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Author Topic: Halo: Reach. Good or bad?  (Read 13922 times)

Offline TrainerX

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Re: Halo: Reach. Good or bad?
« Reply #30 on: March 02, 2011, 11:20:35 PM »
 You just have to drop an Armor Lock, use it, and turn into an oracle while still using Armor Lock. Drop another Armor Lock, and then press the delete all thing. When you turn back into a Spartan, you'll still have the Armor lock on, but you can run around.

Offline DarK_SouL

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Re: Halo: Reach. Good or bad?
« Reply #31 on: March 02, 2011, 11:27:31 PM »
I thought you meant normal in Forge you have to be assassinated. I get the Armor Lock thing.
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Offline TrainerX

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Re: Halo: Reach. Good or bad?
« Reply #32 on: March 02, 2011, 11:36:28 PM »
 You don't have to get assassinated. If you use the glitch you can only be killed if you're assassinated. It's also the only way that I know of to remove the effect.

Offline KaminaEXE

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Re: Halo: Reach. Good or bad?
« Reply #33 on: December 21, 2011, 07:07:13 AM »
I liked and still play the game i thought it was great.
Who the hell do you think i am!!!

Offline Daxxtah

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Re: Halo: Reach. Good or bad?
« Reply #34 on: December 28, 2011, 01:11:30 AM »
It's pretty good, but I'm probably saying that only due to my general distaste for fps games

Offline Firestar96

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Re: Halo: Reach. Good or bad?
« Reply #35 on: December 28, 2011, 04:20:26 AM »
Hmm i am a huge fan of Halo Reach. Fan of Rumble Pit and Living Dead on matchmaking.
Fire will grow no matter what the cost.

Offline KaminaEXE

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Re: Halo: Reach. Good or bad?
« Reply #36 on: December 29, 2011, 08:38:02 AM »
Rumble pit is really fun
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