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Messages - RM

Pages: [1]
1
Development / Re: Compiling the source code?
« on: August 04, 2011, 02:32:41 AM »
Yeah, I just rebuilt them fresh from the repo, still the same error. It only happens when it tries to call the SDL library, and as far as I can tell, its always when it tries to call the CreateTextureFromSurface method, never anything else. Of course I haven't tested any other methods, but it looks like it manages to create a window. Perhaps there's a problem with type casting on certain platforms?

2
Development / Re: Compiling the source code?
« on: August 03, 2011, 10:31:56 PM »
I think I narrowed down the problems I had before. Which versions of SDL_image and SDL_ttf does the project use? I'm currently using SDL_image 1.2.0, and SDL_ttf 2.0.0, and its giving me a sigpanic when it tried to call SDL_CreateTextureFromSurface. Its odd that no one else has that problem, so it must be a problem with my setup. Or maybe a required file is missing.

Here's the output I got when trying to run the client: http://pastebin.com/9wc20fFh

3
Development / Re: Compiling the source code?
« on: May 01, 2011, 02:59:42 AM »
I'm curious. If you're using SDL 1.3, how did you get SDL_ttf working? I got the latest svn snapshot to compile, but SDL_ttf isn't included.

Edit: I already have SDL_ttf for 1.2, but there doesn't seem to be a 1.3 specific version. In any case, when I try to compile the Packages/SDL it does not it.

Edit 2: Fixed the problem. I checked out the most recent version of SDL_ttf via svn and used that. Also, I got a missing argument error when I tried to compile gomysql on line 589. I think the Google Code automatically attached a patch to the issue.

Edit 3: Alright, so I thought I had it working, but with the client a panic occurs when it calls the SDL function for loading a font. It could possibly be related to there being both SDL 1.2 and 1.3 installed, but SDL_image is infatuated by SDL 1.2; I've tried to force SDL_image to use 1.3, but its just too deeply in love with 1.2

Pages: [1]