011, 08:54:24 am
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?

To correctly set up something like that, you have to go through the boss (controlled by me and ONLY me), and get his approval. He will tell you how many members come. It will NOT be ANYWHERE over 100, unless for something on a larger scale under my approval.

...
I am a bounty hunter you contact me. we will go from there.

Whoops, I was confused. I thought it was in the case of Team Rocket members. In that case, I call you, you tell me if you need anything to pull it off.

(Sorry about Double posting)
Title: Re: [OOCC] Rising Legends
Post by: Jerry on November 01, 2011, 06:10:55 pm
Alright, well, sorry fox, I guess I have to deny your profile. Jerry, please remove all of the posts, and I'll begin soon.

Clear the RP from all but the first post?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 01, 2011, 07:50:27 pm
if i may answer for Darkstar, yeah, all except the first one that can be deleted by himself i think, right?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 01, 2011, 09:36:47 pm
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?

To correctly set up something like that, you have to go through the boss (controlled by me and ONLY me), and get his approval. He will tell you how many members come. It will NOT be ANYWHERE over 100, unless for something on a larger scale under my approval.

...
I am a bounty hunter you contact me. we will go from there.

Whoops, I was confused. I thought it was in the case of Team Rocket members. In that case, I call you, you tell me if you need anything to pull it off.

(Sorry about Double posting)

Yes. So when does this start?
Title: Re: [OOCC] Rising Legends
Post by: zorocario on November 01, 2011, 09:44:16 pm
yeah man i want to see where this goes man
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 02, 2011, 01:59:38 am
understood.

Edit: I guess I could be working for the bad guys. What do I need to know Darkstar to set up a meeting?

To correctly set up something like that, you have to go through the boss (controlled by me and ONLY me), and get his approval. He will tell you how many members come. It will NOT be ANYWHERE over 100, unless for something on a larger scale under my approval.

Hello

Why hello there, sir. ;D

The RP will start HOPEFULLY TOMORROW!

Next week, obviously. :P Jk, today maybe.

Alright, well, sorry fox, I guess I have to deny your profile. Jerry, please remove all of the posts, and I'll begin soon.

Clear the RP from all but the first post?

Clear the RP from all but the first post?

   No    [Yes]

*Presses A*
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 02, 2011, 05:25:19 am
I'll tell you a secret....

The purpose of the poll is....


Absolutely nothing. DON'T TELL ANYONE THOUGH!
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 02, 2011, 06:19:12 am
over 9 THOUSSAND
Title: Re: [OOCC] Rising Legends
Post by: deadae on November 02, 2011, 02:19:45 pm
sry i've been working 12 hour shifts guys we lost a lotta ppl so i'll be working 12 hour shifts for a while i'll still participate on my day off though. hey ppl start voting for number #3
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 02, 2011, 02:24:45 pm
Number 1 is unloved...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 02, 2011, 03:00:14 pm
Number 1 is unloved...

*resists singing "one is the loneliest number* So when is the R.P going to start, or did it already begin and I didn't know about it?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 02, 2011, 03:07:55 pm
When all the posts are deleted from the RP, then we can start.

Edit: Check the main RP post for how the Orre league is going to work.
Title: Re: [OOCC] Rising Legends
Post by: Jerry on November 02, 2011, 04:36:28 pm
There you go:

http://pokemon-universe.com/index.php/topic,3671.0.html
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 02, 2011, 04:44:48 pm
(says with a indian accent) Thank you, Come again!!

http://www.youtube.com/watch?v=1h7OXlPeMQI
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 02, 2011, 05:07:25 pm
this is in Orre AND Kanto right?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 02, 2011, 11:47:35 pm
this is in Orre AND Kanto right?

Yes.

There you go:

http://pokemon-universe.com/index.php/topic,3671.0.html

Why thank you.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 01:04:24 am
RISING LEGENDS BEGINS NOW!!

Psssssh. Naw.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 03, 2011, 01:36:28 am
Well I'm excited, I've got big plans for my characters
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 01:42:12 am
Augustus, you can only have 6 pokemon with you, you have 7 on the post
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 01:52:01 am
the limit of pokemon you own that you can carry at 1 time its 6, only if Pichu wasnt caught by you its the only way you can have 7 with you
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 02:23:04 am
dude, in the world of Pokemon, NO trainer is allower more than 6 pokemon with him at one time, only 6, SIX, seis, sechs, seks, zes, sei, sáu, sé, gjashtë, ?ase, whatever language it is... its only 6
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 03, 2011, 02:29:31 am
Shest is the Russian word for 6.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 02:37:09 am
I will only have 7 Pokemon when there's a really big and important battle like a round 4 League battle,
is that ok with all of you?

How do I put this lightly...


NO!!!
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 03, 2011, 03:27:01 am
Darkstar, you WILL be running the Gymleaders right

I can write that my character Pwnd the gym if you want, but It'd be better if you ran them
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 03:28:52 am
Sure, I'll do it. ;D



You know that song where that guy sings 'Teach me how to duggie'? I' listening to it now, it's really...um...
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 03:35:39 am
whats the deal with so many big posts...?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 03, 2011, 03:36:21 am
Bob won't be going down to easy! okay maybe he will buuut.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 03, 2011, 03:40:58 am
Mkay latias, WTF, mew heals you and you go back to bed, we cant move you its against the rules
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 03, 2011, 03:46:30 am
I'll put a profile up later on, because I wanna make sure everyone settled so i can introduce a semi-evil character. (Has nothing to do with evil organizations, he'll be kinda like Paul or Silver)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 03:53:04 am
Wait...What are you planning, Cortex?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 03, 2011, 03:54:21 am
i dont know..... thats the problem
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 03:58:56 am
Mkay latias, WTF, mew heals you and you go back to bed, we cant move you its against the rules

if i allow you to its no problem, its only agaisnt the rules if a person is unaware of it or doesnt allows it, since i am allowing it, its ok, right Darkstar?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 03, 2011, 04:01:10 am
Mkay latias, WTF, mew heals you and you go back to bed, we cant move you its against the rules

if i allow you to its no problem, its only agaisnt the rules if a person is unaware of it or doesnt allows it, since i am allowing it, its ok, right Darkstar?

okey dokey, I'll do the leg work for your character, but she better get up eventually
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 03, 2011, 04:02:15 am
Darkstar, what are you planning, Shadow pokemon, really?
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 03, 2011, 04:03:31 am
Mkay latias, WTF, mew heals you and you go back to bed, we cant move you its against the rules

if i allow you to its no problem, its only agaisnt the rules if a person is unaware of it or doesnt allows it, since i am allowing it, its ok, right Darkstar?

okey dokey, I'll do the leg work for your character, but she better get up eventually
dont worry
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 04:10:57 am
Mkay latias, WTF, mew heals you and you go back to bed, we cant move you its against the rules

if i allow you to its no problem, its only agaisnt the rules if a person is unaware of it or doesnt allows it, since i am allowing it, its ok, right Darkstar?

