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Topics - Draagn

Pages: [1]
1
New Trainers / Welcome / Stars
« on: February 08, 2010, 05:58:16 AM »
ok I noticed I am a beginning trainer and I have 1 star how does one get more stars and or change to something other than beginner trainer.

2
Ideas & Suggestions / Attraction
« on: February 06, 2010, 11:18:51 PM »
Okay I have an idea that will work like an anti repel,this idea would be kinda simple.Have in some stores and attraction potion one for each type of pokemon so if your trying to catch all the pokemon this would defiantly help.of course they would have to be expensive,and rare not every store will sell them.They would also ware off like repel they would only last like 100-200 steps...now before anybody shoots this down I search several times and found nothing on it so if this has been done before I will apologize before hand. Hope you like it.

3
Ideas & Suggestions / Poffins
« on: February 06, 2010, 10:59:08 PM »
This is less of an idea and more of a question can you make poffins in PU for people that dont know what poffins are here is a poffin FAQ

                            POKéMON DIAMOND & PEARL


                           
+-----------------------------------------------------------------------------+

+---+  TABLE OF CONTENTS  +

   ----+  POFFIN INTRODUCTION
           + discusses important information about Poffins

   ----+  BERRIES
           + lists berries found in Sinnoh and their statistics

   ----+  POFFIN MAKING
           + provides information on how Poffin levels are calculated

   ----+  FEEBAS
           + describes the special case of attempting to evolve a Feebas

   ----+  CLOSING
           + contains vital copyright data and various concluding statements

+-----------------------------------------------------------------------------+

+---+  POFFIN INTRODUCTION  +

  Poffins are delicious baked treats that can be fed to Pokémon.

    ----+  OBTAINING THE POFFIN CASE

      You will not be able to make Poffins until you receive this Key Item.
    It can be obtained by talking to the president of the Pokémon Fan Club,
    found in Hearthome City.

    ----+  COOKING POFFINS

      In order to make Poffins, simply visit the Poffin House.  This is also
    found in Hearthome City.  Inside, speak to the woman standing next to the
    Poffin Cooker. This device allows you to cook Berries, which will then
    turn into a delicious Poffin.

    ----+  POFFIN REWARDS

      Feeding a Poffin to a Pokémon raises that Pokémon's happiness, and also
    improves that Pokémons Conditions. These Conditions are used in Super
    Contests during the Visual Round, and also can provide other rewards.

      In addition, one Pokémon requires a high Condition in order to evolve.
    Feebas needs 170 or more points in Beauty to evolve when it levels up.

      Finally, the Scarf Guy in Pastoria City will reward a Pokémon with 200
    or more
 points in a Condition with a special scarf, which provides a
    boost to that Condition's score in the Visual Round while it is held, as
    shown in the chart below.


        CONDITION    REWARD ITEM     ITEM'S DESCRIPTION

        +--------    +----------     +-----------------

        200 Cool     Red scarf       An item to be held by a Pokémon.
                                     It boosts the "Cool" aspect of the
                                     holder in a Contest.

        200 Beauty   Blue scarf      An item to be held by a Pokémon.
                                     It boosts the "Beauty" aspect of the
                                     holder in a Contest.

        200 Cute     Pink scarf      An item to be held by a Pokémon.
                                     It boosts the "Cute" aspect of the
                                     holder in a Contest.

        200 Smart    Green scarf     An item to be held by a Pokémon.
                                     It boosts the "Smart" aspect of the
                                     holder in a Contest.

        200 Tough    Yellow Scarf    An item to be held by a Pokémon.
                                     It boosts the "Tough" aspect of the
                                     holder in a Contest.


    ----+  COOKING TIPS

      The best way to make a good Poffin is to stir the mix quickly enough to
    finish as soon as possible - the faster the cooking, the better the Poffin
    that will result.

      However, it is important not to stir too quickly for fear of spilling -
    too many spills will negate any boost you'd receive for speed! Stir fast
    enough to keep the mix near to the edge of the Poffin Cooker.

      Poffins are cooked in three stages. The first stage has yellow flames
    and a light, easy-to-stir mixture. At this point, it is very important not
    to stir too quickly, as it is easy to spill.

