Pokemon Universe MMORPG

Creative Discussions => Roleplay Corner => Other Roleplay => Topic started by: Robbase231 on November 06, 2011, 09:18:28 pm

Title: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 06, 2011, 09:18:28 pm
If you have questions or comments about this R.P feel free to ask here

Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 15, 2011, 11:48:47 pm
I have a question, about the Magus Institute, by different kinds of magic does that mean the basic elements like water, earth, wind, etc., or does it mean special kinds of magic like say controling shadows?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 16, 2011, 03:48:34 am
I have a question, about the Magus Institute, by different kinds of magic does that mean the basic elements like water, earth, wind, etc., or does it mean special kinds of magic like say controling shadows?

Yes the acceptable forms of magic are based on the elements. Shadows would be dark magic obviously, so if your character were studying this he would have to be doing it in secret or with a shady teacher. If you need any help making a character though I.M me what you got and we can bounce Ideas off each other
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 16, 2011, 06:53:00 am
Meowth recommended me to this RP. And I must say, you've outdone yourself here. This is all pretty complicated, and it looks like quite a lot of work went into this RP. I hope it's alright, but I plan on joining this RP.

One question though. I'm a little fuzzy on the whole thing on magic. Can anyone use it, or is it confined to a specific group of people? And how is it used?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 16, 2011, 08:17:30 am
Anyone can use these abilities, there are three types however.

gifts- These agree powers bestowed by a deity, like dragon or god, and are of one element, fire, water, earth, energy(electricity), and wind. These take little effort to use since they are natural talents. To make them stronger, all you need to do is make a pact with the deity that granted you the power.

Magic- These are [pursued and take a bit of work to obtain. when someone uses magic, or pursues it, they no longer have their gifts if they had any. These can go along the lines of the elements, including light and dark. Magic draws its power from the outside, and channeled through the body.

Soul- Like magic, but uses the power within the body, does not use the elements, and is released as an aura. This is especially useful for physical people, since it heightens up physical abilities.

You can choose one of the three, but you can transfer between soul and magic, but you can't revert back to gifts. Rob can correct most of this.


Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 16, 2011, 10:10:44 pm
Magic is one of the more complicated powers in the game, so I'll give a rundown on what will be taught at the magic institute

Magic: Magic is utilizing outside energies of the elements or other sources that is absorbed into the body through concentration and exposure and directing that energy on the world around you. Thanks to the gifts, all sentient beings have the preternatural ability to accumulate small amounts of magic into their bodies through constant exposure to the element they are gifted in. For instance a man with the gift of fire who becomes a blacksmith would have a lot of exposure to fire and thus be able to use it in ways that people would not normally be able too, or at least manipulate fire and forge weapons easier. This concept is amplified through magical study. Those who remove the gift from themselves and relearn how to absorb energy would be able to draw from their surroundings as a whole, not just the element they were once gifted in. this is why Witches and Wizards who use magic like to stay in areas where the type of magic they need to use is available.
With meditation and focus, a trained magic user can draw in energy from the elements around him/her faster than if they are just being near it. However in order to access this power, they have to be able to speak their words of power.
WORDS OF POWER: It is a sentence in an dead language that describes who the character really is as a person, by understanding yourself fully you can draw on the energy you have accumulated and use it for your purpose, that is if you are trained in manipulating magic.
TRAINING: Even if you learn your words of power, which requires days of meditation, if you attempt to weild the magic without training the only thing that will happen is all the magic you have accumulated will seep through your fingers like water, proper mental control, word usage, mental imaging, items of power, ingredients, time of day, surroundings, and many other factors are needed for magic to work properly. the more powerful the spell, the greater the need for everything to be perfect. Masters that have gone through trial and error and learned from spirits have put their findings in books and tomes that can be read and taught at the magic institute or other places of learning magic. 
Combat magic: For spells you can access on the fly during battle, you need magical items designed to use a specific spell. These items can be wands, rings, jewelry, clothing, weapons, anything and everything. The design, shape, materials, incantations, steps, and place the item was created affect how the item performs and what it does. Like how Gifts funnel what kind of magic can be utilized, these objects are designed to focus the energy you put into it in a specifically programmed power. as long as the item remains in tact and is undamaged it will function properly, but if it is broken the magic will seep out of it and make the item barren.
NOTE: An item must be approved by me before you make it in the R.P, and their is a limit to one power per item, you can meld abilities with several items if your well trained, but that takes more energy than just using one item. Also, if you use another persons item or a magical relic, it will not yield to you as well as your own item would.
Familiars: animals and people working for you can gain magical ability from you in the same manner as magical items (this is in large part how GIFTS came about, you are born a Familiar to a god or dragon, and are bound to them till you break that bond), they are called Familiars and draw on some of your magic to protect you during long distance spells or help you during battles.

Long distance magic: The use of materials, rooms, cauldrons, voodoo dolls, glyphs, magical circles and Séances are all ways of making powerful spells work over long distances. They require a lot of preparation and accumulated magical power, and a mess up can cost the user his supernatural ability for quite a while, but if done right the affects can be quite staggering. if you want to do one of these spells, it is best to do it in a well hidden and/or protected area so people cannot tamper with the spell, if they do it could cost you everything.

