Pokemon Universe MMORPG

Official Forums => News & Announcements => Topic started by: Mr_Dark on May 24, 2012, 03:23:09 PM

Title: Development Update
Post by: Mr_Dark on May 24, 2012, 03:23:09 PM
What going on with Pokemon Universe? Are you guys still working on it? When will it be released? How do I played? PU is a scam! Where do I download the game!?
These lines must be the most asked/said things ever on our forum and chat. So here I am trying to explain the current status of Pokemon Universe.

Yes, behind the scenes we're still working on Pokemon Universe, but not as hard as I like it to be. We're slowly getting there but our problem is the lack of pixel artists. At the moment we only have Brian and Yukimenoko, but they can only do so much in the little free time they have and the list of pixel art we need is pretty big. Still they're doing an awesome job!!
So as you might have figured out by now, we're really in need of skilled and motivated pixel artists. If you are this person or you know someone, come to us and we'll figure out the rest.

Ok, so... That was the "bad" news, now it's time for some more positive news. Declan_23 and Cortex have done some nice work with writing the new starting towns including quests. These quests including the short stories you might have read about the factions are hopefully going to keep you continue playing to unravel the mysteries of Miryus.

As for the development of the client and server. These projects have been put on a lower priority because of the current lack of content. Note that a lot of work has already been done code-wise, we just need some more content before we can finish all the code.

I'd like to thank ALL PU members for their hard work and I hope we can continue for a long time!

Now.. something you all have been waiting for, a release date for Pokemon Universe..... When it's done!
We know this is not the release date you expected (or maybe you did, if you know me ;)), but we do want to keep you more involved in the development process. Therefore we have created a ToDo list with most of the things that need to be created before we can release a first (beta) version.

The ToDo list can be found -> HERE (http://www.pokemon-universe.com/index.php/topic,4437.0.html)

I hope I've given you all some insight in the current status of the PU development process. If you have further questions feel free to ask them in the comments or in our IRC channel.
Title: Re: Development Update
Post by: genbor on May 24, 2012, 03:56:17 PM
Beep Boop?
Title: Re: Development Update
Post by: Mr_Dark on May 24, 2012, 04:24:38 PM
Beep Boop?

Go get 'em, champ...
Title: Re: Development Update
Post by: John Flame on May 24, 2012, 06:23:20 PM
I'm just gonna drop this here.

Take your time with the game, I would much rather wait long but get a great experience,then making you guys rush the game and reduce the quality.
Title: Re: Development Update
Post by: Tickles on May 24, 2012, 09:14:56 PM
What going on with Pokemon Universe? Are you guys still working on it? When will it be released? How do I played? PU is a scam! Where do I download the game!?

People have seriously said this is a scam? Do they not realize that to be scammed, you have to give money in the first place?

On the topic, hopefully this will lessen the amount of these same questions a day, and a new member that knows how to pixel will decide to send in some work.
Title: Re: Development Update
Post by: Mr_Dark on May 24, 2012, 09:50:13 PM
What going on with Pokemon Universe? Are you guys still working on it? When will it be released? How do I played? PU is a scam! Where do I download the game!?

People have seriously said this is a scam? Do they not realize that to be scammed, you have to give money in the first place?

On the topic, hopefully this will lessen the amount of these same questions a day, and a new member that knows how to pixel will decide to send in some work.

Yes they have said that (multiple times). The reason was that we had a donate option for the temporary USA server. They think we earned like millions with that and spent all that money on ourselves. Let me tell you this, all the money donated that time has gone to server payments, we still have a couple of bucks left but that's just sitting on our paypal account for when we need an USA server again.
Title: Re: Development Update
Post by: dragongirl810 on May 27, 2012, 06:37:34 PM
 >:( >:( >:(ive been wait ing for aaggggeeeeesssss!!!!!!!!!!!!!!!!! ;D ;D ;D but if ur doing ur best i dont mind as much
Title: Re: Development Update
Post by: Desbear on May 27, 2012, 08:24:36 PM
...Really, How long have you been waiting? because it says you registered less than 2 months ago.
Title: Re: Development Update
Post by: cory22333 on May 28, 2012, 02:38:12 PM
All right. All I'm gonna say here is Pokemon Universe is going to be awesome. It'll be just like Pokemon Black & White. A long wait, but worth it. I know you guys can make the best Pokemon MMORPG. ;)
Title: Re: Development Update
Post by: Pokemaster MAC on May 29, 2012, 10:13:17 PM
...Really, How long have you been waiting? because it says you registered less than 2 months ago.