      The second stage, when the flames turn reddish, the mixture becomes heavy
    and is more difficult to stir. It is important now to keep the mixture
    spinning, since if it rests still too much, it will burn and penalize you.

      When the flames turn blue and the mixture dark, the third and final stage
    has begun. This is the easiest stage, as the mix is hard and no longer
    spillable. Spin as quickly as you can, without worry.

      Otherwise, try cooking Poffins with friends using the local wireless
    function. With multiple people mixing and causing sparkles to appear, it
    can be possible to negate the penalties from spills or burns!

      Once your Poffin-cooking skills have improved, the only remaining
    improvement would be in the choice of berries used. Some berries are
    better than others, either due to the flavor values or smoothness.

    ----+  POFFIN FEEL

      An important aspect of Poffins are their Feel level. This is related to
    your Pokémon's Sheen. This value could be considered a "Fullness" value, as
    when your Pokémon's Sheen value is maximized, it no longer can eat Poffins.

      Basically, a Poffin's Feel level is put into the Pokémon's Sheen value.
    If the Sheen would become higher than 255, it is set to 255 and at that
    point, the Pokémon is full and can never again eat another Poffin.

      This aspect is so paramount to raising proper Super Contest Pokémon that
    sometimes, feeding a lower-level Poffin can be much more beneficial than
    feeding a high-level Poffin, if the Feel values are very different!

    ----+  NATURE AND PREFERENCES

      When a Pokémon eats a Poffin, it gains Condition based on the flavor
    levels of the Poffin. However, these gains in Condition are further changed
    by that Pokémon's preferences in taste, which are determined by its nature.

      When adding Condition from a flavor the Pokémon likes, the increase is
    10% more than usual, rounding down. When adding Condition from a flavor the
    Pokémon dislikes, the increase is 10% less than usual, rounding down.

      It doesn't matter if the Pokémon likes or dislikes the total flavor of
    the Poffin, just each individual flavor. Thus, a Pokémon that likes Spicy
    Poffins and dislikes Dry Poffins will still gain a +10% boost to Cool gain
    when eating a Spicy-Dry Poffin, and still receive the -10% penalty to its
    Beauty gain as well, even though it neither liked nor disliked the Poffin.

      The natures and their preferences are given below:

        NATURE     LIKES  DISLIKES

        +--------  +----  +-------
        Adamant    Spicy  Dry
        Brave      Spicy  Sweet
        Naughty    Spicy  Bitter
        Lonely     Spicy  Sour
        Modest     Dry    Spicy
        Quiet      Dry    Sweet
        Rash       Dry    Bitter
        Mild       Dry    Sour
        Timid      Sweet  Spicy
        Jolly      Sweet  Dry
        Naive      Sweet  Bitter
        Hasty      Sweet  Sour
        Calm       Bitter Spicy
        Careful    Bitter Dry
        Sassy      Bitter Sweet
        Gentle     Bitter Sour
        Bold       Sour   Spicy
        Impish     Sour   Dry
        Lax        Sour   Bitter
        Relaxed    Sour   Sweet
        Bashful    ---    ---
        Docile     ---    ---
        Hardy      ---    ---
        Quirky     ---    ---

      Four natures will eat anything, and thus receive no benefit nor penalty.

