Pokémon Universe > Ideas & Suggestions

New Pokéballs

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Papi:
Thanks for the feedback!

1. I can see there's a lot of negative comments about the Color Ball which I predicted when putting it in. However, it doesn't simply have to be one you can buy cheaply at the Mart, either it's a one thing per player like the MasterBall or a really high price so only elite players can afford it.

2. If the Safari Zone isn't going to be the same then still works for escaping Pokemon. With regards to the taking the fun out of it, people can still use other balls when fighting an Abra, the InvisiBall is only another option.

3. I had the view of the UniBall being used if a player quickly needed a type of Pokemon (Say a female one to avoid Whitney's Attract - yes very unlikely a player wouldn't have a female Pokemon) and didn't care if it got released after it's use, saving a trip to the PokeCenter. Regarding the breeding, if they do come across a rare Pokemon or the right gender etc.. then the UniBall would be more efficient with its CR than a Poke/Great/Ultra Ball. But again I see the problem.

4. Again I agree and thought of the issue when typing it, just added it in for other people's view.

5. Everyone seems to like this idea which I'm really glad about!

6. Again no negative points so far! :)

7. The CR for this one can be edited I just put it in as an example of it needing to be better or at least equal to the CR of an Ultra Ball otherwise, if not for the use of Frustration and similar moves, it makes the Thief Ball useless.

8. People are a bit on the fence, I just thought it would be like trading information with your friends and boosting community moral if you need other players to help you along the game other than just helping you fight.

9. Aside from the Breeder thing, I thought this ball would help in the sense that: say you caught a Pokemon (e.g. Onix) and it has Sturdy ability but the player wanted one with Rock Head, then the Dual Ball would make it easier to catch another Onix to compare abilities, stats, moveset everything.

10. Lubbies I get where you're coming from. However I thought of it in this concept: I just caught a Zubat in the middle of a Dark Cave and I don't want to go all the way out to put it in my Party it gives me the option to switch the Zubat with say my Kingler so my Kingler is sent to the PC instead. Using the Trade Ball to "Heal" your Party by getting rid of your fainted Pokemon would be a pretty useless thing to do since you'd have to walk all the way to the Center to get it back anyway and if you just caught the Pokemon for that reason then in retrospect you wouldn't want to train it, just release it.

Ursaring:
The metagross family needs a capture rate buff honestly 3 is kinda crazy.

Desbear:

--- Quote from: Ursaring on September 26, 2012, 08:51:56 AM ---The metagross family needs a capture rate buff honestly 3 is kinda crazy.

--- End quote ---

its only 3?! I caught a metang with a great ball first try...*Note:After lowering his HP*

DaigurenHyõrinmaru:
I didn't have any issues either. Took me 1 ultraball.

TheSolx:
10. Trade ball:
If you have 6 Pokémon in your party and you catch one, the Trade Ball will allow you to switch one of the Pokémon currently in your party with the Pokémon you just caught, sending the traded one to the PC instead.



I can say I both like and dislike these ideas. Some works, some just doesn't (at least from my point of view).

1: Color Ball - There is no fun in getting a Shiny through using a certain kind of ball to get it. Breeding and searching is more fun, though being much more time-consuming, I'll agree to that part.

2: InvisiBall - You made one example to which Pokemon that might be easier to catch with this. And that is, as far as I know, the only one that almost always gets away. However, that problem is easily solved by using a Nest Ball or a Pokemon with Lock-On (or other Attacks) or Arena Trap (or other Abilities), which makes escaping impossible. The idea is just pointless.

3: UniBall - As stated before, using this ball will be felt like a forced Nuzlocke challenge and most likely will be rarelly used. So overall a bad idea.

4: Thunder Ball - Maybe good for Pokemon that in overall have a low Speed stat, though the Paralyze effect might become a pain. Rather than this, would a rare or expensive Ball that prevents Paralyze and/or other types of effects be a better idea? Something like an Anti-Ball?

5: Expert Ball - I do see the good idea in this, though it sounds like a Repeat Ball without the effect given by the SAME Pokemon. For a Trainer catching lots of different Pokemon, someone like me who's going for a full Pokedex, it's a good idea. Breeders might also get a good thing out of it.

6: Sweet Ball - Like everyone up to now have said, a good idea because there is one for Fishing and Diving. I've also started using Sweet Scent a lot when looking for rare Pokemon in the games.

7: Theif Ball - The idea is good, if not used on Pokemon that needs Happiness to evolve, I guess. But there is always ways to get that up anyway :) I'd suggest a name-change though. Sounds like a Ball used to steal other's Pokemon, if you know what I mean :-\ Dark Ball or Hate Ball or something...

8: Guild/Buddy Ball - The idea is good, though I have a feeling this will increase the spam-rate of Friend Requests and Guild Requests, which no one likes, right?

9: I see how this would be good for Breeders, but a new ball doesn't cost that much in the original games, and I hope the price on balls in PU won't shoot up too much, so this wouldn't really make sense... If there was a Breeding feature connected to this ball, it would be kind of weird, but also pretty great? :P

10: I like the idea, as I tire a lot of going back and forth between towns and plains when training, but as noted before, it could be used to get a unfair advantage (not counting Lv.100 Pokemon as unfair against NPC Trainers) in battle. I do see how it's good if you. for example need a Pokemon that uses a HM, and you got to go a LOOOOONG way back to town to get one though. The bad part would be that you can't get the traded Pokemon back to the team, making it kinda useless, at least for me. I usually choose the Pokemon in my party for a reason :|

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