Pokemon Universe MMORPG
Pokémon Universe => Ideas & Suggestions => Topic started by: Bing on March 31, 2011, 11:48:18 PM
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In the handheld games Ev training is a real pain. Having to fight certain pokemon and all.
My Idea is that when a pokemon grows a level it gains a certain amount of Evs (there are 100 levels and 510 Evs so it would gain 5 Evs each time it levels up and 6 on certain levels. When a pokemon is bred it would be give 5 Evs to start) When a pokemon levels up it's stats would increase as normal but the player would be able to choose where the EVs go. Kinda like in fallout with stat points.
Ex: Charmander lvl 5
It levels up to lvl 6
Charmander gains it's normal stat increase from growing the level and also it gains 5 Evs
The player then chooses which stats to put the Evs into, max 252 in each.
Overall I feel this would make pokemon more accessible to a new player who may not know what Evs are, and it would remove one of the most annoying parts of raising a competitive team.
I know some people are going to say that it makes it too easy, but I feel it would make pokemon better.
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Sorry Bing, but.... Use search. It has already been confirmed that Evs won't be in PU. Atleast that's what I last read.
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Oh really. My bad, I just searched for my suggestion so I prolly missed it.
Mods, If this is true feel free to lock/delete this thread.
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no ev's in PU? or will they be added later? well if so then i also have an idea that ties into ev's so i wont start a whole new topic or anything. how about something that tracks ev's. It would be very useful, creatable using a skill or even sold at marts.
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if it means not added, it's not implanted.
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No, EVs were already announced not to be in PU and they have already worked up a system to replace it, which is along the Balance project.
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No, EVs were already announced not to be in PU and they have already worked up a system to replace it, which is along the Balance project.
Jerry is filled with usefull information.
/locked