Potions/alchemy: Similar to long distance magic and magical items, Potions are complex and powerful brews of magic that require a lot of prep work and proper conditions. Each and every ingredient in the potion must be raised and enchanted under the right circumstances like individual magical items and prepared for the actual act of potion making. The steps must be followed to the letter in order for the potion to work properly, and like magical items, your own ingredients will work better than another persons. Even the pot and fire used to cook the potion must be exact, or the desired effect will be tainted. These potions can accomplish all manner of things, from reviving a person from near death, changing their appearance, making someone super strong, longevity, go to sleep, the gift of flight, turn you into a vampire...I could go on and on, they are good for support magic and even crucial as part of a larger spell. Potion work is a craft all on its own and requires a studious and meticulous person to handle it. Standard potions are commercialized and are sold in markets, illegal potions are sold on the black market

Sorcery: With proper potions and conditions, a person can travel into the spirit world, using the accumulated magic they possess along with added benifits from items and potions to keep themselves tethered to the world. There they can either make a pact and become the familiar of great spirits, or subdue weaker spirits to become their familiars. It is a dangerous and illegal practice, it is vary easy to loose yourself in the spirit world, and a hoard of spirits can come into your uninhabited body and take it over, wreaking havoc on the mortal world. Those who successfully practice sorcery can access the spiritual powers of light and darkness, which are purer and more powerful than elemental magic, but at the cost of being detached from your own people and potentially loosing your body

Necromancy: the use of dead bodies to create vessals for a sorcerers familiars, making zombies and powerful Litches (Undead Magic users with phenomenal powers and high intelligence), the Necromancer is constantly under threat of being overpowered by his/her minions and must maintain a high level of Magical ability at all times.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 16, 2011, 10:16:38 pm
Of course, you don't have to choose a magical ability, correct me if I'm wrong. If you want to be a casual character, like a shopkeeper, town person, Royal guard, Animal trainer, etc. I'm sure you can, since it looks like this RP is flexible enough.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 16, 2011, 10:27:46 pm
Of course, you don't have to choose a magical ability, correct me if I'm wrong. If you want to be a casual character, like a shopkeeper, town person, Royal guard, Animal trainer, etc. I'm sure you can, since it looks like this RP is flexible enough.

Oh for sure, you can lead a perfectly normal life running a store, being a black smith, nanny, raise a family, you don't HAVE to be a fighter or a mage or anything like that. I welcome all levels of characters, it will add a lot of flavor to the R.P
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 16, 2011, 10:35:23 pm
Hi people. Meowth told me about this. looks interesting, just like ur last one did. mind if i join? ill come up with a character, obviously.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 16, 2011, 10:49:50 pm
Hey Rob, can we a list of creatures/animals, other than real world ones (rabbits, wolves, etc.), found in the world? That way if someone is a tamer or hunter, they know what to use.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 16, 2011, 11:20:53 pm
Hi people. Meowth told me about this. looks interesting, just like ur last one did. mind if i join? ill come up with a character, obviously.

Of course you can! If you need any help or just want to bounce any ideas off me for a character feel free to P.M me

Hey Rob, can we a list of creatures/animals, other than real world ones (rabbits, wolves, etc.), found in the world? That way if someone is a tamer or hunter, they know what to use.


I could do that of course

Normal Creatures: Wild and tame creatures who are untouched by magic and live all over Kokia. They are the typical source of food for most people and are also used for fur and farming.

Magical creatures: These creatures were descendants of familiars that were altered by magic users or deities long ago, and since then they developed entire races of naturally magical creatures. They are harder to tame since they are intelligent and they do not like to be controlled, since they have pride and free will.

Lesser Dragons: Created after the image of the Deities known as Dragons, they have to a lesser extent the power of a deity, they are large and extremely powerful, and many of their parts can be used for complex spells and potions, though the killing of a lesser dragon is considered a sin. They come in many different shapes and sizes and are highly intelligent, some of them even formed their own communities and social structures

Griffons: One of the many hybrid creatures made by an Unknown Sorcerer, Griffons are massive beings with high levels of natural magical ability. like Dragons they are as powerful as a demigod and are vary territorial, Dragons and Griffons do NOT like each other one bit. Where their are Griffons, you can be sure their is gold and riches near by, since they love to hoard vast amounts of valuables, one of the original traits given by the Unknown Sorcerer to gather materials for magical items

Warewolves: One of the experiments of the Unknown Sorcerer, These beings were once wolves granted enormous size and given the ability to corrupt humans and turn them into hybrid familiars that work for the warewolves. Warewolves exist today as the heads of packs of once humans, and they are characterized by their massive size(thirty to forty feet tall) and bulging muscles, while the human ones are relatively smaller (nine feet or so) and are Bipedal.

Vampires: A Necromancer long ago had one of his spells backfire, and as a result his body was taken over by dark spirits and morphed into the blood sucking fiend known as a vampire. Now their are many varieties of vampire in the world, all with their own strengths and weaknesses, some more feral while others are highly intelligent, its all based on the head vampire they branch from

There are dozens of creatures I have in mind, but I want to organize how to word all of them. 
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 17, 2011, 01:02:03 am
3 questions.

1) My plan was for Scythe to be able to channel electricity through his sword when fighting. Is it alright if I plan for the sword he's given to have qualities of Electricity without him knowing? Or would he be able to do that with a gift?

2) Can you give me an example as to how a character would go about taming a creature? Both normal and magical would be nice.

3) How long did it take you to come up with this entire RP? It looks like you took a LONG time thinking this entire thing through.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 01:22:33 am
3 questions.