Yeah, as long as you approve of it.

Darkstar, what are you planning, Shadow pokemon, really?

Just this once. Maybe a couple other times. It's like this is one of the few unpurified shadow pokemon left.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 03, 2011, 04:12:23 am
ok, but can you please continue for me.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 03, 2011, 04:16:38 am
Hey Darkstar, Cortex is getting fit to be tied, finish this Shadow pokemon riff, its annoying
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 03, 2011, 05:00:58 am
Done. Back to normalcy.

I'm going to bed. Maybe... I'm not really tired yet.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 12:27:13 am
I am going to post now, so any time to call me as the leader will be find star.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 04, 2011, 12:43:40 am
Fox, are you referring to a different manaphy, because mowth (manaphy) is with me, in orre.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 12:45:56 am
yes, of course. also dark, where is my profile?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 04, 2011, 12:53:12 am
yes, of course. also dark, where is my profile?

Getting posted ;D
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 12:55:12 am
thanks very much. Just so you guys know I am wanted, the authorities do know my name, they just don't know where I live. So when you do meet me you can blame the news on knowing who I am. Just wanted to clear that up. 8)
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 12:56:34 am
Come on Darkstar, don't let LT. SURGE go down without a struggle, give me some action here ;D
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 12:59:03 am
Okay correct me if i'm wrong but..fox wasn't the one that had my egg...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:00:01 am
Okay correct me if i'm wrong but..fox wasn't the one that had my egg...

your right, cortex has it, Fox has a "different one" :p
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:00:44 am
..Soeven though its legendary there is more than one? what makes it so legendary then?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 01:01:59 am
Okay correct me if i'm wrong but..fox wasn't the one that had my egg...
your from Kanto, the one I kidnapped is from Shino. I don't have you and am not referring to you. I don't know, why can it breed?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:03:01 am
 
..So legendary means there is more than one? what makes it so legendary then?

actually your Specific legendary can mate with ditto, thus there can be several of them  8)

the only legend that can do it...quite literally *shot*
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:04:47 am
It males a phione, not manaphy.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 04, 2011, 01:05:43 am
..So legendary means there is more than one? what makes it so legendary then?

actually your Specific legendary can mate with ditto, thus there can be several of them  8)

the only legend that can do it...quite literally *shot*

But it makes a Phione, sooo....
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:06:52 am
It males a phione, not manaphy.

Me just going by what cortex said, though I do remember something about that other thing...you calling G-Mod?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 01:07:28 am
It males a phione, not manaphy.
I have never been concerned with completing the pokedex so I never tried to get a manaphy for phione. I wouldn't know.  :P so much for a pokemon expert!
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:07:59 am
He could have been hired by bob, that works right?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:09:17 am
He could have been hired by bob, that works right?

in a different area all together?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:10:10 am
Oh yeah... i call g-mod i guess, not really just change the name of teh pokemon and we can go, maybe he had like a empoleon or something?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 04, 2011, 01:10:18 am
OR, it could be a PHIONE egg instead.

They do look the same.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:11:35 am
OR, it could be a PHIONE egg instead.

They do look the same.

we could do that, but you did say ONE and DONE with Fox, are you pulling back from that?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 01:11:35 am
new record, banned on the first post...
He could have been hired by bob, that works right?
who is bob?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:11:58 am
The mean trainer that had my egg in the first place.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 01:19:10 am
I fixed my post if any one cares to check it out, if not I guess Daniel will just vanish. I am a man of my word and I said I would leave if I g-modded.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:20:30 am
NOOOO STAY!!

You're a friend! and it was minor.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 04, 2011, 01:22:12 am
OR, it could be a PHIONE egg instead.

They do look the same.

we could do that, but you did say ONE and DONE with Fox, are you pulling back from that?

Nope. I'm saying it's not godmodding because it wasn't even intended to be Meowth. If he had intended for it to be Meowth, then it would be g-modding. But it wasn't.

Answer me this: What IS godmodding?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 04, 2011, 01:26:37 am
Controlling someone else's char, and he didn't so he stays!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 01:29:55 am
http://www.urbandictionary.com/define.php?term=god%20modding
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 04, 2011, 01:37:30 am
Malachi is getting bored DStar, can we finish up the gym battle please?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 04, 2011, 01:38:08 am
Controlling someone else's char, and he didn't so he stays!

Not just that, but also not aknowledging a characters presence.

http://www.urbandictionary.com/define.php?term=god%20modding

Yes, that too...


I haven't seen any godmodding yet.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 04, 2011, 09:34:46 pm
Hey guys, I want to quit this RP, so meowth can control my character, or you can if you want Darkstar. It's not because of what anybody did, I'm just bored. Sorry.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 04, 2011, 09:41:59 pm
every one is just very excited for the release of the public beta. nothing is holding anyone's attention for long around here anymore.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 05, 2011, 01:33:49 am
Yay, he's staying! ;D
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 05, 2011, 01:34:32 am
I feel so loved
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 05, 2011, 01:35:01 am
I feel so loved

You'd BETTER FEEL LOVED!! >:(

Edit: Lugia, Mt. Battle isn't a one-shot attempt, You get teleported to stations in between every 10 levels. I don't blame you, not many people have played that game.

...It IS an awesome game though...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 05, 2011, 01:37:09 am
ok...

Now, all I need to do is wait for Meowth, though he said through steam I can move him if I need to.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 05, 2011, 01:38:48 am
Flying motorcycles are fun!  ;D And he's a comin' your way... *insert russia rape face*
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 05, 2011, 01:41:29 am
Lugia, Mt. Battle isn't a one-shot attempt, You get teleported to stations in between every 10 levels. I don't blame you, not many people have played that game.

...It IS an awesome game though...

Please edit, just say like...you start over every time for training or something.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 05, 2011, 01:51:32 am
I've been playing the game, and I dont know what's wrong with my post. There are levels 1-100 in Mt.Battle, right? And I just made it to level 41, lost, got teleported to the bottom and went on my way to mug some trainers. What's wrong with it?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 05, 2011, 01:53:33 am
But you can teleport directly to level 30 if you got to level 37 the past time. Basically, I'm saying why would your character start over if he could go directly to level 30?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 05, 2011, 01:54:46 am
I agree with lugia, I mean, I played the game a lot too, and you can go back to the begging of every ten levels you beat, you just have to beat them first.

EDIT:He could have beaten the level before hand. His pokemon are strong enough.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 05, 2011, 01:58:37 am
Obvious reason: He was training, so he went back to the beginning to battle all over again, and even though it was slow at first, he was able to level up his pokemon alot more when he got to the 20's, and got his pokemon to level 50. the reason he lost was because he's stubborn abotu healing his pokemon unless they're all fainted. I've done this 100 times in the game and eventualy beat everything.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 05, 2011, 02:17:28 am
Okay. I guess it's fine then.

