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Messages - Bing

Pages: 1 [2] 3 4 ... 88
16
Balance Server Testing / Re: Balanced or unbalanced?
« on: September 12, 2012, 05:11:58 am »
Azumarill, I don't really know what to say.  It doesn't really need anything right now.  It has the potential to wipe out whole fire teams, (It's happened to me a few times) so I don't really think it should have more speed.  If fact if you want to raise it's speed I'd say it should lose Aqua Jet.  I don't think with huge power and a speed buff it should have priority.  Kind of like how Mammoswine lost ice shard.

17
General Chat / Re: [GUILD] Elemental Elites
« on: September 12, 2012, 05:08:16 am »
Hey guys what's up?  Sorry about my little disappearance but, my building got sold and the new owners kicked everybody out.  I just found a new place to live.  The best part is it's a whole chansey house, no more apartments for this guy and his friends. lol.

18
General Chat / Re: [GUILD] Elemental Elites
« on: August 14, 2012, 08:41:52 pm »
Yeah man PO won't let me on either.

19
Other Chat / Re: Chit chat thread (May contain offensive content)
« on: July 12, 2012, 05:17:08 pm »
* Declan_23 has stupidly got himself a job which requires 11 hour days.

Sounds like my job.  When i'm pulling a double it can be anywhere from 10 to 14 hours...  Depends if I'm in at 11am or 9am and then basically the volume of people at night.

Huzzah working in a kitchen!?

20
General Chat / Re: [GUILD] Elemental Elites
« on: July 03, 2012, 06:40:48 pm »
Is there anyone with a mono-fire team available right now?  I'd like to test my new anti-fire-fire team.

21
General Chat / Re: [Guild] The Aura association
« on: July 01, 2012, 07:10:08 am »
What happened to the YY?

22
General Chat / Re: What makes a Pokémon to be favoured by you?
« on: June 26, 2012, 11:07:43 pm »
I mostly pick based on looks and sheer awesomeness. 

My five favorite pokemon are:









It's nice to be able to use the first four on my mono-fire team.  And last but not least.



23
Ideas & Suggestions / Re: Fight old pokemon characters
« on: June 22, 2012, 07:23:50 am »
It's not a good idea at all.  If PU wants to avoid any copyright issues.  Using old characters is a bad idea.

24
General Chat / Re: [GUILD] Elemental Elites
« on: June 16, 2012, 07:32:22 pm »
A bit shocked, since I'm the first to post in almost a week. Where the eff did we EE all go? O-o

This thread doesn't see much chat at times.  Mostly because we're usually all on the the balance server.

25
General Chat / Re: [GUILD] Elemental Elites
« on: June 10, 2012, 09:23:49 am »
I would love to sign up as specializing in fire.
I just found this. Loving the idea, may I join?


Sorry, but I just seen you post in the elites guild thread about joining them. You can't join more than one guild, so you're going to have to choose.

Seen.  Haha.  Sorry, had a moment.  But yeah man, you can only join one, choose wisely.















Saw. 

26
General Chat / Re: [GUILD] Elemental Elites
« on: June 08, 2012, 08:22:37 pm »
It sounds good to be but the question is, how many wild cards should be have?  Also like the Elite I don't wanna just appoint the first  wild cards.  They'd have to earn it.

28
Game Features / Re: Move System Alteration
« on: June 06, 2012, 08:52:45 pm »
Please explain a bit more on what you mean Bing, I didn't really understand what you meant.

I meant that a "counter system" is a bad idea.  I get the idea behind it, and the realism.  But it strays too far from the original games.  Also it poses problems for early stage PVP.  How would you like to get by some newb who just spams scratch, because your moves are new and haven't been used as much?

Also it creates a new dynamic of luck.  During a quest, I don't want to lose a battle and have to start over, just because my move didn't hit with it's full potential.  I want to fail because I made mistakes.  There already is enough luck in pokemon battles, please don't make it any stronger. 

I'd rather win based on skill vs hoping my moves have been used enough.

29
Game Features / Re: Move System Alteration
« on: June 06, 2012, 08:17:39 pm »
Would you like to fail a quest, just because you got unlucky and a moved flopped?  I wouldn't, the whole idea seems a bit broken to me.  Since the goal is to be as close to the original games as possible, while making it fair and balanced.  What's fair and balanced about losing just because you were unlucky, even though you really thought out the battle well?

Please don't do this, ever.

Thanks
-Bing!

30
General Chat / Re: [GUILD] Elemental Elites
« on: June 05, 2012, 10:18:14 pm »
Ok, for my personal opinion on wild cards.  No, pick a type.  But, seeing how people actually want this.  I propose, a pseudo Elite position, a lesser title.  I propose about 3 wild cards at a time.  You need to battle for it.  Using a first to 9 wins battle system.  You can use any type you'd like but, each round you must choose a different team.  You may not repeat types during the match.  (The most battles you could have in a first to 9, is 17 battles, and there are?  17 types, it's a theme)  It would keep the battles random, and show how you are flexible with each type.  Which is needed in that area.

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