1) My plan was for Scythe to be able to channel electricity through his sword when fighting. Is it alright if I plan for the sword he's given to have qualities of Electricity without him knowing? Or would he be able to do that with a gift?

2) Can you give me an example as to how a character would go about taming a creature? Both normal and magical would be nice.

3) How long did it take you to come up with this entire RP? It looks like you took a LONG time thinking this entire thing through.

I'll answer that backwards

3. 4 hours tops (I know A LOT about magical theory and mythology, it wasn't hard)
(P.S, you can ask Cortex, he was in the room when I made it lol)

2. For more intelligent beings I'd suggest befriending it, for dumber animals you can tame it by force and break its spirit

1. The electricity thing would be fine if its a family heirloom that was secretly a magical item, and if his gifts are dragon aligned he would be able to call upon the items forged in ability to an extent
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 17, 2011, 03:37:10 am
yo, Rob, i sent u a character Skeleton. Is that an okay Character?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 03:44:25 am
yo, Rob, i sent u a character Skeleton. Is that an okay Character?

YES YES IT IS!!! I liked it vary much
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 17, 2011, 03:50:20 am
3 questions.

1) My plan was for Scythe to be able to channel electricity through his sword when fighting. Is it alright if I plan for the sword he's given to have qualities of Electricity without him knowing? Or would he be able to do that with a gift?

2) Can you give me an example as to how a character would go about taming a creature? Both normal and magical would be nice.

3) How long did it take you to come up with this entire RP? It looks like you took a LONG time thinking this entire thing through.

I'll answer that backwards

3. 4 hours tops (I know A LOT about magical theory and mythology, it wasn't hard)
(P.S, you can ask Cortex, he was in the room when I made it lol)

2. For more intelligent beings I'd suggest befriending it, for dumber animals you can tame it by force and break its spirit

1. The electricity thing would be fine if its a family heirloom that was secretly a magical item, and if his gifts are dragon aligned he would be able to call upon the items forged in ability to an extent

Well, my plan was for it to be something Scythe's father had made especially for him, knowing he had the gift that allowed him to use Electricity. Would that be okay?

*Reads Ayara's profile, then reads mine again*

I feel like that one time someone recited 800 digits of Pi in front of me.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 17, 2011, 03:59:18 am
yo, Rob, i sent u a character Skeleton. Is that an okay Character?

YES YES IT IS!!! I liked it vary much
omg, seriously? well, im glad i could make a good char.skel. i think my one for ur last RP was a little lacking... *sweat drop*
so, ill be part of the RP now, since we all know Rob makes such attention-getting-and-holding RPs.  ;D
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 04:25:43 am
yo, Rob, i sent u a character Skeleton. Is that an okay Character?

YES YES IT IS!!! I liked it vary much
omg, seriously? well, im glad i could make a good char.skel. i think my one for ur last RP was a little lacking... *sweat drop*
so, ill be part of the RP now, since we all know Rob makes such attention-getting-and-holding RPs.  ;D

Why thank you
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 17, 2011, 04:27:11 am
your welcome. now, my question is; when are we gonna start? any idea? are we waiting for more people to be characters, or...?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 05:16:41 am
your welcome. now, my question is; when are we gonna start? any idea? are we waiting for more people to be characters, or...?

I want to give people a chance to make their characters, there are some plot parts I want to fill in as well before we get started
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 17, 2011, 05:24:00 am
I do have four other questions about this RP.

1) I know that god-modding is an issue in RP'ing, but would there be a chance of two characters passing by, but not really acknowledging each other? For example, maybe Ayara and Scythe pass each other, but the two don't really talk, maybe just a quick exchange.

-Hello, there.

-Lowly human.

2) When fighting, I assume you have to say what type of attack you're using, Eg:

I swung my sword. = NO

I attacked with a backhand slice, then went in for a forward thrust. = YES

3) In my character skeleton, I said Scythe was learning Eyowin. If that's the case, I imagine he would sometimes mess up what he was trying to say.
Eg:
-Common  *Eyowin
*It's nice to see you again.
(As opposed to it's nice to meet you.)

4) I was hoping for my character to have a theme song. I know what you're thinking, that's a little selfish, making it look like the RP is all about me. I don't blame you for that, but the way I see it, music just adds that much more to the situation. Setting the mood, putting you in the character's shoes, almost creating the scene for you. It'd be nice to add music to a lot of events that go on in the RP, and I can usually pick out just the right music for any kind of event, so I'm not going to put 'asdfmovie song' in for a fight. And there won't be any techno either, considering the 'period of time'. If you don't want me to, just let me know.

Sorry about asking so many questions, I just want to make sure I'll be doing this the way you intended.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 05:36:27 am
I do have four other questions about this RP.

1) I know that god-modding is an issue in RP'ing, but would there be a chance of two characters passing by, but not really acknowledging each other? For example, maybe Ayara and Scythe pass each other, but the two don't really talk, maybe just a quick exchange.

-Hello, there.

-Lowly human.

2) When fighting, I assume you have to say what type of attack you're using, Eg:

I swung my sword. = NO

I attacked with a backhand slice, then went in for a forward thrust. = YES

3) In my character skeleton, I said Scythe was learning Eyowin. If that's the case, I imagine he would sometimes mess up what he was trying to say.
Eg:
-Common  *Eyowin
*It's nice to see you again.
(As opposed to it's nice to meet you.)