Edit: I'm off to bed. See you tomorrow.

(Hopefully...I've been losing internet a lot lately...)
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 05, 2011, 04:12:14 am
Who WOULDEN'T want cumbustable lemons!  ;D (Lol Portal 2)
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 05, 2011, 04:50:53 am
Time machine, we could go forwards in time and get all of the other things then!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 06, 2011, 08:10:52 am
Alright, I've been wondering how to manage time, and the more I think about different options, the more I think that I like the way 'Random Pokemon RP' does it.

Another alternative is to make it so we go through one phase of a day once any real-world day. For example:

Day 1: Morning
Day 2: Afternoon
Day 3: Evening

What do you think?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 06, 2011, 10:43:02 am
Its a good Idea, but for those of us who can't be on during a certian day of the week, it might slow the RP down quite a bit...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 06, 2011, 05:53:02 pm
I'm not too sure about that, it just seems to be convineint to some roleplayers and inconvinient to others. Sure, I have to admit it does seem like a good idea, but it can cause alot of problems.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 09, 2011, 05:41:29 am
Robbase is missing... i cant post without him....
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 09, 2011, 05:56:28 am
I'll give him 2 days, then I'll have to do something about it.

It won't be kicking him out or anything, it might just be allowing you to control him for a while.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 09, 2011, 06:18:05 am
Rob is waiting for Darkstar to continue the gym battle.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 09, 2011, 06:21:58 am
I'll give him 2 days, then I'll have to do something about it.

It won't be kicking him out or anything, it might just be allowing you to control him for a while.

Exuse me? you friggin ignore my character and then talk about kicking me? >:(

FIRST of all, I can't move on with the gym battle cause you control the gym leader

Second of all, Your the one controlling the evil organizations, so I was waiting on your move on mew two and the others, who had just entered the base

I GOT nothing, so how was I supposed to move my character? I couldn't, so I didn't, thats not my fault



Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 09, 2011, 02:17:44 pm
calm down, he said he wouldnt kick you
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 09, 2011, 02:36:07 pm
Im ticked cause I try my hardest not to G Mod, and when My characters get ignored, it suddenly becomes MY fault, and even to the point where they would take over my characters instead of actually RPing with them

When ever he actually responded to my character I posted, but I had nothing
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 09, 2011, 03:02:53 pm
look, when that happens, you just say something here on the OOC, is that simple, any problem can be solved here...

and he said that he would let me take over only if you diddnt showed up, so pleasse, calm down, take a deep breath
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 10, 2011, 12:54:58 am
3 things, Rob.

1) I have been having the worst 2 weeks of my chansey life. Do NOT get on my bad side today.

2) I did say that I would NOT kick you, and we would find an effective way around the situation without messing it up.

3) I posted a LOOOOONG time ago as LT Surge, and I've been waiting for you. Go check page 4 if you don't believe me.

OR, here's my post:
(By the way, if you're too lazy to read my last post, basically Sarah caught a Pikachu for me.)

LT. Surge

-Electrode, go!

(This is his OTHER Electrode.)

-Electrode, use Thunder Wave!
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 10, 2011, 01:26:11 am
Clearly I never saw that post, or I would of posted myself, as I had mentioned in the previous posts. however you confirmed that you were threatening to remove me

just answer me this, do you want me to keep going or do you want me to go

cause I will NOT have someone keep me on my toes like I did something wrong when all this was was a miss-communication

Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 10, 2011, 01:35:02 am
Can you guys, and I say this with all due respect, stop acting like girls?! Come on, there was a miscommuncation, and DStar is having a bad month. If I offended any of the ladies on this site, I am very sorry, but come on guys!
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 10, 2011, 01:39:45 am
Can you guys, and I say this with all due respect, stop acting like girls?! Come on, there was a miscommuncation, and DStar is having a bad month. If I offended any of the ladies on this site, I am very sorry, but come on guys!

lol, you got a point
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 10, 2011, 01:43:37 am
When did I threaten to remove you? I said I would NOT kick you out for this and that I would find a way around the situation.

And why are you getting mad at me like this entire thing was my fault? YOU were the one who lost it over a mis-communication. I checked THREE TIMES just to make sure I wasn't keeping you delayed on this. But I wasn't.

I don't care whether you stay or leave, because being yelled at for reasons like this doesn't make any sense to me.



It's people like you who continue to yell that almost lead me to suicide twice.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 10, 2011, 01:59:41 am
dark, you shouldnt have putted that last past... seriously... we are solving this quietly, no need for those kind of things here...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 10, 2011, 02:08:44 am
I said that because I'm tired of being treated like I'm nothing, because it seems like that's all that's been happening for the past 2 weeks. No one seems to give a poop about how I feel, they just want me out of their lives as fast as possible.

I'm not going to sit here silently just to let it happen again.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 10, 2011, 03:49:35 am
Okay, everyone just take a chill pill, darkstar, its jujst a forum, remember that, rob don't get so worked up, calmly, CALMLY get you're point across, now everyone just rp and stop yelling at everyone else.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 10, 2011, 03:58:02 am
Okay, everyone just take a chill pill, darkstar, its jujst a forum, remember that, rob don't get so worked up, calmly, CALMLY get you're point across, now everyone just rp and stop yelling at everyone else.

my point exactly...
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 10, 2011, 04:26:01 am
Alright guys everyone needs to calm down here, and Darkstar, I know how you feel about being ignored and I even put a gun to my head once, in fact I just had a mental break down today, but I'm not going too deep into that. In my opinion this is all just a silly misunderstanding, and everyone just needs to chill.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 10, 2011, 04:31:19 am
Im good, since it was a misunderstanding n'stuff
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 10, 2011, 04:35:08 am
Nd if you don't have a chill pill take a chill strip, put it on you're tounge, chill.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 10, 2011, 04:40:26 am
ah well, we all have our blow ups sometimes, I'll just chalk it up to a bad day
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 10, 2011, 06:58:13 am
O.o


Holy...SHIIIIT!

This has to be one of my worst blowups yet, and everyone takes it so well.

I feel better, which is good, so I'll say this:






All in favor of forgetting this ever happened and moving on with the story as if there was no misunderstanding because this whole ordeal took way longer than it should have say 'I'!
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 10, 2011, 07:15:32 am
I I think? The sentence confused me but I think I get it.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 10, 2011, 07:16:26 am
I agree.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 10, 2011, 07:21:40 am
Hey darkstar, its you're RP so I should prolly ask, can manaphy say..find a secret passage way?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 10, 2011, 07:58:30 am
Depends. I would allow it if it was...