+-----------------------------------------------------------------------------+

+---+  BERRIES  +

                          FLAVOR VALUES
               SPICY    DRY      SWEET    BITTER   SOUR     FEEL    Grow  Base
    NO. BERRY  (COOL)   (BEAUTY) (CUTE)   (SMART)  (TOUGH)  (SHEEN) Time  Yield
    +-- +----  +-----   +------- +-----   +------  +------  +------ +---  +----
    #01 CHERI    10       0        0        0        0       25     
    #02 CHESTO    0      10        0        0        0       25     
    #03 PECHA     0       0       10        0        0       25     
    #04 RAWST     0       0        0       10        0       25     
    #05 ASPEAR    0       0        0        0        0       25     
    #06 LEPPA    10       0       10       10       10       20     
    #07 ORAN     10      10        0       10       10       20     
    #08 PERSIM   10      10       10        0       10       20     
    #09 LUM      10      10       10       10        0       20     
    #10 SITRUS    0      10       10       10       10       20     
    #11 FIGY     15       0        0        0        0       25     
    #12 WIKI      0      15        0        0        0       25     
    #13 MAGO      0       0       15        0        0       25     
    #14 AGUAV     0       0        0       15        0       25     
    #15 IAPAPA    0       0        0        0       15       25     
    #16 RAZZ     10      10        0        0        0       20     
    #17 BLUK      0      10       10        0        0       20     
    #18 NANAB     0       0       10       10        0       20     
    #19 WEPEAR    0       0        0       10       10       20     
    #20 PINAP    10       0        0        0       10       20     
    #21 POMEG    10       0       10       10        0       20     
    #22 KELPSY    0      10        0       10       10       20     
    #23 QUALOT   10       0       10        0       10       20     
    #24 HONDEW   10      10        0       10        0       20     
    #25 GREPA     0      10       10        0       10       20     
    #26 TAMATO   20      10        0        0        0       30     
    #27 CORNN     0      20       10        0        0       30     
    #28 MAGOST    0       0       20       10        0       30     
    #29 RABUTA    0       0        0       20       10       30     
    #30 NOMEL    10       0        0        0       20       30     
    #31 SPELON   30      10        0        0        0       35     
    #32 PAMTRE    0      30       10        0        0       35     
    #33 WATMEL    0       0       30       10        0       35     
    #34 DURIN     0       0        0       30       10       35     
    #35 BELUE    10       0        0        0       30       35     
    #36 OCCA     15       0       10        0        0       30     
    #37 PASSHO    0      15        0       10        0       30     
    #38 WACAN     0       0       15        0       10       30     
    #39 RINDO    10       0        0       15        0       30     
    #40 YACHE     0      10        0        0       15       30     
    #41 CHOPLE   15       0        0       10        0       30     
    #42 KEBIA     0      15        0        0       10       30     
    #43 SHUCA    10       0       15        0        0       30     
    #44 COBA      0      10        0       15        0       30     
    #45 PAYAPA    0       0       10        0       15       30     
    #46 TANGA    20       0        0        0       10       35     
    #47 CHARTI   10      20        0        0        0       35     
    #48 KASIB     0      10       20        0        0       35     
    #49 HABAN     0       0       10       20        0       35     
    #50 COLBUR    0       0        0       10       20       35     
    #51 BABIRI   25       0        0        0       10       35     
    #52 CHILAN   10      25        0        0        0       35     
    #53 LIECHI   30      10       30        0        0       40     
    #54 GANLON    0      30       10       30        0       40     
    #55 SALAC     0       0       30       10       30       40     
    #56 PETAY    30       0        0       30       10       40     
    #57 APICOT   10      30        0        0       30       40     
    #58 LANSAT   30      10       30       10       30       50     
    #59 STARF    30      10       30       10       30       50     
    #60 ENIGMA   40      10        0        0        0       60     
    #61 MICLE     0      40       10        0        0       60     
    #62 CUSTAP    0       0       40       10        0       60     
    #63 JABOCA    0       0        0       40       10       60     
    #64 ROWAP    10       0        0        0       40       60     

+-----------------------------------------------------------------------------+

+---+  POFFIN MAKING  +

    ----+  FLAVOR VALUES & FLAVOR LEVELS

      The first step in determining what kind of Poffin you will make is to
    calculate the flavor levels. These are calculated using the flavor values
    indicated on the berry chart.

      Any given flavor can be cancelled out by another, neutralizing its effect
    and resulting in a Poffin that does not have any of that flavor. Spiciness
    is neutralized by Dryness, for example.

      To calculate the flavor levels, use the following formulas:

        SPICY LEVEL  = SPICY VALUE  - DRY VALUE
        DRY LEVEL    = DRY VALUE    - SWEET VALUE
        SWEET LEVEL  = SWEET VALUE  - BITTER VALUE
        BITTER LEVEL = BITTER VALUE - SOUR VALUE
        SOUR LEVEL   = SOUR VALUE   - SPICY VALUE

      When using multiple berries in group cooking, add up all similar flavor
    values before performing the above calculations. For example, two different
    berries with Spicy Value of 10 and no Dry Value would have a resulting
    Spicy Level of 20.