4) I was hoping for my character to have a theme song. I know what you're thinking, that's a little selfish, making it look like the RP is all about me. I don't blame you for that, but the way I see it, music just adds that much more to the situation. Setting the mood, putting you in the character's shoes, almost creating the scene for you. It'd be nice to add music to a lot of events that go on in the RP, and I can usually pick out just the right music for any kind of event, so I'm not going to put 'asdfmovie song' in for a fight. And there won't be any techno either, considering the 'period of time'. If you don't want me to, just let me know.

Sorry about asking so many questions, I just want to make sure I'll be doing this the way you intended.

4: I am not sure how you would have a "theme song" for your character, you may have to elaborate on that (like an audio file? or lyrics?)

3: yes you could do that, if your specifying your speaking in Eyowin you can do the broken speech bit, that would add an interesting flavor to the R.P

2: You are absolutely right. in fact, fights in general MUST be planned before hand, especially if its between two R.P'ers, I do not like the "Ego battles" that happen sometimes, they are not interesting to read, but a choreographed fight will be interesting to prospective players

1: G-modding will NOT be tolerated of course, I will have your character randomly gobbled up by a dragon or something if you do it to much, as far as ignoring other players there is some leeway. For instance if you both are walking down the street and don't know each-other then no you don't need to see each other...but if one is locked in a life or death struggle and half the block is on fire with people screaming for their lives...and your window shopping, THEN I have a problem
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 17, 2011, 05:55:16 am
1) Well, I understand that part. It would be like if there wasn't anything going on, the two just pass each other, then they wouldn't necessarily talk.

4) Well, what I mean by that is I would somehow give a link to a song (through youtube or other websites with music, or possibly a download if requested), and when reading the post, you would listen to it. Trust me, listening to the right music when reading REALLY adds to the feeling of the text.

5) I also forgot to ask what the map of the area we're in looks like. I have a general idea of what it looks like, but I'm still a little confused.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 17, 2011, 07:17:09 am
1) Well, I understand that part. It would be like if there wasn't anything going on, the two just pass each other, then they wouldn't necessarily talk.

4) Well, what I mean by that is I would somehow give a link to a song (through youtube or other websites with music, or possibly a download if requested), and when reading the post, you would listen to it. Trust me, listening to the right music when reading REALLY adds to the feeling of the text.

5) I also forgot to ask what the map of the area we're in looks like. I have a general idea of what it looks like, but I'm still a little confused.

I haven't posted an official map yet, once Im happy with how everything is laid out then I'll make it

the general layout though is the humans run the center and north of the continent, elves and the Faerie run the east with Gods presiding over the land and Orcs, dark elves and goblins run the west with dragons presiding over them. Also the main Kingdom of humans is known as Arcadia (generic sure, but it works) and inside there is several guilds and the Arcadian magic institute as well as the Castle itself

Politics run like this

East: Dynasties Run by the high elves (I have a whole heirarchy based on actual dynasties)
Central: Kingdom, Feudal law (I'll elaborate later)
West: Many small tribes, some will help and some will scalp you, pretty much Anarchy

there is a lot more, but I want to make sure I can properly explain it all
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 17, 2011, 04:13:25 pm
Okay, now I see how it works. Thanks for answering my questions!
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 17, 2011, 11:09:06 pm
what about the South? uncharted territory?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 17, 2011, 11:11:08 pm
I do have four other questions about this RP.

1) I know that god-modding is an issue in RP'ing, but would there be a chance of two characters passing by, but not really acknowledging each other? For example, maybe Ayara and Scythe pass each other, but the two don't really talk, maybe just a quick exchange.

-Hello, there.

-Lowly human.

...okay, she's not quite THAT snobby. or at least not that obvious about it.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 18, 2011, 12:42:09 am
K, well...That's kinda what I imagined her to say.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 18, 2011, 01:16:21 am
...in a case like that, she'd be like,
 "..."
 or:
 "Do you need something, child?"
(in a rude voice, not a kind one.)
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on November 18, 2011, 01:22:38 am
 :o Okay, i am curious now, what would she do to a fairy?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 18, 2011, 02:03:07 am
Probably be friendly. She's against humans because she thinks she's SOOO much BETTER than us!!

...You know I'm joking, right?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 18, 2011, 02:30:46 am
XD yeah, i know ur joking. She just doesn't get along very well with anyone anymore, as stated in her bio thingiemabobber. Probably be the same for a fairy. now, if someone INSULTS her, they get a taste of her sharp wit and even sharper tongue. (figuratively, obviously. whenever i say that, im being figurative.)
anywayyyyy....Rob, do we need more characters? i could ask a couple of my friends to check this out if we do....
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 18, 2011, 02:32:37 am
Yeah, I think I know a couple people who might be interested in this RP too if you'd like me to as them.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 18, 2011, 03:38:03 am
I sent you a profile rough-draft. If you approve it that's fine, but if there are any problems or any unacceptable things about it, tell me and I'll polish it up a bit.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on November 18, 2011, 04:09:15 am
I approved it, just remember that shadows are considered dark magic so don't flaunt it about or you'll have authorities on you

If you want to change anything (this goes for anyone) I'll gladly edit your character
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 18, 2011, 04:14:28 am
Okay, I guess that's it for now since it's approved, I'll try to act as nervous and stuttery as I can, but I'll probably make a few mistakes, I've never dealt with this kind of character.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 18, 2011, 04:34:06 am
um, lugia. im curious if u did this on purpose: ur character's name is Akuma, right? well, Akuma means "Demon" in japanese. DX
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 18, 2011, 05:40:30 am
Well, it makes sense with his backstory. His dad came up with the name, seeing as he was the only parent who was alive after his birth, with the intent to give him the living shadow in the first place.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 18, 2011, 01:05:15 pm
Yep, completly intentional, and darkstar is correct. His father was an insane necromancer and gave his son a dark power, using himself and his wife as a sacrifice for the magic. It was a miracle he survived in the first place.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 18, 2011, 04:32:58 pm
-Akuma...I...am...your father...'s creation.

