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The Aplication of The accursed1

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genbor:
 Well accursed1 I can only say what CortexJ has said: just write. You don't really need to know the geography or lore to right a pretty damn good quest. Just let your imagination fly and if it bothers you that much, just name it 'Town A', 'Town B', etc. That way if you do make the Team and once there is a permanent map, you can just replace the names. Just write it in a way you think would be fun to complete, and if you make it as complex as possible I will give you +3 internets. Doesn't have to be, but you know, the more detailed and thought through it is, the better. (Well not always, but you get the picture.) Happy hunting :).

Yume Tsuki:
Who needs a map if you can create various cities from your imagination. You might be able to descibe the places you have in mind, big chance that a city/town resembles your thought. As far as I know cities can be pretty much made so that it fits with your idea for a quest. I'm used to writing a few quests too, just let the imagination flow ~

accursed1:
I was just worried that if I made a quest to get into a area where you could find Dragons, that I would be told that these areas don't exists, and to do my homework before making a quest.  exe... If I had people go to a haunted house and find an item, then go to a cave and find an NPC who then tells them to climb a mountain, and help his friend who got stuck in lava... (I don't know, I just pulled this off the top of my head...) I did not want to hear, "Wow, you are stupid. None of these areas are in the game, learn to read." (Which has been the case before.)

I am currently working on something at this moment, which I will put forth once it's done! (Hmmm... Maybe I will incorporate some of this into my quest.....)

Yume Tsuki:
You shouldn't worry about that too much at PU.

We do have an pixelart section for most general stuff that will appear in the game but that's just general. We also have the Pixelart Quest section that contains all information about stuff we need to make for certain quests.

We do not deny quests, for as far as I know we accept all kinds of quests. And for as far as I hear from you, you'll be creating a series of quests that will chained to eachother, and those are the ones we like the most. ^^

genbor:

--- Quote from: accursed1 on February 08, 2012, 11:05:41 PM ---I was just worried that if I made a quest to get into a area where you could find Dragons, that I would be told that these areas don't exists, and to do my homework before making a quest.  exe... If I had people go to a haunted house and find an item, then go to a cave and find an NPC who then tells them to climb a mountain, and help his friend who got stuck in lava... (I don't know, I just pulled this off the top of my head...) I did not want to hear, "Wow, you are stupid. None of these areas are in the game, learn to read." (Which has been the case before.)

I am currently working on something at this moment, which I will put forth once it's done! (Hmmm... Maybe I will incorporate some of this into my quest.....)

--- End quote ---

 Well other than the "stuck in the lava" part I did not have a problem with it. And as far as making a quest that is not in game: does it matter? If it's good and you show promise you might make the cut. It's better to try than to worry about it.

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