Not to be mean and add insult to injury, but apparently they also didn't read firum rules/etiquette

1. Proper language, nothing like text slang
2. No excessive use of smileys
(probably more but just keeping it as these two)
Title: Re: Development Update
Post by: PkMn Trainer Black on May 30, 2012, 07:38:32 PM
Paitence is a virtue...
Title: Re: Development Update
Post by: spartandc on May 30, 2012, 08:02:03 PM
Paitence is a virtue...
how true that is i have been waiting for quite a while but i dont mind in the least bit waiting because the longer you wait the more likely the game is to be better  :) so everyone please wait until there done and if you have the skills help them out with what they need it would be greatly appreciated by them and the community so if you can please do  :) 
Title: Re: Development Update
Post by: Yume Tsuki on May 30, 2012, 11:04:10 PM
Yeah I was already expecting the Pixel Art team at this moment was only Bryan and me. But I already suspected that since the Art Section in the moderator boards was quite... Silent all of a sudden.
Now that I'm finally done with examns, it's time to burst through the NPC list. *put on sunglasses and starts MS Paint up*
Title: Re: Development Update
Post by: Tickles on May 30, 2012, 11:05:56 PM
Yeah I was already expecting the Pixel Art team at this moment was only Bryan and me. But I already suspected that since the Art Section in the moderator boards was quite... Silent all of a sudden.
Now that I'm finally done with examns, it's time to burst through the NPC list. *put on sunglasses and starts MS Paint up*

Are you going Super Saiyan?! Can't wait to see what you come up with.
Title: Re: Development Update
Post by: Pokemaster MAC on May 30, 2012, 11:06:52 PM
Paint. Much more of a program than was originally thought of eh? Now look at what we've figured to do with it

Super Saiyan (level 6) Artistry for-the-win
Title: Re: Development Update
Post by: Yume Tsuki on May 30, 2012, 11:39:58 PM
Ahaha, I can't wait to have my little helper ~
xD I'm working on the 'sufer' now (I guess it's supposed to be a surfer) I'm also making a bit of advertisement on Deviant art on my journal now. For pixelartists.
Title: Re: Development Update
Post by: Tickles on May 31, 2012, 03:02:32 AM
Just a thought, but we should probably set the link to this topic in the downloads section. That way, they have to click the link, and they will see this thread and know what is going on. These threads asking if the game is released, or asking for the download are starting to get tiring. Not to mention the PM's asking the same thing.
Title: Re: Development Update
Post by: nightshade06 on May 31, 2012, 03:07:13 AM
Yea and disguise it as a download link LOL :P if they wanna be douches or mean about it not being ready mine as well give them a little bit of annoyance also :P
Title: Re: Development Update
Post by: Tickles on May 31, 2012, 03:24:35 AM
Yeah, but that won't work either. The day it will stop is the day the beta is released. Which, and we must always remind people, I don't know the date for, none of the team does, but the first post covers why.

Hope Yuki can attract pixel artists from deviant art, hopefully a free one.
Title: Re: Development Update
Post by: genbor on May 31, 2012, 02:42:56 PM
 Tsk, tsk, tsk. You are too naive CortexJ. It will never stop!
Title: Re: Development Update
Post by: Tickles on May 31, 2012, 04:05:52 PM
Tsk, tsk, tsk. You are too naive CortexJ. It will never stop!

I know that. A guy can dream can't he?
Title: Re: Development Update
Post by: Pokemaster MAC on May 31, 2012, 07:56:17 PM
Tsk, tsk, tsk. You are too naive CortexJ. It will never stop!

I know that. A guy can dream can't he?