-I knew that already, don't bring it up anymore.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 18, 2011, 09:43:20 pm
thought so. seems more likely to be intentional than not.
gah. curse my lack of RPfan friends.....
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 22, 2011, 11:41:47 pm
Hey Rob, any luck with the map? If it isn't going too well maybe I can help, I got a tablet as an early christmas present.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on November 23, 2011, 12:50:18 am
Hey Rob, any luck with the map? If it isn't going too well maybe I can help, I got a tablet as an early christmas present.

I...
HATE...
you...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 23, 2011, 02:43:52 am
Lol, sorry, bro.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 23, 2011, 03:38:39 am
Actually, Rob asked me to find a map for him, I gave him a couple ideas.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 23, 2011, 03:44:54 am
Ah, well I was just wondering if I could help with anything.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 23, 2011, 03:46:07 am
Find a blank map of Russia and china only, without labels. They have to be next to each other.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 23, 2011, 04:20:37 am
It's not perfect, but I found a blank map of Asia+Europe adn erased everything but Russia and Asia China.

(http://www.p1cture.it/images/9g60af1dcdee0a5e5f62_thumb.png) (http://www.p1cture.it/viewer.php?file=9g60af1dcdee0a5e5f62.gif)
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Mr. Fox on November 23, 2011, 01:46:43 pm
Just wondering if there is anyway I could fit into this RP, or is it's story too far along for a new char?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 23, 2011, 03:08:16 pm
Story hasnt started yet, there are a few things that need to be done first.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Mr. Fox on November 24, 2011, 02:56:11 am
ok, cool. I will wait to make my profile till they are done.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 24, 2011, 03:08:35 am
Just out of curiosity, and you dont have to answer because it's really none of my buisness, but what few things have to be done?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on November 24, 2011, 05:06:21 am
Well, I have been helping rob stay on track with this, and other things, but we have the map now, all he has to do is tie up some plot holes (yes, he is planning a big first event for this one), and then he will start it.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on November 24, 2011, 05:12:39 am
Alright, sounds good.  ;D
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on November 26, 2011, 06:18:13 am
So we're starting soon? Yay! I have been so hyped for his! Do u have an estimate for what  day we'll start, so I can make sure to come online?
(also, as untalented as I am, if there's any basic stuff I can do to help out, I'd be happy to try. ^^)





hello....?
*echo echo echo*
*sighs*
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 04, 2011, 07:35:32 am
So we're starting soon? Yay! I have been so hyped for his! Do u have an estimate for what  day we'll start, so I can make sure to come online?
(also, as untalented as I am, if there's any basic stuff I can do to help out, I'd be happy to try. ^^)





hello....?
*echo echo echo*
*sighs*

Well, I'm still here...if that matters to you at all...which it probably doesn't...

So how big is this first event?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 04, 2011, 06:18:27 pm
Big, like really big. You know rob, his imagination is infinite, and he can put a lot of things together that fit.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on December 04, 2011, 07:47:03 pm
I have great imagination too, it's just difficult to put the peices together.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 04, 2011, 09:34:48 pm
yay! some other people finally commented! and i totally cant wait. i have a good imagination, i just sometimes have trouble coming up with events inbetween that connect things.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 14, 2011, 09:31:24 pm
Upon a LOT of prodding from Cortex (we hang out a lot, kind of hard not to get prodded =.=) I have come back to say I am almost done, though I have been doing other things for a while that have taken my full focus off of this little project.

Any who, I'll start this thing soon, though I ask you loosen up on Cortex a bit, he cant control my a.d.d lol
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 14, 2011, 10:13:56 pm
YUSH! can't wait! ^o^
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 14, 2011, 11:55:09 pm
So I've heard ^^, honestly I didn't think the idea would go anywhere, it was interesting to see it get so much attention
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 15, 2011, 12:03:23 am
I've been eagerly awaiting the Rp, just havent said much because it will be started when it is started.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 12:09:09 am
I've also been getting into One on One R.P's in different sites, If you want to have a private r.p with me I can do that too while I'm finishing this up.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 15, 2011, 12:10:41 am
As long as i wont have to do awkward parts those are fun!

Did you ever finish that fanfic i was helping you with?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 12:13:01 am
lol, yes Private R.P's will be catered to the person, I've gotten a lot better at those since we r.ped meowth XD

No, not yet, Been super busy
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 15, 2011, 12:15:11 am
I've been working on my writing skills a little too, so i should be better.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 12:18:37 am
Well I will have a rule in the r.p that you CANNOT post only one sentence, hell I might even say it would be a paragraph.

