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Author Topic: [GAME] Count to 500.  (Read 287530 times)

Offline Zocan

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Re: [GAME] Count to 500.
« Reply #435 on: May 08, 2010, 01:54:06 PM »
#424 Ambipom
---------------------------------------------------------

Zocan
The one and only

Find me on skype look for "anacoo_na"

Offline Mr Pokemon

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Re: [GAME] Count to 500.
« Reply #436 on: May 08, 2010, 03:16:13 PM »
#425-Drifloon


Offline ChibiVampire

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Re: [GAME] Count to 500.
« Reply #437 on: May 08, 2010, 06:51:34 PM »
426 - Drifblim

I didn't know it was a Ghost-type... ._.
Could you click my links daily?

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #438 on: May 09, 2010, 07:43:16 AM »
DELETED

EDIT: Oops, I think I didn't see that there was a page I didn't read and though the last post was there, the one of Wormadam :-[

Thanks Amphy!
« Last Edit: May 09, 2010, 04:33:52 PM by Jerry »
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Offline Amphi

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Re: [GAME] Count to 500.
« Reply #439 on: May 09, 2010, 04:30:08 PM »
414 - Mothim

Never interested to any particular bug in Sinnoh..
um yea lol we're on 427 :P
so
427 - Buneary i actually like this one
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Offline Jerry

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Re: [GAME] Count to 500.
« Reply #440 on: May 09, 2010, 04:34:53 PM »
428 - Lopunny

Never used this one... but I'm sure it has a good potential.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Amphi

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Re: [GAME] Count to 500.
« Reply #441 on: May 09, 2010, 04:46:23 PM »
429 - Mismagius
simply love this one too bad i have no room for it on my team
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Offline Jerry

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Re: [GAME] Count to 500.
« Reply #442 on: May 09, 2010, 05:02:33 PM »
430 - Honchcrow

One of the pokemon which can gather the highest probability for critical hit...
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Amphi

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Re: [GAME] Count to 500.
« Reply #443 on: May 09, 2010, 05:05:01 PM »
431 - Glameow
love this, hate its evolution
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Offline Jerry

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Re: [GAME] Count to 500.
« Reply #444 on: May 09, 2010, 05:07:12 PM »
432 - Purugly

Oh, yeah... that one... >.> As ugly as its name suggests.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Amphi

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Re: [GAME] Count to 500.
« Reply #445 on: May 09, 2010, 05:08:43 PM »
432 - Purugly

Oh, yeah... that one... >.> As ugly as its name suggests.
yes and despite is largeness its actually quite fast

433 - Chingling
love this lil guy caught one in pokemon diamond soon as i could
Never Underestimate the Kindness of other Humans.

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #446 on: May 09, 2010, 05:11:37 PM »
434 - Stunky

A promising type... Poison/Dark, immunised the poison from Psychic attacks...
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Amphi

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Re: [GAME] Count to 500.
« Reply #447 on: May 09, 2010, 05:16:08 PM »
435 - Skuntank
may have gotten rid of the psychic type weakness, but they could have given it better looks :(
Never Underestimate the Kindness of other Humans.

Offline Jerry

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Re: [GAME] Count to 500.
« Reply #448 on: May 09, 2010, 05:20:11 PM »
436 - Bronzor

I hated the fact that it appeared often in caves together with the zubats and geodudes :(

Quote from: Amphy
may have gotten rid of the psychic type weakness, but they could've given it better looks :(

True, it's horrible... and in Pokemon Mystery Dungeon Explorers of Time/Darkness/Sky, I really fell sorry for the pokemon because of the foul odour...
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Amphi

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Re: [GAME] Count to 500.
« Reply #449 on: May 09, 2010, 07:08:06 PM »
437 - Bronzong

maybe they will introduce a better dark poison type in gen 5
Never Underestimate the Kindness of other Humans.