Nope. Because the newbies like to use Dream Eater and Nightmare on the staff :p
Title: Re: Development Update
Post by: Jerry on May 31, 2012, 07:57:38 PM
Or is it the other way round? :P
Title: Re: Development Update
Post by: Pokemaster MAC on May 31, 2012, 08:11:58 PM
Or is it the other way round? :P

Well, you guys = Darkrai

Dark Void, Nightmare, Dream Eater all at once if the newbs don't STFU like fast lol
Title: Re: Development Update
Post by: pokemonFreak510 on June 03, 2012, 02:07:11 AM
 >:(   :(  :'(   hurry up p.s are you going to put the game boy classic Pokemon games like Pokemon Leaf Green Version as a part of the universe     
Title: Re: Development Update
Post by: NexosYourGayBestFriend96 on June 03, 2012, 02:10:01 AM
>:(   :(  :'(   hurry up p.s are you going to put the game boy classic Pokemon games like Pokemon Leaf Green Version as a part of the universe     

Dont tell them what to do, Bakada. And it has none of those regions, just one that they made.
Title: Re: Development Update
Post by: Arctus on June 03, 2012, 02:11:56 AM
>:(   :(  :'(   hurry up p.s are you going to put the game boy classic Pokemon games like Pokemon Leaf Green Version as a part of the universe     

Please don't tell the devt team  to hurry up. They've been working on it for a while to make as good as they possibly can, and if you read around the forums you'll find out more about PU, so please do that before posting.
Title: please read
Post by: pokemonFreak510 on June 03, 2012, 02:31:11 AM
 :-\     ok please put the some towns/cities/islands/ from other Pokemon classics please reply
Title: Re: Development Update
Post by: Tickles on June 03, 2012, 02:40:17 AM
We are not going to use towns, characters, or events from the other games. We will have our own region, towns, characters and events. Please look around the forum for more info.

Or just click the red button in my sig to get all the info there.
Title: Re: Development Update
Post by: Yume Tsuki on June 03, 2012, 09:17:08 AM
All those pressing people reminds me of what happened with Sonic 2006. It was supposed to be an epic game. But the fanboys demanded an earlier release and they ACTUALLY listened to them and quickly rushed the game to finish it a year before the actual releasedate. It became all glitchy because they didn't really had the time to fix and test.
Title: Re: Development Update
Post by: Tickles on June 03, 2012, 04:21:17 PM
All those pressing people reminds me of what happened with Sonic 2006. It was supposed to be an epic game. But the fanboys demanded an earlier release and they ACTUALLY listened to them and quickly rushed the game to finish it a year before the actual releasedate. It became all glitchy because they didn't really had the time to fix and test.

That game makes me sad. So much clipping, so much glitching. I move very slowly, and sonic flies off in a direction for no reason, killing me. Why did my dad have to buy it, and not something awesome?
Title: Re: Development Update
Post by: Jerry on June 03, 2012, 05:32:54 PM
I'm not even sure what you mean by that sentence... ???
Title: Re: Development Update
Post by: Tickles on June 03, 2012, 05:39:53 PM
In that sonic game, there are instances where the controls get really sensitive. I barely move left, and he flies clear across the map, falling off a ledge. There are also points where sonic gets embedded into a wall, and there is no way to get him out, and the homing attack will not kill, but cause me damage instead. There are so many problems with the game, all because the developers listened to a bunch of fans who got impatient.
Title: Re: Development Update
Post by: PkMn Trainer Black on June 03, 2012, 09:04:24 PM
All those pressing people reminds me of what happened with Sonic 2006. It was supposed to be an epic game. But the fanboys demanded an earlier release and they ACTUALLY listened to them and quickly rushed the game to finish it a year before the actual releasedate. It became all glitchy because they didn't really had the time to fix and test.

Wait. isn't that the one where Silver the Hedgehog was introduced?
Title: Re: Development Update
Post by: Desbear on June 03, 2012, 09:12:24 PM
All those pressing people reminds me of what happened with Sonic 2006. It was supposed to be an epic game. But the fanboys demanded an earlier release and they ACTUALLY listened to them and quickly rushed the game to finish it a year before the actual releasedate. It became all glitchy because they didn't really had the time to fix and test.

SO THATS WHY THEY ALL HATED IT! I still think it wasn't a "bad" game persay, just not the best game. and think what it would have been if they had waited a year...
Title: Re: Development Update
Post by: WhatThePumpkin on June 03, 2012, 09:44:28 PM
Did not like that game. And, I don't think that's where Silver was introduced. I think it was like...Sonic Heroes or something. I don't think it's EVER a good idea to really listen to the fans. MAKE them wait, if they get too impatient.
Title: Re: Development Update
Post by: Declan_23 on June 03, 2012, 11:47:39 PM
Personally, I loved that game, but hey, haters gonna hate.
Anyways, back on topic. My laptop is now fixed, so hopefully you should be expecting some NPC coding updates! Woop!
Title: Re: Development Update
Post by: WhatThePumpkin on June 03, 2012, 11:48:54 PM
YAY :D
It's good to hear that!
Title: Re: Development Update
Post by: pokemi on June 16, 2012, 03:13:45 PM
All those pressing people reminds me of what happened with Sonic 2006. It was supposed to be an epic game. But the fanboys demanded an earlier release and they ACTUALLY listened to them and quickly rushed the game to finish it a year before the actual releasedate. It became all glitchy because they didn't really had the time to fix and test.