I have been playing in r.p's where there was a three paragraph MINIMUM and I got to say it was some of the most enjoyable stuff I've ever done

now private r.p's would be catered to the person like I said, but for the Kokia, I refuse to be in another r.p that has one liners littering the whole thing.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 15, 2011, 12:20:13 am
I stopped doing one liners btw.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 12:26:42 am
Ill try to avoid the one liners. But sometimes, there's not much to respond to, so it causes problems...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 12:30:40 am
Ah yes, the "not much to respond to thing"

that is where another rule comes from

You MUST do something when you post, and not just take a step, you have to move the story along. Just being a talking head is not going to fly with this r.p, your characters are moving, breathing and living, they need to do something when you post. That way people will have things to work with when its their time to post
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 15, 2011, 12:43:11 am
Yes! Can't wait!

Now to join the current discussion, one issue is the scenario of a character urging you to follow them. THAT calls for a pause because you do require the character's consent before anything happens.

Also, how long is a 'paragraph'? Cuz if you asked me, I'd say about 6-8 sentences.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Mr. Fox on December 15, 2011, 12:48:48 am
6 sentences could be hard in a battle situation where it's: move, wait for them to move, attempt to counter their move.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 12:50:53 am
Yes! Can't wait!

Now to join the current discussion, one issue is the scenario of a character urging you to follow them. THAT calls for a pause because you do require the character's consent before anything happens.

Also, how long is a 'paragraph'? Cuz if you asked me, I'd say about 6-8 sentences.

Yes that is exactly what I mean, not baby four sentence paragraphs. If your R.ping in a detailed way that minimum should feel cramped.

I remember you had issues with people (not naming names...*cough pokemonmasterethan cough* who kept trying to make you follow them, Yes you can respond by telling them to eff off, that is perfectly acceptable, you don't HAVE to follow anything except the rules.

(for fox, describe what is going on in detail, and even throw some dialog in there, be creative)
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 01:06:03 am
Well, the talk in here has certainly picked up. And when i think paragraph, i think 5+ sentences. That's just the typical school work paragraph set up I'm used to. Although I do hope that I won't need school-level writing on here...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 02:45:55 am
All I ask is you do a few things with each post

Where is your character, who is near him

what is Y.C doing/saying

What are they feeling/ experiencing during this

That is basics of the basics, but it can't/shouldn't be done in a single sentence. This is why I initially started with a complex bio, so you would "have something to work with"

now that your characters have marinaded a bit, I'm sure you understand things about their natures that would of been overlooked if we had started right away.

While it doesn't show it in stars, I have r.ped quite a bit now, and I think I am more than capable of manning this r.p once its done
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 04:01:44 am
Senior coolguy commencing to throw his hat into this ring. Assuming you're still accepting, that is.
While I'm waiting for a slower-paced-yet-higher-quality RP forum to get a move on, I figured I would get back to RPing where I started. PU.

So if you don't mind another player, I'll get to filling out my character sheet as soon as I finish reading everything relevant.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 15, 2011, 05:01:59 am
Well well frenchfry, I can't wait to see what rob says about your profile.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 05:19:30 am
He won't say anything if he decides that I'm not welcome in the first place, for whatever reason. If I happen to be too late, or if there's already too many people. That's why I brought it up here before just sendin' in a profile.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 15, 2011, 05:33:45 am
You're not too late, and I think he is still accepting.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 05:35:55 am
Still waiting until tomorrow to send it.
Partly because I'm tired and I still haven't filled out the last section.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 06:18:40 am
Hmmm... I've seen your stuff around French fry, It'll be interesting to see what you come up with
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 08:14:46 pm
Alrighty then. Sending it now. If you have an issue with anything, let me know and I'll take care of it.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 10:09:47 pm
well, i have to admit, writing the Bio was fun. I have a basic "Ayara" char that i use alot, but i normally dont need such a complex background, so i enjoyed coming up with one.

*imagines Ayara in a thought bubble, sitting in a tub of marinade*
im not sure she'd like that...
*the thoughtbubble Ayara glares*
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 10:32:52 pm
Yes, giving that kind of detail can always be fun....
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 10:36:36 pm
I am that kind of detail.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 10:38:47 pm
plus, it gives me practice writing. ^^
currently working on a Post-Apocalyptic storyline. i actually got the idea during science class...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 15, 2011, 10:40:32 pm
Was this apocalypse nuclear, by any chance?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 10:46:21 pm
mmmm, not really. i just started, but i was thinking something a little more unexplainable. kinda stuck on the details, but I'll get there.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 10:47:40 pm
Watch Origins~ spirits of the past, good post Apocalyptic story line 
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 10:52:31 pm
nah...i need ideas, but if i go look at an ACTUAL plotline, then ill be tempted to use something like it, and then ill have copyright problems...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 11:03:34 pm
thats why I like that movie, its unique

instead of nuclear blasts or aliens doing it, experimental plant life grown on the moon mutated and came down to earth, the ivy that came down like dragons broke through the atmosphere and landed like meteorites onto the planet, and after a few thousand years the entire social structure is different, humans are no longer dominant, the plants are, and they are intelligent beings that rule over the world and try to prevent the world of industry from arising again
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 15, 2011, 11:04:56 pm
*whistles* wowzerz.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 15, 2011, 11:29:20 pm
IKR
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 16, 2011, 02:14:05 am
Oh, and for anyone who is unaware:

Dagan's rank, Rear Admiral, is the second-highest rank that can be achieved in the US Navy, and there are nine Rear Admirals active at any given time. The highest rank, Admiral, is reserved for times of war, and oftentimes not designated at all, even during war. So for all intensive purposes, the nine Rear Admirals are the highest ranking figures in the Navy.

