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Author Topic: [Game] Some 'unanimated' battle  (Read 46975 times)

Kuixta

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Re: [Game] Some 'unanimated' battle
« Reply #75 on: March 11, 2010, 08:36:02 PM »
Alakazam go. Use thunderpunch on togekiss. Btw how many pokemon can a trainer have in this battle?

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #76 on: March 11, 2010, 08:38:20 PM »
One at a time Kuixta

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Ampharos (Hit by thunder of Blissey and Hail (2/16 HP lost due to hail)) [moves: Shock Wave]

Kuixta: Alakazam (full health) [moves: Thunder Punch]

Jerry: Blissey (8/16 Health) [moves: Reflect, Thunder, Light Screen, Shock Wave] {Evasiveness raised by 2}

Boyben10: Poliwag @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Togekiss (6/16 Health - Hit by swift of Ampharos and Shock Wave of Blissey and Thunder punch of Alakazam) [moves: Shock Wave, Flamethrower, Focus Blast, Double Team] {Evasiveness raised by 2}

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos) [moves: Hail]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline stephenkill2

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Re: [Game] Some 'unanimated' battle
« Reply #77 on: March 12, 2010, 12:59:40 AM »
togekiss dies :( go breloom! Use brick break on blissey!

Offline SpaceDuck420

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Re: [Game] Some 'unanimated' battle
« Reply #78 on: March 12, 2010, 02:13:40 AM »
Go Magikarp! Use Splash on Blissey!....oh yea splash doesn't do anything..whoops..

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #79 on: March 12, 2010, 05:34:18 AM »
Blissey dodged the attack using a past double team.
Blissey was not affected by splash.

Blissey uses Thunder!
Breloom was hit. Not very effective!
Magikarp was hit. Super effective!
Ampharos was hit. Not very effective!

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Ampharos (Hit by thunder of Blissey and Hail (2/16 HP lost due to hail)) [moves: Shock Wave]

Kuixta: Alakazam (full health) [moves: Thunder Punch]

Jerry: Blissey (8/16 Health) [moves: Reflect, Thunder, Light Screen, Shock Wave] {Evasiveness raised by 1}

Boyben10: Poliwag @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (hit by Blissey's thunder) [moves: Brick Break]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos) [moves: Hail]

SpaceDuck420: Magikarp (full health) [moves: Splash]
« Last Edit: March 12, 2010, 01:11:51 PM by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline stephenkill2

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Re: [Game] Some 'unanimated' battle
« Reply #80 on: March 12, 2010, 06:10:57 AM »
gah, breloom, use sleep powder on every pokemon! then brick break that annoying sleeping blissey -_-

Offline SpaceDuck420

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Re: [Game] Some 'unanimated' battle
« Reply #81 on: March 12, 2010, 08:01:00 AM »
Magkarp faints from Blissey's thunder.

Go Crawdaunt! Use Guillotine on Breloom!

Offline boyben10

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Re: [Game] Some 'unanimated' battle
« Reply #82 on: March 12, 2010, 11:30:10 AM »
Go, Shedinja! Use X-Scissor on Blissey!
I like slowpoke.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #83 on: March 12, 2010, 01:11:12 PM »
Blissey fainted. Go Spiritomb!
Spiritomb, use Double team! Evasiveness rose! Then attack Alakazam with Ominous Wind! Super Effective!

Crawdaunt is rushing towards Breloom with Guillotine ready...!


~~~~
ChaosControl: Salamence @ fainted

Darkmage: Ampharos (Full Health - Hit by thunder of Blissey and Hail (2/16 HP lost due to hail)) [moves: Shock Wave]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb) [moves: Thunder Punch]

Jerry: Spiritomb (Full Health) [moves: Double Team, Ominous wind] {Evasiveness raised by 1}

Boyben10: Shedinja (Full Health) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (Full Health - hit by Blissey's Thunder) [moves: Brick Break, Spore]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos) [moves: Hail]

SpaceDuck420: Crawdaunt (Full health) [moves: Guillotine]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline stephenkill2

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Re: [Game] Some 'unanimated' battle
« Reply #84 on: March 12, 2010, 01:29:53 PM »
breloom uses synthesis then headbutts craudaunt !

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #85 on: March 12, 2010, 01:41:44 PM »
Breloom dodged the attack of Crawdaunt and used Synthesis! Before Crawdaunt realized what happened, Breloom used Headbutt on it, sending it to the ground.

Spiritomb uses Ominous wind again on Alakazam. Super effective!

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Ampharos (Full Health - Hit by thunder of Blissey and Hail (2/16 HP lost due to hail)) [moves: Shock Wave]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb twice) [moves: Thunder Punch]

Jerry: Spiritomb (Full Health) [moves: Double Team, Ominous wind] {Evasiveness raised by 1}

Boyben10: Shedinja (Full Health) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (Full Health) [moves: Brick Break, Spore, Headbutt, Synthesis]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos) [moves: Hail]

SpaceDuck420: Crawdaunt (Full health - Damage by hHeadbutt of Breloom) [moves: Guillotine]
« Last Edit: March 12, 2010, 02:20:56 PM by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline stephenkill2

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Re: [Game] Some 'unanimated' battle
« Reply #86 on: March 13, 2010, 12:49:12 AM »
gah, breloom, give everyone another spore!

Offline SpaceDuck420

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Re: [Game] Some 'unanimated' battle
« Reply #87 on: March 13, 2010, 07:02:36 AM »
Crawdaunt's health 70/100

Crawdaunt use Crunch on Spiritomb!

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #88 on: March 13, 2010, 07:58:23 AM »
Ampharos just woke up(canceling any other status condition)!

"Ampharos, hold Shock Wave in your hands!"

Ampharos charged a shock wave in it's hands.

"Now, use swift through the Shock Wave!"

Swift passing through the orb of electrical energy from Shock Wave made an onslaught of the new combo Star Shocker. This is an attack that cannot be avoided NO MATTER WHAT. It's a medium-strength electrical attack that hits all opponents.

"Star Shocker, now!!"

All pokemon were hit.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #89 on: March 13, 2010, 04:51:27 PM »
Breloom used Spore, all pokemon got asleep!
Crawdaunt was fast asleep!
Spiritomb avoided the attack!
Ampharos woke up and used Star Shocker!

Breloom, was hit! Not very effective!
Crawdaunt was hit, super effective!
Spiritomb was hit! Not every effective! (Normal type of swift added)
Castform was hit!
Shedinja was protected by Wonder Guard!
Alakazam was hit!

Spiritomb uses Ominous wind on Ampharos!
All stats of Spiritomb rose!

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Ampharos (Full Health - Hit by thunder of Blissey and Hail (2/16 HP lost due to hail) and Spiritomb's Ominous wind) [moves: Shock Wave]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb twice and Star Shocker of Ampharos) [moves: Thunder Punch]

Jerry: Spiritomb (80% HP) [moves: Double Team, Ominous wind] {Atk, Def, SpAtk, SpDef, Spd raised by 1}

Boyben10: Shedinja (Full Health) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (Full Health - Star shocker of Ampharos) [moves: Brick Break, Spore, Headbutt, Synthesis]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Crawdaunt (70/100 - Star Shocker of Ampharos) [moves: Guillotine]
« Last Edit: March 13, 2010, 05:04:28 PM by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...