I totally agree with you here, but that game was a fully rendered(supposed to) 3d world while this is a 2d overhead view.

i also noticed a couple of people saying to hurry up and went into their profile and they made an acount less than a week ago such as
>:(   :(  :'(   hurry up p.s are you going to put the game boy classic Pokemon games like Pokemon Leaf Green Version as a part of the universe     
and some one ( i will get name later) said that they have been waiting for 2 months, that is not as much as i had to wait 3 years, sorry if it sounded like braging but i noticed the PU team only has 3-4 people making the main contribution, no ofence to the rest of the crew, by now this is a wall of text so i will end here.

KEEP UP THE GREAT WORK GUYS
Title: Re: Development Update
Post by: Yume Tsuki on June 16, 2012, 04:34:53 PM
Some people actually wait a long time while they don't make an account yet. They just check the site once in a while. Like some people, and after a while they end up creating a forum account anyway. :P

Besides, it's true the diffrence is 3D and 2D, but that doesn't mean the 2D game can't have bugs. I've been on another Pokémon MMO site before this one, and there, pokémon sometimes bugged and transformed into ones you've just caught. So many times I had to start my account all over because the game transformed my starter pokémon, which I trained to level 30, into a Mareep level 5. I say this was quite a mayor scripting error and is very annoying since the starter I chose was not available anywhere ingame.
Title: Re: Development Update
Post by: Pokemaster MAC on June 16, 2012, 06:43:43 PM
Some people actually wait a long time while they don't make an account yet. They just check the site once in a while. Like some people, and after a while they end up creating a forum account anyway. :P

Besides, it's true the diffrence is 3D and 2D, but that doesn't mean the 2D game can't have bugs. I've been on another Pokémon MMO site before this one, and there, pokémon sometimes bugged and transformed into ones you've just caught. So many times I had to start my account all over because the game transformed my starter pokémon, which I trained to level 30, into a Mareep level 5. I say this was quite a mayor scripting error and is very annoying since the starter I chose was not available anywhere ingame.

Heaven forbid the starter evolves into something like a Metapod or worse...

I played some retarded Pokemon MMO that had like Mudkip, Shadow Mudkip, Ghost Mudkip, Shiny Mudkip, Metal Mudkip... etc as the Pokemon's names, and all they did was like coloring in purple, or making the picture transparent. Moves like Leech Seed, meaning status moves? Yeah... those did damage like Razor Leaf instead, with a chance effect. Oh... did I mention that you get a Lv.5 starting Pokemon, and the area you can catch others in they range from 5-35 at random? (NOT pretty at all)
Title: Re: Development Update
Post by: Jerry on June 16, 2012, 06:47:55 PM
Let me guess... Pokemon Crater?
Title: Re: Development Update
Post by: Pokemaster MAC on June 16, 2012, 06:49:54 PM
It was so terrible i can't even remember it's name. Though it felt like maybe an hour's work was thrown into that game
Title: Re: Development Update
Post by: Darkstar64 on June 16, 2012, 07:20:10 PM
Pokemon Crater, Pokemon Indigo, there are SO many carbon-copies of that same game, it's ridiculous. The only real difference between the games are the GUI, if you could call it that; and the different areas, which only varied slightly it seemed.
Title: Re: Development Update
Post by: Tickles on June 16, 2012, 07:40:15 PM
i noticed the PU team only has 3-4 people making the main contribution, no ofence to the rest of the crew.

Well, everyone that is on the team is making a large part of the contribution. There are some things you guys can't see.