      Now that you know the base flavor levels, you can begin calculating the
    resulting Poffin.

    ----+  SPEED

      The quicker you make your Poffin, the better the result. This is a
    multiplier that is applied to all flavors in the Poffin. For example, if
    you took exactly 40 seconds, the 150% multiplier would apply to each Poffin
    flavor. If the Spicy Level was 20 and the Sweet Level was 10, the result
    would be 30 Spicy and 15 Sweet.

      To calculate the new flavor level, use the following formula:

        NEW FLAVOR LEVEL = OLD FLAVOR LEVEL  *  ( 60 / TIME IN SECONDS )

      Note that the division becomes a percent, so it rounds to the nearest
    hundredth.  As an example, a time of 40:03 would give a result of ~1.498,
    which will round to 1.5 for a 150% boost.

    ----+  COOKS & NEGATIVE FLAVORS

      When cooking with a group or when mixing berries that result in negative
    flavor levels, a penalty is applied to the resulting Poffin levels.

      To calculate the flavor level after penalties, use the following formula:

        FLAVOR LEVEL = OLD FLAVOR LEVEL - min( # COOKS , # NEGATIVE FLAVORS )

      Basically, you will receive a penalty equal to the number of cooks or a
    penalty equal to the number of negative flavor levels, whichever happens
    to be greater.

      As an example, if you are cooking alone, you will receive a -1 penalty
    minimum, due to cooking with one chef. However, if you were to cook using
    a Pomeg berry, which results in two negative flavor levels (dry and sour),
    you would receive a -2 penalty instead.

    ----+  SPILLS & BURNS

      The last calculation to perform is to apply the penalties for spilling or
    burning the mixture.

      To determine the final flavor levels, use the following formula:

        FINAL FLAVOR LEVEL = OLD FLAVOR LEVEL - # BURNS & SPILLS

      Each burn and spill is a penalty of -1 to the resulting Poffin. At this
    point, if the Poffin has no flavor level above 0, the resulting Poffin is
    an unfortunate Foull Poffin, which has three flavors randomly at Level 2.

      Otherwise, the Poffin will be of a primary flavor as indicated by its
    highest flavor level, and may have a secondary flavor as well if it has a
    second flavor. In the event of a tie, the order is:
      Spicy, Dry, Sweet, Bitter, Sour

      For example, you could make a Spicy Poffin, or a Spicy-dry Poffin (which
    has both Spicy and Dry flavors), or a Dry-spicy Poffin (which has both
    Spicy and Dry flavors and has more Dry than Spicy).

      Some Poffins have three or more flavors, and these are given special
    names instead of simply describing the flavors. The only way to see which
    flavors these have is by looking at the highlighted circles when examining
    the Poffin in the Poffin Case, by feeding it to a Pokémon, or by having
    calculated the result out beforehand.

      The displayed level of a Poffin is the level of the highest flavor of the
    Poffin. Thus, a Poffin indicated as Level 19 would have at least one flavor
    at Level 19.  However, the other flavors, if any, may or may not be at 19.

    ----+  SMOOTHNESS & FEEL

      Finally, there is a way to determine a Poffin's resulting Feel.

      Simply average the Smoothness of all berries involved, rounding down, and
    then subtract a bonus equal to the number of cooks. Cooking alone means you
    lower the Smoothness of the berry you use by one in order to determine the
    Feel.

      Thus, if you were to cook a Cheri berry, it would result in 24 Feel, as
    the Cheri berry has 25 Smoothness, and you're cooking alone. If you cooked
    in a group, and the berries involved had 25, 30, and 50 Smoothness, the
    resulting Feel would be 32. The average Smoothness is 35, and cooking with
    three players reduces the result by three.

      In this way, the more players cooking Poffins, the better the resulting
    Poffin, since a lower Feel means a Pokémon can eat more.

    ----+  RUINING A POFFIN

      There are two ways to ruin a Poffin and create a Foul Poffin.

      If there are enough burns or spills to create a Poffin with no flavor
    level above 0, the resulting Poffin will be a Foul Poffin.

