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Poll

All in favor of letting time pass say I!

I!
3 (75%)
Eye!
0 (0%)
Aye!
0 (0%)
Que?
0 (0%)
I heard you wanted time to pass. Nope.
1 (25%)

Total Members Voted: 4

Author Topic: [OOCC] Rising Legends  (Read 172890 times)

Offline Mr. Fox

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Re: [OOCC] Rising Legends
« Reply #420 on: October 18, 2011, 12:18:40 PM »
Fox, 1-the johto knights are hidden, 2- they don;t know what altair is up to, only that he retired. 3- you need to edit to compensate for that info. Also, darkstar had this RP restarted because it became dark the first time, I don't want to have to restart again, though if it does, I will be a legend instead.
Remember the shop keeper? I did some asking around and found that you had headed into Johto like I was. Figured I would give you a reminder I was still alive and very angry.

Edit: Can you tell me something Rex can hit that will hurt you personally? I don't want to Gmod.
« Last Edit: October 18, 2011, 12:28:00 PM by The Fox »

Offline Tickles

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Re: [OOCC] Rising Legends
« Reply #421 on: October 18, 2011, 08:08:36 PM »
The shopkeeper was also in Johto. -_- I left soon after meeting Naoron after our fight, the time span shifted forward a lot. The only way you could do all that was if you tracked the radio before I destroyed it. I put that in so you can run with that, the last known location was in Ecruteak. Then you can run the whole shopkeeper seeing me, but how could he remember a random face, my guy didn't show a knight ID card, he feels it's pointless. Plus, if it was the hidden knight base shopkeeper, that was an old woman, and she isn't a knight, or wasn't, because technically, you killed an old woman. And in anyone's eyes, killing a defenseless elderly person is the biggest No-no ever.
« Last Edit: October 18, 2011, 08:15:44 PM by Cortex J. »
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Offline Mr. Fox

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Re: [OOCC] Rising Legends
« Reply #422 on: October 18, 2011, 09:27:50 PM »
Ok, sounds good to me. I do have a Crobat to fly me from place to place, just so you know. ;D

And Rex is insane with grief. He doesn't care who dies as long as he gets to you.
« Last Edit: October 18, 2011, 09:52:17 PM by The Fox »

Offline Tickles

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Re: [OOCC] Rising Legends
« Reply #423 on: October 18, 2011, 10:07:35 PM »
Ok, just don't go overboard, because my guy can pull a good manhunter as well, and he can recognize your aura. the last battle made it easy to for him to identify it. And if meowth decides that celebi learns o tie travel after the shrine, my guy may need to use it to stop you, since he would know where the murders take place.
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Offline Mr. Fox

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Re: [OOCC] Rising Legends
« Reply #424 on: October 18, 2011, 10:43:43 PM »
That gives me an idea Cotex. If mewoth agrees you can use him to go back and stop Luxray's death...

Offline Desbear

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Re: [OOCC] Rising Legends
« Reply #425 on: October 18, 2011, 10:50:10 PM »
That could be awhile, celebi will not remember how to time travel after this one time.
TRANSMISSION_END

Offline Mr. Fox

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Re: [OOCC] Rising Legends
« Reply #426 on: October 18, 2011, 10:54:36 PM »
That gives me time to have some fun here!

Offline Tickles

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Re: [OOCC] Rising Legends
« Reply #427 on: October 18, 2011, 10:57:25 PM »
Yeah, but I'm waiting for a post so we can time travel.
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Offline NexosYourGayBestFriend96

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Re: [OOCC] Rising Legends
« Reply #428 on: October 19, 2011, 12:30:23 AM »
Back, the exams were MURDER, everyone in my class failed, it was terrible.  :'(
. . .

Offline Darkstar64

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Re: [OOCC] Rising Legends
« Reply #429 on: October 19, 2011, 01:52:15 AM »
Back, the exams were MURDER, everyone in my class failed, it was terrible.  :'(

EVERYONE?! Dang.

Aqua, you want to start off?

Offline Mr. Fox

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Re: [OOCC] Rising Legends
« Reply #430 on: October 19, 2011, 01:55:29 AM »
I left a surprise for all of you. 8)

[spoiler]Your seat might be getting a little hot... Its a smoke bomb. Post as you see fit.[/spoiler]
« Last Edit: October 19, 2011, 02:00:03 AM by The Fox »

Offline NexosYourGayBestFriend96

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Re: [OOCC] Rising Legends
« Reply #431 on: October 19, 2011, 02:12:19 AM »
Yeah, I studied my arse off for nothing. The grading scale is alot more strict than my old school, what would normaly be a B is now a D. Back to Rp subject, is it okay if my trainer spoke pokemon because of the power of the Unown, in the movie they granted wishes. I'm not gonna be a noob and go overboard with it.
. . .

Offline Desbear

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Re: [OOCC] Rising Legends
« Reply #432 on: October 19, 2011, 02:15:45 AM »
Don't know, ask darkstar, oh and cortex....TIME TRAVEL!

Note:When i said celebi and altair where in a cave, i wasn't really god modding because cortex and i were talking and decided to do it this way.
TRANSMISSION_END

Offline Darkstar64

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Re: [OOCC] Rising Legends
« Reply #433 on: October 19, 2011, 02:17:03 AM »
Sure, but make it like a 1 time thing. If you somehow find more Unown, then you can do it again.

And Meowth, he WAS asking me. :P

Offline Tickles

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Re: [OOCC] Rising Legends
« Reply #434 on: October 19, 2011, 02:21:40 AM »
Oh yeah, time travel, a showdown with giovanni is so happening, and I get to break the news that team rocket is destroyed once and for all.
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