A) A passage that Manaphy could find, as in unnoticeable to most people, but more noticeable to small pokemon.

and B) if it makes sense for your character. For example, maybe it was in the water, or since Manaphy can supposedly sense water, maybe there's water on the other side.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 10, 2011, 08:01:10 am
Lol, I'm Piccolo, the green Yoshi. (DBZA)
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 10, 2011, 08:17:35 am
I might go with a.) let's just hope the way in doesn't close....
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 10, 2011, 10:17:42 pm
"I" am late. And after next Monday I wont be as active on the forums because of schoolwork. My mom's going to limit my computer time to one hour after this Monday. I'm just glad everything's back to normal.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 16, 2011, 07:08:44 am
Lol, Smosh reference.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 16, 2011, 08:43:28 pm
im tired of waiting... i have been waiting for a damm post from Robasse for the longest time... you all posting and me nothing...
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 16, 2011, 09:19:57 pm
He was waiting for darkstar for both of his chars...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 16, 2011, 10:11:00 pm
Not this again. Look, we already settled this. Rob, post so bothe Darkstar, and aqua can post, so this can speed up. Me and meowth don't want our story to take up the whole RP, and I would hate to see this one get locked, restarted, and try to remmeber every detail we put in so far. That is the only real solution. For Lt. Surge, just attack him, for whatever you're doing at the rocket base, just do it. We are all tired of waiting and I for one would like to see a discussion here that involves two people asking for a collaboration rather than saying no one is moving.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 16, 2011, 10:23:44 pm
I'm burnt out from R.Ping at the moment and I've got other things I'm working on, go ahead with the back up plan and just edit my characters out
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 16, 2011, 10:43:19 pm
You're no longer gonna be in the rp?
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 16, 2011, 11:41:03 pm
You're no longer gonna be in the rp?

not at the moment, and it is causing to many problems, so I'm getting out of the way
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 16, 2011, 11:46:22 pm
Aw....
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 17, 2011, 12:45:19 am
I'm burnt out from R.Ping at the moment and I've got other things I'm working on, go ahead with the back up plan and just edit my characters out

So does that mean you're giving us temporary control of your characters? Or does that mean you want us to take your characters out all-together?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on November 17, 2011, 12:54:21 am
i hope just control for now.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 17, 2011, 01:25:22 am
Yeah, we kind of had a cool battle planned for darkrai and mewtwo, while mew and manaphy just have a chat and watch the boys (I know they are genderless) play.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on November 17, 2011, 01:26:48 am
Yeah, we kind of had a cool battle planned for darkrai and mewtwo, while mew and manaphy just have a chat and watch the boys (I know they are genderless) play.

I might come back, but I'm working on other projects right now
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 17, 2011, 01:34:44 am
Yeah, we kind of had a cool battle planned for darkrai and mewtwo, while mew and manaphy just have a chat and watch the boys (I know they are genderless) play.

I might come back, but I'm working on other projects right now

K, then I'll keep your food warm!

...That was a bad joke/analogy...
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 17, 2011, 02:57:21 am
what about me?...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 17, 2011, 03:01:40 am
I think what we'll do for now is Aqua, you can control Mew and Mewtwo for a while, and I'll take over... The other guy who's name escapes me right now.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 17, 2011, 04:00:36 am
nah, i will make Latias run from the place where she is
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 20, 2011, 02:41:51 am
Gah...I'm not gonna be able to get to you two, am I? I'll be the only one in Kanto for a while.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on November 20, 2011, 03:03:09 am
It's ok, gives us time to explore.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 20, 2011, 03:12:58 am
For some reason, it's always compulsive for me to put more details than necessary.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 21, 2011, 01:50:35 am
*Ehem* Forgetting soemone Darkstar?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 21, 2011, 03:49:06 pm
...You mean Rob?

Or you?

Oh yeah, you're in Kanto now, I forgot.

Edit: We need someone to post...
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 21, 2011, 04:07:49 pm
im thinking of droping out... because of this thing with Rob i dont know what to post, and you all just posted so much that im lost...sorry
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 22, 2011, 01:58:24 am
Alright, Here's what we'll do. I'll take over Rob's character TEMPORARILY until he comes back or decides to quit.

Also, I'd like everyone to post their curent locations, so Aqua -and I- can at least feel a little less-lost.

And Lugia, can I have you change your post a little? Misty hasn't ever had a Seaking in the games, and that's what I try to base the gym leaders off of so their easier to manage. So is it alright if I have you switch Seaking to something she's had in the games? Starmie or Quagsire are examples if you want to use one of them.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 22, 2011, 02:22:04 am
Fixed, I just thought that during the three years that her Goldeen would evolve into Seaking, but then again Orre and Kanto have different time zones. And Darkstar, Misty dosent have a Quagsire... at least I think she dosent, it may have been in the heartgold remake.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 22, 2011, 02:38:07 am
She does in HS/SS.

Edit: Actually, she's had one since 2nd Gen, so since the original Gold and Silver.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 22, 2011, 02:54:45 am
Oh, well I dint know, It's been awhile since the list time I played Heart Gold or the original Gold for that matter.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 22, 2011, 06:36:01 am
It's okay. And if you want to know what moves and pokemon the gym leaders will be using, check Serebii.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 23, 2011, 01:31:53 pm
I am back, so feel free to involve me at any time, I am still waiting for that call that pulls me into hunting one of them down... 8)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 23, 2011, 04:11:12 pm
Ah, right. Your employer... One second...

Edit: Lugia, can you clarify your post to me? So Sneasel took Water Pulse head on, then did it...

A) Use Ice shard on the Water Pulse before he took the full damage from the attack, or

B) Use Ice shard on the water below them?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 23, 2011, 04:58:27 pm
He took the damage from water pulse then he used ice shard on the water below him.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 23, 2011, 07:51:30 pm
Okay, but now I'm confused as to what that accomplished.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 23, 2011, 07:52:54 pm
Isn't starmie in the water?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 27, 2011, 07:05:44 pm
Sorry it took me so long to reply, this didn't appear in my 'new replies' page.

My intention was for Starmie to be on one of the platforms chained to the bottom of the pool.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 28, 2011, 02:29:14 am
so was my post here erased or something?... i said no one helped me yet...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 28, 2011, 03:17:11 am
Sorry, I haven't had a lot of time on here lately. I probably won't for a while, but I'll try to start off so you can have something to build off of.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 28, 2011, 03:39:04 am
To be honest I wasent online all that much either, I was mostly playing with my freind while he was visiting.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 29, 2011, 04:44:59 am
I'm not gonna have a lot of time for my characters...

Okay, here's what I'm gonna do. I'll give Aqua some posts so she can have a chance to RP with the rest of us, while also finishing the gym battle with Lugia. THEN I'll focus on my character.

Does that sound OK?

