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Messages - Mr_Dark

Pages: 1 2 [3] 4 5 ... 76
News & Announcements / Re: Happy Birthday Urmel!
« on: April 21, 2013, 12:37:25 pm »
Happy Birthday to You
Happy Birthday to You
Happy Birthday Dear Urmelllllll
Happy Birthday to You.

News & Announcements / Re: Happy Birthday Kamaran!
« on: March 06, 2013, 07:07:39 pm »
Happy birthday mang! Have a nice day!

Site Support / Re: Name Change Thread
« on: March 01, 2013, 11:57:16 pm »
Name change request: Kefka323


Site Support / Re: Name Change Thread
« on: February 28, 2013, 08:51:24 am »
Name Change Request: DaigurenHy?rinmaru


Site Support / Re: Name Change Thread
« on: February 27, 2013, 11:21:41 am »
Name Change Request: knuckles002


Site Support / Re: Name Change Thread
« on: February 25, 2013, 08:39:40 am »
Old: St. Jimmy

New: Kim Jong-eel


News & Announcements / Re: [Official] Game Development Update
« on: February 20, 2013, 08:52:10 am »
awesome,but sorry because i'm saying this:When the game will be finished(   
approximately) ?

Not trying to be a dick. But somewheres between tomorrow and when the sun explodes.

That estimate sounds about right.

News & Announcements / [Official] Game Development Update
« on: February 11, 2013, 08:24:09 pm »
After some massive delays - due to various reasons - the update is finally here (partially). *yeey*
I can make this a big introduction but you don't want to hear me ramble on about insignificant stuff. We hope this update will satisfy your "PU-needs" for now until we release some more :)

The update is split into parts so it's easy to see what each team has in store for you when the game actually comes out. We will post some additional updates in the near future, so stay tuned for more :)

Happy reading,

PU Team

Team: Mr_Dark, Urmel, Zatir

Client & Game Server
Over the last few months there is not much that has been changed regarding the game client or server. Most of the base features are already done and we could not continue without game content.

Features which are completed:
  • Player and NPC movement. (We put a lot of effort in this, walking should be smooth even for Australian and USA players.)
  • NPC spawning and interaction (quest and shop)
  • PvP and PvE battles
  • Outfit customization
  • Chat (local, world and private)
  • Dynamic weather system. (For now you don't see any of this in-game, but it's used for battles)

Once there is more game content available we shall continue development and implement new and awesome features. Development may go slow, but we take great care in finding bugs so you guys get a stable game and can enjoy the game instead of fighting bugs (unlike another Pokemon MMO).

Game Client
Below you'll see some mock-up screenshots of the current GUI. They have been posted before, but for the people who haven't seen them.

For those who don't know PokÉditor is the name of the game editor which is used by our mapping and quest team to create an exciting and dynamic world for you to explore.
Our latest developer addition - Zatir - has taken the task on him to further develop this software so it can become a core component in our workflow.

At this moment the real mapping started a few days ago. In the pictures below you can see how our current editor looks like. Please note, these are made from a test-environment, so this won't be the real map and real used names. Just for test purposes only. Zatir is still busy developing the editor, so every team member can use the editor for his/her own development position.

Some of the possibilities, some are already completed:
  • Quest writers will add their quests
  • Pixelartists test their new sprites
  • NPC developers create NPCs
  • NPC developers create shops
  • NPC developers and balancers create pokemon teams for NPC battles
  • Mappers can map, create locations, add a pokecenter, add music, add NPCs
  • And more to come ...

Team: Bryan, Yukimenoko, Whitepinkbun and Monzta

We have been working hard to get things going. I wanted to show a lot of paperdoll stuff, but there is quiet a bit of editing and recoloring I need to do before I show it. On the same note, the female sprite is post-poned and probably will be released later in the game for the female players, I apologize. We will be working on getting four sets of items for each part of clothing for starter clothes, for your character. So your character will even be unique at the beginning of the game, with many more items to purchase, with game currency,  in the game.

There has been 200 tiles added to the tileset over the past three days, giving Kamaran a good beginning with making levels. This includes, Pokemarkt, Pokecenter, and Harbor/Dock. I have plans to have more uploaded here within' a few weeks or so. You'll probably see a lot of the graphics update in Kamaran's update, than mine.

Wish we had more to show you, and eventually we will. But for now this should help everyone get an idea of whats going on in the art department.

Team: Kamaran

Team: Hiteryan

Quite a bunch of songs are already done for the game. However it is more fun to drop them slowly around. This time you'll have the chance to listen to yet another battle theme! You can download this and a few other tracks from the game at Hiteryan's Last.fm, under "Pokémon Universe Original Soundtrack Vol. 1" or you can use the link below to directly listen to the newly available Gym Leader battle theme. Enjoy!


Team: Declan_23, Spirit, Cortex J.

