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Messages - Shadowfred

Pages: 1 [2] 3 4 ... 16
16
General Chat / Re: [GUILD] Elemental Elites
« on: May 30, 2012, 07:14:49 am »
Out of all of them, I would say..... ELECTRIC!!! YEAHHHHHHHHHHHH!!!!!

17
General Chat / Re: [GUILD] Elemental Elites
« on: May 30, 2012, 01:35:32 am »
There is also Normal/Grass in the form of Sawsbuck, although he isn't balanced yet. Also, Meoletta is sometimes a Normal/Fighting, but screw legendaries.

18
General Chat / Re: [GUILD] Elemental Elites
« on: May 21, 2012, 04:51:58 am »
I guess it must have been moments ago. I had no idea what he wanted congrats for anyways, I rarely ever check the first post.

19
General Chat / Re: [GUILD] Elemental Elites
« on: May 20, 2012, 06:34:39 am »
I can see you're pretty set on Dark types, but I have an alternative. ELECTRIC!! YEAHHHH!!!!

20
General Chat / Re: [GUILD] Elemental Elites
« on: May 18, 2012, 01:04:47 am »
You could use a sap sipper Girafarig to take grass moves for Dewgong and ghost moves for Chandelure. Of course, sap sipper buffs attack, so that's not so great for a special attacker.

21
Balance Server Testing / Re: Server Update
« on: May 07, 2012, 05:13:31 am »
A few stuff ups have been fixed, get the new database here. LINK REMOVED

22
Balance Server Testing / Re: Server Update
« on: May 05, 2012, 05:11:35 am »
UPDATE: SERVER HAS BEEN UPDATED WITH THE LATEST CHANGES

Ok, so it's been a little while since the last update, and we only have one pokemon added to the balanced pokemon list. The new database can be found here: LINK REMOVED. HOWEVER, the testing tier is open to everyone, that's right. EVERYONE. As such, I have moved the testing pokemon list to this forum, so check them out. Now, without further ado, the new changes!

CHANGES
Qwilfish - Hp, SpDef and Def boost. Gained Smog and U-turn.
Sudowoodo - Hp and Atk boost. Gained Counter, Trick Room and Wide Guard.
Ursaring - Speed boost, SpAtk nerf. Gained Fire Punch, Thinderpunch and Ice Punch.
Skuntank - Numerous stat changes. Gained a bunch of moves.
Octillery - Hp boost. Gained Clear Smog, Confuse Ray, Acid Armour, Toxic Spikes, Gastro Acid, Venoshock.
Cinccino - Hp, SpDef, Def boost. Gained Arm Thrust.
Venomoth - Lost SpAtk.
Hitmonchan - Hp and Atk boost.
Hitmontop - Hp and Atk boost.
Mienshao - Valid for testing.
Emolga - Hp, Def, SpAtk, SpDef boost, Atk nerf. Gained Heat Wave, Energy Ball, Volt Absorb. Lost Agility, Motor Drive.
Sharpedo - Valid for testing.
Wailord - Def and SpDef boost, Atk and Speed nerf. Gained Thunderbolt, Thunder, Calm Mind, Drizzle. Lost Oblivious, Curse.
Sceptile - Lost Grasswhistle.
Gigalith - Valid for testing.
Armaldo - Speed boost, Atk nerf. Gained Aqua Jet, Aqua Tail, Weak Armour.
Houndoom - Small Stat tweaks. Gained Dark Pulse (as a stable gen 5 move) and Ice Fang.
Sableye - Atk, SpDef boost. Gained Skill Swap and Focus Punch
Krookodile - Valid for testing.
Bisharp - Def boost.

FINISHED
- Rhyperior

23
General Chat / Re: [GUILD] The Elemental Elites
« on: March 21, 2012, 11:50:27 pm »
I wish I had someone who was an electric trainer so I could be an elite too. Also, I just noticed I'm the only officer who isn't an elite, lucky me :D

24
General Chat / Re: [GUILD] The Elemental Elites
« on: March 21, 2012, 04:10:47 am »
My sig isn't EE related either.

25
In-Forum Games / Re: Little Maths Game
« on: March 19, 2012, 12:00:40 am »
95x12 is 1140.

768 is the next term as 4 is the ratio.

20 x 342 = 6840

And for my question

13/7 + 5/11 = ?

26
Games / Re: Cortex J's Nuzlocke Challenge
« on: March 17, 2012, 04:44:50 am »
oh, and is it better to heal one time when your in a city when in cortex rules u have to make use of every bit of your PP until you heal? you should think because you realy have to make your pp count, and pp its more important than items, since Elixir and other PP items are rare

Yeah, because you have to use up ALL of your pp before you can heal, the means every growl, every splash. You can't buy ethers/elixirs, so you won't have many of them to keep your PP up. So sure, you have to make it count, but once you can't deal damage, you're boned. The other cool thing about Bing's is that you can never have more than six pokemon. Three at a time is pretty cool, but you can just store a bunch of them in your boxes, and since you will have likely already encountered your first pokemon in a route when you have 6 pokemon, you won't be able to get a replacement from it.

27
Games / Re: Cortex J's Nuzlocke Challenge
« on: March 15, 2012, 12:41:06 am »
The usual Nuzlocke rules are the first pokemon you encounter, if you don't catch it, you can't get another from the same route/city/whatever. But Cortex might mean just one.

28
Games / Re: Cortex J's Nuzlocke Challenge
« on: March 13, 2012, 12:45:22 am »
4. You can't allow a pokemon to evolve after level 45. After that, evolutions are fair game.

I'm guessing you mean "before level 45".

With rule 8, I feel like it's defeating the purpose of a Nuzlocke run. The point is that you have a limited number of pokemon, if you can just revive them whenever they die then what's the point of them dying in the first place?

29
Other Games / Re: Your Game Collections
« on: March 07, 2012, 07:04:43 am »
Well, I can't be bothered to take photos or list my non digital collection, so here's a screenshot of my steam library instead!


30
News & Announcements / Re: It's your birthday!
« on: March 07, 2012, 06:24:44 am »
Happy Birthday!!! Woo!

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