Also Lugia, I'll send you a PM regarding the battle.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on November 29, 2011, 02:53:06 pm
ok
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on November 29, 2011, 07:35:59 pm
I guess that I am in suspended animation for a while.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 30, 2011, 12:01:50 am
Sounds cool.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 30, 2011, 01:02:59 am
I guess that I am in suspended animation for a while.

Oh, right, there's you too...Alright, I'll jump-start you too. By the way, you're a bounty hunter, so that means you can make up your own clients some times.

Edit: Lugia, Ecruteak is in Johto, not Kanto.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 30, 2011, 10:50:43 pm
lol, sorry. It's hard keeping track of all the towns without a map.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on November 30, 2011, 10:58:28 pm
If you need a map, there's a good one on Serebii. Go to Serebii, and click on PokeEarth, which is on the left side of the page.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on November 30, 2011, 11:23:27 pm
I have a map, it's just I'm too lazy to look at it half the time.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 01, 2011, 01:28:05 pm
I guess that I am in suspended animation for a while.

Oh, right, there's you too...Alright, I'll jump-start you too. By the way, you're a bounty hunter, so that means you can make up your own clients some times.

Edit: Lugia, Ecruteak is in Johto, not Kanto.
Ok, no problem.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 05:22:52 am
Fox, I was talking about the Pokemon HQ in Orre. It's not that heavily guarded.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 04, 2011, 05:51:29 am
...you should have clarified... all you said was a base in the middle of nowhere with some valuable and rare eggs I assumed they would be heavily guarded if they were worth stealing. sorry, want me to fix it?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 06:17:29 am
Sorry, I guess I didn't really make myself clear...I thought I was by saying West of the desert, but that was my fault. Let me see if I can find a good image of what you're looking at...

Unfortunately, I couldn't find any pictures, but here's a video.

http://www.youtube.com/watch?v=H7YVkLPn-Bk

Go from 3:02 to 4:45

And this video...

http://www.youtube.com/watch?v=siazE-t33lE&feature=related

From 0:52 to 1:03

and 1:08 to 1:11


Took for-EVER to find those...
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 04, 2011, 06:24:54 am
Thanks for clearing that up. Never played the game and wasn't very intersted in it till this RP... ::)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 04, 2011, 06:25:27 am
Ouch mans, darkrai took a bad hit. lol, but thats ok.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 06:28:07 am
Sooo glad I don't have to play as many characters now...


Thanks for clearing that up. Never played the game and wasn't very intersted in it till this RP... ::)

No problem! To tell you the truth, it's actually a great game, and I'd recommend getting it, even as old as it is.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 04, 2011, 06:32:39 am
Ouch mans, darkrai took a bad hit. lol, but thats ok.
Salamence is one of my stronger pokes, only one stronger is Luxray.

Thanks for clearing that up. Never played the game and wasn't very intersted in it till this RP... ::)

No problem! To tell you the truth, it's actually a great game, and I'd recommend getting it, even as old as it is.
I have a Gamecube, but no gamecube games... I am going to be getting Twilight Princess for Wii soon though...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 06:34:51 am
Wait...

Gamecube+Games=Fun

Gamecube-Games= ??? ?
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 04, 2011, 06:37:51 am
My friend was going to throw it away. Not going to happen on my watch I said and then I took it. It looks good on my floor with no games to play. 8)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 04, 2011, 06:39:10 am
Wait...

Gamecube+Games=Fun

Gamecube-Games= ??? ?
An expensive paperweight
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 06:43:29 am
Wait...

Gamecube+Games=Fun

Gamecube-Games= ??? ?
An expensive paperweight

CORRECT!!!

YOU'VE JUST WON A ALL-EXPENSES PAID TRIP TO THE BAHAMAS!!!
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 04, 2011, 06:47:18 am
Cool story bro.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 04, 2011, 08:45:06 pm
............... *suspended animation*
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 04, 2011, 09:32:33 pm
Aqua, I can't PM you cuz your inbox is full, but I was gonna send you this, cuz I thought you might like it. No I didn't make it, but I thought it was cool.

(http://img.rumia.co.uk/images/bi12o0k7zcc4yxglpqer.png)


Edit: I actually just had a good idea to make this RP a little more fun. What do you all think of having a time and date system?

I'm thinking it'll be a 4-month year for each season with lots of events. I'll also have a timing system to where we'll have time of day. Kanto and Orre will have a 6-hour difference between each other, so we'll have to be careful about what time it is.

So what do you think of the idea so far?
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 05, 2011, 11:23:52 pm
Hmmmm... everyone seems alot more active, so it's a good idea! Count me in!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 05, 2011, 11:27:52 pm
Sounds good.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 05, 2011, 11:30:31 pm
same here, sounds good.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on December 05, 2011, 11:38:46 pm
i will clean my inbox, sorry aobut that and thanks, i love it^^
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 05, 2011, 11:40:40 pm
BTW Darkstar you left me hanging on the gym battle!Y U NO BATTLE?!?! *inster random meme here*
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 05, 2011, 11:43:12 pm
Sounds good to me.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 06, 2011, 02:05:58 am
Seems like everyone likes it! I'll implement it similarly to how Random Pokemon RP does it, just to be unoriginal.

No not really, because I don't know of any other easy way to convey it.


I'll have the 'clock' an calendar set up, but there won't be any events for a while, as it'll take time to write and design them.

UPDATE:I've implemented the clock and 'calendar'. It'll be Harvest Moon style, where it'll say something like Spiring 15.

BTW Darkstar you left me hanging on the gym battle!Y U NO BATTLE?!?! *inster random meme here*

Whoops, sorry! Totally forgot!

One thing I need to mention is the fact that there are ending up to be 2 types of trainers in this RP.

1) Experienced trainers like Rob's character

2) Beginning trainers, such as mine.

Because of this, I'm thinking about making it so all gym leaders have 2 sets of pokemon to use. The beginners set and the experienced set.

The only issue with that is the fact that the pokemon league was designed to be a challenge to trainers. If they have 2 sets, then it defeats the purpose of it being a challenge because it becomes geared towards what type of trainer you are.

I'd like to have other people's opinions on this.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 07, 2011, 07:44:35 am
Double Post to poke and for another topic. I was wondering how changing the time would work, and I was thinking I'd just ask people if they were ready, but I think I'll use the poll. Does that sound good to everyone?

Also, I need your opinions on this:
One thing I need to mention is the fact that there are ending up to be 2 types of trainers in this RP.

1) Experienced trainers like Rob's character

2) Beginning trainers, such as mine.

Because of this, I'm thinking about making it so all gym leaders have 2 sets of pokemon to use. The beginners set and the experienced set.

The only issue with that is the fact that the pokemon league was designed to be a challenge to trainers. If they have 2 sets, then it defeats the purpose of it being a challenge because it becomes geared towards what type of trainer you are.