Here's a little taster of what we've got for you, in the form of an in game newspaper:

Additionally, we have some character bios for you guys:

Name: Fisherman Fred

Bio: A late arrival to the laid back beach town of Port Ouro, he originally planned on only staying a few weeks for a relaxing holiday. However, within a few days the exciting fever that swept across Miryus caught him up. No other fishing spot had such a variety of Pokémon, and the huge influx of explorers and new trainers meant that there was a more than substantial living to be made from selling his catches. The main attraction however, proved to be the atmosphere of the area. The all year round sunshine was a perfect breeding ground for surfers, swimmers and fisherman, all of whom have an avid interest in anything water type. Although this many people sharing one stretch of water has caused issues in the past, Fred has done his best to stay neutral in the disputes, and his small hut is located far away enough from the main bay to have been relatively unaffected by the recently built pier.
   Fred can usually be found fishing or in his hut with his large rod collection, something he is willing to explain to any aspiring fishermen or women. If it’s more of a battle you’re after then he can usually accommodate an eager trainer’s needs too, he regularly takes part in the local water type tournaments to keep his skills sharp.

Name: The Hooded Stranger

Bio: A traveller who enjoys spreading gossip at any moment. He seems particularly fond of the PU development team. Seek him out to hear all the enticing details of the team, and his personal opinions on the region.

Name: Kieren

Bio: Little is known about Kieren’s past, all that anyone knows is that he was there before the Rockbound Village was. He became one of the region’s gym leaders after proving his prowess with the rock type Pokémon by battling and defeating the man originally appointed as Rockbound’s gym leader. After his embarrassing defeat, he ceded the title to Kieren. Kieren claims that his basic life in the wilderness keeps him, his Pokémon and his tactics tough, and although his gym is technically in the caves beneath the village, he has been known to hand out his badge to strong challengers in the wilderness.

I want to help!
Did you get excited after reading and watching all the awesome stuff we've made and now you want to help us with something?
You're in luck because we have some open positions which might suit you:

Of course you can always apply for another position on our team. Just post your job application - with some info about yourself and of course the position you'd like to fulfill - in the Jobs forum and we'll get back to you as soon as possible.

Jobs / [JOB] Vector Artist - OPEN
« on: February 11, 2013, 12:29:16 pm »
Job content
Since the resolution of our game client is much larger then that of the original Pokemon games (and because we don't want to use the original sprites due to copyright), we need new battle sprites. Your main task will be to create high resolution battle sprites (front and back).

Your second task (optional) will be the further creation of our in-game GUI. At the moment we have the base parts of the user interface, but in the future we'll probably need custom windows, for which you'll be responsible to create.

Creation of high resolution Pokemon battle sprites. These sprites can be your own creation and don't have to be a larger copy of the originals.

Example of how this will look:

What do we ask?

  • Active in our IRC channel and staff forums (this is our main way of communication)
  • Minimum age is 16 years (18+ preferred)
  • A "can-do" and "get-it-done" mentality
  • Good understanding of vector art and color management

If you are interested in creating new and exciting vector art for our project just private message Bryan or Mr_Dark and we will get back to you as soon as possible! Make sure to include some previous work examples in your appliance.

Jobs / [JOB] Webdeveloper - OPEN
« on: February 11, 2013, 12:18:44 pm »
Job content
The web development team is responsible for the website and all the web applications (eg. Game-server web-admin) associated with Pokemon Universe.

Building and testing new features, integrating the website with new web applications, making sure everything keeps running smoothly even with lots of visitors.

What do we ask?

  • Active in our IRC channel (this is our way of communication)
  • Minimum age is 18 years
  • Living in European timezone
  • A "can-do" and "get-it-done" mentality
  • A working knowledge of PHP
  • W3 Compliant CSS and HTML
  • Knowledge of MySQL and database normalizing
  • Analytic and pragmatic thinking

We prefer to see some of you previous work, please send it together with your application. If you don't have any work to show, you can make an example of your work.

Send your application (+ motivation) to [email protected] or PM Mr_Dark and we will contact you as soon as possible. And be sure to join us at IRC, since that's our way of communication.

Jobs / Re: [JOB] Pixel Artists - OPEN
« on: February 11, 2013, 12:13:15 pm »
- Updated -

News & Announcements / Re: Happy Birthday Mr_Dark!
« on: February 07, 2013, 11:10:51 am »
That cake is....


Site Support / Re: Name Change Thread
« on: January 18, 2013, 10:08:12 am »
Old: tepig8592

New: Zekiram

Sure I've been a member four months, didn't see this taken.


Ideas & Suggestions / Re: Ouya port
« on: January 03, 2013, 04:02:37 am »
(Not sure if this is in the right place)

Some of you might have heard about Ouya if not you can read about it here:

Its basically an andoid based console.
What i want to know if it might be possible to port PU to be played on ouya?
not sure how much work it would take but it would be pretty sweet it it was possible.

Pokemon Universe client is build using GWT and WebGL, wich means it can be played using a browser with WebGL support. Currently only the latest Chrome and Firefox desktop browsers support this.

But I guess it should be possible for someone to make an Android app with support for WebGL build in. Who knows, by the time we release PU the supported browser list might be updated with lots of other browsers.

News & Announcements / Happy New Year
« on: December 31, 2012, 08:24:47 pm »
Me and Urmel are currently in Japan and here it's 2013 for about 4,5 hours now. So Happy New Year to everyone! 2013 will bring a lot of good news for PU, I know we say this every year, but this time it's true ;)
Have a good ending and we'll see each other in the new year!

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