Mr. Dark and Urmel have been working hard on the program, Zatir is doing a side project to help Kamaran, declan and I have been working on NPC's, and concepts for the game, Yuki and Bryan are hard at work on pixeling, and the entire balance team is balancing the pokemon and moves, Overall, that is pretty much everyone doing their part to make this game. we can't show you everything though, but I assure you, we're all working hard, just not as hard as some would like (mostly because we have our own lives to get to as well).
Title: Re: Development Update
Post by: PkMn Trainer Black on June 16, 2012, 08:07:52 PM
Pokemon Crater, Pokemon Indigo, there are SO many carbon-copies of that same game, it's ridiculous. The only real difference between the games are the GUI, if you could call it that; and the different areas, which only varied slightly it seemed.

the only thing i see messed up with unova RPG (pokemon indigo) is the moves and lag.
Title: Re: Development Update
Post by: pokemi on June 28, 2012, 02:19:26 PM
i noticed the PU team only has 3-4 people making the main contribution, no ofence to the rest of the crew.

Well, everyone that is on the team is making a large part of the contribution. There are some things you guys can't see.

Mr. Dark and Urmel have been working hard on the program, Zatir is doing a side project to help Kamaran, declan and I have been working on NPC's, and concepts for the game, Yuki and Bryan are hard at work on pixeling, and the entire balance team is balancing the pokemon and moves, Overall, that is pretty much everyone doing their part to make this game. we can't show you everything though, but I assure you, we're all working hard, just not as hard as some would like (mostly because we have our own lives to get to as well).

I know the PU team is doing their best but can u show us a screen shot or something of the game? the last SC was like 2 or so years ago, maybe somthing like a pokemon using a move like surf or something? Just asking. :)

Also, last year for my year 9 2nd semester it project, we were meant to make a game, from the options of overhead, sidescroller etc. and i chose the overhead,i worked for like every second i could on it i c made up to 10 levels, with a title screen, good character animation, mob animation, i didnt want to add a weapon because it was a stratagy game, i did find this glitch that even though you stay still the character is walking in place, lol. and me and my friends were working on a side project on making a pokemon game we were making new 150 pokemon, we managed to make  the fire(first form is lion with flame mane) and grass(bird with leaf like feathers, and berry on the head) starters and work on the water(bowling pin). as well as a few others, but the project was scraped. :'(
Title: Re: Development Update
Post by: Tickles on June 28, 2012, 04:11:40 PM
So, you want a screenshot of the game when this thread says clearly that we need art for the maps and npc's, which is vital for a screenshot to happen. If you can't trust us when we say this is what we need, how about helping us out by finding a pixel artist, or submitting art if you know how to pixel, instead of telling us to show a screenshot.

That is very insulting, and if you can't be patient like the active members here, then I suggest you go play a pokemon mmo that is "completed," which most likely, uses art from the games and every other person has a legendary.

All of us said this, we need art. No art, no game, no screenshots. That is kind of how it works. I apologize for sounding like a jerk, but seriously, think before you post.
Title: Re: Development Update
Post by: genbor on June 28, 2012, 04:28:40 PM
 I agree with Cortex, and also, there was a demand for screenshots a few months back as well:

(https://lh4.googleusercontent.com/_busEVBZPOec/Tc7KfTc0fyI/AAAAAAAAAOw/gz1IqEcZkco/s964/attacks.png)

 "you get one and you feel happy yes"? This is the same screenshot as the one posted in the other thread. You can turn your energy of asking for a screenshot into the energy of searching for a screenshot, and you might find a cake! Aside from that please be patient and look forward to the release of the game like the rest of us. :)
Title: Re: Development Update
Post by: Mr_Dark on June 28, 2012, 04:35:23 PM
Note that above image is not a real screenshot but a mock-up for our battle interface. :) Although, in the end it will probably be like this in-game.
Title: Re: Development Update
Post by: pokemi on June 28, 2012, 05:15:17 PM
i realy am sorry but i didnt realize that, and when you said i insulted you i am sorry i didnt realize that :-[
and i was simplly asking...

this is unimportant but the REASON i THOUGHT you could take a pic is because a couple of years ago you started closed beta, i think just before i signed up or before i came back to check on the progress :-\.
so i THOUGHT it wouldn't be a problem, but i guess it is
Title: Re: Development Update
Post by: Gengepi on June 28, 2012, 09:52:57 PM
So urm... what exactly can i do on pokemon universe? ???

P.S: be nice to me! im new :)

JerryEdit: Posts merged.
Title: Re: Development Update
Post by: Bryan on June 28, 2012, 09:58:20 PM
As soon as I get some more tiles down, I'll put up a few mock-ups. Here's an old one, same tiles we'll be using.