      Additionally, if making Poffins with multiple people and two of the same
    berries are used, the Poffin will again result in a Foul Poffin, no matter
    what the flavor levels would have been. Be sure to talk to your friends
    about which berries to use, to avoid Foul Poffins!

     Foul Poffins have three random flavors at Level 2.

+-----------------------------------------------------------------------------+

+---+  FEEBAS  +

    ----+  OBTAINING FEEBAS

      Feebas can be captured in Pokémon Ruby, Sapphire and Emerald by using a
    fishing rod while on Route 119. However, it is only ever available in
    eight of the water tiles, chosen randomly and rechosen whenever the Trendy
    Saying in Dewford changes.

      Since there are over 100 water tiles on the route, it is a requirement to
    be able to Surf (and preferably to use Waterfall) in order to fish on all
    the tiles. Feebas is only found when fishing, and appears about 50% of the
    time on the eight tiles it appears in, so it's easy to find once its hidden
    location is found.

      After catching it in the Advance games, it can be transferred using Pal
    Park into Pokémon Diamond and Pearl

      Feebas can also be found in Pokémon Diamond and Pearl, in the underground
    lake at Mt. Coronet. While this lake is smaller than Route 119, Feebas is
    hiding in only five of its tiles. However, if players join the same Group
    as one another using local wireless, the Feebas tiles for all players will
    be the same. In this way, the search can be split up between a few people.

      Once Feebas has been obtained, it is another matter entirely to evolve it
    into the fabulous Milotic. Feebas truly is unique; not only does it have a
    unique method of encounter, but it also has a unique evolution method.

 


 

4
Ideas & Suggestions / Honey pokemon
« on: February 05, 2010, 02:31:16 PM »
 I didnt create this idea its from diamond and pearl I am just curios if we can catch pokemon with honey in this game.For those that dont know what I am talking about look below.

Honey Pokemon
---------------------
Ever notice those brown trees that are mixed in with all the green ones? Well
those trees have the ability to attract certain Pokemon! How would one go
about doing such a thing, you might ask. It's quite simple. After you rescue
the old man who is being hassled by the two Galactic Grunts in Florama Town,
he will start selling you Honey. If you go up to any brown tree and press A on
is, it will ask you if you wish to spread Honey on the tree. Once you've spread
Honey on a tree, wait about 12 hours and come back. The tree will be shaking,
and when you press A on it you will encounter a Pokemon! However, if you wait
more than 24 hours after spreading the Honey, the Pokemon will be gone. A lot
of the time the Pokemon you encounter will be common, but there are some unique
Pokemon that can only be found on brown trees. These Pokemon are listed below.

/-----------------\
| Honey Pokemon   |
|-----------------|
| #190  Aipom     |
| #214  Heracross |
| #412  Burmy     |
| #415  Combee    |
| #420  Cherubi   |
| #446  Munchlax  |
\-----------------/

It could be like you can put honey on the tree but only you can fight the pokemon so people don't steal your kill. or you can have it where a tree can only have honey on it 1 at a time so people cant re honey you're tree. I don't know exactly,how to get it working in an MMO I just want to get the train of thought rolling so I will leave it to the professionals to decide. 

5
Site Support / Help me! I cant connect to IRC.
« on: February 04, 2010, 12:03:40 AM »
When I try to connect to IRC it takes me to mibbit or what ever its called and I click go to pokemon universe server it takes me to a can not display page.

6
Ideas & Suggestions / Light side ,and Dark side of pokemon
« on: February 03, 2010, 02:39:02 PM »
I don't know if this is possible but i thought it would be a neat feature . In the real pokemon series we have the pokemon thieves Team Rocket . So why not make a Team Rocket of our own ? Players will have the option of joining either the dark side or the good side after they earn 3 badges . Those in the dark side will have the option of stealing pokemon BUT they cannot just steal a pokemon just like that . They will have to defeat the player 3 or 5 times in a row and after defeating the player they will have the option of taking any 1 of the pokemon the player is carrying . Players of the dark side will also have different clothes so that players can know who is who .

