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Messages - baralai15
16
« on: November 05, 2010, 01:36:45 PM »
Well im getting the game midnight release and I want everyone whos getting it to add me and I want to start a Clan and hold tryouts and things. Add me on PS3... PSN: Andrenaline92
17
« on: November 04, 2010, 10:41:44 AM »
![](http://img525.imageshack.us/img525/6745/sceptizartr.png)
Ice/Flying type.
Base Stats:
HP: 115 Attack: 130 Defense: 87 Speed: 160 Special Attack: 100 Special Defense: 70 Total: 662
Signature Move:
Frozone Layer: Power: 100 Accuracy: 60. Freezes the enemy over with a blast of ice, reducing defense and attack harshly, freezes the foe and hits them for 50+
(This is an extremely rare event pokemon. The event would probably be very hard xD)
haha that thing looks like a grovyle with salamence colors and charizard wings
18
« on: August 27, 2010, 01:53:22 PM »
LOL to mechanical bullride, but if trains and planes and stuff are in, would you make it so you can see them move. Like say you were going down a route and there are train tracks by it, if someone used the train you could be able to see the train travel. Same with a plane, your walking on a route and you could see it fly overhead. I think it would make the game more lively, but then it could be time consuming, who knows.
19
« on: August 27, 2010, 01:50:31 PM »
i like this idea, something to be implemented later on when PU gets running and everything. I dont think it should be bothered to be made right now because yes it is time consuming. I would still like to see this kind of thing in the game though, sounds interesting and maybe find a way of it not being overpowered.
20
« on: August 27, 2010, 01:46:52 PM »
yea i agree with Raikt, what the hell is the purpose of this?
21
« on: August 26, 2010, 01:59:31 AM »
charmander FTW! Hes flying and fire gotta love it. Also hes pretty badd ass in the series.
22
« on: August 26, 2010, 01:57:10 AM »
ohh nice, its looking puurty.
23
« on: August 11, 2010, 01:08:13 AM »
Well depends on what moves it can learn on the pre-evolution. For growlithe for example, he can learn moves that arcanine cant so therefore you keep him unevolved until you learn them. but usually i evolve unless the move is a must have.
24
« on: August 11, 2010, 01:06:16 AM »
im so pumped to play! keep up the good work guys, i dont see any flaws yet.
25
« on: August 09, 2010, 11:50:00 PM »
honestly, i quite prefer the 2-d sprites over any 3-d game. That may just be me though.
26
« on: July 29, 2010, 02:37:10 PM »
not too bad i think. better than I could do, i dont have the patience for drawing lol
27
« on: July 09, 2010, 10:03:56 PM »
I am interested in creating a clanor joining one. If anyone wants to recruit me or create one with me send a PM
28
« on: June 03, 2010, 07:37:49 PM »
it does sounds pretty good, and the catch rate formula reminds me of Algebra class
29
« on: June 03, 2010, 07:36:20 PM »
I think it depends on the post count. But next time maybe you could just edit your first post and ask the other question to avoid double posting ![Wink ;)](http://www.pokemon-universe.com/Smileys/default/wink.gif) . Just for future reference I used to do it as well.
30
« on: May 28, 2010, 11:47:51 PM »
These look pretty sick. Im prob going to get them on the emulator. i like emulators better than regular Nintendo.
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