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Messages - Mr_Dark
Pages: 1 ... 66 67 [68] 69 70 ... 76
1006
« on: January 09, 2010, 12:33:46 AM »
As much as we would like to, there isn't much to show because most of the work we finish now is just plain code ![Tongue :P](http://www.pokemon-universe.com/Smileys/default/tongue.gif) (I can make a screenshot of my development environment if you want ![Wink ;)](http://www.pokemon-universe.com/Smileys/default/wink.gif) ) I'm not promising anything, but I'll see what I can do. The screenshots might not be like the fullwindow screenshots we released when the site got online. But it's better then nothing right? Maybe a small teaser is better
1007
« on: January 08, 2010, 09:49:01 PM »
83
1008
« on: January 08, 2010, 05:58:27 PM »
Unless he has a 100Mbit (full-duplex) connection, no..
OK so is that 100Mbit down, up, or split 50/50. You would need more upload then download of course. I can handle the connections. 50Down 25Up. This works perfect for all the web/game servers i host. ~Mcfly~
100Mbit up & down. We've calculated and if we want to host 1000 players on 1 server we're going to need that 100Mbit. And besides that, we don't want some home server running our game, we need reliability (power/network outage)
1009
« on: January 07, 2010, 10:40:34 PM »
We will use the starters from the original games (except for Eevee and Pikachu), like Declan_23 has listed.
so you'll also be able to have the option for eevee or pikachu as a starter?
We will use the starters from the original games ( except for Eevee and Pikachu), like Declan_23 has listed.
1010
« on: January 07, 2010, 10:39:04 PM »
The chat will have a special trade channel where you can ask for items or say the items you want to sell. You still have to go to each other to trade tho.
1011
« on: January 07, 2010, 09:19:08 PM »
Another issue that deals with statistics are quitters. In alot of multiplayer games, one may come across a few sore losers after a while. I would hate to have mi experience ruined by a bunch of kids that are afraid to lose. DO you think it owould be possible to add a flee counter? or something telling opposing trainers how often this player is most likely to quit a battle.
When we will implement the stats we can make it as extensive as we want, so yes it'll be possible to show how many times a player has fled from a battle. Although it's not possible to run from PvP battles, but then it's still possible to just close the client and disconnect from the server. If you do this you will be "punished", like the opponent gets 40% of your money and all your Pokémon will be fainted.
1012
« on: January 07, 2010, 09:15:04 PM »
Thease are the starter in the original Pokemon Games. Who knows which pokemon will be available. I suggest fighting/psychic/dark pokemon.
We will use the starters from the original games (except for Eevee and Pikachu), like Declan_23 has listed.
1013
« on: January 07, 2010, 09:12:55 PM »
If there are going to be guilds (not sure if this has been discussed), would it be possible to have a special guild (An organization of NPCs most likely) that would consist of the best of the best.
Yes this has been discussed, use the search function.
1014
« on: January 07, 2010, 09:11:46 PM »
I've talked to you on IRC, but welcome
1015
« on: January 07, 2010, 09:10:46 PM »
Ponyta Why: Horses <3
1016
« on: January 07, 2010, 12:53:55 PM »
Anyone watched episode 252 yet? If not don't read any furtherByakuya has done it again. Everyone thought he was a traitor but he was doing some secret mission for the Kuchiki house, and now he's releasing his zanpaktou's ultimate attack ![Grin ;D](http://www.pokemon-universe.com/Smileys/default/grin.gif) . Can't wait till next week.
1017
« on: January 07, 2010, 12:49:14 PM »
If you don't want to to in depth on your idea, don't bother posting it.
So elaborate on your idea or the topic will be closed.
1018
« on: January 07, 2010, 12:46:37 PM »
You do not need to be smug. Instead of trying to render images, he can maintain your server and never, hopefully, be out of things too do. I really don't like the rendering farm idea. Hosting a server won't take up so much room or make as big a mess... I hope one of the GMs has AIM, I can get you his AIM now and his e-mail a little later. He is the techy brain not myself so for the sake of pokemon just chat with him. The sooner pokemon is up the better for EVERYONE!! ^^
We don't have AIM, our main way of communication is our IRC channel or e-mail.
1019
« on: January 06, 2010, 10:05:08 PM »
i still say that the server should be in central area just because it would minimize lag for every1
edit: I am also curious about the GM factor for the american servers any ideas on that?
We don't know if a central server would reduce lag for both sides, maybe it's not playable... We'll never know unless we buy a server there or we get the opportunity to borrow a server to we can test.
1020
« on: January 06, 2010, 07:04:48 PM »
![](http://i698.photobucket.com/albums/vv342/roarseru/zaraki.gif)
That, one of the most awesome characters from Bleach. Scenes with Kenpachi just have to be good
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