Then there is the good side who will also have different clothes and have the ability to retake the stolen pokemon . If a player has had his/her pokemon stolen then he/she can just takedown the name of the user who stole it and then the Good doer will fight ,and retake the pokemon from the player even if it is in the pc . Also only if the player is missing the pokemon can he/she retake the pokemon . For completing these quests the good doers get justice points which will allow them to buy certain very valuable items ( don't know what they are . I leave that up to the PU staff ) and the same goes for the bad guys only they earn heck points .

7
Quests & Plots / [Quest] Sleeping city
« on: February 02, 2010, 02:31:37 PM »
This is my first quest idea so don't be to harsh...anyway
You arrive at a city (insert name here) and you notice that its empty ,and all the houses doors are locked. Finally you go to the pokemon center even the nurse is gone.In the center of the city there is a big radio station,when you make it to the station you try to go in but the door is locked,and when you try to walk away you here a jiggly puff and you fall asleep. When you wake up the town is crowded with people and is a normal city.The next time you see the professor you tell him about the city that periodically is a ghost town,he gives you poke earmuffs or something,and you go back.This time yet again everyone is gone,and when you make it to the radio station you here a jiggly puff.But you don't fall asleep this time,you get the door open,and when you go inside you see team rocket (or what ever team you have) everywhere.Slowly you work your way to the top of the radio station so you can stop what ever is going on,and when you make there is the boss of the team(insert name here)he challenges you he has a jiggly puff as one of his pokemon.When you beet him he tells you his plan which is that he uses the radio station to broadcast jiggly puff so that when the city is asleep they can mine for mew artifacts.He gos on to tell you that he wants his own mew o he can create his own breed of pokemon.He also tells you that they were going to use ta city's fossils to pokemon machine to turn what every fossils they found into pokemon.You end up telling the professor everything.He tells you to look out for team(insert name here)then you go about the game like always...THE END 

please tell me what you thought of my quest I really want to know.


8
I think it would be awesome if some of the people in between city's that you can fight will be real people. I know this would probably make the game lag but you've got to admit it would be cool,and this would open up new possibility's.. For example real players could be gym leaders or like have that current league champion be fight able after the brutal five.I figure this was one of the first thoughts when creating PU but was shot down for pretty obvious reasons but you have to try this out even just a sucky rough draft would work just a way to have some poke authority over some of the other players it proves to be a much better source of motivation....I am just spit balling here so don't just shoot it down like all my other ideas this one has a lot of room for alteration and will be difficult to work into the game but would definitely be worth it.

9
Ideas & Suggestions / My ideas
« on: February 01, 2010, 02:46:55 PM »
Okay before I post my ideas I need to ask a question that I am sure has come up before and is not in the ultimate answer sheet. 2D or 3D? Will it be like pre diamond and pearl ore post. Anyways now time for my ideas..I am just going to list them.

1. Offline,online game its where you can chose to play PU online or offline ,because unless you have a multi server thing it would be annoying  like pokemon crater you wouldn't be able to see the ground.
2. Tag team battles not just one pokemon vs one pokemon but 2 on 2 it would be more interesting than 1 on 1.
3. user created stores like a market place where you can sell or buy items to / from other players.
4. A unique poketech I dont how you would do this but just throwing it out there.
5. New modes of transportation like a train that will take you from one half of the region to the other.( obsolete if you have fly but for new players it would be awesome)
6. 150 lvl instead of the original 100 as a salute to the original 150 pokemon.
7.In the last game you could go to a pokepark and take your smaller pokemon out and walk around, but I think you should be able to do this anywhere.
8. wearable items for your pokemon,seals for your pokeball..pointless I know but once you've beaten the game,  and your sitting there without anything to do customizing your pokemon would be nice.
9. I noticed you didn't have pickachu as a starter pokemon...Why? do you not remember yellow?
I know you said in the ultimate answer sheet that you weren't adding to the starter pokemon list ,but I think you should...just some pokemon like trapinch,and zigzagoon.Because that's one of the thing I loved about crater before it went downhill,and I know you want to be unique so have more starter pokemon.

I will update my Ideas.....I cant wait to see this game finished because I am a big pokefan and I know whatever the product is it will be awesome. ;D



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