I'd like to have other people's opinions on this.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 07, 2011, 07:48:46 am
I would love for time to advance now, but a poll would make it easier, then we can just change our vote for when.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 07, 2011, 10:08:36 pm
I would love for time to advance now, but a poll would make it easier, then we can just change our vote for when.
A poll would make it easier to tell when every one is ready to advance time.

One thing I need to mention is the fact that there are ending up to be 2 types of trainers in this RP.

1) Experienced trainers like Rob's character

2) Beginning trainers, such as mine.

Because of this, I'm thinking about making it so all gym leaders have 2 sets of pokemon to use. The beginners set and the experienced set.

The only issue with that is the fact that the pokemon league was designed to be a challenge to trainers. If they have 2 sets, then it defeats the purpose of it being a challenge because it becomes geared towards what type of trainer you are.

I'd like to have other people's opinions on this.
I would think that having one set of pokemon would make it easier to keep track of the pokemon they have, and avoid confusion. But I won't be challenging any gyms so it doesn't affect me.

Just thought I would let you guys know that Drew is my foster brother and is the reason the authorities know my name and face. And I would like to know who is in charge of Team Rocket.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 08, 2011, 12:58:22 am
Actually, there's not Team Rocket. It's a different organization that will be revealed as time goes on. I'm in control of it, though.

Edit: I don't know what to do now. I just went to the house as a place to wait for the time to change.

To tell you the truth, I can't wait to see Fox's character's reaction knowing a legendary pokemon has been entrusted to kids.

Yet another edit: I'm gonna make a time-limit-type-thing. If ABSOLUTELY no one posts within 48 hours of the time change, I'll change it automatically. With the addition of the clock adds the possibility of people being put on hold because of that. Now, if you aren't able to come online for those 48 hours, I'll understand that and allow you to make a post that takes place in the past (the past being before the time change).

Does that sound okay to everyone?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 09, 2011, 07:15:21 am
Wow, I've needed to double-post a lot lately. This one is so I don't keep editing the last post and no one sees it.

After reading some previous posts, it looks like everyone's ready for morning. I'll change the time now, and if there are any posts that need to be made 'before the time-shift'...I don't know, I'll figure something out.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 09, 2011, 01:29:36 pm
It's a good plan, and convenient for people who cant log on on certain days.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 10, 2011, 12:26:33 am
Luiga, the murder hasn't happened yet. It will be concluded when the morning comes. So no one but me knows about it yet.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 10, 2011, 12:27:19 am
I just fixed it.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 10, 2011, 12:35:54 am
very well, and they won't know who did it. Only assumptions, but you can say that Officer James (he is the guy who was on the radio on page 9. He has been hunting me ever since I killed his wife.) is the lead detective on the case.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 10, 2011, 02:58:30 am
I notice I've been messing up alot lately, I might be losing my touch, but it's edited, and now for the epic battle of dragons vs psycics.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 10, 2011, 04:18:24 am
Nightfall is so boring for a character like mine. I can't do anything until morning unless it involves another character.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 10, 2011, 04:37:19 am
And I just told the guy he and his family were dead, so I am waiting for day to move on.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 11, 2011, 01:09:19 am
Poll changed, please check.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 11, 2011, 01:53:38 am
WE need one more person to post to get it going.

So no time change.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 11, 2011, 05:55:20 am
I am going to post a profile for Officer James, as he is going to be a NPC that I control.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 11, 2011, 06:01:18 am
I am going to post a profile for Officer James, as he is going to be a NPC that I control.

Ummm, NPC means non-playable character. Just saying.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 11, 2011, 06:06:59 am
...damn do I look stupid sometimes.  :-[

Fine I am creating a second char to, accent Daniel. Other then you Cortex. I will get back to hunting you later. 8)
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 11, 2011, 06:10:59 am
Cool story bro.

Quick note, I change my vote from no to the time change to yes.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 11, 2011, 08:38:17 am
It seems like everyone's ready for the time to change, so I did already.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 11, 2011, 09:00:20 am
Don't worry I won't kill Oak. 8)

In all serousness James is going to beat me to him and I am going to have to fall back. But how about I see you with the Latias on the T.V. because of that race you are going to participate in?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 11, 2011, 09:02:46 am
Actually, it's a tournament. And I'll let you know when you can see her.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 11, 2011, 09:05:51 am
Sounds good, I have a really good Idea to scare you guys.  8)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 11, 2011, 09:55:58 am
Scaring Little kids?

Like a baws.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 11, 2011, 10:09:01 am
...He doesn't care about the story of either side, only about who is paying more. ...

Like a baws!
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 12, 2011, 06:02:51 am
I'm adding a section to the OOCC for music for different moods. One thing I've noticed is that posts are more interesting to read when music goes along with them. I don't know if anyone wants to do this, but I don't mind if you don't.

But what I'm trying to do is make it easier for people to find music for posts. So if you want to try this out and see how it works, send me music and what mood you think it is and I'll listen to it and post it on the 1st page. Or possibly the main RP page, I haven't decided.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 12, 2011, 07:45:42 am
That is a very good idea.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 12:56:52 am
To tell you the truth, I'm surprised ANYONE agreed with me. ???

Edit: Fox, I'll let you know when you'll see Latias. I'm gonna make it pretty cool.

And also...

IT'S A BATTLE TOURNAMENT, NOT A RACE!!!!
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 01:03:15 am
I have corrected myself! I am waiting for her to show up, then I will scare you. 8)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 01:29:59 am
It'll probably bee in the next post, if Aqua is online.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 01:46:42 am
Not to worry I will just start asking around...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 01:49:49 am
Fox, I didn't see the post edited. Also, You can't ask around for a pokemon you don't know is there.

For all Daniel knows, this is just a regular tournament for battling. He shouldn't know that the Latias, or any legendary pokemon, is there at all.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 01:51:18 am
Fox, I didn't see the post edited. Also, You can't ask around for a pokemon you don't know is there.

For all Daniel knows, this is just a regular tournament for battling. He shouldn't know that the Latias, or any legendary pokemon, is there at all.

do you want me to edit my last two posts? I put it in the news thing I posted. if you say it I will fix them both

Edit: I fixed my last post.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 01:59:02 am
Yeah, I think you should. Editing the first one should be easy, just say something like this:

Announcer: Welcome to the Strongest Wings tournament! You'll see some of the greatest airborne acrobatics anywhere here today, as these trainers have spent months, even years, training for this tournament! We're sure to see some great battles today, as we have a LOT of experienced trainers this time! This tournament is sure to be one of the greatest ones yet, and we hope you'll enjoy it too! The tournament will begin in a few minutes!

I wouldn't mind if you copied that, it took me a while to make.


