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Messages - baralai15

Pages: 1 [2] 3 4 ... 13
16
Other Games / CoD: Black Ops
« on: November 05, 2010, 01:36:45 PM »
Well im getting the game midnight release and I want everyone whos getting it to add me and I want to start a Clan and hold tryouts and things. Add me on PS3... PSN: Andrenaline92

17
Trainers Lounge / Re: If you could create a pokemon
« on: November 04, 2010, 10:41:44 AM »


Ice/Flying type.

Base Stats:

HP: 115
Attack: 130
Defense: 87
Speed: 160
Special Attack: 100
Special Defense: 70
Total: 662

Signature Move:

Frozone Layer: Power: 100 Accuracy: 60. Freezes the enemy over with a blast of ice, reducing defense and attack harshly, freezes the foe and hits them for 50+

(This is an extremely rare event pokemon. The event would probably be very hard xD)

haha that thing looks like a grovyle with salamence colors and charizard wings

18
Ideas & Suggestions / Re: Magnet Train?
« on: August 27, 2010, 01:53:22 PM »
LOL to mechanical bullride, but if trains and planes and stuff are in, would you make it so you can see them move. Like say you were going down a route and there are train tracks by it, if someone used the train you could be able to see the train travel. Same with a plane, your walking on a route and you could see it fly overhead. I think it would make the game more lively, but then it could be time consuming, who knows.

19
Ideas & Suggestions / Re: Alternate Training
« on: August 27, 2010, 01:50:31 PM »
i like this idea, something to be implemented later on when PU gets running and everything. I dont think it should be bothered to be made right now because yes it is time consuming. I would still like to see this kind of thing in the game though, sounds interesting and maybe find a way of it not being overpowered.

20
Art Work / Re: pokemon sprites post pics here
« on: August 27, 2010, 01:46:52 PM »
yea i agree with Raikt, what the hell is the purpose of this?

21
Trainers Lounge / Re: Charmander or Squirtle
« on: August 26, 2010, 01:59:31 AM »
charmander FTW! Hes flying and fire gotta love it. Also hes pretty badd ass in the series.

22
News & Announcements / Re: New GUI in the making
« on: August 26, 2010, 01:57:10 AM »
ohh nice, its looking puurty.

23
Trainers Lounge / Re: do you always let your pokemon evolve?
« on: August 11, 2010, 01:08:13 AM »
Well depends on what moves it can learn on the pre-evolution. For growlithe for example, he can learn moves that arcanine cant so therefore you keep him unevolved until you learn them. but usually i evolve unless the move is a must have.

24
News & Announcements / Re: Pre-Beta screenshots
« on: August 11, 2010, 01:06:16 AM »
im so pumped to play! keep up the good work guys, i dont see any flaws yet.

25
honestly, i quite prefer the 2-d sprites over any 3-d game. That may just be me though.

26
Art Work / Re: Things that have been drawn not coloured
« on: July 29, 2010, 02:37:10 PM »
not too bad i think. better than I could do, i dont have the patience for drawing lol

27
I am interested in creating a clanor joining one. If anyone wants to recruit me or create one with me send a PM :)

28
Trainers Lounge / Re: Rate % to catch wild pokemon.
« on: June 03, 2010, 07:37:49 PM »
it does sounds pretty good, and the catch rate formula reminds me of Algebra class  ???

29
Trainers Lounge / Re: Stars
« on: June 03, 2010, 07:36:20 PM »
I think it depends on the post count. But next time maybe you could just edit your first post and ask the other question to avoid double posting ;). Just for future reference I used to do it as well.

30
These look pretty sick. Im prob going to get them on the emulator. i like emulators better than regular Nintendo.

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