So I'm just assuming the airship fleet uses the same ranking system as the Navy, rather than the Airforce, since it's an airSHIP, not a plane or a helicopter.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 16, 2011, 02:51:05 am
oh, and Rob, i think i pmed u a little while after i sent my prof asking if u could add Ancient Elvish to the list of languages, but i dont know if you got it...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 16, 2011, 11:25:34 am
Ok, so we can all agree that we have this and the game to wait for.

Rob, i know I told you a thousand times already, but for the sake of everyone here. Just friggin start, I can keep you posted on what happens.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 16, 2011, 05:10:25 pm
While I do want this RP to start, I think it's better if we wait. The more we wait, the more care gets put into the storyline, which makes the RP more enjoyable. If we just start it now, it's like releasing a prototype phone to the public, not everything is there, and it's not all that great.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 16, 2011, 07:54:48 pm
As far as I know, the plot's had over a month to grow. That's plenty of time for a single story arc, especially considering WE are writing it.

So I'm ready.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 16, 2011, 09:40:38 pm
same. im  ready. and if we wait to long, ill forget Ayara's details. >.<
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on December 17, 2011, 01:20:52 am
Wow, I havent said anything yet and everyone else commented. All I can say, is that I cant wait for this to start and I hope it goes well!
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 02:58:11 am
Lugia, i now get your sig! "You and me, rendezvous?"
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 17, 2011, 03:01:46 am
Because his statement was enlightening in that sense.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 17, 2011, 05:11:32 am
I don't get it...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 05:25:21 pm
what, Lugias Sig? it's from a vocaloid song called Matryoshka.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 17, 2011, 06:20:25 pm
Really? Imma go search it up now.

Edit: Looked it up, it's a pretty cool song!
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 07:30:09 pm
Hatsune Miku and Gumi!
"you and me, rendezvous? rendezvous, rendezvous? 1,2,1,2!"
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 17, 2011, 07:31:37 pm
So
...

Kokia. Cortex and I did some IC on IRC.

...
I don't think Dagan is going to like Dagan very much.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Silver on December 17, 2011, 07:36:05 pm
Hatsune Miku and Gumi!
"you and me, rendezvous? rendezvous, rendezvous? 1,2,1,2!"

(http://1.bp.blogspot.com/_A_gE4gnsTWc/S9F0EYdU6aI/AAAAAAAAACE/8-s01TEUv8Q/s1600/422981.jpg)

All the other vocaloids don't exist.
Except Kaito.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 08:46:21 pm
Yes they do. They exist. In our computers. XD
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 17, 2011, 10:07:54 pm
So
...

Kokia. Cortex and I did some IC on IRC.

...
I don't think Dagan is going to like Dagan very much.

Yeah, that was cool, wish I could do it here though. Hmm, if there was only a way.

Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 17, 2011, 10:17:04 pm
Cortex seems to be in the know here. Is there some key element missing in the plot, or are we ready to launch?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 17, 2011, 10:19:21 pm
He said he would just launch it and let it manage itself, he just doesn't get around to it. I can bug him all day, but he's as stubborn as your engineer keeping that hat on.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 10:49:53 pm
well do tell him to hurry. I WANNA ROLEPLAYYYYYYYY!
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 17, 2011, 10:57:34 pm
Hit him with a hammer.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 17, 2011, 11:06:11 pm
oooh! Hit him with Lavi's Hellfire and Ash attack! (for anyone out there who watches/reads D Gray Man.)
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 01:35:39 am
He said he would just launch it and let it manage itself, he just doesn't get around to it. I can bug him all day, but he's as stubborn as your engineer keeping that hat on.

Sounds like my dad...

It doesn't take THAT long to start an RP. I think... It depends on what he's going to start us off with.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 18, 2011, 01:41:43 am
Put it this way, he can start it now, and fine tune while it's happening. He isn't going to play a character in this one, he will act like an admin and make sure no one is G-modding the story too much, which he will not be lenient on, and the punishment is that you character gets eaten by a dragon, or killed in a very awful way. You know how detailed rob can be.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 01:43:51 am
ah...screw it, I'm going to just make the file, forget the story, you guys can come up with it, I wanted to start it off with something big but its obviously the demand is too high for it to take much longer, so I'll just leave it blank, you can come up with your own villages, just keep them in their respective areas

Humans north and center
Elves east
orcs west
wild south

It would of been better, but whatever
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Tickles on December 18, 2011, 01:46:26 am
Or, we can do it robs way, and wait a bit. I forgot to add that part.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 01:47:35 am
I KNEW this was gonna happen...

We could have just waited, but no, people got impatient...

Geez, I have to pick a side and stick with it...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on December 18, 2011, 01:56:27 am
Lugia, i now get your sig! "You and me, rendezvous?"

FINALY! SOMEONE GETS IT!

And crud, after an hour of inactivity everything is crumbling. *insert OH F*CK face here*
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 02:02:21 am
Lugia, i now get your sig! "You and me, rendezvous?"

FINALY! SOMEONE GETS IT!

And crud, after an hour of inactivity everything is crumbling. *insert OH F*CK face here*

Or you two could go out on a hopping adventure...That might be fun too.

Sorry, I couldn't resist.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on December 18, 2011, 02:12:07 am
Thats it Im changing my sig.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 02:13:02 am
No, dont! It's cool!