As for the second one, I'd change it so you're trying to get into the tent, but can't because it's for the competitors only. Something like that, or any idea that doesn't show any knowledge of Latias.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 02:00:29 am
Both are fixed and ready to go.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 02:33:16 am
As for the last post, I thought you were trying to talk to me, but I was under the table, so I made it work.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 02:43:57 am
Daniel hates funny guys...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 03:02:46 am
"Well, excuuuse me, princess."
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 03:05:43 am
me cave man! me want see violence!
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 13, 2011, 03:06:29 am
the legend of zelda tv show..
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 05:28:40 am
Lulz ;D

By the way Cortex, you might want to be near a TV within the next couple posts. Just sayin'.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 13, 2011, 05:44:54 am
On that
1- I'm a pokemon, how the heck will I go to a TV

2- I'm Darkrai, who hates humans, and would not like to be near them, especially if the TV is.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 05:46:44 am
Didn't think of that...dang...well, forget it.

Fox, what are you planning?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 13, 2011, 05:56:12 am
here is what I see. Whoever walks in that door will die, and not in a nice way. Why you always have to be murderer fox? Oh well, Orre is safe.... for now. hehehe
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 06:04:18 am
Dang...What to do...
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 06:31:02 am
Didn't think of that...dang...well, forget it.

Fox, what are you planning?
Find out when you go home.
here is what I see. Whoever walks in that door will die, and not in a nice way. Why you always have to be murderer fox? Oh well, Orre is safe.... for now. hehehe
[spoiler]No one dies.[/spoiler] one word, MONEY! everyone wants money, and their is fifteen million in this for Daniel. Blood will be shed.

Edit: Mind if I interrupt the tournament? If so tell me when I can do so. I have a plan, but I don't want to G-Mod.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 06:53:27 am
Mid-second match. That's a good time.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 06:56:34 am
ok, you will know when it happens.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 07:34:28 am
Sorry for the long post.

Also Aqua, feel free to jump in durring any part of the post.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 13, 2011, 07:41:21 am
Ok, I would like an event of some sort. Been feeling left out, and it's been me and meowth. I don't want to make one that might not be ok. And if there is anything wrong with my post, I can change it if you like.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 13, 2011, 07:46:39 am
I will be back soon enough. Don't your worry cortex.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 13, 2011, 07:49:18 am
Bring it on bro. Can't wait to unlock darkrai's power that he suppresses. (hint: That is why he was weak in battle, he uses most of his power to suppress his ability.)
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 08:42:27 am
Just want to let you know:

Don't be afraid to make your own events! If it's something minor, don't hesitate to post it! My issue is that it becomes hard to remember everyone in the RP when I get too engrossed with my character, so call me out, but also don't be afraid to make your own. But, I do ask that you ask me first for major events. By major, I mean something that affects more than just you or affects the region you're in.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 13, 2011, 08:46:54 am
Like say...a wild Pokemon attack? What would be here?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 13, 2011, 09:59:27 am
Cortex would know better than me, I don't think I got that far in the game. To tell you the truth, I'm not sure I know where he is right now.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 13, 2011, 08:58:26 pm
Well, there are three islands in XD Gale of Darkness where you can catch low level wild pokemon. One was an oasis, one was a cave, and one that is rocky. The oasis area has hoppip, phanpy, and surskit. We're actually at the oasis one.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 15, 2011, 02:08:37 am
Fox, I was going to see if you had any input. Want me to just continue?

Edit: He's offline, I'll just go on.

Edit again: Poll reset, please vote.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 15, 2011, 02:44:05 am
Fixed, and replaced with a misfortunate, but karmedic event. :D If Karmetic is even a word.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on December 15, 2011, 02:48:20 am
Hi, I've sort of come back, so I may pick up my characters, could I get a rundown on what they have been up too?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 15, 2011, 03:57:21 am
Latias is with me, Mew should be back at her cave at the moment, Mewtwo is outside of a smoking Rocket base, and Malachi is at the Vermillion Pokemon center after winning the gym battle with Guile's ripoff.

I should also mention that Mewtwo is about 12 hours past his bedtime and Malachi stayed overnight at the pokemon center.
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on December 15, 2011, 06:23:28 am
Mewtwo is soooooooooo grounded

alright then, I may post soon, or not, Kind of in the mood though
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 15, 2011, 06:24:58 am
And I haven't G-Modded!
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on December 15, 2011, 06:28:56 am
you were getting a lot better at not doing that for a while now, its all about practice in my opinion.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 15, 2011, 06:41:43 am
Mewtwo should just take this small amount of freedom he has and enjoy himself, like say levitate a mountain, or save latias...... again.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 15, 2011, 06:46:08 am
Oh crap, that's right! Fox's character is after me because I have Latias. I don't know if a certain clone felt like saving our asses from certain death.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 15, 2011, 06:48:59 am
I actually have a plan for our little incounter Dark. Just let it play...
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 15, 2011, 06:50:22 am
I'm wondering why manaphy can't come with darkrai...maybe manaphy will find a way to get there himself...
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 15, 2011, 06:53:38 am
Because Staraptor eats small pokemon. Oh, I'll need someone to play Staraptor for me.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 15, 2011, 06:55:12 am
Hehehehehehehehe manaphy's getting there one way one way or another.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 15, 2011, 06:57:26 am
I'm tired of playing other characters!

...But I'll do it because you're an active RPer...


Edit: Fox, I don't know if you want to control the cop or not.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 15, 2011, 06:58:43 am
I'm tired of playing other characters!

...But I'll do it because you're an active RPer...


Edit: Fox, I don't know if you want to control the cop or not.

The cop is mine, don't worry about it.

Edit: forgot to post a post as James to help move you along...
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 15, 2011, 06:59:39 am
How can I get there...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 15, 2011, 08:05:37 am
Well, you can't travel through water if there is no water...

I do have an idea, and it involves a pokemon known for trying to carry off children.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 15, 2011, 08:16:45 am
What is it? Manaphy can escape when he is where he wants to be.
Title: Re: [OOCC] Rising Legends
Post by: NexosYourGayBestFriend96 on December 15, 2011, 12:20:27 pm
If you look in the pokedex, he's talking about Drifloon.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 15, 2011, 12:25:59 pm
Next move is yours Dark...
Title: Re: [OOCC] Rising Legends
Post by: Robbase231 on December 15, 2011, 06:54:41 pm
So I suppose I can jump in whenever?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 16, 2011, 01:16:22 am
Sure, whenever you're ready, jump right in!

Edit: I was thinking about moving time forward, but I'll leave it for a while until Rob posts.

Edit #2: I'm gonna move time forward. Rob, if you want to have a post take place before the time change, let me know.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 17, 2011, 06:33:36 am
Double post so people will actually see this.

I've been getting a couple of profiles with barely any backstory at all. Not to mention they're basic and boring at that. If people post short backstories, it means they'll probably make short posts as well, which are uninteresting to read. I'm not really sure what to do about them, other than request longer backstory as a way to try to get them used to making long posts.