(http://emobmg.photobucket.com/albums/v281/UkyoMetro/preview-pu.png)
Title: Re: Development Update
Post by: Jerry on June 28, 2012, 09:59:29 PM
So urm... what exactly can i do on pokemon universe? ???

P.S: be nice to me! im new :)

Being new doesn't mean you can do whatever you want.

Just read well the rules, inform yourself through the various FAQs, information pages and the search bar before posting and asking about things.


pokemi, the thing is that, a lot of things were restarted back to square one since the last pre-beta. There's the code and the art which fall mainly in that category.
Title: Re: Development Update
Post by: Darkstar64 on June 28, 2012, 10:28:15 PM
As soon as I get some more tiles down, I'll put up a few mock-ups. Here's an old one, same tiles we'll be using.

(http://emobmg.photobucket.com/albums/v281/UkyoMetro/preview-pu.png)

This looks really good! Kinda reminds me of A Link to the Past. Keep up the great work!
Title: Re: Development Update
Post by: Arctus on June 28, 2012, 11:06:20 PM
Haha, i like how with the mock-up battle screenshot there's a level 100 cyndaquil, that only knows three moves, versing a level 2 onix.
Title: Re: Development Update
Post by: pokemi on June 29, 2012, 02:39:18 AM
As soon as I get some more tiles down, I'll put up a few mock-ups. Here's an old one, same tiles we'll be using.

(http://emobmg.photobucket.com/albums/v281/UkyoMetro/preview-pu.png)

it does look pretty good, but that crate gives me the impression you can use strength on it
Title: Re: Development Update
Post by: Bryan on June 29, 2012, 04:16:46 AM
Right now were trying to get environment things done first. Then buildings, then I'll be posting a lot more mock-ups. Then Kam will be making actual levels for Pokemon Universe. It's still coming together, just slowly. I'm a 24 year old male that has a life, and this is a hobby. As they've stated before, we need a few more skilled pixel artists that can match the current art style.
Title: Re: Development Update
Post by: MKNancy on June 29, 2012, 07:35:19 PM
wow i'm amazed! this looks great! question reguarding the battle interface though for the "lv." would it look nicer with "Lv." instead of "lv."?
Title: Re: Development Update
Post by: genbor on June 29, 2012, 07:42:10 PM
Note that above image is not a real screenshot but a mock-up for our battle interface. :) Although, in the end it will probably be like this in-game.

 It was just a mock-up as Mr_Dark has stated, so what you see on the screenshot is not set in stone. And yes I believe "Lv." will be used.
Title: Re: Development Update
Post by: kavon800 on June 30, 2012, 03:57:01 AM
its a long wait but the game is gonna be great
Title: Re: Development Update
Post by: Juno on July 01, 2012, 07:26:27 AM
Still here, still waiting, still saying keep up the great work and take your time. Just cause I am not active does not mean I don't check for updates. ;D
Title: Re: Development Update
Post by: Pokemaster MAC on July 02, 2012, 05:18:10 AM
This game is like training Dragon types. A lot of love, care, and experience is going into raising it, and eventually it will turn out to be strong enough to rival the Legendaries (i.e. WoW, RS, etc.)
Title: Re: Development Update
Post by: Arctus on July 02, 2012, 05:39:08 AM
I slightly disagree with that MAC, any pokemon and any pokemon type can rival the legendries with the proper nurturing and raising. Thats what pokemon is all about, raising the pokemon you like in such a way that they can do whatever you want them to.
Title: Re: Development Update
Post by: lubbies on July 02, 2012, 12:30:06 PM
This game is like training Dragon types. A lot of love, care, and experience is going into raising it, and eventually it will turn out to be strong enough to rival the Legendaries (i.e. WoW, RS, etc.)

I guess that's one way of looking at it.
Title: Re: Development Update
Post by: Pokemaster MAC on July 03, 2012, 08:09:49 AM
I slightly disagree with that MAC, any pokemon and any pokemon type can rival the legendries with the proper nurturing and raising. Thats what pokemon is all about, raising the pokemon you like in such a way that they can do whatever you want them to.

I tried to think of a way to not sound like the word equivalent to a rear end, but I was just talking about one type in particular that's known for taking a long time to develop, and the strength of the work that was put into it, like making an online game.

In short the word is called an 'analogy'

Wasn't me pitting a type versus the whole of Pokemon, just a small little bit to think about that makes the wait seem like it's a good thing.