Not to mention it's a funnier reference than I'll ever be able to make.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 18, 2011, 02:15:34 am
I'm assuming this is Rob's way of getting everyone to shut up and let him do it when he's ready.

If not, it should be.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 04:00:26 am
http://pokemon-universe.com/index.php/topic,3973.msg93753/topicseen.html#new
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 18, 2011, 04:15:55 am
Ooooh, boy. Rob's definitely not happy.

-Look, the bottom line is, this is your story. If you don't think it's ready, then no matter what anyone says, you shouldn't be rushing it into the hands of other people. Look at PU, for instance. Whenever someone starts complaining that the game isn't released yet, we just tell them to piss off and carry on with our lives.

Even if it's Frenchfry that's doing the bugging.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Silver on December 18, 2011, 04:25:30 am
I'm going to have to go out of my way to say this.

I'm terribly sorry for how a good portion of RPers are acting, in fact, I've never seen such disrespect in regards to patience. As soon as I read some of the comments in this thread, I immediately drew parallels to Pokmeon Universe as a whole and took these people as the kind of people i would personally ban on the Pokemon Universe IRC. I hope you do not believe we, the more seasoned RPers are like this, for we are not.

Create the story as you wish, and disregard these inconsiderate people when they make comments related to progress.

Continue as you see fit. Create something you are truly proud of.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 18, 2011, 04:30:52 am
I wanna do it robs way, where it would be better, get the story done first, it is YOU'RE story..

Edit:even though I am the worst Rper and and not a seasoned one at all, what silver and fence hey said.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 04:43:40 am
Alright, I am glad people see that the way I've been trying to do is way better than rushing it. You've seen the amount of thought I have for this thing, I want it to be a good dynamic r.p, you cant just start those when you feel like it, you got to make sure its something good. I will have a REAL r.p for you if you are really willing to give me a chance, but

as respectively as I can put this

STOP BUGGING ME

That is all
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 05:01:11 am
I don't really know where I was durring this entire thing. To tell you the truth, I think EVERYONE was doing the bugging, including me. So I would like to apologize for my actions earlier, and I hope you aren't too mad with me. Especially because I know our initial meeting with each other was a little...rocky, and I'm hoping that I don't leave a bad impression on you.

So again, I'm sorry for trying to rush you through this.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 07:40:41 am
Darkstar, I LOOONG since got over the initial meeting, I am not one to hold grudges or anything of the sort, so you don't have to worry about me calling that up every time I get frustrated. As long as people give me some peace and let me work, I'll give them something good
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: TrainerX on December 18, 2011, 07:48:33 pm
 This looks really interesting. I'm going to work on a profile when I get time if Rob doesn't mind that I join.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 18, 2011, 08:19:06 pm
Sorry for bugging you, Rob...
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Hank on December 18, 2011, 09:00:37 pm
What is the currency?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 09:19:00 pm
This looks really interesting. I'm going to work on a profile when I get time if Rob doesn't mind that I join.

send it in ^^
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 18, 2011, 09:21:25 pm
What is the currency?

debating between using gold or precious stones, gold seems better though
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 18, 2011, 10:00:55 pm
if you'd like my opinion, i'd go with gold. But that's just me.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 18, 2011, 11:42:22 pm
I agree, gold seems like more of a 'common' currency.

...Well, you know what I mean.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Silver on December 18, 2011, 11:46:09 pm
Unless gems are THAT abundant in this universe, gold will probably be the better choice
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Frenchfry on December 19, 2011, 12:04:39 am
In fantasy stories, precious stones are generally considered objects of power in some form or another.

Gold is ALWAYS currency.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: NexosYourGayBestFriend96 on December 19, 2011, 12:23:28 am
Gold is good, and sorry for buggin' Rob.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 19, 2011, 01:03:24 am
Gold it is then ^^

and for those of you who still see fit to hound me....not naming names...*coughrocksevocough* you may find yourself out before you actually get to play, so I'd cool off on the p.ms unless its important or not about Kokia, mkay?
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Hank on December 19, 2011, 01:44:38 am
Uhm.. *stutters* Uh... Sorry. I didn't know I was hounding you.
I'm now being accused of being a cunt towards you..
Geewiz.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 19, 2011, 02:29:32 am
tis be cool, just...you know...stop flooding my inbox and we're cool, thanks ^^
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Desbear on December 19, 2011, 02:32:32 am
Leave that to the ones that are having a conversation. xD

Ps.you're inbox tis full rob.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Robbase231 on December 19, 2011, 02:42:37 am
like I said, inbox was a tad flooded, need to deal with that ^^
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Mr_Dark on December 19, 2011, 02:00:10 pm
THIS IS THE ROLEPLAY FORUM, TALKING ABOUT ANIME CAN BE DONE IN THE APPROVED BOARD

I cleaned up the topic by removing all off-topic posts. If this thread again goes off-topic it will be locked or removed.

Happy RP'ing
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Ayara012 on December 19, 2011, 09:57:06 pm
oops...Sorry....(i know i was one of the people that was aimed at... >.<)
Anyway, so gold is the currency. Good to know.
Title: Re: (OOCC) Kokia: Pending Conflicts
Post by: Darkstar64 on December 19, 2011, 10:00:21 pm
Lol. Just change the subject, and no one will notice.

Sorry, I know I did some of that too. Won't do it again, I promise.


Edit: Rob, I'm gonna send you a better backstory.