I'm thinking I'll just keep rejecting them, cuz I don't know what else to do, but if someone has any ideas about it, please let me know.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on December 17, 2011, 07:03:28 am
Fox, when latias launched the move, it was to Draco meteor
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 17, 2011, 07:04:33 am
oh, Salamence was was the source of the light, so I assumed it was aimed at him...
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on December 17, 2011, 07:05:47 am
well the source of light is the draco meteor coming from salamence, so its in the way
Title: Re: [OOCC] Rising Legends
Post by: Zekiram on December 17, 2011, 07:10:40 am
Double post so people will actually see this.

I've been getting a couple of profiles with barely any backstory at all. Not to mention they're basic and boring at that. If people post short backstories, it means they'll probably make short posts as well, which are uninteresting to read. I'm not really sure what to do about them, other than request longer backstory as a way to try to get them used to making long posts.

I'm thinking I'll just keep rejecting them, cuz I don't know what else to do, but if someone has any ideas about it, please let me know.
you could give them one mire chance to fix it and if they dont do it right then they are probably not very creative and would be more trouble than there worth i will not post here again because i dont know if its for rp players only :-\
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 17, 2011, 07:12:51 am
Hey darkstar, can we have a new rule? Proper punctuation and grammar has robe applied on the RP?
Little mistakes here and there are fine but not using any punctuation is a no no?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 17, 2011, 07:17:05 am
Double post so people will actually see this.

I've been getting a couple of profiles with barely any backstory at all. Not to mention they're basic and boring at that. If people post short backstories, it means they'll probably make short posts as well, which are uninteresting to read. I'm not really sure what to do about them, other than request longer backstory as a way to try to get them used to making long posts.

I'm thinking I'll just keep rejecting them, cuz I don't know what else to do, but if someone has any ideas about it, please let me know.
you could give them one mire chance to fix it and if they dont do it right then they are probably not very creative and would be more trouble than there worth i will not post here again because i dont know if its for rp players only :-\
Well, I'll give people multiple chances, it's just that I want people to make their characters all the more 'real'. What I don't want is underdeveloped characters wandering around without a set objective or goal, or at least some way to react to other players. They've got to have personality.

So basically, you don't have a set number of tries, send as many skeletons to me as you want. Because once you get what I'm after, it's pretty easy to understand it.


Hey darkstar, can we have a new rule? Proper punctuation and grammar has robe applied on the RP?
Little mistakes here and there are fine but not using any punctuation is a no no?

I'm a little confused as to what you're asking. If I'm understanding this correctly, you want it to be a rule for people to use proper punctuation in their profiles?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on December 17, 2011, 07:24:01 am
Yes, I want to be able to read profiles and posts without having to decode it or use google translate.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 17, 2011, 07:26:09 am
Just how many moves are we allowed to know?
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 17, 2011, 07:28:19 am
Just how many moves are we allowed to know?

Originally, I said 5 for trainer-owned pokemon, and 6 for player pokemon, but I'm thinking about revoking it and saying you can use your entire move pool, according to your pokemon's experience.

The more I look at my RP, the more it looks like Random Pokemon RP.


Yes, I want to be able to read profiles and posts without having to decode it or use google translate.

I think that might be a good thing to do. I guess I'll add that to the rules now.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 19, 2011, 05:37:49 am
Double post so people actually see this. Geez, I've been doing a lot of this lately.

Tepig, the thread title changes to show the time of day in the RP. You can't say he had dinner, went to bed and slept the night, then woke up the next morning if it's been noon in Kanto the entire time.

Also Cotex, I'm trying to find a way for my character to get over to Orre, partially because I don't want you to feel separated from everyone else, but also because I want to try to explore regions other than the traditional kind.
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 19, 2011, 05:40:01 am
Easiest way would be a cruise out there, like a vacation. Orre does have that harbor city that basically connects it to all the other regions.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 19, 2011, 06:31:49 am
Just noticed I neglected to mention it. The person who walked in was your mom, she got hit upside the head by Zoroark...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 19, 2011, 06:47:37 am
Well, that's a problem...

There wasn't any kind of post saying what happened, so I assumed the obscurity was intended.

But the other thing was the mom was a character that could only be controlled by me, plus she was watching the tournament, so she wouldn't have left just before her son's match.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 19, 2011, 06:50:08 am
now I facepalm myself...

ok, forget I ever said anything, I guess I missed that post...

Don't mind me, I am going to go kill myself. :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 19, 2011, 06:55:19 am
I never posted it, I figured it was assumed.

If you want, you can change it to a cop or something.

I'm at a loss, because I know our rule was 1-strike-left, and I don't know how to fix things.

After thinking for 5 minutes: Actually, I have a good idea, but it'll be a surprise even to you.
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 19, 2011, 06:56:34 am
well I am in jail, its up to you Dark.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 19, 2011, 06:59:44 am
I'll just wait for time to move on.

Poll reset, vote for whether or not you want it to move on or not at the moment.
Title: Re: [OOCC] Rising Legends
Post by: Zekiram on December 19, 2011, 11:54:26 pm
sorry fixed it i think :-[
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on December 23, 2011, 09:35:47 pm
I'm waiting for time to continue, so whenever you guys are ready, I'll do so.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on December 24, 2011, 03:44:07 am
me redy^^
Title: Re: [OOCC] Rising Legends
Post by: Mr. Fox on December 24, 2011, 03:48:05 am
can we pass time, I want a few hours to pass before I post.

PS.What did I miss?
Title: Re: [OOCC] Rising Legends
Post by: Tickles on December 24, 2011, 04:12:23 am
Nothng much. I voted to pass time. Darkrai wants to go out for some late night fun
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on January 03, 2012, 03:45:47 pm
Just asking....

why isnt anyone posting?...
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on January 03, 2012, 07:45:32 pm
Well, most people are still traveling and only have a little time for posting.

...That, or this RP is dead.
Title: Re: [OOCC] Rising Legends
Post by: Desbear on January 03, 2012, 07:56:28 pm
Or we could be waiting for time to move.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on January 03, 2012, 08:04:40 pm
Wait, people were waiting?
Title: Re: [OOCC] Rising Legends
Post by: Desbear on January 03, 2012, 08:09:11 pm
Well cortex(darkrai) and I(manaphy) have to wait till morning, darkrai will be traveling to spring, and manaphy, well, no idea.
Title: Re: [OOCC] Rising Legends
Post by: Darkstar64 on January 03, 2012, 08:13:15 pm
Okay, well I guess I'll change the time soon then.
Title: Re: [OOCC] Rising Legends
Post by: Aquashin on January 03, 2012, 08:17:28 pm
i know you dont see it well but i sent u a pm Darkstar